Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.04 @ 06:29:50 Player: ZEUSDEX Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (127) 635 Value Destroyed (3368) 3368 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1088) 1088 TOTAL SCORE: 8151 Bonus ------- High Alert Combat Kills 838 Follower Combat Kills 107 Aligned with FarCom 300 Friendly Fire -157 Cogmind --------- Core Integrity 503/700 Matter 296/300 Energy 310/310 System Corruption 7% Temperature Hot (205) Movement Treading (330) Ox2 Location -7/Storage Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Armored Treads Aluminum Leg Aluminum Leg Cooled VTOL Module > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit > --- WEAPON (2) ------- Precision Shock Rifle Advanced Beam Rifle > --- INVENTORY (20) --- Deuterium Engine Improved Hover Unit Aerolev Unit Power Amplifier Improved Heat Sink Improved Heat Sink Advanced Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Improved Sensor Array Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Target Analyzer XL Autogun Array Flak Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Particle Charger > --- WEAPON ----------- Firepult > --- INVENTORY -------- Deuterium Engine Armored Treads Advanced Treads Aluminum Leg Aerolev Unit Power Amplifier Improved Heat Sink Improved Heat Sink Advanced Coolant Injector Advanced Coolant Injector Improved Sensor Array Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Target Analyzer Advanced Beam Rifle XL Autogun Array [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Firepult Energy Gun Particle Gun Energy Cannon Firepult Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 87 | 7 7 5 3 1 46 3 15 Power 11 | 1 . 1 . . 7 1 1 Engine 6 | 1 . 1 . . 3 . 1 Core 5 | . . . . . 4 1 . Reactor . | . . . . . . . . Propulsion 34 | 2 1 1 . 1 19 . 10 Treads 8 | . . . . . 6 . 2 Leg 17 | 2 1 1 . 1 9 . 3 Wheel . | . . . . . . . . Hover 8 | . . . . . 4 . 4 Flight 1 | . . . . . . . 1 Utility 23 | 2 3 3 2 . 10 2 1 Device 12 | 1 1 3 . . 5 2 . Storage 10 | 1 2 . 2 . 4 . 1 Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 3 . 1 . 10 . 3 Energy Gun 9 | . 1 . . . 5 . 3 Energy Cannon 6 | . . . 1 . 5 . . Ballistic Gun 3 | 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 3 1 3 Corrupted Parts 3 | . . . . . 2 . 1 System Corruption 5 | . . . . . 4 . 1 Parts Lost 23 | . 3 3 . 1 8 1 7 Power 2 | . . 1 . . 1 . . Propulsion 12 | . 1 1 . 1 5 1 3 Utility 6 | . 1 1 . . 2 . 2 Weapon 3 | . 1 . . . . . 2 Highest Loss Streak 3 | . 3 2 . 1 2 1 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 98 92 97 85 84 90 88 Engine 7 | . 14 13 14 14 3 2 1 Core 3 | . . . . . 5 4 5 Treads 6 | . . . . . 14 . 1 Leg 18 | . 27 27 28 28 16 . 1 Hover 4 | . . . . . 1 28 20 Device 15 | . 13 7 14 14 14 30 27 Storage 12 | . 14 14 14 14 13 7 7 Processor 3 | . . . . . 6 7 7 Energy Gun 4 | . 9 14 11 . 1 . 10 Energy Cannon 6 | . . . 2 14 8 7 1 Ballistic Gun 4 | . 18 14 11 . . . . Naked Turns . | . . . . . . . . Heaviest Build 77 | 13 28 13 31 31 73 77 76 Greatest Support 82 | 20 20 20 20 20 82 32 42 Greatest Overweight (x) 5 | 1 1 1 1 1 4 3 5 Average Overweight (x) . | . . . . 1 . 2 2 Largest Inventory Capacity 20 | 8 15 8 20 8 20 20 20 Average Capacity 13 | 7 8 8 8 8 17 20 20 Most Carried 20 | 3 8 8 8 8 20 20 20 Average Carried 12 | . 