Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 19:33:18 Player: cptwinky Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (235) 1175 Value Destroyed (9763) 9763 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (7682) 7682 TOTAL SCORE: 26860 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3687 Follower Combat Kills 3224 Awakened Behemoth Slayer 1000 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -3829 Cogmind --------- Core Integrity 0/1300 Matter 120/300 Energy 35/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Hacking Suite > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Deep Structural Scanner Advanced Force Field Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Makeshift Coolant Network Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Advanced Transmission Jammer > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Scrap Suit Makeshift Microdissipator Network Deep Structural Scanner 0b10 Decoder Chip [Scout] Graphene Brace Advanced Shield Generator Advanced Shield Generator Advanced Force Field Advanced Hacking Suite Improved System Shield Long-range Tractor Beam Advanced Trap Extractor Hacking Drone Bay Field Laser Plasma Rifle Overtuned Beamcaster Overtuned Quantum Rifle HERF Cannon Heavy Phase Cannon Micro-nuke Launcher Fusion Bomb Launcher Improved Datajack CR-A16's Behemoth Slayer DRS Beacon [Rating: 137] Favorites ----------- Power Cold Fusion Reactor Engine Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Overtuned Huge Scrapsphere Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Enhanced Scrap Shield Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Battle Cannon Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Slots Evolved 14 | . . . . . 8 . . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 10 | . . . . . 4 . . . . . 2 . . . . 2 . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 179 | 6 6 17 2 4 19 11 7 1 5 8 4 2 3 2 2 21 10 21 28 Power 22 | 1 2 2 . 1 1 . 3 . . . . . . . . 1 2 3 6 Engine 10 | 1 2 2 . 1 1 . . . . . . . . . . . . 1 2 Core 4 | . . . . . . . 1 . . . . . . . . . 2 1 . Reactor 8 | . . . . . . . 2 . . . . . . . . 1 . 1 4 Propulsion 26 | 2 1 4 . 1 4 2 . . . 2 . . 2 . . 4 1 2 1 Treads 18 | 2 1 3 . 1 4 2 . . . 1 . . 2 . . 2 . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . 1 . . . . . . . 1 . . . . . 2 1 2 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 72 | 1 2 4 . 2 9 5 3 . 2 2 3 2 . . 1 12 2 11 11 Device 35 | . 1 1 . . 1 4 . . 2 1 1 1 . . 1 8 1 8 5 Storage 6 | 1 1 1 . 1 . . . . . . 1 . . . . . . 1 . Processor 14 | . . . . 1 4 1 2 . . 1 . 1 . . . . 1 . 3 Hackware 5 | . . . . . . . . . . . . . . . . . . 2 3 Protection 12 | . . 2 . . 4 . 1 . . . 1 . . . . 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 1 7 2 . 5 4 1 1 3 4 1 . 1 2 1 4 5 5 10 Energy Gun 29 | 2 1 2 . . 1 3 . . 1 1 . . 1 . 1 4 2 3 7 Energy Cannon 6 | . . 1 . . 1 1 . 1 . . . . . . . . . 2 . Ballistic Gun 6 | . . . . . 2 . . . . 1 . . . . . . 2 . 1 Ballistic Cannon 3 | . . 3 . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . 1 . 1 Special Weapon 7 | . . 1 . . . . 1 . 1 1 1 . . 2 . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . 1 Special Melee Weapon 3 | . . . 2 . . . . . 1 . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 1 2 . 2 . 1 . . 1 . . . . . Corrupted Parts 4 | . . . . . . . . . . . . . . . 1 . . . 3 System Corruption 11 | . . . . . . . . . . . . . . . 1 . . . 10 Parts Lost 42 | . 2 . . . . . . . . . . 1 2 . . 7 . 8 22 Power 11 | . 2 . . . . . . . . . . . . . . 1 . 1 7 Propulsion 2 | . . . . . . . . . . . . . 1 . . . . . 1 Utility 12 | . . . . . . . . . . . . . . . . 4 . 3 5 Weapon 17 | . . . . . . . . . . . . 1 1 . . 2 . 4 9 Highest Loss Streak 6 | . 1 . . . . . . . . . . 1 2 . . 4 . 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 4 10 13 9 12 11 12 12 12 11 12 13 14 14 19 20 19 20 20 19 Power . | . . . . . . . . 1 1 1 1 1 1 1 1 . . . . Propulsion 1 | 1 4 2 1 1 . 1 1 1 1 . . . . . . 1 . . . Utility 6 | . 2 3 3 5 3 4 6 5 5 6 7 7 8 8 9 10 15 14 10 Weapon 4 | . 2 4 2 2 3 3 3 2 3 3 3 3 3 8 8 6 3 4 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 69 | . 1 11 . 15 4 5 . 2 3 . 11 . 1 . . 6 3 2 5 Power 5 | . . 1 . 2 . . . . . . 1 . . . . . . 1 . Propulsion 13 | . . 5 . 3 . 1 . . . . 2 . . . . 1 1 . . Utility 33 | . . 3 . 8 3 3 . 2 2 . 6 . . . . 1 2 . 3 Weapon 18 | . 1 2 . 2 1 1 . . 1 . 2 . 1 . . 4 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 99 100 98 98 89 80 86 84 82 76 74 76 77 82 82 84 82 68 Engine 7 | . 13 14 14 14 12 13 10 . . . . . . . . . . . 1 Reactor 4 | . . . . . . . 1 13 13 13 11 11 11 11 11 9 2 . 1 Treads 16 | . 28 27 14 25 25 17 13 13 13 9 5 5 6 11 11 8 1 . . Wheel 3 | . . . 14 2 . . . . . 3 5 5 5 5 5 6 10 9 7 Device 8 | . 11 5 . . . 4 5 5 6 9 11 11 11 11 11 20 15 18 24 Storage 8 | . 14 14 14 14 6 6 6 6 6 6 5 5 5 5 5 5 5 5 3 Processor 11 | . . . . 9 18 23 20 26 26 18 11 11 11 11 11 10 13 11 11 Protection 4 | . . 8 14 3 12 2 . . . . 5 5 4 5 5 5 10 6 . Energy Gun 8 | . 28 7 . . . 14 19 19 12 16 10 11 10 9 11 14 10 9 9 Ballistic Gun 1 | . . . . . 5 4 . . . 2 5 3 . . . . 3 1 . Ballistic Cannon 6 | . . 19 25 13 5 . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 2 14 . . . . 5 . . . . 2 . . . . . Peak Build Rating 137 | 6 10 35 37 22 57 86 83 87 88 89 102 101 102 104 105 120 114 115 137 Average Rating 62 | 5 8 15 34 20 48 72 81 86 83 87 98 97 97 96 103 111 109 109 107 On Entrance 68 | . 