Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 04:54:38 Player: garpas Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2994) 2994 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-141) -141 TOTAL SCORE: 6538 Bonus ------- Friendly Fire -141 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 95/100 System Corruption 1% Temperature Cool (27) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Improved Targeting Computer Improved Melee Analysis Suite Target Analyzer Target Analyzer > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Heavy Particle Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Weight Redist. System Advanced Weight Redist. System Improved Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Reaction Control System Improved Propulsion Shielding Improved Shield Generator > --- WEAPON ----------- Mini Grenade Launcher Power Sword > --- INVENTORY -------- Heavy Particle Cannon Ion Cannon Heavy Pick [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Power Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . . 2 2 2 2 Weapon . | . . . . . . . Parts Attached 99 | 5 7 2 18 31 19 17 Power 7 | 1 . . 2 1 3 . Engine 5 | 1 . . 2 1 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 24 | 2 1 2 3 6 4 6 Treads 5 | . . . 2 3 . . Leg 18 | 2 1 2 . 3 4 6 Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | . 2 . 6 13 7 6 Device 14 | . . . 3 5 3 3 Storage 3 | . 1 . 1 1 . . Processor 8 | . 1 . 1 1 2 3 Hackware . | . . . . . . . Protection 9 | . . . 1 6 2 . Artifact . | . . . . . . . Weapon 34 | 2 4 . 7 11 5 5 Energy Gun 1 | 1 . . . . . . Energy Cannon 11 | . 2 . 3 5 1 . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 7 | . 1 . 2 3 1 . Launcher 9 | . 1 . 2 3 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 1 3 Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 39 | . . . 1 9 12 17 Power 5 | . . . 1 . 3 1 Propulsion 12 | . . . . 3 2 7 Utility 18 | . . . . 6 5 7 Weapon 4 | . . . . . 2 2 Highest Loss Streak 9 | . . . 1 3 7 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 92 100 93 92 53 69 Engine 8 | . 14 14 11 9 2 . Treads 4 | . . . 5 9 . . Leg 13 | . 28 28 11 8 9 11 Device 9 | . . . 12 11 11 15 Storage 3 | . 13 14 8 . . . Processor 16 | . 7 14 16 20 13 21 Protection 7 | . . . 3 15 3 3 Energy Cannon 8 | . 10 28 9 8 1 . Ballistic Cannon 5 | . 3 . 12 8 . . Launcher 2 | . 9 . . . 2 4 Slashing Weapon 1 | . . . . . 5 5 Naked Turns . | . . . . . . . Heaviest Build 32 | 6 14 14 22 29 32 18 Greatest Support 40 | 20 20 20 40 40 35 40 Greatest Overweight (x) 9 | . 1 . 1 9 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 8 8 8 20 5 5 Average Capacity 5 | 5 7 8 6 5 5 5 Most Carried 5 | 1 5 5 5 5 4 4 Average Carried 3 | . 3 3 3 4 2 2 Final Capacity 8 | 5 8 8 5 5 5 5 Final Carried 5 | 1 4 4 5 3 2 2 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1808 | 251 128 20 325 640 279 165 Remotely . | . . . . . . . Salvage Created 2914 | 47 236 134 349 1089 439 620 Parts 161 | 5 14 10 33 44 27 28 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 70 | 1 7 5 11 24 10 12 Melee 16 | . . . . . 6 10 Guns 1 | 1 . . . . . . Cannons 44 | . 6 5 9 21 3 . AOE 8 | . 1 . 2 2 1 2 Classes Destroyed 13 | 1 1 1 3 4 3 . Worker 4 | . . . 3 . 1 . Builder 3 | . . . . . 2 1 Hauler 1 | . . . . . 1 . Recycler 2 | . . . . 2 . . Mechanic 1 | . . . . 1 . . Operator 1 | . . . 1 . . . Watcher 6 | . 1 . 4 1 . . Swarmer 18 | . . 3 6 3 6 . Grunt 34 | 1 7 2 2 15 1 6 Duelist 2 | . . . . 1 . 1 Sentry 8 | . . . 3 4 . 1 Hunter 5 | . . . . 1 2 2 Programmer 3 | . . . . . 1 2 Thug 1 | . . . . . 1 . Best Kill Streak 6 | 1 6 3 6 6 3 4 Combat Bots Only 5 | 1 5 3 4 5 3 3 Max Kills in Single Turn 2 | 1 2 1 2 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . 1 1 1 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 525 | 1 13 15 58 145 129 164 Missed 141 | . 2 2 18 31 39 49 Damage Taken 5938 | 11 121 130 398 1793 1583 1902 Core 1557 | . . 21 61 324 295 856 Absorbed by Shields 208 | . . . 58 93 . 57 Redirected to Shielding 178 | . . . . 68 . 110 Regen/Repaired (Parts) 91 | . . . 68 23 . . Core Remaining (%) 74 | 100 . 91 84 41 57 . Volleys Fired 166 | 1 10 8 42 76 23 6 Largest 2 | 2 2 2 2 2 2 1 Hottest 135 | 60 120 120 120 135 108 30 Shots Fired 290 | 2 16 16 79 137 34 6 Gun 2 | 2 . . . . . . Cannon 268 | . 13 16 75 132 32 . Launcher 20 | . 3 . 4 5 2 6 Special . | . . . . . . . Kinetic 125 | 1 7 . 30 68 19 . Thermal 144 | . 6 16 45 64 13 . Explosive 20 | . 3 . 4 5 2 6 Electromagnetic 1 | 1 . . . . . . Robot Hit Streak 22 | 1 4 5 12 22 9 2 Robot Miss Streak 6 | . 