6 7 7 7 15 19 19 Final Capacity 20 | 8 8 8 8 8 20 20 20 Final Carried 20 | 3 8 8 8 8 20 20 19 Class Distribution -------------------- 47% | Mutant 23% | Scavenger-Mutant 18% | Scavenger-Skirmisher 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Matter Collected 1281 | 332 148 61 . 51 516 30 143 Remotely 356 | 306 50 . . . . . . Salvage Created 4925 | 226 223 73 . 86 3094 721 502 Parts 245 | 21 18 8 . 4 133 33 28 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 7 | 1 . . . . 4 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 69 | . 4 6 . 2 44 6 7 Guns 21 | . 4 6 . . 6 . 5 Cannons 4 | . . . . . 4 . . AOE 31 | . . . . 2 23 4 2 Classes Destroyed 16 | 3 3 . . . 8 2 . Worker 17 | 2 1 . . . 7 5 2 Builder 15 | . . . . . 7 7 1 Tunneler 8 | 6 1 . . . 1 . . Hauler 1 | . . . . . 1 . . Recycler 9 | 1 1 . . . 5 1 1 Carrier 1 | . . . . . 1 . . Mechanic 1 | . . . . . 1 . . Operator 2 | . . . . . 2 . . Watcher 8 | . 1 . . . 4 3 . Swarmer 12 | . 3 6 . . 3 . . Grunt 36 | . 1 . . 2 28 3 2 Brawler 1 | . . . . . 1 . . Protector 1 | . . . . . 1 . . Sentry 14 | . . . . . 12 1 1 Hunter 2 | . . . . . . 1 1 Programmer 4 | . . . . . . 1 3 Best Kill Streak 13 | 4 2 3 . 1 7 13 3 Combat Bots Only 5 | . 2 3 . 1 4 5 2 Max Kills in Single Turn 5 | 1 1 2 . 1 5 5 3 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . 1 2 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Damage Taken 3295 | . 335 395 . 122 1461 82 900 Core 652 | . 42 57 . 57 299 12 185 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 44 | . . . . . . . 44 Core Remaining (%) 60 | 100 . . . 37 45 . . Volleys Fired 227 | 31 40 33 . 2 77 12 32 Largest 2 | 2 2 2 . 1 2 1 2 Hottest 250 | 40 100 85 . 250 250 250 250 Shots Fired 367 | 62 79 59 1 2 93 12 59 Gun 288 | 62 77 59 1 . 32 . 57 Cannon 77 | . . . . 2 61 12 2 Launcher . | . . . . . . . . Special 2 | . 2 . . . . . . Kinetic 161 | 62 65 33 1 . . . . Thermal 180 | . 14 26 . 2 93 12 33 Explosive . | . . . . . . . . Electromagnetic 26 | . . . . . . . 26 Robot Hit Streak 21 | 5 5 8 . 10 12 4 21 Robot Miss Streak 8 | 2 5 5 . 1 8 6 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 223 | 42 38 32 . 2 56 8 45 Core Hits 223 | 15 16 11 . 4 123 34 20 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . . 1 . 4 Burn 4 | . . . . . 1 . 3 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8059 | 311 359 368 . 172 4270 1386 1193 Guns 2219 | 311 357 368 . . 383 . 800 Cannons 1082 | . . . . 32 753 252 45 Explosions 4740 | . . . . 134 3125 1134 347 Melee . | . . . . . . . . Ramming 18 | . 2 . . 6 9 . 1 Kinetic 720 | 311 247 162 . . . . . Thermal 6659 | . 110 206 . 166 3997 1262 918 Explosive 176 | . . . . . 176 . . Electromagnetic 486 | . . . . . 88 124 274 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 1 1 1 1 4 . 7 Average Corruption 1 | . 1 1 1 1 3 . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 56 | . 7 8 9 13 6 . 13 Message Errors 10 | . 1 . 3 4 1 . 1 Matter Fused 15 | . 2 3 2 3 2 . 3 Heat Flow Errors 6 | . . . . 1 1 . 4 Energy Discharges 8 | . 1 2 1 3 . . 1 Data Loss (minor) 5 | . . 2 1 1 . . 1 Data Loss (major) 4 | . 1 . . 1 2 . . Misfires 3 | . 1 . 1 . . . 1 Alerts 3 | . 1 . 1 . . . 1 Weapon Failures 2 | . . 1 . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 102 | . . . . . 38 46 18 Projectiles 23 | . . . . . 15 8 . Explosions 79 | . . . . . 