Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.28 @ 15:59:40 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (195) 975 Value Destroyed (5556) 5556 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (545) 545 TOTAL SCORE: 12436 Bonus ------- Follower Combat Kills 124 Met Data Miner 300 Met Imprinter 300 Friendly Fire -179 Cogmind --------- Core Integrity 10/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (330) Ox7 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Leg > --- UTILITY (10) ----- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Target Analyzer Improved Armor Integrity Analyzer Thermal Shield > --- WEAPON (2) ------- Makeshift Hammer Makeshift Hammer > --- INVENTORY (38) --- Makeshift Power Source Makeshift Power Source Light Treads Improved Treads Armored Treads Armored Treads Improved Medium Treads Makeshift Leg Makeshift Leg Coolant Injector Experimental Optical Array Advanced Signal Interpreter Advanced Core Analyzer Point Defense System Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Restoration Module Bomb Factory No. 2 Tesla Rifle Tesla Rifle EM Pulse Cannon EM Pulse Cannon Proton Cannon Heavy Machine Gun Heavy Machine Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Proton Missile Launcher Improved Proton Missile Launcher Heavy Rocket Launcher Mini Smartbomb Launcher Power Sword CR-A16's Pointy Stick Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Experimental System Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Armored Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Carbon-fiber Leg Power Amplifier Compact Battery Advanced Signal Interpreter Core Analyzer Heavy Armor Plating Thermal Shield Point Defense System Makeshift System Restoration Module Tesla Rifle Tesla Rifle Precision Beam Rifle EM Pulse Cannon EM Pulse Cannon Proton Cannon Heavy Machine Gun Magnetic Acceleration Cannon Proton Missile Launcher Improved Proton Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Mini Smartbomb Launcher Power Sword CR-A16's Pointy Stick Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Makeshift System Restoration Module Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 8 | . . . . . 4 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 191 | 6 15 1 2 4 21 17 13 5 . 13 24 10 16 44 Power 17 | 1 1 . . 1 1 1 . 1 . . 4 2 1 4 Engine 15 | 1 1 . . . 1 1 . 1 . . 4 2 . 4 Core 2 | . . . . 1 . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 35 | 2 2 . . . 7 3 2 . . 1 4 1 4 9 Treads 17 | 1 1 . . . 5 1 1 . . 1 2 . 3 2 Leg 11 | . . . . . . . . . . . 2 1 1 7 Wheel 7 | 1 1 . . . 2 2 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 69 | 1 5 . 2 . 7 8 6 2 . 4 8 3 6 17 Device 18 | . . . . . 1 1 1 1 . . 2 1 3 8 Storage 20 | 1 4 . 2 . 3 3 3 1 . . 2 . . 1 Processor 9 | . . . . . 1 . 2 . . 1 . 1 1 3 Hackware 6 | . . . . . 1 3 . . . . 1 . . 1 Protection 16 | . 1 . . . 1 1 . . . 3 3 1 2 4 Artifact . | . . . . . . . . . . . . . . . Weapon 70 | 2 7 1 . 3 6 5 5 2 . 8 8 4 5 14 Energy Gun 6 | . . . . . 4 . . . . . 1 . . 1 Energy Cannon 10 | . . . . . 2 1 . . . 1 3 . . 3 Ballistic Gun 18 | 2 7 1 . 3 . . . . . . . . 3 2 Ballistic Cannon 19 | . . . . . . 4 3 2 . 4 2 3 . 1 Launcher 11 | . . . . . . . 2 . . 3 1 1 2 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . 4 Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 . . . . . 1 . . 3 Parts Lost 44 | . . . . . . 1 4 1 . 6 6 4 7 15 Power 9 | . . . . . . . . 1 . . 3 2 1 2 Propulsion 10 | . . . . . . . 2 . . 2 1 . 1 4 Utility 15 | . . . . . . . 1 . . 2 . 1 4 7 Weapon 10 | . . . . . . 1 1 . . 2 2 1 1 2 Highest Loss Streak 6 | . . . . . . 1 3 1 . 5 2 4 2 6 Average Slot Usage (%) 97 | . 97 100 100 100 96 99 99 97 100 96 99 99 98 94 Engine 5 | . 14 14 14 1 5 7 7 4 7 7 5 5 2 3 Core 1 | . . . . 12 3 . . . . . . . 2 2 Treads 8 | . 14 14 14 14 9 7 7 7 7 6 3 . 6 9 Leg 3 | . . . . . . . . . . . 9 13 6 3 Wheel 4 | . 13 14 14 14 9 7 6 7 7 4 . . . . Device 2 | . . . . . . . . 1 . . 1 2 10 6 Storage 30 | . 23 28 28 28 32 32 29 28 30 30 31 33 33 32 Processor 8 | . . . . . 8 2 2 7 7 9 6 13 12 16 Hackware 9 | . . . . . 4 22 27 23 23 15 20 6 2 . Protection 3 | . 3 . . . 4 . . . . 3 5 10 5 4 Energy Gun 1 | . . . . . 11 2 . . . . . . . 1 Energy Cannon 1 | . . . . . 4 . . . . 2 5 3 . 1 Ballistic Gun 7 | . 27 28 28 28 2 . . . . . . . 12 7 Ballistic Cannon 4 | . . . . . . 11 14 15 15 11 6 7 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 166 | 12 19 19 71 71 111 136 118 121 121 128 143 146 146 166 Greatest Support 60 | 10 10 10 10 10 20 16 22 16 16 22 44 40 56 60 Greatest Overweight (x) 49 | 2 1 1 7 23 9 8 7 7 7 7 7 4 48 49 Average Overweight (x) 4 | . 1 1 5 7 6 7 6 6 7 6 2 3 2 3 Largest Inventory Capacity 38 | 6 10 10 20 20 32 38 32 32 32 32 38 38 38 38 Average Capacity 31 | 5 8 10 18 20 29 33 31 30 32 32 36 38 38 37 Most Carried 38 | 4 10 10 15 20 32 36 32 32 32 32 38 38 38 38 Average Carried 29 | 2 7 9 10 17 26 32 30 30 32 30 34 37 36 35 Final Capacity 38 | 6 10 10 20 20 32 32 32 32 32 32 38 38 38 38 Final Carried 38 | 4 10 10 15 20 32 32 32 32 32 30 38 38 38 38 Class Distribution -------------------- 79% | Hauler-Mutant 11% | Hacker-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 4880 | 238 332 101 . 102 254 392 690 105 . 256 670 276 631 833 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5850 | 59 518 112 . 173 783 890 267 52 . 148 754 199 510 1385 Parts 345 | 1 48 7 . 14 40 32 20 5 . 9 44 7 10 108 Haulers Intercepted 5 | . 2 . . . 3 . . . . . . . . . Recyclers Shooed 6 | . 2 . . . 2 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 16 4 . 7 . 5 7 2 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 114 | . 16 6 . 6 6 7 14 2 . 10 17 9 11 10 Guns 43 | . 16 6 . 6 4 2 . . . . . . 6 3 Cannons 40 | . . . . . 1 5 7 2 . 2 17 4 . 2 AOE 29 | . . . . . . . 7 . . 8 . 5 4 5 Classes Destroyed 21 | 1 4 2 . . 3 2 2 . . . 1 1 1 4 Worker 1 | . . . . . 1 . . . . . . . . . Tunneler 2 | . . 1 . . . . . . . . 1 . . . Hauler 5 | . 2 . . . 3 . . . . . . . . . Recycler 13 | 1 . . . . 3 9 . . . . . . . . Minesweeper 3 | . . . . . . . 1 . . . . . 2 . Operator 4 | . 2 . . . 1 . . . . . 1 . . . Watcher 3 | . . . . . 2 1 . . . . . . . . Swarmer 33 | . 9 3 . 3 . . 7 . . 7 . 4 . . Grunt 41 | . 7 . . 3 4 2 5 . . 2 6 4 8 . Brawler 2 | . . . . . . . . . . . 1 . 1 . Duelist 2 | . . . . . . . . . . . . 1 1 . Sentry 6 | . . . . . 2 2 . . . . 2 . . . Hunter 6 | . . . . . . 2 1 . . . 3 . . . Programmer 8 | . . . . . . 1 . 2 . . 5 . . . Behemoth 3 | . . . . . . . 1 . . 1 . . 1 . Zionite 53 | . . . . . . . . . . . . . . 53 Samaritan 1 | . . . . . . . . . . . . . 1 . Tinkerer 1 | . . . . . . . . . . . . . . 