2 4 6 4 5 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 233 | 1 7 9 42 95 35 44 Core Hits 127 | 1 11 6 24 50 14 21 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 16 | . 1 . . 4 1 10 Blast 5 | . 1 . . 4 . . Sever 11 | . . . . . 1 10 Melee Attacks 71 | . . . . . 22 49 Impact . | . . . . . . . Slashing 69 | . . . . . 22 47 Piercing 2 | . . . . . . 2 Sneak Attacks 5 | . . . . . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7738 | 15 305 162 1014 2430 1402 2410 Guns 15 | 15 . . . . . . Cannons 3515 | . 142 159 780 2063 371 . Explosions 1524 | . 163 . 234 355 70 702 Melee 2669 | . . . . . 961 1708 Ramming 15 | . . 3 . 12 . . Kinetic 1579 | . 106 . 379 862 232 . Thermal 2239 | . 36 159 401 1201 139 303 Explosive 1141 | . 163 . 234 355 70 319 Electromagnetic 95 | 15 . . . . . 80 Impact . | . . . . . . . Slashing 2602 | . . . . . 961 1641 Piercing 67 | . . . . . . 67 Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 246 | . . . 20 24 157 45 Projectiles 20 | . . . . 13 7 . Explosions 76 | . . . 20 11 9 36 Melee 150 | . . . . . 141 9 Knockbacks 12 | . . . 2 10 . . Impact . | . . . . . . . Kinetic 12 | . . . 2 10 . . Secondary . | . . . . . . . Self-Inflicted Damage 197 | . . . 20 46 68 63 Shots 7 | . . . 1 2 2 2 Rammed 2 | . . . . 2 . . Targets Rammed 6 | . . 4 . 2 . . Kicked 4 | . . 4 . . . . Crushed . | . . . . . . . Highest Temperature 795 | 26 198 327 397 795 294 . Average Temperature 138 | 16 68 140 116 174 111 . Received Heat Transfer 1483 | 6 69 33 86 794 63 432 Effects 29 | . . . 3 25 1 . Shutdowns 7 | . . . 2 5 . . Energy Bleed 3 | . . . 1 2 . . Interference 2 | . . . . 1 1 . Matter Decay 1 | . . . . 1 . . Short Circuit 3 | . . . . 3 . . Damage (minor) 3 | . . . . 3 . . Damage (major) 8 | . . . . 8 . . Damage (core) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 5 | . . . 2 3 . . Heat Transferred 3567 | . 74 333 851 1813 296 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 376 | 20 218 70 376 368 199 284 Initial 133 | . 13 12 27 83 133 22 Average 153 | 6 97 45 229 222 111 89 Maximum Alert Level 1 | . 1 . 1 1 . 1 Low Security (%) 64 | 100 96 100 33 32 100 82 Level 1 35 | . 3 . 66 67 . 17 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 . 2 3 2 3 Investigation 5 | . 1 . 2 1 . 1 Extermination 2 | . . . . . 1 1 Reinforcement 5 | . 1 . . 2 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 7 | . 1 . 2 3 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | 1 12 5 22 33 15 16 Peak Tracking Total 7 | 1 6 3 6 5 4 7 Tactical Retreats 9 | . . . 2 4 3 . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 4 | . . . . . . 4 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 11 | . . . . 1 1 9 Max in Single Turn 6 | . . . . 1 1 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 15 | . 4 . 4 4 3 . Terminals 11 | . 4 . 2 3 2 . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . 2 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 18 . 11 11 4 . Successful 27 | . 10 . 8 6 3 . Failed 17 | . 8 . 3 5 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 33 | . 18 . 5 7 3 . Fabricators 1 | . . . . . 1 . Repair Stations 10 | . . . 6 4 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 10 . 4 3 2 . Record 17 | . 8 . 4 3 2 . Prototype ID Bank 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 7 | . . . 4 3 . . Scan Component 4 | . . . 2 2 . . Repair 3 | . . . 2 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . 3 2 1 . Full Trace Events 6 | . 2 . 3 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 84 | . . . . . 84 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired 3 | . . . 2 1 . . Time 68 | . . . 42 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 5320 | 99 465 585 803 1781 962 625 Spaces Moved 2981 | 82 345 460 395 692 637 370 Core 326 | 17 . . . 10 294 5 Treads 782 | . . . 173 609 . . Legs 1873 | 65 345 460 222 73 343 365 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 Average Speed 143 | 105 120 120 140 207 120 123 Slowest Speed 500 | 120 190 120 190 500 200 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 7 50 83 34 57 17 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 196 | . 16 . 22 48 15 95 Melee . | . . . . . . . Projectile 16 | . . . . 13 3 . AOE 180 | . 16 . 22 35 12 95 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 3605 | 91 380 476 561 891 751 455 Wait 228 | . 8 . 94 71 46 9 Move 2975 | 81 344 459 394 691 636 370 Hop . | . . . . . . . Pick Up 23 | 4 4 1 6 4 2 2 Fast Attach 58 | 2 5 . 6 19 14 12 Attach 15 | 3 1 . 