23 38 18 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 405 | . . . . 25 271 18 91 Shots 26 | . . . . 4 17 1 4 Rammed 2 | . . . . . 1 . 1 Targets Rammed 7 | . 2 . . 2 2 . 1 Kicked 5 | . 2 . . 2 1 . . Crushed . | . . . . . . . . Highest Temperature 445 | . 52 289 2 259 445 212 321 Average Temperature 124 | . 14 89 2 125 141 95 110 Received Heat Transfer 975 | . 90 . . 54 612 6 213 Effects 14 | . . 1 . . 11 . 2 Shutdowns 5 | . . . . . 5 . . Interference 8 | . . 1 . . 5 . 2 Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 18 | . . . . . 15 3 . Combat Hostiles 13 | . . . . . 11 2 . Parts Melted 108 | . . 1 . 2 76 20 9 Heat Transferred 30220 | . 259 481 . 720 19944 6880 1936 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Peak Influence 1405 | 45 175 161 . 54 1405 866 560 Initial 630 | . 29 6 . . . 630 393 Average 434 | 17 71 93 . 19 656 775 465 Maximum Alert Level 4 | . . . . . 4 3 2 Low Security (%) 42 | 100 100 100 . 100 13 . . Level 1 12 | . . . . . 24 . 17 Level 2 13 | . . . . . 10 24 82 Level 3 26 | . . . . . 41 75 . Level 4 4 | . . . . . 10 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . . . . . 13 3 5 Investigation 3 | . . . . . 1 1 1 Extermination 3 | . . . . . . 1 2 Reinforcement 7 | . . . . . 4 1 2 Assault 5 | . . . . . 5 . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . . . 3 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Distress Signals 5 | . 1 . . . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 14 8 . 1 57 13 11 Peak Tracking Total 5 | . 4 3 . 1 4 5 4 Tactical Retreats 5 | . 3 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Traps Triggered 6 | . 1 . . . 1 3 1 Indirectly 3 | . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 2 | . . 2 . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Machines Disabled 29 | . . . . . 17 9 3 Max in Single Turn 6 | . . . . . 3 6 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Machines Accessed 23 | . 6 . 4 . 5 6 2 Terminals 14 | . 6 . . . 5 2 1 Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . . . . 1 1 Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 75 | . 17 . 33 . 9 11 5 Successful 55 | . 12 . 33 . 3 4 3 Failed 20 | . 5 . . . 6 7 2 Catastrophic 5 | . 2 . . . . 2 1 Database Lockouts . | . . . . . . . . Manual 29 | . 14 . 2 . 8 3 2 Terminals 31 | . 17 . . . 9 3 2 Fabricators 2 | . . . . . . 2 . Repair Stations 7 | . . . . . . 4 3 Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 39 | . 5 . 33 . 1 . . Record 33 | . . . 33 . . . . Branch Access Points 1 | . 1 . . . . . . Terminal Index 2 | . 1 . . . 1 . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . Build 2 | . . . . . . 2 . Repair Station Hacks 3 | . . . . . . 1 2 Scan Component 2 | . . . . . . 1 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 7 . . . 2 . 1 Terminals 10 | . 7 . . . 2 . 1 Assimilate 1 | . 1 . . . . . . Botnet 9 | . 6 . . . 2 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 5 . . . 4 4 1 Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 134 | . . . . . . 134 . Total Robot Build Rating 8 | . . . . . . 8 . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 58 | . . . . . . 58 . Total Part Build Rating 14 | . . . . . . 14 . Parts Repaired 1 | . . . . . . . 1 Time 76 | . . . . . . . 76 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Total Allies 5 | . . . . 