Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 17:42:13 Player: Petvaria Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (233) 1165 Value Destroyed (9125) 9125 Prototype IDs (121) 2420 Alien Tech Used (5) 1000 Bonus (30872) 30872 TOTAL SCORE: 55682 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 3772 Follower Combat Kills 1580 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -680 Cogmind --------- Core Integrity 259/1600 Matter 300/300 Energy 384/450 System Corruption 11% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Core Analyzer Advanced Reaction Control System Graphene Brace AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Energy Well (500) Advanced Point Defense System Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Advanced Reaction Control System Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Light Antimatter Reactor Advanced Energy Well Advanced Point Defense System Transdimensional Reconstructor [Rating: 242] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Improved Reaction Control System Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Sigix Sheargun Ballistic Gun Heavy Assault Rifle Launcher Scatter Rocket Array Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Utility 10 | . . 1 1 . 2 . . . . 1 . . . . . . . . . 2 . . . . . . 1 . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 190 | 6 12 25 35 17 5 . . . 3 17 . . 5 1 11 . . 4 . 7 . 10 . 1 4 . 1 . 3 9 6 1 7 Power 23 | 1 2 3 5 2 . . . . 1 2 . . . . 3 . . 1 . . . 1 . . . . . . 1 . 1 . . Engine 7 | 1 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . 5 1 . . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . 1 . 1 . . Propulsion 58 | 2 3 6 15 9 2 . . . 1 6 . . . . 2 . . 2 . . . 4 . . 1 . . . . 5 . . . Treads 31 | 2 2 4 15 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . 1 . 1 2 . . . 1 6 . . . . 2 . . 2 . . . 4 . . 1 . . . . 5 . . . Utility 76 | 1 2 6 9 1 3 . . . 1 8 . . 5 1 6 . . 1 . 7 . 4 . . 3 . 1 . 2 4 5 . 6 Device 25 | . . . 1 . . . . . 1 4 . . . 1 1 . . . . 3 . 2 . . 2 . . . 2 1 3 . 4 Storage 5 | 1 1 . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Processor 8 | . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 . 1 Hackware 19 | . . . . 1 2 . . . . 3 . . 1 . 4 . . . . 3 . 1 . . 1 . . . . 2 . . 1 Protection 19 | . 1 6 7 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 5 10 6 5 . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 Energy Gun 8 | . 1 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | 2 2 6 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 31 | . . 3 . 4 . . . . . 3 . . 6 1 . . . 2 . 1 . 1 . . 3 . . 1 . 1 2 . 3 Parts Lost 49 | . 7 9 8 1 . . . . 3 2 . . 1 . . . . . . 1 . . . . . . . 2 . 9 6 . . Power 8 | . 2 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 17 | . 2 3 4 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 3 3 . . Utility 20 | . . 4 2 . . . . . 2 1 . . 1 . . . . . . 1 . . . . . . . 2 . 5 2 . . Weapon 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . 3 4 2 1 . . . . 3 1 . . 1 . . . . . . 1 . . . . . . . 2 . 9 6 . . To Critical Strikes 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 10 | 1 5 13 14 14 10 10 10 9 8 9 9 10 10 9 9 10 10 10 10 9 10 9 10 10 10 10 9 10 9 9 5 4 4 Power . | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 . 1 1 1 1 1 1 . . . . . Propulsion 2 | 1 1 1 2 4 2 2 2 2 1 2 3 4 3 3 2 2 2 2 2 2 3 2 2 2 1 1 . . . . . . . Utility 4 | . 1 3 5 4 2 2 2 2 1 3 4 4 4 5 4 5 5 5 5 3 4 5 6 6 6 7 7 8 8 7 3 3 2 Weapon 2 | . 1 6 4 3 3 4 4 4 3 1 . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . . 4 3 5 1 . . . . 1 . . 2 . 4 . . 2 . 3 . . . . . . 1 . . 1 1 . 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . 1 . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 1 . . . . . . . . 1 . . . . . . 3 . . . . . . 1 . . 1 1 . . Weapon 11 | . . 4 2 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 89 93 93 99 90 92 92 94 84 88 93 93 93 94 96 100 100 99 94 93 94 94 94 94 96 100 95 91 76 80 65 72 78 Engine 2 | . 13 9 1 . . . . . . . . . . . . . . . . . . . . . 1 5 2 . . . . . . Core 4 | . . . 7 8 7 7 7 7 7 6 6 6 6 6 10 11 11 11 11 10 10 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 3 4 9 9 Treads 14 | . 20 30 34 35 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . 26 30 30 30 29 32 33 33 33 33 34 35 35 35 35 31 31 30 31 31 31 31 33 33 30 32 2 . . Device 8 | . . . . 8 7 7 7 7 6 9 13 13 12 12 14 17 17 14 17 14 15 14 15 15 15 15 14 13 11 11 17 18 25 Storage 7 | . 14 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 7 5 5 5 5 5 5 5 5 4 4 4 4 9 9 5 Processor 5 | . . . . 9 7 7 7 7 7 6 6 6 8 13 11 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 1 . 2 Hackware 6 | . . . . 6 20 23 23 23 15 19 13 13 13 13 6 5 5 5 5 10 10 10 10 10 10 10 9 8 4 7 . . . Protection 7 | . 5 19 22 2 . . . . . . 6 6 3 . . . . . . 4 5 5 5 5 5 5 6 7 8 6 . . . Energy Gun 2 | . 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 27 26 Ballistic Gun 8 | . 21 15 17 17 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 . . . . . . . . . Peak Build Rating 242 | 6 8 18 26 34 40 40 40 43 46 58 57 57 76 77 98 98 98 105 100 119 117 123 122 123 133 133 154 151 136 157 223 231 242 Average Rating 66 | 4 6 13 22 28 39 40 40 40 37 51 56 57 63 73 91 98 98 100 100 112 117 119 121 122 127 133 145 146 133 139 191 231 237 On Entrance 85 | . 6 8 18 25 31 40 40 40 40 37 56 57 57 73 73 98 98 98 100 100 117 117 122 122 123 133 133 151 129 136 89 222 231 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 13 28 39 50 44 32 19 19 20 20 24 24 24 24 23 29 29 29 34 28 31 30 34 34 34 36 36 46 44 43 44 52 59 63 Greatest Support 82 | 40 40 60 82 82 82 20 20 20 20 38 25 25 25 25 37 44 44 33 33 46 46 50 49 35 38 38 59 59 62 56 60 60 60 Greatest Overweight (x) 2 | . 1 2 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 11 | 7 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Most Carried 15 | 5 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 5 Average Carried 10 | 1 5 13 14 14 9 10 10 9 8 9 9 10 9 9 9 10 10 9 10 9 10 9 9 10 9 10 9 10 9 9 5 4 4 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 15 | 3 8 15 15 15 10 10 10 10 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 4 4 Class Distribution -------------------- 36% | Scavenger-Mutant 19% | Hacker-Scout 15% | Hacker-Sprinter 7% | Scout 7% | Alien-Sigix 6% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Machinist-Scout | -2/Research Hacker-Scout | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 5663 | 209 503 708 1605 776 57 43 . . 31 273 89 . 50 120 180 30 . 120 . 50 . 179 117 30 . . 95 . . 25 182 79 112 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11399 | . 864 1393 2494 1196 57 . . . 47 253 . . . 91 345 . . 143 . 111 . . . . . . 184 . . 25 438 166 3592 Parts 582 | . 65 82 128 61 2 . . . 5 14 . . . 4 8 . . 4 . 5 . . . . . . 9 . . 3 31 8 153 Haulers Intercepted 21 | . 1 4 3 6 1 . . . . . . . . 1 3 . . . . 1 . . . . . . 1 . . . . . . Recyclers Shooed 6 | . . 2 . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . 1 . 2 . . 30 . . 5 4 . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 152 | . 