6 10 35 20 22 55 81 83 87 86 88 100 100 82 103 101 100 110 104 Avg Prop Armor Cover (%) 8 | . . 11 11 13 . . . 13 . 12 6 6 7 7 7 5 5 . 6 Naked Turns 85 | . . . . . . . . . . . . . . . . . . . 85 Heaviest Build 157 | 10 26 100 95 93 71 64 68 68 65 68 139 142 145 147 147 157 143 148 142 Greatest Support 140 | 40 40 40 20 40 82 140 140 140 140 140 20 20 20 20 20 36 40 40 40 Greatest Overweight (x) 9 | . . 4 4 4 1 . . . . 3 6 7 7 7 7 9 3 3 5 Average Overweight (x) 2 | . . . 4 . . . . . . 1 4 6 6 6 6 6 3 3 2 Largest Inventory Capacity 25 | 8 15 25 25 25 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 18 | 7 12 15 25 15 15 15 15 15 15 15 16 25 25 25 25 25 25 25 22 Most Carried 25 | 7 15 25 25 15 15 15 15 15 15 15 16 21 21 24 25 25 25 25 25 Average Carried 16 | 4 10 15 24 14 14 14 14 14 14 14 14 17 18 23 24 24 24 23 20 Final Capacity 25 | 8 15 25 25 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 15 25 11 15 15 14 15 15 15 15 16 20 21 24 25 25 24 23 3 Scrap Suit Usage (%) 1 | . . . . . . . . . . 1 1 . 1 . . 6 1 1 1 Parts Cannibalized 19 | . . . . . . . . . . . . . 1 . . 5 . 9 4 Class Distribution -------------------- 32% | Derelict-Mutant 24% | Scavenger-Scrapper 12% | Mutant 6% | Tank 5% | Gunner 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Derelict-Mutant | -8/Recycling Derelict-Mutant | -8/Scraptown Derelict-Gunner | -6/Factory Tank | -6/Waste Tank | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Zion Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Warlord Scavenger-Scrapper | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Scrapper | -4/Waste Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -3/Research Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Matter Collected 5982 | 250 57 325 332 280 385 1036 125 100 103 254 166 180 127 . 107 725 203 506 721 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11286 | 63 609 335 496 . 625 844 83 191 . 227 857 379 295 . 36 2624 396 1506 1720 Parts 446 | 9 33 27 27 . 32 12 2 11 . 9 25 6 13 . 2 114 23 36 65 Haulers Intercepted 5 | . 2 . . . 2 . 1 . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . 2 . 3 . . . . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . 11 . . . . . 7 1 37 . . 10 . 4 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Combat Hostiles Destroyed 164 | . 10 13 3 . 7 1 . 2 . 6 19 2 4 . . 51 . 21 25 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . Guns 89 | . 10 5 . . 2 1 . 2 . 6 12 1 2 . . 30 . 8 10 Cannons 15 | . . 7 3 . 5 . . . . . . . . . . . . . . AOE 45 | . . . . . . . . . . . 7 . 1 . . 16 . 7 14 Classes Destroyed 25 | 1 5 3 . . 2 1 . 2 . 1 1 3 1 . . 3 . 2 . Worker 13 | . . . . . 1 . . . . . 1 . . . . 8 . 1 2 Builder 9 | . 1 . . . 1 . . . . . . . . . . 3 . 1 3 Tunneler 4 | 3 . . . . . . . . . . . . . . . 1 . . . Hauler 5 | . 2 . . . 2 . 1 . . . . . . . . . . . . Recycler 12 | . 3 . 5 . 1 . . . . . . . . . . . . . 3 Minesweeper 2 | . . . . . . . . . . . . 1 . . 1 . . . . Mechanic 3 | . . . . . . . . . . . . . . . . 2 . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 3 | . . . . . . . . . . . . . . . . 2 . . 1 Swarmer 42 | . 3 4 . . 4 . . 1 . 5 3 . . . . 17 . . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 54 | . 7 . . . . 1 . . . 1 12 . . . . 12 . 13 8 Brawler 4 | . . . . . . . . . . . 1 . . . . 1 . 1 1 Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . Sentry 19 | . . 1 3 . 1 . . 1 . . . 1 . . . 8 . 1 3 Demolisher 2 | . . . . . . . . . . . 1 . . . . . . 1 . Hunter 15 | . . . . . . . . . . . . 1 . . . 5 . 4 5 Programmer 16 | . . . . . 2 . . . . . 2 . 2 . . 7 . . 3 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . Scrapoid 8 | . . . . . . . . 1 . . . . . . . 2 4 . 1 Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . 1 1 . . . . 1 . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . Martyr 5 | . . . . . . 4 . . . . . . . . . . 1 . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 3 3 3 2 . 4 1 1 2 . 4 9 1 2 . 1 10 . 5 6 Combat Bots Only 9 | . 3 3 1 . 4 1 . 2 . 4 9 1 2 . . 6 . 5 6 Max Kills in Single Turn 4 | 2 1 1 1 . 1 1 1 2 . 2 3 1 1 . 1 4 1 3 3 Gunslinging 1 | . . . . . . . . 1 . 1 . . . . . 1 . . . Exploded 4 | . . . . . . . . . . . 2 . 1 . . 4 . 3 3 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Hostile Shots Fired 1135 | . 58 57 . . 49 3 . 21 . 25 57 17 78 . 4 274 . 152 340 Missed 357 | . 15 24 . . 21 . . 7 . 7 19 5 17 . 1 75 . 40 126 Hits 778 | . 43 33 . . 28 3 . 14 . 18 38 12 61 . 3 199 . 112 214 Melee 9 | . . . . . . . . . . . 1 . . . . 8 . . . Projectile 769 | . 43 33 . . 28 3 . 14 . 18 37 12 61 . 3 191 . 112 214 AOE 4 | . . . . . . . . . . . . . . . . . . 4 . Critical Strikes 26 | . . 1 . . . . . . . . 1 . 2 . 1 11 . 4 6 Actively Blocked 6 | . . . . . . . . . . . . . . . . 4 . . 2 Part Disruptions 3 | . . . . . . . . 1 . . . . . . . . . . 2 Damage Taken 14981 | . 531 552 . . 370 58 18 151 . 342 736 185 1119 . 42 3987 . 2328 4562 Core 2245 | . 51 84 . . 45 . . 25 . 45 . . 136 . . 400 . 143 1316 Absorbed by Shields 889 | . . . . . . . . . . . . 26 353 . 20 316 . 99 75 Ignored by Resistances 29 | . . . . . 29 . . . . . . . . . . . . . . Regen/Repaired (Parts) 686 | . . . . . . 76 . . . . . . 10 48 . 179 267 75 31 Core Remaining (%) 74 | 100 . . . 46 . . . . . 86 . . . . 86 . . 52 . Volleys Fired 573 | 5 53 59 11 . 31 8 2 5 . 13 26 38 22 . 4 129 15 72 80 Largest 3 | 2 2 2 2 . 3 3 3 3 . 3 3 3 2 . 