Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 19:58:40 Player: teag2 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1927) 1927 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (818) 818 TOTAL SCORE: 6640 Bonus ------- Follower Combat Kills 18 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 816/850 Matter 295/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Signal Interpreter Hardened Light Armor Plating Focal Shield > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY (25) --- Deuterium Engine Deuterium Engine Light Treads Light Treads Scrap Suit High-capacity Matter Pod (158) Advanced Sensor Array Surveybot 17 Chip Improved Particle Charger Hardened Light Armor Plating Hardened Light Armor Plating A0-MCA's Component Scanner Improved Trap Extractor (0/6) Advanced Beam Cannon Gauss Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Remote Datajack CPS Tube (2) CPS Tube (2) DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Sensor Array Experimental Signal Interpreter Hardened Light Armor Plating Focal Shield > --- WEAPON ----------- Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Light Treads Scrap Suit High-capacity Matter Pod Advanced Sensor Array Surveybot 17 Chip Improved Particle Charger Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating A0-MCA's Component Scanner Improved Trap Extractor Advanced Beam Cannon Gauss Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher CPS Tube CPS Tube DRS Beacon Botcube [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Experimental Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . . 2 Utility 5 | . . . 1 . . . 4 Weapon . | . . . . . . . . Parts Attached 38 | . 7 3 5 8 1 7 7 Power 2 | . . 1 . . . 1 . Engine 2 | . . 1 . . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | . 3 . 3 2 . 4 2 Treads 13 | . 3 . 2 2 . 4 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 13 | . 2 1 2 2 . 1 5 Device 6 | . 1 1 . 1 . . 3 Storage 2 | . 1 . 1 . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 4 | . . . 1 1 . 1 1 Artifact . | . . . . . . . . Weapon 9 | . 2 1 . 4 1 1 . Energy Gun 3 | . 1 . . 2 . . . Energy Cannon 3 | . . 1 . 1 . 1 . Ballistic Gun . | . . . . . . . . Ballistic Cannon 3 | . 1 . . 1 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 1 3 . . . Parts Lost 3 | . 2 . . . . . 1 Power . | . . . . . . . . Propulsion 1 | . 1 . . . . . . Utility 1 | . . . . . . . 1 Weapon 1 | . 1 . . . . . . Highest Loss Streak 1 | . 1 . . . . . 1 To Critical Strikes . | . . . . . . . . Average Backups 20 | . 13 18 19 23 25 22 20 Power 2 | . 1 2 2 2 2 1 2 Propulsion 5 | . 4 5 3 6 7 4 2 Utility 7 | . 4 6 8 8 8 8 9 Weapon 5 | . 3 5 5 6 8 6 4 Tool/Special . | . . . . . . . . Unused Backups 34 | . . 7 2 4 . 3 18 Power 6 | . . 3 2 . . . 1 Propulsion 4 | . . 3 . . . . 1 Utility 9 | . . 1 . . . . 8 Weapon 12 | . . . . 4 . 3 5 Tool/Special 3 | . . . . . . . 3 Average Slot Usage (%) 98 | . 98 99 97 99 100 95 96 Engine 11 | . 14 14 11 11 11 10 6 Treads 30 | . 25 27 33 33 33 32 32 Device 12 | . 12 14 11 11 11 10 23 Storage 11 | . 14 14 11 11 11 10 6 Protection 7 | . . . 9 11 11 10 6 Energy Gun 4 | . 13 12 . . . . . Energy Cannon 8 | . . . 11 11 11 15 13 Ballistic Gun 1 | . 8 . . . . . . Ballistic Cannon 8 | . 5 13 11 10 11 5 . Peak Build Rating 56 | . 9 17 19 23 21 26 56 Average Rating 18 | . 8 9 16 19 20 22 52 On Entrance 14 | 6 6 9 14 16 21 21 26 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 52 | . . . . . . 