4 1 3 3 Detach 4 | . 3 . . . 1 . Swap 26 | . 1 2 8 11 2 2 Drop 33 | . 4 2 7 16 2 2 Fire 166 | 1 10 8 42 76 23 6 Melee 71 | . . . . . 22 49 Ram . | . . . . . . . Kick 4 | . . 4 . . . . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 13) 559 | -10/Materials | Identified exit to Mines 565 | -10/Materials | Entered Mines 569 | -10/Mines | Met a Derelict bent on vengeance 617 | -10/Mines | Learned Materials security intel 661 | -10/Mines | Discovered new exit (range 5) 666 | -10/Mines | Identified exit to Materials 1008 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1150 | -10/Mines | Entered Materials 1150 | -9/Materials | Evolved 2 slots: Utility x2 1625 | -9/Materials | Repaired Grenade Launcher 1696 | -9/Materials | Discovered new exit (range 15) 1720 | -9/Materials | Identified exit to Materials 1792 | -9/Materials | Repaired Shield Generator 1953 | -9/Materials | Entered another Materials area 1953 | -8/Materials | Evolved 2 slots: Utility x2 2509 | -8/Materials | Build established: Scavenger-Mutant 2601 | -8/Materials | Repaired Grenade Launcher 3565 | -8/Materials | Core integrity fell below 50% 3596 | -8/Materials | Lost 3 parts (3u) 3650 | -8/Materials | Discovered new exit (range 8) 3663 | -8/Materials | Identified exit to Factory 3734 | -8/Materials | Entered Factory 3734 | -7/Factory | Evolved 2 slots: Utility x2 4048 | -7/Factory | Lost 7 parts (1p2n2u2w) 4217 | -7/Factory | Build established: Mutant 4443 | -7/Factory | Fabricated Weapon Cycler (x2) 4590 | -7/Factory | Discovered new exit (range 14) 4696 | -7/Factory | Entered another Factory area 4696 | -6/Factory | Evolved 2 slots: Utility x2 5185 | -6/Factory | Lost 9 parts (1p3n4u1w) 5205 | -6/Factory | Core integrity fell below 50% 5234 | -6/Factory | Lost 3 parts (2n1u) 5301 | -6/Factory | Core integrity fell below 20% 5321 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-50 Soldier destroyed. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. L-41 Fighter destroyed. R-10 Processor collects Microactuators. AN5F/CWPYE4F|QIV1H=E75E8YK=K&|W R-10 Processor collects Core Shielding. Y-54 Guardian Flak Gun severed. Carbon-fiber Leg destroyed. K-01 Serf collects debris. Adv. Heat Sink destroyed. Y-54 Guardian Lgt. Treads severed. K-01 Serf collects debris. R-10 Processor collects Lgt. Treads. K-01 Serf collects debris. Y-54 Guardian destroyed. Power Sword destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????" | | ???????????????????????????????????????????# " | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????## | | ????????????????????????????????###########"" | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ] | | ????????????????????????????????# # | | ????????????????????????????????# | | ?????????????????????#?? ???#?# # | | ?????????????????????# #?# | | ?????????????????????# """""" #?# # | | ?????????????????????# """""" #?# % # # | | ?????????????????????# """""" #?# # | | ?????????????????????# """""" #?# !% | | ?????????????????????# #?# # # | | ?????????????????????# @k% #?########+##### # | | ???????????????####+######g########## ## # | | ??????????? YR ## # | | ??????????? % # | | ??????????? T % | | ???????????? % # | | ???????????? ] ###### | | ?????????????#############/########## #????? | | ????????????????????????? ????????### ###????? | | ?????????????????????????"" ??????????# #??????? | | ?????????????????????????"" ??????????# #??????? | | ?????????????????????????"" ??????????# #??????? | | ?????????????????????????"" ??????????# #??????? | | ??????????????????????????? ??????????# #??????? | | ???????????????????????????]??????????# ??????? | | ??????????????????????????? ??????????# ??????? | | ???????????????????????????#??????????# ?????? | | ??????????????????????????????????????# ?????? | | ??????????????????????????????????????? ????? | | ??????????????????????????????????????? #??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 10 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 60 Targeting Accuracy 13 Melee Accuracy 12 Target Analysis 7 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weapon Cycler | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Just What I Needed Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Challenges ------------ None Game ------ Seed TerrabombReflectiveProcessor Manual? 0 Play Time 01:24:55 Cumulative 3.1 hours Start 2024.04.02 @ 03:25:22 End 2024.04.02 @ 04:54:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 34b0fd81-3535-4c79-9b80-50dcd2682028