3 . 2 . Largest Group 3 | . . . . 3 3 2 . Highest-Rated Group 64 | . . . . 40 40 64 . Highest-Rated Ally 32 | . . . . 16 16 32 . Total Orders . | . . . . . . . . Ally Attacks 35 | . . . . . 31 4 . Total Damage 462 | . . . . . 319 143 . Kills 4 | . . . . . 3 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Turns Passed 8965 | 223 984 540 1143 1076 3628 759 612 Spaces Moved 4573 | 110 553 302 847 505 1695 337 224 Core 5 | 5 . . . . . . . Treads 612 | . . . . . 599 . 13 Legs 3298 | 105 553 302 847 505 985 . 1 Wheels . | . . . . . . . . Hover 658 | . . . . . 111 337 210 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 158 100 Average Speed 154 | 118 122 120 128 190 168 172 182 Slowest Speed 470 | 120 190 190 190 190 330 222 470 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 5 54 54 93 82 67 10 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 49 | . 2 . . . 47 . . Terrain Destroyed 480 | . 2 . . 18 442 . 18 Melee . | . . . . . . . . Projectile 24 | . 2 . . 1 20 . 1 AOE 456 | . . . . 17 422 . 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Total 6136 | 150 790 425 908 619 2372 505 367 Wait 1105 | . 182 79 . 105 503 151 85 Move 4566 | 109 552 301 846 504 1694 336 224 Hop . | . . . . . . . . Pick Up 36 | 3 6 4 3 3 14 2 1 Fast Attach 40 | 7 2 . 1 . 20 1 9 Attach 26 | . 1 3 . 1 15 2 4 Detach 21 | . . . . . 17 . 4 Swap 21 | . 4 2 2 . 11 . 2 Drop 37 | . 1 1 8 2 19 1 5 Fire 227 | 31 40 33 . 2 77 12 32 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 5 | . 2 . . 2 1 . . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire 48 | . . . 48 . . . . Trap 2 | . . 2 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 224 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 456 | -10/Materials | Lost 3 parts (1n1u1w) 1037 | -10/Materials | Discovered new exit (range 15) 1052 | -10/Materials | Identified exit to Mines 1208 | -10/Materials | Entered Mines 1458 | -10/Mines | Found a hidden stash of uninstalled traps 1483 | -10/Mines | Discovered new exit (range 10) 1651 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1654 | -10/Mines | Found Prototype Device 1673 | -10/Mines | Build established: Scavenger-Mutant 1741 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1741 | -10/Mines | Discovered new exit (range 5) 1748 | -10/Mines | Entered Exiles 1781 | -10/Exiles | Met 8R-AWN 1810 | -10/Exiles | Met EX-HEX 1894 | -10/Exiles | Met EX-DEC 1975 | -10/Exiles | Visited The Gauntlet 2224 | -10/Exiles | Learned location of Zion (-7) 2343 | -10/Exiles | Discovered new exit (range 14) 2540 | -10/Exiles | Met EX-BIN 2607 | -10/Exiles | Aligned with FarCom system 2608 | -10/Exiles | Given EX-Vault access code 2691 | -10/Exiles | Opened EX-Vault 2699 | -10/Exiles | Found Prototype Energy Cannon 2699 | -10/Exiles | Identified Firepult 2710 | -10/Exiles | Found Prototype Ballistic Gun 2749 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2891 | -10/Exiles | Stole two prototypes: Firepult, XL Autogun Array 2891 | -10/Exiles | Entered Mines 2905 | -9/Mines | Met a Derelict bent on vengeance 2920 | -9/Mines | Core integrity fell below 50% 2991 | -9/Mines | Build established: Mutant 3062 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3119 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3546 | -9/Mines | Learned location of 1 exit