Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 19:06:21 Player: Mathewnd Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1802) 1802 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 4329 Bonus ------- High Alert Combat Kills 52 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 208/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Ion Engine Relay Coupler [NC] (21) Relay Coupler [Grunt] (28) Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Relay Coupler [NC] Relay Coupler [Grunt] Remote Datajack [Rating: 22] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Missile Launcher Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 45 | 5 1 11 3 3 22 Power 5 | . . 2 1 1 1 Engine 3 | . . 2 1 . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 13 | 2 . 2 . 1 8 Treads 7 | 2 . 1 . . 4 Leg 6 | . . 1 . 1 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 1 . 1 3 Device 2 | . 1 . . . 1 Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 20 | 2 . 6 2 . 10 Energy Gun 5 | 1 . 1 . . 3 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 . 1 . . 6 Ballistic Cannon . | . . . . . . Launcher 6 | . . 4 2 . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . . 4 1 . 27 Power 2 | . . 1 . . 1 Propulsion 11 | . . 1 . . 10 Utility 6 | . . . . . 6 Weapon 13 | . . 2 1 . 10 Highest Loss Streak 11 | . . 3 4 . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 74 97 77 84 78 Engine 2 | . . 8 3 4 . Core 4 | . . . . 4 8 Treads 17 | . 28 22 11 9 14 Leg 10 | . . 11 11 13 12 Device 8 | . 3 11 11 9 7 Storage 9 | . 14 11 11 9 8 Processor 8 | . . 11 11 9 9 Protection 2 | . . . . 7 4 Energy Gun 5 | . 14 5 . . 3 Ballistic Gun 5 | . 14 2 . . 6 Launcher 7 | . . 13 18 18 3 Peak Build Rating 22 | 5 6 14 13 18 22 Average Rating 13 | 3 5 11 11 16 15 On Entrance 8 | . 5 6 9 13 18 Naked Turns . | . . . . . . Heaviest Build 28 | 9 10 23 25 28 28 Greatest Support 80 | 40 40 40 20 20 80 Greatest Overweight (x) 3 | 1 . . 1 1 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 8 8 8 8 7 7 Average Carried 6 | 5 7 6 6 6 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 7 8 8 6 6 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1098 | 178 74 140 177 . 529 Remotely . | . . . . . . Salvage Created 1184 | . 155 335 95 . 599 Parts 91 | . 12 42 10 . 27 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 37 | . 2 13 6 . 16 Guns 14 | . 1 3 . . 10 AOE 23 | . 1 10 6 . 6 Classes Destroyed 10 | . 4 5 . . 1 Worker 1 | . . 1 . . . Builder 2 | . . 2 . . . Tunneler 1 | . 1 . . . . Hauler 2 | . . 2 . . . Mechanic 2 | . 1 1 . . . Watcher 2 | . 1 1 . . . Swarmer 10 | . . 7 3 . . Grunt 20 | . 2 4 3 . 11 Sentry 6 | . . 2 . . 4 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 3 5 3 . 4 Combat Bots Only 5 | . 1 5 3 . 4 Max Kills in Single Turn 3 | . 3 3 3 . 2 Gunslinging . | . . . . . . Exploded 3 | . 1 2 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 381 | . 13 86 30 4 248 Missed 114 | . 2 27 11 1 73 Damage Taken 3722 | . 161 590 223 47 2701 Core 763 | . 36 123 44 . 560 Absorbed by Shields 8 | . . . . . 8 Core Remaining (%) 81 | 100 85 . 58 . . Volleys Fired 111 | . 17 18 3 . 73 Largest 2 | . 2 2 2 . 2 Hottest 88 | . 60 76 72 . 88 Shots Fired 183 | . 34 35 4 . 110 Gun 141 | . 34 15 . . 92 Cannon . | . . . . . . Launcher 34 | . . 20 4 . 10 Special 8 | . . . . . 8 Kinetic 79 | . 17 4 . . 58 Thermal 34 | . . 9 . . 25 Explosive 34 | . . 20 4 . 10 Electromagnetic 28 | . 17 2 . . 9 Robot Hit Streak 18 | . 7 5 5 . 18 Robot Miss Streak 5 | . 5 4 1 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 107 | . 17 17 3 . 70 Core Hits 74 | . 8 24 5 . 37 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3609 | . 328 1194 396 . 1691 Guns 1238 | . 225 78 . . 935 Cannons . | . . . . . . Explosions 2363 | . 103 1108 396 . 756 Melee . | . . . . . . Ramming 8 | . . 8 . . . Kinetic 768 | . 85 11 . . 672 Thermal 370 | . 103 56 . . 211 Explosive 2253 | . . 1101 396 . 756 Electromagnetic 210 | . 140 18 . . 52 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 169 | . . 104 47 . 18 Projectiles . | . . . . . . Explosions 169 | . . 104 47 . 18 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 69 | . 38 14 17 . . Shots 4 | . 1 2 1 . . Rammed 5 | . . 5 . . . Targets Rammed 5 | . . 5 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 184 | . 8 45 . 5 184 Average Temperature 41 | . 