52 . Heaviest Build 109 | 11 49 59 102 104 104 105 109 Greatest Support 100 | 20 40 40 60 60 60 60 100 Greatest Overweight (x) 2 | . 1 2 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 . 1 Largest Inventory Capacity 25 | . 20 20 25 25 25 25 25 Average Capacity 22 | . 18 20 20 25 25 24 25 Most Carried 25 | . 18 20 20 25 25 25 25 Average Carried 20 | . 13 18 19 23 25 23 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 Final Carried 25 | 6 18 19 20 25 25 25 25 Class Distribution -------------------- 51% | Mutant 37% | Commander-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 1426 | 194 236 48 263 410 70 80 125 Remotely . | . . . . . . . . Salvage Created 2431 | . 499 . 214 1268 325 . 125 Parts 133 | . 22 . 11 75 19 . 6 Haulers Intercepted 7 | . 2 . 2 3 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 46 | . 12 . 3 23 6 . 2 Guns 11 | . 11 . . . . . . Cannons 34 | . 1 . 3 23 6 . 1 Classes Destroyed 11 | . 4 . 2 3 1 . 1 Worker 1 | . . . 1 . . . . Builder 1 | . . . . 1 . . . Hauler 7 | . 2 . 2 3 . . . Recycler 2 | . . . . 1 1 . . Operator 1 | . 1 . . . . . . Watcher 1 | . . . . 1 . . . Swarmer 3 | . 3 . . . . . . Grunt 27 | . 9 . 2 14 2 . . Sentry 13 | . . . 1 9 3 . . Hunter 2 | . . . . . . . 2 Programmer 1 | . . . . . 1 . . Best Kill Streak 5 | . 4 . 2 5 3 . 2 Combat Bots Only 4 | . 3 . 1 4 3 . 2 Max Kills in Single Turn 2 | . 1 . 1 1 2 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 221 | . 85 . 15 54 22 . 45 Missed 62 | . 22 . 6 19 4 . 11 Hits 159 | . 63 . 9 35 18 . 34 Projectile 159 | . 63 . 9 35 18 . 34 Critical Strikes 3 | . . . . . 2 . 1 Damage Taken 2177 | . 627 . 169 602 249 . 530 Core 333 | . 102 . 72 98 27 . 34 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 135 | . . . . . . . 135 Regen/Repaired (Parts) 11 | . . . . 11 . . . Core Remaining (%) 69 | 100 . 59 . . . 50 . Volleys Fired 164 | . 60 . 15 64 15 . 10 Largest 2 | . 2 . 2 2 2 . 2 Hottest 143 | . 80 . 105 105 105 . 143 Shots Fired 322 | . 119 . 30 123 30 . 20 Gun 105 | . 105 . . . . . . Cannon 217 | . 14 . 30 123 30 . 20 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 148 | . 59 . 15 59 15 . . Thermal 174 | . 60 . 15 64 15 . 20 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 9 . 8 10 15 . 5 Robot Miss Streak 4 | . 4 . 3 4 2 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 186 | . 67 . 18 70 19 . 12 Core Hits 81 | . 28 . 8 33 8 . 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 2 . . . . . . Burn 2 | . 2 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3679 | . 929 11 393 1582 495 . 269 Guns 758 | . 758 . . . . . . Cannons 2811 | . 143 . 389 1554 456 . 269 Explosions 8 | . . . . 8 . . . Melee . | . . . . . . . . Ramming 102 | . 28 11 4 20 39 . . Kinetic 1383 | . 477 . 164 554 188 . . Thermal 2186 | . 424 . 225 1000 268 . 269 Explosive 8 | . . . . 8 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 46 | . 5 . 13 2 15 . 11 Projectiles 46 | . 5 . 13 2 15 . 11 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 14 | . 2 . 4 4 4 . . Impact 1 | . . . . . 1 . . Kinetic 12 | . 2 . 4 4 2 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 58 | . . . . 58 . . . Shots 1 | . . . . 1 . . . Rammed 15 | . 5 3 1 3 3 . . Targets Rammed 17 | . 5 3 2 4 3 . . Kicked . | . . . . . . . . Crushed 2 | . . . 1 1 . . . Highest Temperature 273 | . 156 . 66 273 84 . . Average Temperature 43 | . 74 . 22 46 29 . . Received Heat Transfer 549 | . 183 . 51 210 105 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 7 | . 4 . . 1 1 . 1 Heat Transferred 4033 | . 1406 . 333 1480 370 . 