2 3 3 3 3 Hottest 281 | 80 80 140 66 . 128 238 238 238 . 238 207 207 175 . 175 263 232 281 264 Shots Fired 1225 | 10 106 90 22 . 75 24 6 14 . 37 70 69 31 . 8 301 39 151 172 Gun 1043 | 10 106 36 . . 22 24 6 13 . 36 68 69 29 . 8 292 39 131 154 Cannon 140 | . . 43 22 . 53 . . 1 . . . . . . . . . 18 3 Launcher 17 | . . . . . . . . . . . . . . . . . . 2 15 Special 25 | . . 11 . . . . . . . 1 2 . 2 . . 9 . . . Kinetic 199 | . . 38 22 . 46 10 . . . 6 22 7 . . . . 12 9 27 Thermal 984 | 10 106 52 . . 29 14 6 14 . 30 46 62 29 . 8 292 27 129 130 Explosive 29 | . . . . . . . . . . . 2 . 2 . . 8 . 2 15 Electromagnetic 11 | . . . . . . . . . . . . . . . . . . 11 . Robot Hit Streak 80 | 5 16 8 4 . 19 7 4 6 . 8 7 24 9 . 9 80 6 19 15 Robot Miss Streak 4 | 1 4 4 2 . 4 2 1 1 . 3 3 2 1 . 2 2 2 2 4 Penetration Max 2 | . . . . . . . . . . . 1 . . . . . 2 1 2 Secondary Targets 19 | . . . . . . . . 1 . 2 2 . . . . 8 . 3 3 Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 1 . . . . 1 . 1 1 Shots Hit Robots 861 | 7 77 41 11 2 43 26 5 8 3 25 39 45 22 16 5 235 28 98 125 Core Hits 437 | 4 26 21 8 . 19 8 3 5 . 11 34 11 10 . 4 119 12 53 89 Critical Kills 9 | . . . . . 1 1 . . . . 1 . . . . 1 . . 5 Critical Parts Destroyed 19 | . . . . . . 3 . . . . 3 . . . . 1 1 1 10 Critical Strikes 80 | . . 2 . . 2 7 1 . . 3 8 4 2 . . 21 4 7 19 Burn 43 | . . . . . . 2 1 . . 3 4 4 1 . . 18 3 6 1 Destroy 30 | . . . . . 1 2 . . . . 4 . . . . 3 1 1 18 Blast 3 | . . 2 . . 1 . . . . . . . . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 63 | . . . . 2 4 14 . . 3 1 . . 15 16 . 6 . . 2 Impact 18 | . . . . . 4 14 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . 1 . . 15 . . . . . 2 Sneak Attacks 41 | . . . . 2 . 14 . . 3 . . . . 16 . 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32078 | 90 930 796 243 . 1205 1085 120 214 . 593 3046 1095 748 . 140 9755 1123 4097 6798 Guns 18039 | 90 905 231 . . 368 360 120 188 . 563 1197 1095 333 . 140 5437 1123 2481 3408 Cannons 2052 | . . 547 243 . 828 . . . . . . . . . . . . 434 . Explosions 10455 | . . . . . . . . . . . 1769 . 147 . . 3996 . 1182 3361 Melee 975 | . . . . . . 721 . . . 30 . . 195 . . . . . 29 Ramming 82 | . 25 18 . . 9 4 . 26 . . . . . . . . . . . Kinetic 4077 | . . 491 243 . 728 116 . . . 135 529 151 . . . . 460 252 972 Thermal 16768 | 90 905 287 . . 468 244 120 188 . 428 668 944 333 . 140 6223 663 2631 2436 Explosive 9109 | . . . . . . . . . . . 1769 . 147 . . 3210 . 622 3361 Electromagnetic 592 | . . . . . . . . . . . . . . . . . . 592 . Impact 721 | . . . . . . 721 . . . . . . . . . . . . . Slashing 475 | . . . . . . . . . . . 80 . 73 . . 322 . . . Piercing 254 | . . . . . . . . . . 30 . . 195 . . . . . 29 Highest Corruption 20 | . . . 1 . 2 2 4 4 4 . 1 1 2 2 1 9 9 10 20 Average Corruption 4 | . . . 1 . 1 2 2 4 4 . 1 1 1 2 1 3 9 7 11 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 131 | . . . . . 5 4 4 18 . . . 5 7 . . 14 8 38 28 Message Errors 23 | . . . . . 1 1 1 2 . . . 1 1 . . 4 2 7 3 Matter Fused 25 | . . . . . 1 . 1 6 . . . . 1 . . 2 3 7 4 Heat Flow Errors 16 | . . . . . 2 . 1 2 . . . . . . . 2 . 8 1 Energy Discharges 20 | . . . . . . 1 . 4 . . . 1 1 . . 1 2 6 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . 2 . 1 1 Data Loss (minor) 13 | . . . . . 1 1 1 1 . . . 3 . . . 1 . 1 4 Data Loss (major) 8 | . . . . . . . . 1 . . . . 1 . . 1 1 2 2 Misfires 4 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . Alerts 6 | . . . . . . . . 1 . . . . 1 . . . . 2 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 10 | . . . . . . . . . . . . . 1 . . 1 . 3 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 626 | . . . 26 . . 178 . 18 . . 65 . 8 . . 204 . 47 80 Projectiles 36 | . . . 26 . . . . . . . . . . . . 2 . 8 . Explosions 394 | . . . . . . . . . . . 65 . 8 . . 202 . 39 80 Melee 196 | . . . . . . 178 . 18 . . . . . . . . . . . Knockbacks 5 | . . 1 1 . . 3 . . . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . Kinetic 2 | . . 1 1 . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 228 | . . 9 . . . . . . . . 52 . . . . . . 94 73 Shots 4 | . . . . . . . . . . . 1 . . . . . . 2 1 Rammed 8 | . 3 2 . . 2 1 . . . . . . . . . . . . . Targets Rammed 12 | . 6 2 . . 2 1 . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 3 . . . . . . 1 . . . . . . . . . . . Highest Temperature 386 | 72 87 36 12 . 326 168 286 294 . 264 252 338 188 . 148 375 356 386 324 Average Temperature 101 | 33 51 21 5 . 97 72 130 103 . 113 93 106 73 . 66 102 152 133 90 Received Heat Transfer 2183 | . 243 78 . . 36 27 9 24 . 66 207 6 189 . . 624 . 195 479 Effects 18 | . . . . . . . . 2 . . 1 . . . . 3 . 12 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 8 | . . . . . . . . 2 . . 1 . . . . 1 . 4 . Interference 9 | . . . . . . . . . . . . . . . . 2 . 7 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 4 . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 . Parts Fried 8 | . . . . . . 4 . . . . . . . . . . . 3 1 Impact Corruptions 8 | . . . . . . 6 . 2 . . . . . . . . . . . Robots Melted 13 | . . . . . . . . . . . . 2 . . . 6 1 3 1 Combat Hostiles 10 | . . . . . . . . . . . . 1 . . . 5 . 3 1 Parts Melted 99 | . 1 . . . 1 . 1 1 . 2 7 7 . . . 38 2 18 21 Heat Transferred 30817 | 200 1925 424 . . 629 597 259 284 . 977 1531 2064 659 . 229 11307 1154 4957 3621 Parts Sabotaged 2 | . . . . . . . . . . . 1 . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Maximum Alert Level 5 | . . . . . 