1 16 . 5 59 Received Heat Transfer 1437 | . 66 129 93 36 1113 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 756 | . 100 125 . . 531 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 640 | . 123 474 344 148 640 Initial 174 | . . 51 174 133 98 Average 290 | . 73 324 320 135 352 Maximum Alert Level 2 | . . 2 1 . 2 Low Security (%) 32 | 100 100 16 1 100 17 Level 1 36 | . . 39 98 . 44 Level 2 31 | . . 43 . . 38 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 5 | . . 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 5 22 6 1 22 Peak Tracking Total 7 | . 2 7 6 1 7 Tactical Retreats 5 | . 1 2 . . 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 4 | . . 1 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 6 | . . 4 . . 2 Max in Single Turn 2 | . . 2 . . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 8 | . 3 2 . 1 2 Terminals 7 | . 3 2 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 15 | . 6 3 . 1 5 Successful 5 | . 2 1 . 1 1 Failed 10 | . 4 2 . . 4 Catastrophic 3 | . . 2 . . 1 Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 14 | . 6 3 . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . 2 1 . . 1 Record 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 1 . 1 2 Full Trace Events 2 | . . . . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 14 | . . . . . 14 Machine Destruction 10 | . . . . . 10 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2497 | 79 264 714 91 143 1206 Spaces Moved 1290 | 44 129 394 42 57 624 Core 23 | 11 . . . . 12 Treads 979 | 33 129 394 42 57 324 Legs 288 | . . . . . 288 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 100 Average Speed 160 | 142 160 160 186 240 153 Slowest Speed 260 | 160 160 160 240 240 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 30 29 12 7 55 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 272 | . 5 170 42 . 55 Melee . | . . . . . . Projectile . | . . . . . . AOE 272 | . 5 170 42 . 55 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1521 | 60 153 433 51 62 762 Wait 10 | . 4 1 3 . 2 Move 1286 | 43 128 393 41 57 624 Hop . | . . . . . . Pick Up 43 | 12 2 4 1 2 22 Fast Attach 4 | . 1 3 . . . Attach 35 | 5 . 5 3 2 20 Detach 2 | . . 1 . . 1 Swap 6 | . . 3 . 1 2 Drop 4 | . 1 . . . 3 Fire 111 | . 17 18 3 . 73 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . 5 . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 4) 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 966 | -9/Materials | Discovered new exit (range 15) 1056 | -9/Materials | Identified exit to Mines 1058 | -9/Materials | Entered Mines 1097 | -9/Mines | Lost 4 parts (1p1n2w) 1136 | -9/Mines | Discovered new exit (range 5) 1146 | -9/Mines | Identified exit to Materials 1149 | -9/Mines | Entered Materials 1149 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1292 | -8/Materials | Identified exit to Garrison 1292 | -8/Materials | Entered Garrison 1316 | -8/Garrison | Triggered checkpoint 1474 | -8/Garrison | Triggered checkpoint 1597 | -8/Garrison | Lost 11 parts (1p3n2u5w) 1693 | -8/Garrison | Discovered new exit (range 13) 1710 | -8/Garrison | Identified exit to Materials 1734 | -8/Garrison | Triggered checkpoint 1761 | -8/Garrison | Core integrity fell below 50% 1808 | -8/Garrison | Lost 3 parts (1n1u1w) 1828 | -8/Garrison | Garrison Relay disabled 1850 | -8/Garrison | Build established: Scavenger-Mutant 1868 | -8/Garrison | Triggered checkpoint 2101 | -8/Garrison | Lost 4 parts (2n2w) 2237 | -8/Garrison | Garrison Relay disabled 2254 | -8/Garrison | Triggered checkpoint 2297 | -8/Garrison | Discovered exit to Materials (range 15) 2339 | -8/Garrison | Core integrity fell below 20% 2385 | -8/Garrison | Lost 3 parts (1n1u1w) 2445 | -8/Garrison | Discovered exit to Materials (range 12) 2488 | -8/Garrison | Triggered checkpoint 2498 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Aluminum Leg destroyed. EXIT=FOUND: MATERIALS Connecting with Door Terminal... ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 85. Field strength at 70. Field strength at 55. Field strength at 40. Field strength at 25. Imp. Heat Sink destroyed. Field strength at 2. Stasis field depleted. Beams of light sweep through the air. An alarm sounds. ALERT: Garrison interior compromised. Aluminum Leg destroyed. Slug penetrates Wall. 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