Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 23:24:00 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (614) 614 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2554 Bonus ------- None Cogmind --------- Core Integrity 461/550 Matter 27/300 Energy 265/265 System Corruption 0% Temperature Cool (78) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (10) --- Light Ion Engine Sensor Array Seismic Detector Matter Filter Improved Light Cannon Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Sensor Array Seismic Detector Matter Filter Improved Light Cannon Rocket Launcher Mining Laser [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 26 | 7 1 1 10 7 Power 6 | 1 . . 4 1 Engine 6 | 1 . . 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 1 3 4 Treads 2 | . . . 2 . Leg 8 | 2 . 1 1 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 . . 2 Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 5 | 2 . . 3 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 3 | . . . 3 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 4 | . . . 3 1 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Highest Loss Streak 3 | . . . 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 100 100 70 92 Engine 11 | . 14 14 10 9 Treads 2 | . . . 4 2 Leg 18 | . 28 28 11 27 Device 11 | . 14 14 11 9 Storage 11 | . 14 14 11 9 Protection 2 | . . . . 16 Energy Gun 9 | . 14 14 9 . Ballistic Gun 3 | . 14 14 . . Ballistic Cannon 9 | . . . 11 18 Peak Build Rating 29 | 7 7 8 10 29 Average Rating 9 | 5 7 7 8 23 On Entrance 6 | . 7 7 8 10 Naked Turns . | . . . . . Heaviest Build 40 | 11 16 16 22 40 Greatest Support 80 | 20 20 20 20 80 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 5 6 9 10 7 Average Carried 7 | 3 5 7 9 5 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 5 6 9 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 482 | 279 . 30 173 . Remotely . | . . . . . Salvage Created 605 | 83 . 74 286 162 Parts 51 | 15 . 3 18 15 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 19 | . . 2 10 7 Guns 6 | . . 2 4 . Cannons 13 | . . . 6 7 Classes Destroyed 7 | 1 . 1 5 . Tunneler 3 | 3 . . . . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 7 | . . . 3 4 Grunt 7 | . . 2 4 1 Duelist 1 | . . . 1 . Sentry 4 | . . . 2 2 Best Kill Streak 6 | 2 . 2 3 6 Combat Bots Only 6 | . . 2 3 6 Max Kills in Single Turn 1 | 1 . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 122 | . . 13 63 46 Missed 32 | . . 6 17 9 Damage Taken 1147 | . . 84 597 466 Core 169 | . . . 80 89 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 100 80 . Volleys Fired 76 | 9 . 10 38 19 Largest 2 | 2 . 2 2 2 Hottest 79 | 60 . 60 79 78 Shots Fired 146 | 18 . 20 70 38 Gun 71 | 18 . 20 33 . Cannon 75 | . . . 37 38 Launcher . | . . . . . Special . | . . . . . Kinetic 94 | 9 . 10 37 38 Thermal 52 | 9 . 10 33 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | 5 . 19 8 5 Robot Miss Streak 5 | 5 . 1 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 83 | 7 . 19 37 20 Core Hits 39 | 5 . 6 18 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1281 | 72 . 173 627 409 Guns 441 | 72 . 173 196 . Cannons 837 | . . . 428 409 Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 937 | 26 . 74 428 409 Thermal 341 | 46 . 99 196 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 14 | . . . 14 . Projectiles 14 | . . . 14 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . 1 3 Impact . | . . . . . Kinetic 4 | . . . 1 3 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . . 3 . Targets Rammed 4 | . . . 3 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 159 | 40 . 105 90 159 Average Temperature 39 | 19 . 50 27 60 Received Heat Transfer 312 | . . 45 195 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 775 | 100 . 225 450 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 280 | 15 24 59 173 280 Initial 72 | . 9 9 22 72 Average 73 | 4 14 30 91 142 Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 100 100 65 Level 1 4 | . . . . 34 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 1 2 20 15 Peak Tracking Total 7 | . . 2 3 7 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 3 . Successful 2 | . . . 2 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 1 | . . . 1 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1529 | 176 119 236 779 219 Spaces Moved 771 | 125 90 150 319 87 Core 20 | 20 . . . . Treads 130 | . . . 104 26 Legs 621 | 105 90 150 215 61 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 130 Average Speed 153 | 108 120 120 192 163 Slowest Speed 260 | 120 120 120 260 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 27 26 34 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . 3 3 Melee . | . . . . . Projectile 6 | . . . 3 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 971 | 145 101 188 414 123 Wait 65 | . 9 24 26 6 Move 767 | 124 89 149 318 87 Hop . | . . . . . Pick Up 17 | 5 1 3 7 1 Fast Attach 16 | 7 . . 5 4 Attach 5 | . . . 3 2 Detach . | . . . . . Swap 5 | . 1 1 2 1 Drop 16 | . 1 1 12 2 Fire 76 | 9 . 10 38 19 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 474 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 520 | -10/Mines | Discovered new exit (range 8) 532 | -10/Mines | Entered Materials 532 | -9/Materials | Evolved 2 slots: Propulsion x2 1179 | -9/Materials | Discovered new exit (range 16) 1245 | -9/Materials | Lost 3 parts (1p2w) 1311 | -9/Materials | Entered another Materials area 1311 | -8/Materials | Evolved 2 slots: Utility x2 1530 | -8/Materials | Self-destructed Last Messages --------------- 01477_ U-05 Engineer builds a Wall. 01478_ U-05 Engineer lays Concrete. 01485_ R-06 Scavenger collects Heat Sink. 01497_ W-25 Informer sends out distress signal. 01498_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01498_ W-25 Informer sends out distress signal. 01501_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01504_ Penetrated by Slug. 01504_ Med. Armor Plating destroyed. 01505_ G-47 Trooper knocked back. 01507_ Penetrated by Slug. 01508_ G-47 Trooper destroyed. 01510_ Penetrated by Slug. 01512_ Kicked R-06 Scavenger out of the way. 01513_ Slug penetrates Wall. 01524_ K-01 Serf cleans the Integration Channel. 01528_ U-05 Engineer builds a Wall. 01528_ Slug penetrates Wall. 01528_ K-01 Serf cleans the Integration Channel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ??????????###+######### #????????????????????????? | | ??????????# T #] % %#?????#??????????????????? | | ###########[ # %##??? ###????????????????? | | # ## " ! 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""????????????????????? | | ??????????# ##??# ## ?????????????????????? | | ??????????## ##???# ######+###???????????????? | | ???????????#####????# u@ [%* #???????????????? | | ????????????????????# r =% g ????????? | | ????????????????????# [[ gg ????????? | | ????????????????????# [! ?????????? | | ????????????????????# #?????????? | | ????????????????????# m###### ??????????? | | ????????????????????# #????????????????? | | ????????????????????# " #????????????????? | | ????????????????????# "" h ???????????????? | | ????????????????????# "" # ??????????????? | | ????????????????????# """ % ##+#?????????????? | | ????????????????????# ""? #? ?????????????? | | ???????????????????? w ""? ;????????????????? | | ???????????????????? ??? #????????????????? | | ???????????????????? ???k ???????????????????? | | ???????????????????? ??? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedThermalMeganuke Manual? 0 Play Time 00:12:50 Cumulative 28.4 hours Start 2025.04.18 @ 23:13:04 End 2025.04.18 @ 23:24:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e49a8a61-b1f9-4f65-99f3-3ca679c2f984