1 . 2 . . . 5 . . . . 4 2 4 4 Low Security (%) 40 | 100 100 . 100 . 67 100 35 . . . . . . . . 11 . . . Level 1 14 | . . . . . 32 . 58 . . . . . . . . 32 . 11 . Level 2 11 | . . . . . . . 5 . . . . . . . . 16 100 23 25 Level 3 15 | . . . . . . . . . . . 20 . . . . 24 . 48 32 Level 4 13 | . . . . . . . . . . . 34 . . . . 15 . 16 42 Level 5 3 | . . . . . . . . . . . 41 . . . . . . . . High Security . | . . . . . . . . . . . 4 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1938 | 10 120 . 30 . 285 94 418 . . . 1938 . . . . 1561 544 1366 1531 Initial 821 | . . . 24 . . 94 . . . . 821 . . . . . 544 308 708 Average 508 | . 42 . 5 . 103 9 181 . . . 1459 . . . . 636 494 823 976 Influence Increases 11172 | 15 316 140 111 . 556 40 569 201 . 1162 1911 55 80 . 74 2423 6 1964 1549 Destroy 0b10 Robot/C 4660 | . 200 100 60 . 260 20 200 120 . 520 620 40 60 . 40 1080 . 700 640 Destroy 0b10 Robot/NC 345 | 15 30 . 25 . 55 . 15 . . 10 5 5 . . 5 85 . 45 50 Destroy Leader 864 | . 44 10 . . 86 . 54 10 . 60 90 10 20 . 10 224 . 132 114 Allied During Kill 1661 | . . . . . 34 20 269 71 . 572 203 . . . 19 33 . 316 124 Trap Triggered on 0b10 50 | . . . . . . . . . . . . . . . . . . 10 40 Successful Hack 100 | . 12 . 7 . 12 . 12 . . . . . . . . 36 . 19 2 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . 50 Disable Machine 750 | . . . 15 . 75 . 15 . . . 135 . . . . 225 . 240 45 Anti-Garrison Action 950 | . . . . . . . . . . . 350 . . . . 400 . 200 . Destroy Structure 1022 | . . . 4 . 34 . 4 . . . 208 . . . . 280 6 212 274 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . 15 30 Lose Combat Pursuer 375 | . 30 30 . . . . . . . . . . . . . 60 . 75 180 Influence Decreases 9641 | 15 255 151 161 . 287 309 187 534 49 334 947 1030 538 359 74 866 1123 1054 1368 Entered New Map 3695 | . . 30 26 . . 175 . 142 49 . 307 664 156 359 . . 1013 132 642 Time Decay 4415 | 15 235 121 135 . 287 134 146 392 . 274 380 356 362 . 74 526 110 422 446 Lost Part 420 | . 20 . . . . . . . . . . 10 20 . . 70 . 80 220 Lost Ally 811 | . . . . . . . 41 . . 60 110 . . . . 120 . 420 60 Purge Threat 300 | . . . . . . . . . . . 150 . . . . 150 . . . Squads Dispatched 53 | . 1 . . . 3 . 2 . . 1 10 . . . . 13 . 11 12 Investigation 21 | . 1 . . . 1 . 2 . . . 3 . . . . 5 . 5 4 Extermination 9 | . . . . . 2 . . . . . 1 . . . . 3 . 1 2 Reinforcement 7 | . . . . . . . . . . . . . . . . 2 . 3 2 Assault 10 | . . . . . . . . . . 1 4 . . . . 2 . 2 1 Garrison 6 | . . . . . . . . . . . 2 . . . . 1 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Distress Signals 19 | . . . . . 2 . 3 . . 1 . . . . . 10 . 3 . Communications Jammed 17 | . . . . . . . . . . . . . . . . 15 . . 2 Distress Signals 16 | . . . . . . . . . . . . . . . . 15 . . 1 Times Spotted 312 | . 18 20 . . 21 1 9 6 . 22 30 2 7 . 2 76 . 54 44 Peak Tracking Total 9 | . 5 6 . . 5 . 3 3 . 4 7 1 4 . 2 9 . 9 9 Tactical Retreats 12 | . 1 1 . . . . . . . . . . . . . 2 . 3 5 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Traps Triggered 9 | . 2 1 . . 1 . . . . . . . . . . 2 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 8 | . . 1 . . . . . . . . . 1 1 . . . . 1 4 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 14 | . . 4 . . 1 . . . . . . 1 3 . . . . 1 4 Triggered 6 | . . . . . . . . . . . . 1 . . . . . 1 4 Most Traps Carried 9 | . . 2 . 1 1 . . . . . . 5 5 2 9 9 9 8 7 Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Machines Disabled 53 | . . 1 1 . 5 . 1 1 . . 10 . . . . 15 . 16 3 Max in Single Turn 6 | . . 1 1 . 1 . . 1 . . 2 . . . . 6 . 4 1 Garrison Access 5 | . . . . . . . . . . . 2 . . . . 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Machines Accessed 47 | . 3 3 6 . 4 . 4 1 . . 4 . . . . 8 . 7 7 Terminals 12 | . 2 . 5 . . . 2 . . . . . . . . . . 2 1 Fabricators 4 | . . . . . 2 . 1 . . . . . . . . . . . 1 Repair Stations 7 | . . . . . 1 . . . . . 1 . . . . 3 . 1 1 Recycling Units 12 | . 1 . 1 . . . 1 . . . . . . . . 3 . 3 3 Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . 1 Garrison Access 6 | . . . . . . . . . . . 3 . . . . 2 . 1 . Total Hacks 91 | . 8 3 17 . 6 . 6 1 . . 5 . . . . 13 . 19 13 Successful 38 | . 3 3 4 . 1 . 4 1 . . 1 . . . . 8 . 6 7 Failed 52 | . 4 . 13 . 5 . 2 . . . 4 . . . . 5 . 13 6 Catastrophic 12 | . . . 3 . 1 . . . . . 3 . . . . 1 . 2 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 55 | . 7 . 13 . 3 . 4 . 1 . 1 . . . . 8 . 12 6 Terminals 31 | . 6 . 15 . . . 2 . . . . . . . . . . 7 1 Fabricators 7 | . . . . . 3 . 2 . . . . . . . . . . . 2 Repair Stations 11 | . . . . . 2 . . . . . 1 . . . . 5 . 2 1 Recycling Units 24 | . 2 . 2 . . . 2 . . . . . . . . 4 . 7 7 Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . 2 Garrison Access 11 | . . . . . . . . . . . 4 . . . . 4 . 3 . Terminal Hacks 10 | . 2 3 2 . . . . 1 . . . . . . . . . 2 . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 1 . . . . . . . . . . 4 . 1 . Scan Component 4 | . . . . . 1 . . . . . . . . . . 2 . 1 . Repair 2 | . . . . . . . . . . . . . . . . 2 . . . Recycling Unit Hacks 3 | . . . 1 . . . . . . . . . . . . . . . 2 Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . 2 Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 1 . 1 . . . 2 . . . 1 . . . . 4 . 3 4 Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 . . . 1 . . . . . . . . 2 . 2 3 Reject 2 | . 1 . 1 . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . . . 1 . . . . . . . . . . 1 1 Scrapoids 5 | . . . . . . . . . . . . . . . . 2 . 1 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . 2 . 1 . Jam 4 | . . . . . . . . . . . 1 . . . . 2 . 1 . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . 1 . 1 . Used 1 | . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 34 | . 3 . 6 . 4 . 2 . . . 3 . . . . 5 . 7 4 Full Trace Events 6 | . . . 1 . 1 . 1 . . . 1 . . . . 1 . 1 . Feedback Events 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . Corruption 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . 5 9 8 . 2 7 3 4 . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . 42 . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Repaired 2 | . . . . . . . . . . . . . . . . 2 . . . Time 68 | . . . . . . . . . . . . . . . . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . 2 . . . . 3 . . . . 1 . 6 . . . Non-combat 6 | . . . . . . . . . . . . . . . . 6 . . . Combat 6 | . . . . 2 . . . . 3 . . . . 1 . . . . . Robot Hacks Applied 12 | . . . . 2 . . . . 3 . . . . 1 . 6 . . . parse_system 6 | . . . . 2 . . . . 3 . . . . 1 . . . . . no_distress 2 | . . . . . . . . . . . . . . . . 2 . . . find_chute 2 | . . . . . . . . . . . . . . . . 2 . . . find_recycling 2 | . . . . . . . . . . . . . . . . 2 . . . Relay Couplers Released 3 | . . . . . . . . . . . 2 . . . . 1 . . . Machine Destruction 3 | . . . . . . . . . . . 2 . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 1 . . . 5 . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . 1 3 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Total Allies 80 | . . . . 1 . 20 5 . 6 1 1 . . 5 . 10 21 5 5 Largest Group 23 | . . . . 1 1 21 17 16 10 10 6 . . 5 5 5 23 19 5 Highest-Rated Group 879 | . . . . 61 61 879 718 718 508 508 356 . . 286 286 286 824 627 320 Highest-Rated Ally 96 | . . . . 61 61 61 61 61 96 96 96 . . 68 68 68 50 50 64 Initial UFD Resources 43 | . . . . . 22 22 22 32 32 36 36 36 36 36 38 38 32 32 43 Total Orders 11 | . . . . 2 . . . . . . 3 . . . . 4 . . 2 STAY 1 | . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . RETURN 9 | . . . . . . . . . . . 3 . . . . 4 . . 2 Ally Attacks 558 | . . . . . 34 . 77 18 . 95 60 . . . 4 45 . 155 70 Total Damage 15352 | . . . . . 1306 . 1929 205 . 2545 2100 . . . 213 1422 . 3821 1811 Kills 98 | . . . . . 12 . 13 4 . 22 12 . . . 2 6 . 19 8 Allies Corrupted 11 | . . . . . . 4 . 5 . . . . . . . 2 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Active Infowar (turns) 8976 | . . 1353 . . 210 8 . 823 1512 430 40 646 414 529 496 1175 . 412 928 Sensors 6623 | . . . . . . 3 . 823 1512 430 40 646 414 529 496 1065 . 397 268 Terrain 5 | . . . . . . 5 . . . . . . . . . . . . . Structural 80 | . . . . . . . . . . . . . . . . 44 . 15 21 Seismic 1563 | . . 1353 . . 210 . . . . . . . . . . . . . . Decoding 404 | . . . . . . . . . . . . . . . . . . . 404 Jamming 766 | . . . . . . . . . . . . . . . . 190 . . 576 Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 4 . . . . 3 . . 1 2 . . . . . . Drone Launches 9 | . . . . . . . . . . . 3 . . . . 4 . . 2 Drone Recoveries 9 | . . . . . . . . . . . 3 . . . . 4 . . 2 Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . . . 3 Emergency Access 3 | . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Turns Passed 24220 | 140 779 3455 614 4659 1269 1184 428 920 1799 747 929 803 838 648 581 2062 230 1021 1114 Spaces Moved 13592 | 71 308 1714 376 2846 613 517 199 510 1069 480 662 489 487 435 375 889 133 675 744 Core 176 | 5 . . . . . . . . . . . . . . . . . . 171 Treads 7217 | 66 308 1614 . 2149 613 517 199 510 1069 172 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 6199 | . . 100 376 697 . . . . . 308 662 489 487 435 375 889 133 675 573 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 150 120 158 158 160 160 160 90 100 130 130 130 130 125 100 100 50 Average Speed 142 | 152 160 159 150 154 161 159 160 160 160 121 110 130 139 130 139 143 102 100 87 Slowest Speed 270 | 160 160 250 150 165 241 160 160 160 160 160 130 140 140 140 140 270 125 100 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 51 59 76 87 24 96 6 76 86 57 18 65 53 52 48 26 76 18 18 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . . . . . . 1 . Known Exits Taken 8 | . . . . . . . 1 1 1 . . 1 1 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 1 . . . . . . . . Scrap Searched 41 | . . 16 . 11 . . . 2 4 . . 5 2 . 1 . . . . Spaces Dug 35 | . . 1 . . 6 . . 1 . . 1 4 5 . . 7 . 6 4 Terrain Destroyed 567 | . . 1 4 . 8 . . 1 . 4 102 18 21 . 1 187 8 80 132 Melee 2 | . . . . . 2 . . . . . . . . . . . . . . Projectile 118 | . . 1 4 . 6 . . 1 . 4 11 18 8 . 1 8 8 33 15 AOE 447 | . . . . . . . . . . . 91 . 13 . . 179 . 47 117 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Total 17420 | 90 486 2314 403 3130 831 842 302 602 1159 615 828 608 593 511 422 1443 209 940 1092 Wait 2399 | 2 100 450 12 218 127 254 80 72 65 81 122 65 39 47 35 305 31 118 176 Move 13576 | 70 307 1714 375 2845 613 516 198 509 1068 479 661 488 486 434 374 889 132 674 744 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 167 | 7 10 20 1 30 14 6 4 3 5 5 4 6 3 5 . 20 4 11 9 Fast Attach 103 | 6 2 1 . 1 9 11 4 . 3 6 1 . 2 1 1 15 10 11 19 Attach 57 | . 1 . . 1 6 1 1 . 2 1 1 1 3 2 . 10 . 6 21 Detach 49 | . . . . 1 3 5 2 . 1 3 . . 6 . 1 4 2 9 12 Swap 212 | . 3 34 3 4 8 3 5 7 4 15 11 9 9 5 6 46 1 25 14 Drop 185 | . 4 31 1 28 13 20 4 4 8 8 2 . 5 1 . 