19 29 40 13 . . . . 5 . . . . . . . . . . . . . . . . . . . . . 6 2 38 Guns 147 | . 19 29 40 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 38 AOE 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | . 8 3 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 1 Worker 18 | . 3 1 5 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 2 Builder 5 | . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 1 4 3 6 1 . . . . . . . . 1 3 . . . . 1 . . . . . . 1 . . . . . . Recycler 11 | . . 3 2 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . 3 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Watcher 15 | . 2 2 1 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . . 2 . . . 1 . 2 Swarmer 40 | . 6 9 3 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 15 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Grunt 60 | . 11 13 25 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . 6 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 7 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Best Kill Streak 20 | . 5 5 6 4 1 . . . 5 2 . . . 1 1 . . . . 1 . . . . . . 2 . . 1 3 2 20 Combat Bots Only 20 | . 4 4 4 3 . . . . 5 . . . . . . . . . . . . . . . . . . . . . 3 2 20 Max Kills in Single Turn 4 | . 2 2 1 1 1 . . . 4 1 . . . 1 1 . . . . 1 . . . . . . 1 . . 1 1 2 4 Gunslinging 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploded 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 2258 | . 86 205 280 62 12 2 3 . 40 30 7 6 . 6 7 4 7 . . 42 . 20 7 . . 2 28 25 10 95 247 34 991 Missed 940 | . 20 44 52 20 8 1 2 . 29 18 6 4 . 3 5 3 3 . . 28 . 12 4 . . 1 18 12 6 38 119 23 461 Hits 1318 | . 66 161 228 42 4 1 1 . 11 12 1 2 . 3 2 1 4 . . 14 . 8 3 . . 1 10 13 4 57 128 11 530 Melee 67 | . . . 5 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 19 . 38 Projectile 1251 | . 66 161 223 38 4 1 1 . 11 12 1 2 . 3 2 1 4 . . 14 . 8 2 . . 1 10 13 4 57 109 11 492 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Critical Strikes 95 | . 1 2 13 5 . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . 13 13 1 43 Actively Blocked 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 38 Damage Taken 15445 | . 821 1622 3569 675 34 16 18 . 208 273 16 33 . 72 31 19 61 . . 270 . 158 73 . . 23 128 222 63 963 1639 57 4381 Core 3378 | . 47 264 361 89 18 . . . 89 80 . 18 . 20 14 . 16 . . 29 . 40 . . . . 46 25 . 244 637 12 1329 Absorbed by Shields 4113 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 579 66 3462 Redirected to Shielding 337 | . . . . . . . . . . . 10 . . . . . . . . 99 . 40 18 . . . 14 66 12 78 . . . Ignored by Resistances 9659 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 66 30 136 1151 127 8099 Regen/Repaired (Parts) 813 | . . 138 166 136 . . . . . 80 . . . . 65 . . . . 99 . . . . . . . 72 57 . . . . Core Remaining (%) 67 | 100 81 34 . 18 . . . . 84 . . . . 86 . . . . 97 . . . . . . 94 . 94 . . 39 . 16 Volleys Fired 671 | . 107 124 206 70 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 36 23 102 Largest 3 | . 2 2 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 3 3 Hottest 300 | . 60 95 46 50 . . . . 50 . . . . . . . . . . . . . . . . . . . . . 200 300 300 Shots Fired 1368 | . 211 240 412 140 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 64 33 265 Gun 1365 | . 211 240 412 140 . . . . . . . . . . . . . . . . . . . . . . . . . . 64 33 265 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 889 | . 189 148 412 140 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 114 | . 22 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 362 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 33 265 Robot Hit Streak 30 | . 18 12 21 11 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 9 5 30 Robot Miss Streak 7 | . 4 7 5 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . . 4 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 22 | . 2 4 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 9 Max Gunslinging Chain 2 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Shots Hit Robots 975 | . 143 154 297 90 6 . . 1 2 13 . . . 4 15 . . 2 . 11 . 2 . . 1 . 7 . 1 2 29 13 182 Core Hits 457 | . 54 97 115 43 . . . . 15 4 . . . 1 4 . . 2 . 2 . . . . . . 3 . . 1 13 3 100 Critical Kills 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . 2 1 3 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . 3 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 3 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 358 | . 2 . 1 2 11 1 . 1 1 47 . 1 . 8 68 . 2 2 1 58 . 23 2 6 1 1 36 16 41 25 1 . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 222 | . . . 1 2 11 1 . . 1 45 . 1 . 6 62 . 2 2 1 57 . 22 2 6 . . . . . . . . . Piercing 118 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 34 16 41 25 1 . . Sneak Attacks 35 | . 1 . . . 1 . . 1 . 8 . . . 3 10 . . . . 3 . 2 . . 1 . 3 . 1 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32799 | . 1509 2432 4633 1474 308 . . . 424 729 . . . 113 649 . . 137 . 556 . 86 . . . . 316 . 75 145 1941 948 16324 Guns 28820 | . 1464 2432 4633 1474 . . . . . . . . . . . . . . . . . . . . . . . . . . 1855 874 16088 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 469 | . 45 . . . . . . . 424 . . . . . . . . . . . . . . . . . . . . . . . . Melee 3114 | . . . . . 308 . . . . 729 . . . 113 649 . . 137 . 556 . 86 . . . . 316 . 75 145 . . . Ramming 396 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 74 236 Kinetic 8835 | . 1265 1463 4633 1474 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1168 | . 199 969 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 424 | . . . . . . . . . 424 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 45 | . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21395 | . . . . . 308 . . . . 729 . . . 113 649 . . 137 . 556 . 86 . . . . . . . . 1855 874 16088 Piercing 536 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 316 . 75 145 . . . Highest Corruption 19 | . 1 3 . . . . . . . 1 1 1 1 . . . . . . 2 10 10 10 10 10 . 3 3 . 9 19 . 11 Average Corruption 4 | . 1 3 . . . . . . . 1 1 1 1 . . . . . . 1 3 10 10 10 10 . 1 3 . 2 16 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 124 | . 1 26 . . . . . . . 2 1 2 . . . . . . . 9 1 19 7 5 . . 3 7 . 6 19 . 16 Message Errors 32 | . . 12 . . . . . . . 1 1 1 . . . . . . . 1 . 5 . 3 . . . 2 . . 4 . 2 Matter Fused 22 | . . 2 . . . . . . . 1 . 1 . . . . . . . 5 . 5 1 1 . . 1 1 . 1 1 . 2 Heat Flow Errors 14 | . 1 4 . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . 2 1 . 2 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 1 . 1 1 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 17 | . . 3 . . . . . . . . . . . . . . . . . 1 1 1 2 . . . 1 3 . 2 2 . 1 Data Loss (major) 7 | . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . 2 . 1 Misfires 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . 3 . 1 Weapon Failures 9 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 558 | . . . . . 80 . . . 28 252 . . . . 46 . . . . 59 . 16 . . . . 1 . 20 33 16 7 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 28 | . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . Melee 530 | . . . . . 