from Materials 3940 | -9/Mines | Discovered new exit (range 10) 3967 | -9/Mines | Entered Materials 3967 | -8/Materials | Accompanied by 3 allies 3967 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3968 | -8/Materials | Identified exit to Factory 4630 | -8/Materials | Build established: Scavenger-Mutant 4962 | -8/Materials | Discovered exit to Factory (range 15) 5403 | -8/Materials | Build established: Skirmisher 5567 | -8/Materials | First assault squad dispatched 5604 | -8/Materials | Discovered exit to Factory (range 7) 5618 | -8/Materials | Garrison activated, responded to threat 6125 | -8/Materials | Build established: Scavenger-Skirmisher 7124 | -8/Materials | Core integrity fell below 50% 7595 | -8/Materials | Entered Factory 7595 | -7/Factory | Evolved 2 slots: Utility x2 7597 | -7/Factory | FarCom data flow suspended 7743 | -7/Factory | Fabricated Adv. Coolant Injector (x2) 7808 | -7/Factory | Fabricated Y-54 Guardian (x2) 7891 | -7/Factory | Build established: Mutant 8131 | -7/Factory | Discovered new exit (range 19) 8354 | -7/Factory | Entered Storage 8446 | -7/Storage | Repaired Faulty Aerolev Unit 8877 | -7/Storage | Lost 3 parts (1n1u1w) 8966 | -7/Storage | Self-destructed Last Messages --------------- 08923_ K-01 Serf collects debris. 08923_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08925_ K-01 Serf collects debris. 08926_ K-01 Serf destroyed. 08926_ K-01 Serf collects debris. 08931_ System corrupted: Matter fused (-7). 08932_ K-01 Serf collects debris. 08943_ Triggered Alarm Trap. 08943_ An alarm sounds. 08943_ ALERT: Alarm triggered, dispatching investigation squad. 08950_ K-01 Serf collects debris. 08950_ Acquired 54 matter. 08952_ U-05 Engineer builds a Wall. 08956_ U-05 Engineer builds a Door. 08959_ System corrupted: Heat flow error (+133). 08961_ U-05 Engineer lays Concrete. 08963_ G-47 Trooper suffers critical hit (Burn). 08963_ U-05 Engineer lays Concrete. 08964_ U-05 Engineer builds a Wall. 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" # ????? ##??????????????? | | """ ?????## ! *!"" # ???? ?????####????????? | | ##### % # ##??####????????? | | ####+#########+##u#;####+##Y##### ##????????? | | ### k *%= k ##????????? | | ### @ T ##????????? | | k a % a ##????????? | | ####+#########+############g##### ##????????? | | # [%! ### ### ##?? ###????????? | | # """" ### """""%! ##?????"" ????? ###????????? | | #%"!%" ### ""T"" ##??????" ##??????????????? | | # !!" ### ##??????? ##??????????????? | | # "!!" ### """ """ ##??????? ##??????????????? | | # " !" ### """ """ ##???????? ##??????????????? | | # """" ### """ """ ##???????? ##??????????????? | | # ### ##???????? ##??????????????? | | # ####### ######?????????????????????????? | | #+#####################?????????????????????????? | | # ###### ???#####?????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Coolant Injector | x2 | -7/Factory | Preloaded Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed GravitonZhirovLauncher Manual? 0 Play Time 01:02:06 Cumulative 55.6 hours Start 2024.01.04 @ 05:29:11 End 2024.01.04 @ 06:29:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 61 Adventurer 18 Explorer 8 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/Cog Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f400595-5b0d-48a5-8ee0-a193c4c5cd62