18 14 13 11 Fire 573 | 5 53 59 11 . 31 8 2 5 . 13 26 38 22 . 4 129 15 72 80 Melee 63 | . . . . 2 4 14 . . 3 1 . . 15 16 . 6 . . 2 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 10 | . 6 . . . 2 1 . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . 3 . 1 . 3 . . . . 1 1 . . . Trap 14 | . . 4 . . 1 . . . . . . 1 3 . . . . 1 4 Miscellaneous 2 | . . . . . . . 2 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Rec / [*Scr]) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 489 | -10/Materials | Central database locked down 896 | -10/Materials | Discovered new exit (range 10) 920 | -10/Materials | Entered Subcaves 921 | -10/Subcaves | Approached by a straggling Scientist 1073 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1143 | -10/Subcaves | Build established: Scavenger-Mutant 1378 | -10/Subcaves | Learned 4 Materials zone layouts 1414 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1507 | -10/Subcaves | Disturbed a concealed Subdweller 1508 | -10/Subcaves | Disturbed a concealed Subdweller 1965 | -10/Subcaves | Build established: Derelict-Mutant 2196 | -10/Subcaves | Visited 4L-MR0's lab 2752 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3504 | -10/Subcaves | Core integrity fell below 50% 4018 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4211 | -10/Subcaves | Found SUBCON Basin 4373 | -10/Subcaves | Discovered new exit (range 2) 4375 | -10/Subcaves | Entered Recycling 4940 | -8/Recycling | Scanned before Scraplab entrance 4961 | -8/Recycling | Entered Scraplab 4986 | -8/Recycling | Discovered new exit (range 3) 4989 | -8/Recycling | Entered Scraptown 4989 | -8/Scraptown | System corruption cleaned by C-Scrubber 5146 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5258 | -8/Scraptown | Discovered new exit (range 11) 5323 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5326 | -8/Scraptown | Learned Research terminal intel 5328 | -8/Scraptown | Learned Research stockpile data 5365 | -8/Scraptown | Visited Bundlers 5424 | -8/Scraptown | Visited TADAMA 5474 | -8/Scraptown | Visited SPCMW 5517 | -8/Scraptown | Visited Fellowship of the Rings 5541 | -8/Scraptown | Visited IN-MT5's Study 5555 | -8/Scraptown | Visited Cyclists 5572 | -8/Scraptown | Visited UFD Registry 5572 | -8/Scraptown | Registered with UFD as "Pyrochip" 5606 | -8/Scraptown | Visited Science Guys 5651 | -8/Scraptown | Visited Curators Association 5686 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5744 | -8/Scraptown | Visited Scrapoid Pod Storage 5750 | -8/Scraptown | Found Scrapoid Pod 5770 | -8/Scraptown | Visited Research Penetration Think Tank 5795 | -8/Scraptown | Visited Derelict Rescue Squad 5802 | -8/Scraptown | Found DRS Beacon 5819 | -8/Scraptown | Visited Scrap Suit Storage 5836 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5850 | -8/Scraptown | Found DCF Scrap (29 items) 5886 | -8/Scraptown | Visited Scrapoid Research Area 5912 | -8/Scraptown | Visited Botcube Research 5941 | -8/Scraptown | Found Botcube 7119 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 8304 | -8/Scraptown | Found Scrap Suit 8369 | -8/Scraptown | Botcube activated 8391 | -8/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 9444 | -8/Scraptown | Discovered new exit (range 5) 9554 | -8/Scraptown | Met Optimus 9554 | -8/Scraptown | Accepted into 0bPrime 9648 | -8/Scraptown | Entered Factory 9648 | -6/Factory | Accompanied by 1 ally 9648 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 9649 | -6/Factory | Identified exit to Lower Caves 9946 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 10181 | -6/Factory | Build established: Derelict-Gunner 10917 | -6/Factory | Sucked down chute 10917 | -6/Factory | Entered Waste 10918 | -6/Waste | Joined by Warlord forces that had cleared the area 10962 | -6/Waste | 1 allies followed down the chute 11057 | -6/Waste | Murdered 4 allies 11283 | -6/Waste | Tech Extrapolator generated special schematic: Energy Deflector 11640 | -6/Waste | Discovered new exit (range 15) 11735 | -6/Waste | Found Prototype Device 11735 | -6/Waste | Identified Exp. Terrain Scanner 11782 | -6/Waste | Build established: Tank 12082 | -6/Waste | Identified exit to Factory 12101 | -6/Waste | Entered Factory 12101 | -6/Factory | Accompanied by 17 allies 12178 | -6/Factory | Loaded intel: 8 recycling unit locations 12286 | -6/Factory | Lost 6 allies 12431 | -6/Factory | Fabricated Deep Structural Scanner (x1) 12453 | -6/Factory | Scrapoid Pod released 06F06-D (x5) 12453 | -6/Factory | Found Prototype Processor 12453 | -6/Factory | Identified Exp. Targeting Computer 12454 | -6/Factory | Discovered exit to Lower Caves (range 16) 12456 | -6/Factory | Found Exp. Targeting Computer 12529 | -6/Factory | Entered Lower Caves 12529 | -6/Lower Caves | Accompanied by 16 allies 12531 | -6/Lower Caves | UFD Scientist delivered a prototype 12537 | -6/Lower Caves | Found Prototype Protection 12684 | -6/Lower Caves | Lost 7 allies 12724 | -6/Lower Caves | Lost 3 allies 12921 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13073 | -6/Lower Caves | Encountered a Warlord checkpoint 13260 | -6/Lower Caves | Build established: Gunner 13284 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13380 | -6/Lower Caves | Discovered new exit (range 6) 13445 | -6/Lower Caves | Identified exit to Zion 13449 | -6/Lower Caves | Entered Zion 13449 | -6/Zion | Accompanied by 4 allies 