80 . . . . 252 . . . . 46 . . . . 59 . 16 . . . . 1 . 20 33 16 7 . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 80 | . . . . . . . . . 80 . . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 7 Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 7 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 536 | . 108 536 306 18 1 2 . . 5 8 . . . 7 242 80 191 . . 207 . 305 164 110 2 . 291 137 230 318 328 120 220 Average Temperature 70 | . 20 86 75 3 1 2 . . 5 4 . . . 7 79 42 82 . . 70 . 32 108 58 2 . 121 42 39 48 202 69 63 Received Heat Transfer 3615 | . 291 507 1899 207 12 9 . . 18 9 . . . 18 . 9 . . . 18 . 30 9 . . . . 30 9 9 38 . 493 Effects 18 | . . 8 3 . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . 1 . . Energy Bleed 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 10 | . . 1 2 . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . 1 . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 4 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2162 | . 450 1712 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . 1 2 2 1 . . . . 1 . . . . 1 . . . . 2 . 3 . . . . 2 1 1 1 5 5 5 Low Security (%) 41 | 100 100 52 16 26 52 . . . . 88 . . . . 11 . . . . 57 100 45 . . . . 68 . 9 40 16 . . Level 1 40 | . . 47 53 57 47 . . . . 11 . . . . 88 . . . . 25 . 23 . . . . 18 100 90 59 . . . Level 2 10 | . . . 29 15 . . . . . . . . . . . . . . . 16 . 27 . . . . 13 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 51 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 31 . Peak Influence 1959 | . 146 297 480 475 231 . . . . 228 . . . . 382 . . . . 490 171 757 . . . . 469 337 380 281 1959 1815 1630 Initial 1175 | . . 18 118 200 170 . . . . 18 . . . . 382 . . . . . 171 119 . . . . 30 263 189 207 99 1175 1148 Average 298 | . 53 144 307 289 197 . . . . 66 . . . . 269 . . . . 184 171 290 . . . . 155 276 289 212 1500 1328 1402 Influence Increases 13219 | . 572 909 1295 1174 167 15 . . 120 606 135 90 . 512 702 135 75 10 . 739 . 912 60 . . 45 694 224 351 209 509 329 2630 Destroy 0b10 Robot/C 3920 | . 340 580 800 540 20 . . . 100 . . . . 260 . . . . . . . 120 . . . . 120 . . . 120 40 880 Destroy 0b10 Robot/NC 475 | . 55 60 75 105 5 . . . . 25 . . . 15 20 . . 10 . 10 . 20 . . . . 20 . . 5 5 5 40 Destroy Leader 866 | . 96 152 208 176 12 . . . 20 4 . . . 20 8 . . . . 4 . 24 . . . . 46 . . . 12 10 74 Allied During Kill 682 | . . . . 279 . . . . . . . . . 157 . . . . . . . 16 . . . . 48 . . . . 10 172 Trap Triggered on 0b10 20 | . . 10 . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Successful Hack 222 | . 4 10 19 13 36 . . . . 49 . . . . 8 . . . . . . . . . . . . 20 12 51 . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 435 | . 15 . 30 30 . . . . . . . . . . 15 . . . . 30 . 60 . . . . . 15 15 15 75 15 120 Destroy Structure 1289 | . 2 7 13 1 4 . . . . 33 . . . . 96 . . . . 70 . 342 . . . . 70 24 114 63 12 144 294 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . Partial Spotted 825 | . . . . . 90 . . . . 75 . . . . 105 . . . . 90 . 135 . . . . 90 30 135 15 30 . 30 Lose Combat Pursuer 4095 | . . 90 120 30 . 15 . . . 420 135 90 . 60 150 135 75 . . 525 . 195 60 . . 45 300 135 75 60 255 105 1020 Influence Decreases 11997 | . 528 671 1103 1273 355 170 32 . 90 415 183 64 199 380 548 156 101 249 . 249 319 326 351 129 337 . 270 356 318 403 157 964 1301 Entered New Map 4638 | . . 26 164 274 205 70 7 . . 12 83 34 199 . 50 106 51 239 . . 319 52 281 89 337 . 15 206 148 163 77 784 647 Time Decay 5491 | . 458 555 709 600 80 100 25 . 80 364 100 30 . 180 498 50 50 10 . 239 . 254 70 40 . . 195 130 170 150 20 80 254 Lost Part 450 | . 70 90 80 10 . . . . 10 10 . . . . . . . . . 10 . . . . . . . 20 . 90 60 . . Lost Ally 960 | . . . . 100 70 . . . . 10 . . . 200 . . . . . . . 20 . . . . 60 . . . . 100 400 Purge Threat 458 | . . . 150 289 . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 96 | . 7 3 5 5 2 . . . . 13 . . . . 10 . . . . 5 . 6 . . . . 4 2 1 2 22 7 2 Investigation 26 | . 3 1 2 1 . . . . . 7 . . . . 5 . . . . 1 . 3 . . . . 2 1 . . . . . Extermination 21 | . . . . . . . . . . 5 . . . . 5 . . . . 3 . 3 . . . . 1 1 1 1 . 1 . Reinforcement 20 | . 4 2 3 3 2 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 2 . . Assault 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 6 2 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 35 | . 3 2 4 2 . . . . . 2 . . . . 1 . . . . 3 . 4 . . . . 3 5 2 1 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 719 | . 37 41 80 37 8 5 3 . 6 27 9 6 . 15 14 10 5 . 1 38 5 22 4 . . 2 40 22 18 21 53 13 177 Peak Tracking Total 91 | . 4 5 7 5 5 4 3 . 4 10 4 5 . 5 5 7 5 . 1 15 5 9 4 . . 3 10 10 10 14 30 12 91 Tactical Retreats 87 | . 2 5 7 2 . 1 . . . 11 3 2 . 2 3 2 1 . . 10 . 5 1 . . 1 7 4 2 2 5 1 8 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 20 | . 1 1 1 1 . . . . . 6 . . . . . . . . . 2 . 1 . . . . 2 1 . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 75 | . 54 9 1 2 . . . . . . . . . . . . . . . 1 . 2 . . . . 6 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Reprogrammed 5 | . 2 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reused 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 34 | . 1 . 2 2 . . . . . . . . . . 1 . . . . 2 . 4 . . . 1 . 1 1 1 9 1 8 Max in Single Turn 1 | . 1 . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 1 1 1 1 1 Garrison Access 10 | . . . 1 1 . . . . . 2 . . . . 1 . . . . . . . . . . . 3 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 108 | . 6 7 10 11 1 . . 3 . 24 2 . 1 . 12 . . 4 . 5 . 5 1 1 2 . 3 3 2 4 . . 1 Terminals 40 | . 4 6 7 9 1 . . . . 11 1 . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 18 | . . . . . . . . . . 5 . . . . 5 . . . . 3 . 4 . . . . . . . 1 . . . Repair Stations 15 | . . 1 1 1 . . . . . 4 . . . . 3 . . . . 1 . . . . . . . 2 1 1 . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Garrison Access 16 | . . . 1 1 . . . . . 3 . . . . 4 . . . . . . 1 . . . . 3 1 1 1 . . . Total Hacks 299 | . 14 20 24 26 5 . . 25 . 64 2 . 3 . 34 . . 14 . 13 . 16 1 1 2 . 11 6 6 10 . . 2 Successful 199 | . 8 8 16 17 4 . . 25 . 44 2 . 3 . 22 . . 14 . 10 . 8 1 1 2 . 3 3 3 4 . . 1 Failed 100 | . 6 12 8 9 1 . . . . 20 . . . . 12 . . . . 3 . 8 . . . . 8 3 3 6 . . 1 Catastrophic 14 | . 1 1 1 . . . . . . 2 . . . . 3 . . . . . . 3 . . . . . 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 273 | . 11 13 17 16 2 . . . . 24 . . . . 63 . . . . 25 . 26 . . 1 . 26 22 13 11 3 . . Terminals 98 | . 9 16 19 21 5 . . . . 25 1 . . . . . . . . . . . . . . . . . . . . . 2 Fabricators 65 | . . . . . . . . . . 19 . . . . 20 . . . . 9 . 14 . . . . . . . 3 . . . Repair Stations 41 | . . 4 2 4 . . . . . 10 . . . . 8 . . . . 3 . . . . . . . 5 4 1 . . . Recycling Units 6 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . . 3 . . . Garrison Access 33 | . . . 2 1 . . . . . 5 . . . . 6 . . . . . . 2 . . . . 11 1 2 3 . . . Terminal Hacks 70 | . . 1 3 6 2 . . 25 . 9 2 . 3 . . . . 14 . . . . 1 1 2 . . . . . . . 1 Record 7 | . . . . . . . . 2 . . 1 . . . . . . 4 . . . . . . . . . . . . . . . Part Schematic 19 | . . . . . . . . 13 . . . . 3 . . . . 3 . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . . . Open Door 9 | . . . . 3 . . . . . . 1 . . . . . . . . . . . 1 1 2 . . . . . . . 1 Unreport Threat 5 | . . . 1 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . 1 2 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 34 | . . . . . . . . . . 9 . . . . 11 . . . . 6 . 6 . . . . . . . 2 . . . Network Status 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Load Schematic 20 | . . . . . . . . . . 5 . . . . 7 . . . . 3 . 4 . . . . . . . 1 . . . Build 10 | . . . . . . . . . . 3 . . . . 3 . . . . 2 . 1 . . . . . . . 1 . . . Repair Station Hacks 29 | . . 2 2 4 . . . . . 9 . . . . 6 . . . . 2 . . . . . . . 2 2 . . . . Scan Component 15 | . . 1 1 2 . . . . . 5 . . . . 3 . . . . 1 . . . . . . . 1 1 . . . . Repair 14 | . . 1 1 2 . . . . . 4 . . . . 3 . . . . 1 . . . . . . . 1 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . 2 . . . Insert Component 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . Analyze 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 10 | . . . 1 1 . . . . . 2 . . . . 1 . . . . . . . . . . . 3 1 1 . . . . Seal Access 10 | . . . 1 1 . . . . . 2 . . . . 1 . . . . . . . . . . . 3 1 1 . . . . Unauthorized Hacks 48 | . 7 5 10 6 2 . . . . 11 . . . . 4 . . . . 1 . 2 . . . . . . . . . . . Terminals 32 | . 5 5 9 6 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 16 | . 2 . 4 5 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Skim 14 | . 3 5 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . . . . . 6 . . . . 4 . . . . 1 . 2 . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 9 | . . . . . . . . . . 3 . . . . 3 . . . . 1 . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 4 7 8 7 1 . . . . 19 . . . . 9 . . . . 2 . 3 . . . . 1 1 1 3 . . . Full Trace Events 5 | . . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . 7 . . . . . . 7 . . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 131 | . . . . . . . . 13 . 2 . . 3 . 42 . . 3 . . . 10 . . . . 16 10 21 11 . . . Parts Built 10 | . . . . . . . . . . 3 . . . . 3 . . . . 2 . 1 . . . . . . . 1 . . . Authchips 9 | . . . . . . . . . . 2 . . . . 3 . . . . 2 . 1 . . . . . . . 1 . . . Time 732 | . . . . . . . . . . 91 . . . . 244 . . . . 245 . 84 . . . . . . . 68 . . . Total Part Build Rating 52 | . . . . . . . . . . 10 . . . . 17 . . . . 11 . 6 . . . . . . . 8 . . . Parts Repaired 14 | . . 1 1 2 . . . . . 4 . . . . 3 . . . . 1 . . . . . . . 1 1 . . . . Time 730 | . . 26 32 86 . . . . . 245 . . . . 190 . . . . 80 . . . . . . . 40 31 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . 1 . 2 . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . Non-combat 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Combat 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . Robot Hacks Applied 8 | . . . . . . . . 1 . 2 . . . . . . . . . 1 . 1 . . 1 . 2 . . . . . . parse_system 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 2 . . . . . . find_chute 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 97 | . . . . 10 1 . . . . 1 . . 9 1 . . . . . . . 1 . . . . 7 . . . . 23 44 Largest Group 10 | . . . . 10 4 . . . . 1 . . 9 9 . . . . . . . 1 . . . . 3 . . . . 8 9 Highest-Rated Group 298 | . . . . 173 87 . . . . 26 . . 298 298 . . . . . . . 138 . . . . 288 . . . . 117 130 Highest-Rated Ally 269 | . . . . 29 29 . . . . 26 . . 39 39 . . . . . . . 138 . . . . 269 . . . . 15 15 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 393 | . . . . 169 4 . . . . . . . . 99 . . . . . . . 8 . . . . 20 . . . . 15 78 Total Damage 8614 | . . . . 2111 49 . . . . . . . . 1596 . . . . . . . 2218 . . . . 1256 . . . . 385 999 Kills 61 | . . . . 19 1 . . . . . . . . 15 . . . . . . . 10 . . . . 8 . . . . . 8 Allies Corrupted 4 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 9734 | . . . 1 1809 176 208 108 27 2 1421 204 71 503 376 1324 109 111 100 48 667 19 551 159 98 176 76 408 277 344 308 53 . . Optics 5391 | . . . . . . . . . . . . . 199 376 1324 109 111 100 48 667 19 551 159 98 176 76 396 277 344 308 53 . . Sensors 9616 | . . . 1 1809 176 208 108 27 2 1421 204 71 503 360 1314 109 111 100 48 667 19 551 159 98 176 76 408 277 344 269 . . . IFF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 21 | . . . . . . 2 1 . 2 . 2 2 3 2 . 1 2 . 2 . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 42 | . . . . . . . . . . . . . . . 16 . . . . 6 . 4 . . . . 4 6 3 3 . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 . . . Guard Positions 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Prototype Stockpiles 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 . . . Component Schematics 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Prototype Schematics 7 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . 1 1 1 . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 18148 | 84 1672 1780 3164 2047 176 208 108 27 171 1442 204 71 503 376 1324 109 111 100 48 667 19 551 159 98 176 76 408 277 344 308 319 258 763 Spaces Moved 28484 | 53 721 745 1329 1056 314 509 400 90 452 2986 516 252 1072 553 3779 493 506 212 226 2007 90 1927 492 383 782 358 1079 1090 896 780 620 605 1111 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3745 | 40 614 704 1329 1056 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 392 605 1111 Wheels 148 | . 107 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22470 | . . . . . 312 509 400 90 452 2986 516 252 1072 553 3779 493 506 212 226 2007 90 1927 492 383 782 358 1079 1090 896 780 228 . . Fastest Speed 5 | 50 100 115 156 155 27 27 27 27 27 23 23 23 23 23 11 5 5 20 20 5 5 5 5 20 20 20 5 5 5 6 6 30 30 Average Speed 40 | 133 169 158 160 156 27 27 27 27 27 24 23 23 23 23 19 19 19 20 20 19 19 19 19 20 20 20 17 16 16 17 26 30 34 Slowest Speed 240 | 160 240 160 240 160 156 27 27 27 27 27 23 23 23 23 23 20 20 90 20 20 20 91 20 20 20 20 88 17 17 26 30 30 90 Overloaded Moves 474 | . . . . . . . . . . . . . . . 2 6 24 . . 69 2 24 14 . . . 54 33 36 45 165 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 173 | . . . . . . . . . . 39 . . . . 39 1 . . . 13 . 19 . . . . 32 17 4 5 4 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 96 56 85 88 8 72 64 75 55 60 62 53 88 82 74 76 73 62 47 48 93 48 70 63 90 62 31 85 30 64 58 17 29 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 31 | . 2 . 1 . . 1 . 1 1 . 1 . 2 . 5 . . 3 1 9 . . . . . . . 4 . . . . . Known Exits Taken 27 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 25 | . . . . . . 4 2 . 1 . 2 . 4 4 . 2 2 . . . . . 2 2 . . . . . . . . . Spaces Dug 361 | . 1 . . . 4 1 . . 50 33 . . . 3 48 . 2 . 1 35 . 21 2 6 . . 27 12 38 21 4 32 20 Terrain Destroyed 526 | . 1 2 . . 4 1 . . 87 33 . . . 3 48 . 2 . 1 35 . 21 2 6 . . 27 12 38 21 7 49 126 Melee 256 | . 1 . . . 4 1 . . 1 33 . . . 3 48 . 2 . 1 35 . 21 2 6 . . 27 12 38 21 . . . Projectile 184 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 49 126 AOE 86 | . . . . . . . . . 86 . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 33070 | 67 975 1114 1954 1342 386 577 399 92 490 3595 600 262 1328 794 4217 502 515 267 226 2188 90 2047 550 394 801 359 1192 1133 1004 895 716 658 1341 Wait 2936 | . 