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 93 | . 100 100 100 75 100 . 100 Level 1 6 | . . . . 24 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 376 | . 88 . 41 376 177 . 41 Initial 140 | . . . . . 140 . . Average 50 | . 18 . 8 125 68 . 4 Influence Increases 1673 | . 372 . 122 795 333 . 51 Destroy 0b10 Robot/C 920 | . 240 . 60 460 120 . 40 Destroy 0b10 Robot/NC 70 | . 15 . 15 30 10 . . Destroy Leader 256 | . 64 . 24 158 . . 10 Allied During Kill 1 | . . . . . 1 . . Successful Hack 55 | . 8 . 16 16 15 . . Select Force Hacks 210 | . 30 . . . 180 . . Disable Machine 90 | . . . . 90 . . . Destroy Structure 56 | . . . 7 41 7 . 1 Lose Combat Pursuer 15 | . 15 . . . . . . Influence Decreases 1673 | . 372 . 122 434 694 . 51 Entered New Map 221 | . . . . . 221 . . Time Decay 1442 | . 362 . 122 434 473 . 51 Lost Part 10 | . 10 . . . . . . Squads Dispatched 10 | . 4 . . 4 . . 2 Investigation 4 | . 2 . . 1 . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . 2 . . 2 . . . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 8 | . 1 . 1 5 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 35 . 6 34 7 . 2 Peak Tracking Total 5 | . 3 . 2 5 3 . 2 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 8 | . 1 1 1 3 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 6 | . . . . 6 . . . Max in Single Turn 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 28 | . 6 1 3 4 11 2 1 Terminals 15 | . 5 . 2 3 5 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 8 | . 1 . . . 6 . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 55 | . 12 1 7 7 17 7 4 Successful 39 | . 9 1 3 5 13 7 1 Failed 16 | . 3 . 4 2 4 . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 34 | . 12 . 4 1 17 . . Terminals 28 | . 11 . 4 4 9 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units 13 | . 1 . . . 8 . 4 Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 1 1 . 3 1 7 . Record 1 | . . . . . . 1 . Robot Analysis 6 | . . . . . . 6 . Open Door 3 | . . 1 . 2 . . . Terminal Index 2 | . 1 . . . 1 . . Locate Traps 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 2 | . . . 2 . . . . Retrieve Study 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 21 | . 8 . 1 . 12 . . Terminals 14 | . 7 . 1 . 6 . . Botnet 3 | . 1 . 1 . 1 . . Operators 1 | . 1 . . . . . . Skim 10 | . 5 . . . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 1 . . . 6 . . Tunnel 7 | . 1 . . . 6 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 . 3 2 2 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . Parts Repaired 1 | . . . . 1 . . . Time 108 | . . . . 108 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 9 | . . . . . 9 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 9 | . . . . . 9 . . Largest Group 9 | . . . . . 9 9 6 Highest-Rated Group 119 | . . . . . 119 119 74 Highest-Rated Ally 27 | . . . . . 27 27 18 Initial UFD Resources 23 | . . . . . . . 23 Total Orders 1 | . . . . . . . 1 STAY 1 | . . . . . . . 1 Ally Attacks 1 | . . . . . 1 . . Total Damage 35 | . . . . . 35 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 470 | . . 1 . . . . 469 Sensors 470 | . . 1 . . . . 469 Robot Analysis Total 6 | . . . . . . 6 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 9402 | . 1960 920 516 1715 1424 2398 469 Spaces Moved 3963 | 1 730 373 204 580 636 1230 209 Core 85 | . . . . . . 85 . Treads 3770 | . 