13517 | -6/Zion | System corruption cleaned by Quarantine Array 13653 | -6/Zion | Given A8's code to call for help 13691 | -6/Zion | Discovered new exit (range 12) 13697 | -6/Zion | Found CR-A16's Pointy Stick 13728 | -6/Zion | Build established: Mutant 13749 | -6/Zion | Found Prototype Special Weapon 13749 | -6/Zion | Identified RU-N14's Throwing Claymores 13754 | -6/Zion | Found RU-N14's Throwing Claymores 13939 | -6/Zion | Identified exit to Deep Caves 13948 | -6/Zion | Learned 4 Factory zone layouts 13999 | -6/Zion | Given the Hacking Drone Bay 14000 | -6/Zion | Found Prototype Device 14001 | -6/Zion | Identified Hacking Drone Bay 14084 | -6/Zion | Learned location of Armory (-4) 14133 | -6/Zion | Learned Factory emergency access door positions 14539 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14540 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14743 | -6/Zion | Turned away by Imprinter 15124 | -6/Zion | Gained Derelict followers 15247 | -6/Zion | Identified exit to Proximity Caves 15248 | -6/Zion | Entered Proximity Caves 15248 | -5/Proximity Caves | Accompanied by 10 allies 15250 | -5/Proximity Caves | Spotter reported a threat 15418 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15474 | -5/Proximity Caves | Spotter reported a threat 15491 | -5/Proximity Caves | Build established: Gunner 15491 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15585 | -5/Proximity Caves | Found Scrap Suit 15634 | -5/Proximity Caves | Attached CPS modules to *84-RRG. 15679 | -5/Proximity Caves | Spotted B-75 Beast 15696 | -5/Proximity Caves | Allies destroyed B-75 Beast 15888 | -5/Proximity Caves | Build established: Scavenger-Scrapper 15954 | -5/Proximity Caves | Discovered new exit (range 5) 15995 | -5/Proximity Caves | Entered Factory 15995 | -5/Factory | Accompanied by 6 allies 15995 | -5/Factory | Evolved 2 slots: Utility x2 15995 | -5/Factory | Identified Enh. Scrap Shield 16175 | -5/Factory | Garrison activated, responded to threat 16227 | -5/Factory | Lost 3 allies 16528 | -5/Factory | Lost 3 allies 16536 | -5/Factory | Destroyed 9 combat bots 16595 | -5/Factory | First assault squad dispatched 16840 | -5/Factory | Discovered new exit (range 7) 16886 | -5/Factory | High security lockdown imminent 16886 | -5/Factory | Garrison activated, responded to threat 16924 | -5/Factory | Entered Upper Caves 17157 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17211 | -5/Upper Caves | Learned location of 1 exit from Factory 17587 | -5/Upper Caves | Discovered new exit (range 13) 17588 | -5/Upper Caves | Encountered a Warlord checkpoint 17725 | -5/Upper Caves | Identified exit to Upper Caves 17727 | -5/Upper Caves | Entered another Upper Caves area 18009 | -5/Upper Caves | Ambushed by wild Derelicts 18113 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 18188 | -5/Upper Caves | Spotted B-75 Beast 18283 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 18286 | -5/Upper Caves | Destroyed B-75 Beast 18368 | -5/Upper Caves | Discovered new exit (range 9) 18378 | -5/Upper Caves | Identified exit to Warlord 18522 | -5/Upper Caves | Learned 4 Factory zone layouts 18565 | -5/Upper Caves | Entered Warlord 18608 | -5/Warlord | System corruption cleaned by Quarantine Array 18832 | -5/Warlord | Found Prototype Special Weapon 18832 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 18835 | -5/Warlord | Found RU-N14's Throwing Claymores v3 19149 | -5/Warlord | Discovered new exit (range 14) 19171 | -5/Warlord | Identified exit to Proximity Caves 19213 | -5/Warlord | Entered Proximity Caves 19213 | -4/Proximity Caves | Accompanied by 5 allies 19214 | -4/Proximity Caves | Identified exit to Factory 19794 | -4/Proximity Caves | Entered Factory 19794 | -4/Factory | Accompanied by 5 allies 19794 | -4/Factory | Evolved 2 slots: Utility x2 19795 | -4/Factory | Identified exit to Armory 19796 | -4/Factory | Identified exit to Research 19797 | -4/Factory | Identified exit to Upper Caves 20127 | -4/Factory | Build established: Scavenger-Skirmisher 20496 | -4/Factory | Discovered exit to Research (range 15) 20664 | -4/Factory | Repaired Adv. Shield Generator 20747 | -4/Factory | Repaired Cold Fusion Reactor 21461 | -4/Factory | Scrapoid reinforcements arrived 21461 | -4/Factory | Attached CPS modules to 04F11-D. 21506 | -4/Factory | Lost 4 allies 21516 | -4/Factory | Found Scrap Suit 21544 | -4/Factory | First assault squad dispatched 21553 | -4/Factory | Garrison activated, responded to threat 21738 | -4/Factory | Lost 4 parts (1p2u1w) 21829 | -4/Factory | Scrapoid reinforcements arrived 21856 | -4/Factory | Sucked down chute 21856 | -4/Factory | Entered Waste 21856 | -4/Waste | Met up with 1 ally sucked down the chute earlier 21857 | -4/Waste | Joined by Warlord forces that had cleared the area 21892 | -4/Waste | Found Unknown Device 21892 | -4/Waste | Identified Scrap Suit 21901 | -4/Waste | 4 allies followed down the chute 21936 | -4/Waste | Found Scrap Suit 21945 | -4/Waste | Found Scrap Suit 21987 | -4/Waste | Murdered 5 allies 22046 | -4/Waste | Discovered new exit (range 16) 22055 | -4/Waste | Found Broken Fusion Bomb Launcher 22078 | -4/Waste | Identified exit to Factory 22086 | -4/Waste | Entered Factory 22086 | -4/Factory | Accompanied by 19 allies 22204 | -4/Factory | Build established: Scavenger-Scrapper 22358 | -4/Factory | Lost 17 allies 22373 | -4/Factory | Loaded