61 154 327 140 41 68 . . 30 527 84 10 236 224 354 11 8 21 . 108 1 72 54 . 3 1 98 41 67 41 25 28 101 Move 28123 | 52 720 744 1328 1055 313 508 399 89 451 2912 515 251 1071 552 3702 490 505 211 225 1982 89 1890 491 382 781 357 1020 1057 887 769 611 604 1110 Hop 155 | . . . . . . . . . . 34 . . . . 37 1 . . . 12 . 17 . . . . 26 15 4 5 4 . . Pick Up 187 | 9 14 34 17 18 2 . . . . 20 1 . 2 3 21 . . 5 . 8 . 12 1 . 2 . 2 . 1 2 8 . 5 Fast Attach 79 | . . 3 11 6 . . . . . 6 . . 8 . . . . 8 . 2 . 2 1 3 5 . 1 4 2 9 7 . 1 Attach 116 | 6 8 12 5 6 9 . . 1 3 14 . . 1 3 12 . . 1 . 8 . 6 . . . . 1 . 1 3 10 1 5 Detach 23 | . . 1 1 1 3 . . 1 1 3 . . 1 1 1 . . 1 . 3 . . . . 1 . . . . 1 3 . . Swap 101 | . 8 13 26 16 1 . . . 1 5 . . . . 9 . . 3 . 1 . 8 . . 2 . . . . 3 2 . 3 Drop 192 | . 1 20 30 26 6 . . . . 13 . . 9 3 13 . . 15 . 5 . 15 1 3 6 . 2 . 1 11 8 . 4 Fire 671 | . 107 124 206 70 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 36 23 102 Melee 358 | . 2 . 1 2 11 1 . 1 1 47 . 1 . 8 68 . 2 2 1 58 . 23 2 6 1 1 36 16 41 25 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 7 Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . 26 . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 75 | . 54 9 1 2 . . . . . . . . . . . . . . . 1 . 2 . . . . 6 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Ext) -4/Waste -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: [*Acc] / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 7) 454 | -10/Materials | Discovered new exit (range 12) 685 | -10/Materials | Derelicts attacked the area 987 | -10/Materials | Lost 3 parts (1p1n1w) 1120 | -10/Materials | Discovered new exit (range 16) 1200 | -10/Materials | Discovered new exit (range 16) 1321 | -10/Materials | Build established: Scavenger-Mutant 1684 | -10/Materials | Discovered new exit (range 16) 1757 | -10/Materials | Entered another Materials area 1757 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2267 | -9/Materials | Discovered new exit (range 6) 2510 | -9/Materials | Core integrity fell below 50% 2521 | -9/Materials | Lost 4 parts (1p1n2u) 3033 | -9/Materials | Repaired Lgt. Treads 3064 | -9/Materials | Discovered new exit (range 15) 3161 | -9/Materials | Learned Storage emergency access door positions 3192 | -9/Materials | Learned Storage emergency access door positions 3213 | -9/Materials | Identified exit to Materials 3224 | -9/Materials | Learned Storage stockpile data 3225 | -9/Materials | Learned Storage trap positions 3235 | -9/Materials | Learned location of 1 exit from Recycling 3537 | -9/Materials | Entered another Materials area 3537 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4112 | -8/Materials | Discovered new exit (range 5) 4830 | -8/Materials | Discovered new exit (range 15) 5369 | -8/Materials | Discovered new exit (range 10) 5485 | -8/Materials | Identified exit to Factory 5517 | -8/Materials | Learned Factory emergency access door positions 5549 | -8/Materials | Learned 4 Lower Caves zone layouts 5572 | -8/Materials | Learned Factory trap positions 5704 | -8/Materials | Core integrity fell below 50% 5874 | -8/Materials | Repaired Hrd. Light Armor Plating 6700 | -8/Materials | Identified exit to Storage 6701 | -8/Materials | Entered Storage 6702 | -8/Storage | Loaded intel: 10 trap records 7043 | -8/Storage | Repaired Lgt. Treads 7334 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7376 | -8/Storage | Garrison activated, responded to threat 7663 | -8/Storage | Build established: Commander-Mutant 7705 | -8/Storage | Found Prototype Launcher 7705 | -8/Storage | Identified Scatter Rocket Array 8056 | -8/Storage | Repaired Imp. VTOL Module 8193 | -8/Storage | Core integrity fell below 20% 8267 | -8/Storage | Lost 3 allies 8552 | -8/Storage | Build established: Scavenger-Mutant 8724 | -8/Storage | Discovered exit to Factory (range 16) 8748 | -8/Storage | Entered Factory 8748 | -7/Factory | Accompanied by 3 allies 8748 | -7/Factory | Evolved 2 slots: Utility x2 8749 | -7/Factory | Identified exit to Lower Caves 8750 | -7/Factory | Loaded intel: 120 trap records 8924 | -7/Factory | Entered Lower Caves 8952 | -7/Lower Caves | Encountered a Warlord checkpoint 9044 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9055 | -7/Lower Caves | Build established: Hacker-Sprinter 9126 | -7/Lower Caves | Discovered new exit (range 12) 9132 | -7/Lower Caves | Identified exit to Lower Caves 9132 | -7/Lower Caves | Entered another Lower Caves area 9149 | -7/Lower Caves | Discovered new exit (range 13) 9150 | -7/Lower Caves | Learned Factory terminal intel 9238 | -7/Lower Caves | Discovered new exit (range 10) 9240 | -7/Lower Caves | Identified exit to Data Miner 9240 | -7/Lower Caves | Entered Data Miner 9240 | -7/Data Miner | Discovered new exit (range 6) 9246 | -7/Data Miner | Met Data Miner 9259 | -7/Data Miner | Learned location of Section 7 (-2) 9259 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9261 | -7/Data Miner | Received God Mode back door access code from Data Miner 9267 | -7/Data Miner | Identified exit to Proximity Caves 9267 | -7/Data Miner | Entered Proximity Caves 9301 | -6/Proximity Caves | Learned Factory garrison access intel 9307 | -6/Proximity Caves | Lost 3 parts (1n2u) 9311 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9436 | -6/Proximity Caves | Discovered new exit (range 3) 9436 | -6/Proximity Caves | Identified exit to Factory 9438 | -6/Proximity Caves | Entered Factory 9438 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9439 | -6/Factory | Loaded intel: 25 terminal locations 9440 | -6/Factory | Loaded intel: 3 garrison access locations 9602 | -6/Factory | Spotted B-75 Beast 9654 | -6/Factory | Fabricated Imp. VTOL Module (x1) 9677 | -6/Factory | Discovered new exit (range 8) 9992 | -6/Factory | Discovered new exit (range 15) 10043 | -6/Factory | Fabricated Imp. VTOL Module? 10174 | -6/Factory | Repaired Broken Imp. VTOL Module? 10291 | -6/Factory | Repaired Imp. VTOL Module 10374 | -6/Factory | Discovered new exit (range 12) 10377 | -6/Factory | Identified exit to Lower Caves 10412 | -6/Factory | Repaired Imp. Flight Unit? 10613 | -6/Factory | Fabricated Cld. VTOL Module (x1) 10765 | -6/Factory | Repaired Broken Cld. VTOL Module? 