623 373 204 580 636 1145 209 Legs 108 | 1 107 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 240 160 200 200 50 200 Average Speed 204 | 120 222 240 195 200 200 189 200 Slowest Speed 320 | 120 240 320 240 200 200 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 2 80 69 26 88 97 61 7 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 11 | . 3 1 . . 7 . . Known Exits Taken 4 | . 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . . 1 . 1 . Scrap Searched 3 | . . 2 . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 48 | . . . 6 37 5 . . Melee . | . . . . . . . . Projectile 26 | . . . 6 15 5 . . AOE 22 | . . . . 22 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 4939 | . 941 395 290 1012 756 1305 240 Wait 560 | . 119 . 54 320 60 3 4 Move 3956 | . 729 372 203 579 635 1229 209 Hop . | . . . . . . . . Pick Up 92 | . 18 7 7 17 . 36 7 Fast Attach 9 | . . 2 . 4 1 2 . Attach 24 | . 3 1 3 3 . 7 7 Detach 6 | . . . . 1 . 4 1 Swap 19 | . 4 3 2 5 . 4 1 Drop 51 | . 3 7 4 15 1 20 1 Fire 164 | . 60 . 15 64 15 . 10 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 17 | . 5 3 2 4 3 . . Escape Stasis . | . . . . . . . . Rewire 41 | . . . . . 41 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 1459 | -10/Materials | Discovered new exit (range 7) 1490 | -10/Materials | Discovered new exit (range 11) 1559 | -10/Materials | Learned location of Mines (-10) 1634 | -10/Materials | Identified exit to Materials 1753 | -10/Materials | Learned location of Recycling (-9) 1797 | -10/Materials | Identified exit to Mines 1829 | -10/Materials | Loaded intel: 12 interactive machine locations 1869 | -10/Materials | Learned Storage security intel 1917 | -10/Materials | Learned Storage stockpile data 1961 | -10/Materials | Entered Mines 1962 | -10/Mines | Learned location of Storage (-9) 2499 | -10/Mines | Learned location of 2 exits from Materials 2568 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2579 | -10/Mines | Found Prototype Device 2580 | -10/Mines | Identified Exp. Sensor Array 2756 | -10/Mines | Discovered exit to Materials (range 11) 2795 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2854 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2854 | -10/Mines | Discovered new exit (range 5) 2881 | -10/Mines | Entered Materials 2881 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2882 | -9/Materials | Identified exit to Storage 2882 | -9/Materials | Identified exit to Materials 3397 | -9/Materials | Entered Storage 3731 | -9/Storage | Build established: Scavenger-Mutant 3919 | -9/Storage | Repaired Exp. Sensor Array 4353 | -9/Storage | Build established: Mutant 4733 | -9/Storage | Discovered exit to Materials (range 15) 4792 | -9/Storage | Garrison activated, responded to threat 4990 | -9/Storage | Used back door to open Recycling access 4990 | -9/Storage | Discovered new exit (range 4) 5112 | -9/Storage | Entered Recycling 5568 | -9/Recycling | Discovered new exit (range 13) 5737 | -9/Recycling | Build established: Commander-Mutant 5933 | -9/Recycling | Learned location of Zion (-6) 5934 | -9/Recycling | Identified exit to Scraptown 5935 | -9/Recycling | Learned 2 Materials zone layouts 5936 | -9/Recycling | Learned Materials emergency access door positions 5943 | -9/Recycling | Learned Storage machine intel 6434 | -9/Recycling | Scanned before Scraplab entrance 6467 | -9/Recycling | Entered Scraplab 6536 | -9/Recycling | Entered Scraptown 6536 | -9/Scraptown | Accompanied by 9 allies 6688 | -9/Scraptown | Visited UFD Registry 6692 | -9/Scraptown | Registered with UFD as "Matrixflow" 6718 | -9/Scraptown | Visited Shadow of the Wyrm 6754 | -9/Scraptown | Visited Awakened 6836 | -9/Scraptown | Discovered new exit (range 3) 7070 | -9/Scraptown | Visited Assassins FH 7112 | -9/Scraptown | Visited Symbiants 7162 | -9/Scraptown | Visited TADAMA 7258 | -9/Scraptown | Visited Research Penetration Think Tank 7308 | -9/Scraptown | Visited Infowarlord's Domain 7328 | -9/Scraptown | Found Exp. Signal Interpreter 7381 | -9/Scraptown | Visited Scrapoid Research Area 7423 | -9/Scraptown | Visited Analyses Database 7469 | -9/Scraptown | Visited Scrapoid Pod Storage 7505 | -9/Scraptown | Visited A0-MCA Data Center 7517 | -9/Scraptown | Given a B rating by A0-MCA 7523 | -9/Scraptown | Found A0-MCA's Component Scanner 7558 | -9/Scraptown | Visited Derelict Rescue Squad 7576 | -9/Scraptown | Found DRS Beacon 7615 | -9/Scraptown | Visited Botcube Research 7667 | -9/Scraptown | Found Botcube 7700 | -9/Scraptown | Visited Scrap Suit Storage 8134 | -9/Scraptown | Visited Cartography Club 8213 | -9/Scraptown | Found Surveybot 17 Chip 8692 | -9/Scraptown | Found Scrap Suit 8821 | -9/Scraptown | Met Optimus 8821 | -9/Scraptown | Accepted into 0bPrime 8929 | -9/Scraptown | Discovered new exit (range 3) 8934 | -9/Scraptown | Entered Factory 8934 | -6/Factory | Accompanied by 6 allies 8934 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 9228 | -6/Factory | Build established: Scavenger-Mutant 9389 | -6/Factory | Allied Derelicts emerged from ambush trap array 9403 | -6/Factory | Self-destructed Last Messages --------------- detected, Programmers report to Factory Zone 2Z. 09325_ Dropped Lgt. Armor Plating. 09326_ Acquired Remote Datajack. 09389_ Triggered Ambush Trap. 09389_ 6I-A4E(g) emerges from a hatch in the floor. 09389_ 3I-SV5(g) emerges from a hatch in the floor. 09389_ MI-4V1(g) emerges from a hatch in the floor. 09391_ 6I-A4E(g): "We were hacked into the system waiting for the right moment to spring our attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." 09400_ U-05 Engineer lays Concrete. 09403_ Nuclear Reactor explodes. 09403_ U-05 Engineer destroyed. 09403_ Exp. Sensor Array destroyed. 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R ###### | | ???????????????????? ? %! ! #????? | | ?????????????????? ??*= ! #????? | | ?????????????????""" ???# ! | #????? | | ????????????????"""" ???# #????? | | ?????????????????"""????# ### #############????? | | ??????????????????"?????# #?# #????????????????? | | ????????????????????????# #?# #????????????????? | | ????????????????????????# #?#+?????????######### | | ????????????????????????# #????????????# ] | | ????????????????????????# #????????????#"""" | | ????????????????????????# #????????????#"""" | | ????????????????????????? ??""?????????#"""" | | ????????????????????????? ??? ????????#"""" | | ???????????????????????????????? ??????#"" * | | ??????????????????????????????????!!?????#" " = | | ??????????????????????????????????? ##### | | ?????????????????????????????????????/ ## =!! | | ??????????????????????????????????????# ##+######+ | | ??????????????????????????????????????# #????# | | ??????????????????????????????????????# #????# | | ??????????????????????????????????????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaMultinovaCorpse Manual? 0 Play Time 00:42:51 Cumulative 85.2 hours Start 2026.08.01 @ 19:07:47 End 2026.08.01 @ 19:58:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 59 Adventurer 1 Explorer 0 Win Type - Total 6 Types 3/0/1/1/0/0/0/0/0/1 Lore% 47 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f23ecf3-e30f-4630-9147-b342f497758a