intel: 8 recycling unit locations 22373 | -4/Factory | Learned location of Protoforge (-3) 22586 | -4/Factory | First assault squad dispatched 22718 | -4/Factory | System corruption reached 10% 22796 | -4/Factory | Discovered exit to Research (range 7) 22900 | -4/Factory | Scrapoid reinforcements arrived 22960 | -4/Factory | Found Scrap Suit 22974 | -4/Factory | Lost 3 allies 23107 | -4/Factory | Entered Research 23107 | -3/Research | Evolved 2 slots: Utility x2 23109 | -3/Research | Loaded intel: 20 terminal locations 23345 | -3/Research | Loaded intel: 5 recycling unit locations 23396 | -3/Research | Scrapoid reinforcements arrived 23536 | -3/Research | P-80 Master assimilated allied 03R24-D 23552 | -3/Research | Found Scrap Suit 23631 | -3/Research | Garrison activated, responded to threat 23740 | -3/Research | Lost 6 parts (2p1n2u1w) 23781 | -3/Research | System corruption reached 10% 23794 | -3/Research | Lost 3 parts (1p1u1w) 24038 | -3/Research | Lost 5 parts (3p2w) 24091 | -3/Research | Released all parts (14) 24107 | -3/Research | First assault squad dispatched 24119 | -3/Research | Core integrity fell below 50% 24122 | -3/Research | Lost 5 parts (1p1u3w) 24147 | -3/Research | Core integrity fell below 20% 24221 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 24119_ Slug penetrates Wall. 24122_ Penetrated by Slug. 24124_ ALERT: Security rotation in progress. 24125_ Slug penetrates Wall. 24129_ Penetrated by Slug. 24161_ System corrupted: IFF burst signal emitted. 24176_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 24177_ ALERT: Suspicious activity at Fabricator R002. Dispatching Investigation squad. 24179_ Fabricator zaps Cogmind with an electromagnetic arc. 24179_ Fabricator powers down. 24193_ System corrupted: Energy discharge (-24). 24210_ System corrupted: Substantial component data lost. 24214_ Drone sends a signal. 24218_ Penetrated by Slug. 24218_ Slug penetrates Wall. 24221_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????##########????????? | | ???????????????????# #????????? | | ???????????????????# #????????? | | ????????????######## """ #????????? | | ????????????# # "F" #????????? | | ????????????# # " #????????? | | ????????????# ] # """ #????????? | | ????????????# # """ ########## | | ????????????# # # # | | ????????????? ?# @ # # | | ??????????#####+#########Y### # | | ??????????# # # | | ??????????# + # | | ??????????# ##+########### # # | | ??????????# # ????????# # # | | #######???# # ??????# # # | | #???# # ????# # # | | #???# #! #??# ########## | | " #???# ############## #????????? | | " ! #???# #? ! # #????????? | | " #???# #? # #????????? | | " #???# # [ # ?????????? | | ????# # ! ! # ?????????? | | ??????# + # ?????????? | | #+##??????# #########????? ?????????? | | ######## ##### ! #####+?????????? | | ! ## ?? #???? | | ## #???? | | ############+##/ [ ## """"" #???? | | ##??????????????# ### """"" #???? | | #???????????????# #?# """"" #???? | | #??????????!????# #?# ????? | | #????##?????????# #?# = ??????? | | #???# ####????### ### ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Corruption Containment 12 Armor Coverage 825 Resistance: KI 20 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- Mak. Coolant Network | -8/Scraptown | Extrapolated Mak. Power Source | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Mak. Targeting Computer | -8/Scraptown | Extrapolated Mak. Power Shielding | -8/Scraptown | Extrapolated Spk. Treads | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. Shrapnel Gun | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Mak. Leg | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Waste | Extrapolated Mak. Medium Armor Plating | -6/Waste | Extrapolated Mak. Ablative Armor | -6/Waste | Extrapolated Spk. Heavy Treads | -6/Waste | Extrapolated Energy Deflector | -6/Waste | Extrapolated Beamcaster | -6/Waste | Extrapolated Hvy. Beamcaster | -6/Waste | Extrapolated Mak. Kinetic Plating | -6/Waste | Extrapolated Mak. Axe | -6/Lower Caves | Extrapolated Mak. Light Armor Plating | -6/Lower Caves | Extrapolated Mak. Thermal Plating | -6/Zion | Extrapolated Mak. Hacking Suite | -6/Zion | Extrapolated Mak. System Shield | -6/Zion | Extrapolated Mak. Sensor Array | -6/Zion | Extrapolated Enh. Flamer | -6/Zion | Extrapolated Arc Thrower | -6/Zion | Extrapolated Plasma Flamer | -6/Zion | Extrapolated Hvy. Battle Rifle | -5/Proximity Caves | Extrapolated Mak. Core Shielding | -5/Proximity Caves | Extrapolated Mak. Laser | -5/Proximity Caves | Extrapolated Tactical Coordination Suite | -5/Factory | Extrapolated Mapping Drone Bay | -5/Factory | Extrapolated Mak. Flight Unit | -5/Factory | Extrapolated Mak. Propulsion Shielding | -5/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Deep Structural Scanner | x1 | -6/Factory Repaired ---------- Adv. Shield Generator | 26% | -4/Factory Cold Fusion Reactor | 35% | -4/Factory Studied --------- Dispersion Rifle | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionPrecisionGun Manual? 0 Play Time 02:27:35 Cumulative 2165.5 hours Start 2026.03.01 @ 17:06:39 End 2026.03.01 @ 19:33:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1371 Rogue 1367 Adventurer 4 Explorer 0 Win Type - Total 303 Types 227/14/24/11/3/1/4/10/5/4 Lore% 98 Gallery% 96 Achievement% 90 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8f44ae3-bf25-4c76-afa6-2d6663381abe