10880 | -6/Factory | Entered Lower Caves 10884 | -6/Lower Caves | Encountered a Warlord checkpoint 11064 | -6/Lower Caves | Learned Factory garrison access intel 11076 | -6/Lower Caves | Discovered new exit (range 15) 11081 | -6/Lower Caves | Identified exit to Lower Caves 11084 | -6/Lower Caves | Entered another Lower Caves area 11108 | -6/Lower Caves | Learned location of 1 exit from Factory 11141 | -6/Lower Caves | Identified exit to Zion 11155 | -6/Lower Caves | Entered Zion 11159 | -6/Zion | Learned Factory emergency access door positions 11165 | -6/Zion | Discovered new exit (range 12) 11177 | -6/Zion | System corruption cleaned by Quarantine Array 11180 | -6/Zion | Learned location of 1 exit from Lower Caves 11184 | -6/Zion | Learned 4 Factory zone layouts 11309 | -6/Zion | Gained Derelict followers 11357 | -6/Zion | Met Imprinter 11360 | -6/Zion | Imprinted 11362 | -6/Zion | Declared Zion's savior 11455 | -6/Zion | Found Prototype Processor 11455 | -6/Zion | Identified Exp. Signal Interpreter 11457 | -6/Zion | Found Prototype Processor 11457 | -6/Zion | Identified Exp. Armor Integrity Analyzer 11459 | -6/Zion | Found Prototype Processor 11459 | -6/Zion | Identified Spectral Analyzer 11462 | -6/Zion | Found Prototype Processor 11462 | -6/Zion | Identified Exp. Terrain Scan Processor 11464 | -6/Zion | Found Prototype Processor 11464 | -6/Zion | Identified Exp. Core Analyzer 11468 | -6/Zion | Found Prototype Hackware 11468 | -6/Zion | Identified Exp. Hacking Suite 11505 | -6/Zion | Identified exit to Proximity Caves 11658 | -6/Zion | Entered Proximity Caves 11658 | -5/Proximity Caves | Accompanied by 9 allies 11660 | -5/Proximity Caves | Spotter reported a threat 11713 | -5/Proximity Caves | Spotter reported a threat 11767 | -5/Proximity Caves | Build established: Hacker-Scout 11852 | -5/Proximity Caves | Spotted B-75 Beast 11861 | -5/Proximity Caves | Lost 5 allies 11937 | -5/Proximity Caves | Learned location of 1 exit from Factory 12019 | -5/Proximity Caves | Identified exit to Factory 12034 | -5/Proximity Caves | Entered Factory 12034 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12035 | -5/Factory | Identified exit to Upper Caves 12036 | -5/Factory | Identified exit to Factory 12039 | -5/Factory | Loaded intel: 4 garrison access locations 12161 | -5/Factory | Repaired Cld. VTOL Module 12187 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12269 | -5/Factory | Retrieved Zion intel report: Trap Installations 12275 | -5/Factory | Retrieved Zion intel report: Guard Positions 12287 | -5/Factory | Retrieved Zion intel report: Emergency Access 12309 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12320 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12338 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12360 | -5/Factory | Retrieved Zion intel report: Active Terminals 12366 | -5/Factory | Spotted B-75 Beast 12411 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 12470 | -5/Factory | Build established: Scout 12499 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12532 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 12533 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12574 | -5/Factory | Repaired Imp. VTOL Module? 12659 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 12724 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 12740 | -5/Factory | Retrieved Zion intel report: Component Schematics 12751 | -5/Factory | Repaired Imp. VTOL Module? 12791 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12952 | -5/Factory | Fabricated Exp. Propulsion Shielding? 13196 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13286 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 13358 | -5/Factory | Entered Upper Caves 13359 | -5/Upper Caves | Encountered a Warlord checkpoint 13376 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 13462 | -5/Upper Caves | Discovered new exit (range 22) 13466 | -5/Upper Caves | Identified exit to Upper Caves 13467 | -5/Upper Caves | Entered another Upper Caves area 13468 | -5/Upper Caves | Learned Factory terminal intel 13475 | -5/Upper Caves | Encountered a Warlord checkpoint 13481 | -5/Upper Caves | Spotted B-75 Beast 13497 | -5/Upper Caves | Learned 4 Factory zone layouts 13576 | -5/Upper Caves | Discovered new exit (range 15) 13578 | -5/Upper Caves | Identified exit to Zhirov 13578 | -5/Upper Caves | Entered Zhirov 13578 | -5/Zhirov | Discovered new exit (range 3) 13582 | -5/Zhirov | Met Zhirov 13587 | -5/Zhirov | Learned location of Quarantine (-3) 13587 | -5/Zhirov | Learned location of Command (-1) 13589 | -5/Zhirov | Learned location of Testing (-2) 13590 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13594 | -5/Zhirov | Found Alien Artifact 13594 | -5/Zhirov | Identified Integrated Reactor 13594 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13670 | -5/Zhirov | Found Alien Artifact 13678 | -5/Zhirov | Identified exit to Proximity Caves 13678 | -5/Zhirov | Entered Proximity Caves 13683 | -4/Proximity Caves | Learned 4 Research zone layouts 13722 | -4/Proximity Caves | Learned location of Armory (-3) 13726 | -4/Proximity Caves | Entered Factory 13726 | -4/Factory | Evolved 2 slots: Utility x2 13727 | -4/Factory | Identified exit to Extension 13729 | -4/Factory | Loaded intel: 28 terminal locations 13836 | -4/Factory | Spotted B-86 Titan 13865 | -4/Factory | Retrieved Zion intel report: Trap Installations 13949 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 14013 | -4/Factory | Build established: Hacker-Scout 14112 | -4/Factory | Discovered new exit (range 18) 14142 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 14168 | -4/Factory | Retrieved Zion intel report: Guard Positions 14188 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 14198 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 14244 | -4/Factory | Repaired Exp. Propulsion Shielding? 14250 | -4/Factory | Fabricated Exp. Propulsion Shielding? 14381 | -4/Factory | Retrieved Zion intel report: Active Garrisons 14393 | -4/Factory | Manually triggered Chute Trap 14393 | -4/Factory | Sucked down chute 14393 | -4/Factory | Entered Waste 14396 | -4/Waste | Spotted C-40 Crusher 14403 | -4/Waste | Spotted C-40 Crusher 14405 | -4/Waste | Spotted C-40 Crusher 14408 | -4/Waste | EMP discharged 14408 | -4/Waste | System corruption reached 10% 14408 | -4/Waste | Discovered new exit (range 14) 14408 | -4/Waste | Spotted C-40 Crusher 14408 | -4/Waste | Spotted C-40 Crusher 14408 | -4/Waste | Spotted C-40 Crusher 14412 | -4/Waste | Identified exit to Factory 14412 | -4/Waste | Entered Factory 14556 | -4/Factory | Retrieved Zion intel report: Main Access 14556 | -4/Factory | Identified exit to Research 14557 | -4/Factory | Zion hero teleported in (99-TNT) 14604 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 14767 | -4/Factory | Discovered new exit (range 7) 14768 | -4/Factory | Identified exit to Upper Caves 14778 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 14848 | -4/Factory | Retrieved Zion intel report: Active Garrisons 14920 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 14963 | -4/Factory | Entered Upper Caves 15008 | -4/Upper Caves | Learned Research terminal intel 15120 | -4/Upper Caves | Discovered new exit (range 11) 15121 | -4/Upper Caves | Identified exit to Upper Caves 15122 | -4/Upper Caves | Entered another Upper Caves area 15150 | -4/Upper Caves | Learned Research interactive machine intel 15175 | -4/Upper Caves | Encountered a Warlord checkpoint 15219 | -4/Upper Caves | Discovered new exit (range 8) 15220 | -4/Upper Caves | Identified exit to Warlord 15220 | -4/Upper Caves | Entered Warlord 15227 | -4/Warlord | System corruption cleaned by Quarantine Array 15283 | -4/Warlord | Opened Warlord's prototype stash 15286 | -4/Warlord | Found Prototype Device 15286 | -4/Warlord | Identified Exp. Phase Shifter 15301 | -4/Warlord | Found Ghost Barrier 15342 | -4/Warlord | Rebuked by Warlord 15350 | -4/Warlord | Warlord's base attacked by MAIN.C 15391 | -4/Warlord | Opened side exit 15395 | -4/Warlord | Discovered new exit (range 10) 15396 | -4/Warlord | Identified exit to Proximity Caves 15396 | -4/Warlord | Entered Proximity Caves 15405 | -3/Proximity Caves | Encountered a Derelict sapper outpost 15423 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15470 | -3/Proximity Caves | Discovered exit to Research (range 9) 15472 | -3/Proximity Caves | Entered Research 15472 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15473 | -3/Research | Identified exit to Research 15474 | -3/Research | Loaded intel: 48 interactive machine locations 15475 | -3/Research | Loaded intel: 26 terminal locations 15511 | -3/Research | Retrieved Zion intel report: Branch Access 15511 | -3/Research | Identified exit to Armory 15511 | -3/Research | Identified exit to Quarantine 15512 | -3/Research | Zion Experimental squad teleported in 15621 | -3/Research | Spotted B-86 Titan 15684 | -3/Research | Found Zio. Shade Armor 15785 | -3/Research | Retrieved Zion intel report: Unaware Analyses 15786 | -3/Research | Zion Light squad teleported in 15805 | -3/Research | Retrieved Zion intel report: Component Schematics 15858 | -3/Research | Spotted B-86 Titan 15866 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 15867 | -3/Research | Zion Hacker squad teleported in 15880 | -3/Research | Entered Quarantine 15902 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 15922 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 15932 | -3/Quarantine | Incoming investigation squad redirected 15975 | -3/Quarantine | Repaired Exp. Propulsion Shielding? 16064 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 16065 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 16123 | -3/Quarantine | Found Alien Artifact 16123 | -3/Quarantine | Identified Core Reset Matrix 16123 | -3/Quarantine | Identified Transdimensional Reconstructor 16123 | -3/Quarantine | Used Core Reset Matrix 16127 | -3/Quarantine | Detected hypermatrix surge 16127 | -3/Quarantine | Sensed 14 artifacts in vicinity 16128 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-3 16131 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 16156 | -3/Quarantine | Discovered exit to Research (range 5) 16157 | -3/Quarantine | Entered Research 16157 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16252 | -2/Research | Repaired Lgt. Antimatter Reactor 16294 | -2/Research | Retrieved Zion intel report: Prototype Schematics 16371 | -2/Research | Retrieved Zion intel report: Emergency Access 16413 | -2/Research | Build established: Machinist-Scout 16478 | -2/Research | Retrieved Zion intel report: Component Schematics 16481 | -2/Research | Discovered new exit (range 19) 16497 | -2/Research | Identified exit to Testing 16501 | -2/Research | Entered Testing 16588 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 16599 | -2/Testing | Found Prototype Device 16607 | -2/Testing | Identified Exp. Thermal Shield 16691 | -2/Testing | Fabricated Centrium Medium Armor Plating (x1) 16711 | -2/Testing | Retrieved Zion intel report: Emergency Access 16718 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 16718 | -2/Testing | Spotted PH-E49G5OBG0C 16721 | -2/Testing | Scanned by Researcher 16744 | -2/Testing | Discovered new exit (range 7) 16795 | -2/Testing | Spotted Fortress 16801 | -2/Testing | Lost 9 parts (1p3n5u) 16808 | -2/Testing | Discovered new exit (range 5) 16808 | -2/Testing | Discovered new exit (range 6) 16809 | -2/Testing | Identified exit to Section 7 16809 | -2/Testing | Entered Section 7 16810 | -2/Section 7 | Detected hypermatrix surge 16810 | -2/Section 7 | Sensed 24 artifacts in vicinity 16824 | -2/Section 7 | Spotted B-90 Cyclops 16825 | -2/Section 7 | System corruption reached 10% 16834 | -2/Section 7 | Spotted Alpha 7 16834 | -2/Section 7 | Spotted Alpha 7 16839 | -2/Section 7 | Spotted B-99 Colossus 16852 | -2/Section 7 | Spotted Executioner 16853 | -2/Section 7 | Spotted Executioner 16862 | -2/Section 7 | Integrated with Sigix Exoskeleton 16879 | -2/Section 7 | Core integrity fell below 50% 16889 | -2/Section 7 | Lost 6 parts (1p3n2u) 16908 | -2/Section 7 | Spotted Striker 16908 | -2/Section 7 | Spotted Striker 16935 | -2/Section 7 | Found Sigix Sheargun 16971 | -2/Section 7 | Destroyed Alpha 7 16992 | -2/Section 7 | Destroyed Alpha 7 17026 | -2/Section 7 | Spotted Executioner 17026 | -2/Section 7 | Spotted Executioner 17046 | -2/Section 7 | Destroyed Executioner 17055 | -2/Section 7 | Found Prototype Processor 17056 | -2/Section 7 | Identified Exp. Core Analyzer 17064 | -2/Section 7 | Found Exp. Core Analyzer 17087 | -2/Section 7 | Found Integrated Reactor 17087 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17113 | -2/Section 7 | Found Integrated Mediator 17113 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 17117 | -2/Section 7 | Discovered new exit (range 17) 17128 | -2/Section 7 | Entered Access 17128 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17133 | -1/Access | Emitted hypermatrix ping 17138 | -1/Access | Assembled emerged from beneath the floor 17149 | -1/Access | Build established: Alien-Sigix 17301 | -1/Access | Assembled emerged from beneath the floor 17304 | -1/Access | Discovered new exit (range 18) 17342 | -1/Access | Lost 3 allies 17359 | -1/Access | Assembled emerged from beneath the floor 17386 | -1/Access | Entered Command 17391 | -1/Command | Emitted hypermatrix ping 17396 | -1/Command | Assembled emerged from beneath the floor 17404 | -1/Command | Lost 3 allies 17419 | -1/Command | Assembled emerged from beneath the floor 17492 | -1/Command | Lost 3 allies 17547 | -1/Command | Assembled emerged from beneath the floor 17559 | -1/Command | Spotted Alpha 7 17568 | -1/Command | Destroyed Alpha 7 17600 | -1/Command | Spotted Combat Programmer 17601 | -1/Command | Spotted M Guard 17601 | -1/Command | Spotted Combat Programmer 17633 | -1/Command | Lost 8 allies 17636 | -1/Command | First assault squad dispatched 17643 | -1/Command | Destroyed Combat Programmer 17651 | -1/Command | Destroyed Combat Programmer 17684 | -1/Command | Spotted M Guard 17704 | -1/Command | Spotted Alpha 7 17727 | -1/Command | Destroyed M Guard 17742 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 17755 | -1/Command | Destroyed Alpha 7 17758 | -1/Command | Destroyed M Guard 17758 | -1/Command | All MAIN.C guards destroyed 17784 | -1/Command | Assembled emerged from beneath the floor 17792 | -1/Command | Destroyed 9 combat bots 17806 | -1/Command | Assembled emerged from beneath the floor 17861 | -1/Command | Met MAIN.C 17875 | -1/Command | 0b10 Conduit disabled 17907 | -1/Command | Found Prototype Device 17908 | -1/Command | Identified AEGIS Remote Shield 17940 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 17940 | -1/Command | Destroyed MAIN.C Shell 17940 | -1/Command | Spotted M Shell/Def 17940 | -1/Command | Spotted M Shell/Atk 17940 | -1/Command | Spotted M Shell/Def 17940 | -1/Command | Spotted M Shell/Atk 17940 | -1/Command | Spotted M Shell/Atk 17940 | -1/Command | Spotted M Shell/Def 17940 | -1/Command | Spotted M Shell/Atk 17940 | -1/Command | Spotted M Shell/Def 17943 | -1/Command | MAIN.C activated Command garrisons 17989 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 18031 | -1/Command | Core integrity fell below 50% 18043 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 18078 | -1/Command | Discovered new exit (range 18) 18089 | -1/Command | Assembled emerged from beneath the floor 18109 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 18113 | -1/Command | System corruption reached 10% 18128 | -1/Command | Lost 5 allies 18139 | -1/Command | Spotted Striker 18139 | -1/Command | Spotted Executioner 18139 | -1/Command | Spotted Executioner 18139 | -1/Command | Spotted Executioner 18139 | -1/Command | Spotted Executioner 18139 | -1/Command | Spotted B-99 Colossus 18140 | -1/Command | Spotted B-99 Colossus 18145 | -1/Command | Core integrity fell below 20% 18145 | -1/Command | Destroyed Executioner 18149 | *** | Heading to fleet! Last Messages --------------- Quantum Shear penetrates Executioner. Executioner destroyed. Knocked back. Evaded trap by timely firing Adv. Reaction Control System. A bubble of rippling energy engulfs the area. Slug penetrates Executioner. Slug penetrates Striker. Striker suffers critical hit (Destroy). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. The Access Shell folds into the floor. Slug penetrates Wall. Executioner knocked back. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ###### #" ! !"""#### ! % # # #### | | ##### "" "% % ###########+### # #### | | ########## #" ##### # # | | | ########## #" ##### % # # | | ########## #" ##### ########## | | ########## "# ##### + | | ########## + ##### #######/############ ! | | ########## ########### ####### #### | | ########## ### #######/"p/#######% !! ####### | | ########## ##########^ p p ######! !! ####### | | ########## ########## "## ## !! ####### | | ########## ######### ^ ##### ####### | | #### ### #########; ###### n*[ ####### | | #### ### ######### [s^ #####*|s[ ####### | | #### ### ########## *pE%######=%x![ ####### | | ##### #### ######### KE E%#######/############# | | ?? / / ########## %;#######!############# | | ???/ / ######### ;######[############# | | ?????? / ########## hh;####!##%############# | | ???????? / C####### BB %BB ###=#=# ########### | | ????????## ####### BB BB ####[*! ########### | | ????????##b ####### ^ % #####=[%=########## | | ????????## ####### #####*%=%########## | | ???????### ####### #####=!%="##=###### | | ????????## ####### %"" #####=%*==!=!###### | | ????????## ####### "X ^ #####[#|*![*/" #### | | ????????##s ### ####!**#%=!!*" #### | | ????????## ### ^ ####i"*![[=[="##### | | ????????## e ### ^ ####====/%=[=###### | | ?????????# ### #####=##%====###### | | ?????????# ### ##### ##=!=%[###### | | ?????????#b #################### ##=###%"##### | | ?????????? k #################### =[=#### ##### | | ??????????? #################### ##+###"###### | | ??????????? ###### # ###### | | ???????????? n #o ###### | | ????????????? h # ! ###### | | ?????????????? g# %! ###### | | ???????????????? " hg# =% ""#### | | ????????????????? "%" + %%% ""#### | | ????????????????????#####+############ ""#### | | ??????????????????????# *] ## T#### | | ??????????????????????# ! *] ## ""#### | | ??????????????????????# *] ## ""#### | | ??????????????????????# = ## = ""#### | | ??????????????????????? ## ###### | | ??????????????????????? ## ###### | | ???????????????????????########################### | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 91 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Armor Coverage 525 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 81 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 36 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Exp. Optical Array | -3/Quarantine | Z-intel Com. Tesla Bomb Launcher | -3/Quarantine | Z-intel Lgt. Neutrino Core | -3/Quarantine | Z-intel Cld. Nuclear Pulse Thruster | -3/Quarantine | Z-intel Adv. Micro-nuke Launcher | -3/Quarantine | Z-intel Centrium Medium Armor Plating | -3/Quarantine | Z-intel Hds. Centrium Wheel | -3/Quarantine | Z-intel Centrium Greatsword | -3/Quarantine | Z-intel Shock Maul | -3/Quarantine | Z-intel Imp. Energy Well | -3/Quarantine | Z-intel Tesla Bomb Launcher | -2/Research | Z-intel Exp. Myomer Leg | -2/Research | Z-intel Adv. Variable Charge Gun | -2/Research | Z-intel Diametric Drive | -2/Research | Z-intel Cld. Linear Gravjet | -2/Research | Z-intel Prc. Energy Filter | -2/Research | Z-intel Exp. Core Shielding | -2/Research | Z-intel Hvy. Antimatter Reactor | -2/Research | Z-intel Remote Force Field | -2/Research | Z-intel Machine Analyzer | -2/Research | Z-intel Huge Storage Unit | -2/Research | Z-intel Adv. Reaction Control System | -2/Research | Z-intel Antigrav System | -2/Research | Z-intel Imp. Point Defense System | -2/Research | Z-intel Med. Armored Exoskeleton | -2/Research | Z-intel Hvy. Gauss Cannon | -2/Research | Z-intel Launcher Guidance Computer | -2/Research | Z-intel Imp. Thunder Leg | -2/Research | Z-intel Imp. Transmission Jammer | -2/Research | Z-intel Lgt. Quantum Reactor | -2/Research | Z-intel Adv. Targeting Computer | -2/Research | Z-intel Enh. Coil Gun | -2/Testing | Z-intel Tiamat Missile Launcher | -2/Testing | Z-intel Hvy. Dispersion Rifle | -2/Testing | Z-intel Point Singularity Launcher | -2/Testing | Z-intel Adv. Gravity Neutralizer | -2/Testing | Z-intel Cld. Field Propulsion Drive | -2/Testing | Z-intel Hvy. Neutron Cannon | -2/Testing | Z-intel Cld. Antigrav System | -2/Testing | Z-intel Cld. Antimatter Reactor | -2/Testing | Z-intel Exp. Biometal Leg | -2/Testing | Z-intel Exp. Thermal Shield | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory | Authchip Imp. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Exp. Propulsion Shielding | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Exp. Propulsion Shielding | x1 | -4/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Centrium Medium Armor Plating | x1 | -2/Testing | Authchip Repaired ---------- Lgt. Treads | 1% | -9/Materials Hrd. Light Armor Plating | 7% | -8/Materials Lgt. Treads | 31% | -8/Storage Imp. VTOL Module | 20% | -8/Storage Imp. VTOL Module | 32% | -6/Factory | Broken Imp. VTOL Module | 60% | -6/Factory Imp. Flight Unit | 35% | -6/Factory Cld. VTOL Module | 99% | -6/Factory | Broken Cld. VTOL Module | 61% | -5/Factory Imp. VTOL Module | 52% | -5/Factory Imp. VTOL Module | 64% | -5/Factory Exp. Propulsion Shielding | 34% | -4/Factory Exp. Propulsion Shielding | 52% | -3/Quarantine Lgt. Antimatter Reactor | 18% | -2/Research Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Integrated Mediator Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed GaussSegregatorBeacon Manual? 0 Play Time 06:18:10 Cumulative 297.3 hours Start 2025.10.21 @ 10:32:52 End 2025.10.21 @ 17:42:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type 2 Total 24 Types 12/1/6/2/1/0/0/1/0/1 Lore% 94 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a0097285-f861-4636-a0be-761951bddf24