1 Assembled 3 | . . 3 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . . 1 Martyr 1 | . . . . . . . . . . . . . . 1 Wizard 1 | . . . . . . . . . . . . . . 1 Mutant 5 | . . . . . . . . . . . . . . 5 Best Kill Streak 12 | 1 5 3 . 3 4 9 7 1 . 6 2 3 4 12 Combat Bots Only 7 | . 5 3 . 3 2 1 7 1 . 6 2 3 4 5 Max Kills in Single Turn 3 | 1 1 1 . 1 1 2 3 1 . 3 2 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . 3 . 2 1 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Damage Taken 11467 | . 514 136 . 219 363 660 1053 167 . 1237 1649 998 1392 3079 Core 1500 | . 101 20 . 16 48 67 195 29 . 184 213 79 138 410 Absorbed by Shields 105 | . . . . . . . . . . . . . . 105 Core Remaining (%) 67 | 100 . . . 45 91 . . . . 32 . . . . Volleys Fired 580 | 2 73 22 . 21 49 42 47 5 . 29 63 20 51 156 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 Hottest 138 | 40 40 40 . 40 126 122 96 106 . 133 133 133 60 138 Shots Fired 998 | 4 146 44 . 42 98 75 86 10 . 46 115 33 92 207 Gun 512 | 4 146 44 . 42 72 36 . . . . . . 83 85 Cannon 450 | . . . . . 26 39 78 10 . 41 115 26 . 115 Launcher 36 | . . . . . . . 8 . . 5 . 7 9 7 Special . | . . . . . . . . . . . . . . . Kinetic 660 | 4 146 44 . 42 44 37 78 10 . 32 59 23 83 58 Thermal 172 | . . . . . 28 38 . . . 9 56 3 . 38 Explosive 36 | . . . . . . . 8 . . 5 . 7 9 7 Electromagnetic 130 | . . . . . 26 . . . . . . . . 104 Robot Hit Streak 26 | 3 12 11 . 6 11 11 7 6 . 11 7 7 22 26 Robot Miss Streak 9 | 1 9 2 . 4 7 2 3 1 . 4 5 2 1 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . Secondary Targets 10 | . 3 1 . . . . . . . . . . . 6 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . 1 Shots Hit Robots 659 | 3 89 31 . 25 65 55 48 7 . 31 70 21 78 136 Core Hits 322 | 2 34 16 . 12 30 24 23 2 . 17 34 20 37 71 Critical Hits 24 | . 2 . . . . 2 8 . . 1 2 1 . 8 Critical Kills 10 | . 1 . . . . 1 4 . . . 1 . . 3 Critical Parts Destroyed 12 | . 1 . . . . 1 2 . . 1 1 1 . 5 Melee Attacks 76 | . . . . . . . . . . . 1 . . 75 Impact 72 | . . . . . . . . . . . . . . 72 Slashing 1 | . . . . . . . . . . . 1 . . . Piercing 3 | . . . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 Damage Inflicted 18870 | 23 873 251 . 216 1200 1342 1769 168 . 1855 2393 1140 2679 4961 Guns 5438 | 23 862 251 . 216 550 600 . . . . . . 1618 1318 Cannons 7525 | . . . . . 592 742 1172 168 . 840 2005 543 . 1463 Explosions 5087 | . . . . . 58 . 597 . . 1015 388 597 1061 1371 Melee 809 | . . . . . . . . . . . . . . 809 Ramming 11 | . 11 . . . . . . . . . . . . . Kinetic 8399 | 23 862 251 . 216 234 742 1172 168 . 710 973 491 1618 939 Thermal 3056 | . . . . . 374 600 . . . 272 1032 52 . 726 Explosive 4748 | . . . . . . . 597 . . 873 388 597 1061 1232 Electromagnetic 1847 | . . . . . 592 . . . . . . . . 1255 Impact 809 | . . . . . . . . . . . . . . 809 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 2 2 1 . . 1 . 4 12 Average Corruption 3 | . . . . . . 2 1 1 . . 1 . 2 4 Corruption Purged 22 | . . . . . . . 2 1 . . 1 . 4 14 Effects 52 | . . . . . . 5 1 . . . 2 . 10 34 Message Errors 9 | . . . . . . . . . . . 2 . 1 6 Matter Fused 8 | . . . . . . . . . . . . . 1 7 Heat Flow Errors 11 | . . . . . . 4 1 . . . . . 1 5 Energy Discharges 8 | . . . . . . 1 . . . . . . 2 5 Data Loss (minor) 6 | . . . . . . . . . . . . . 1 5 Data Loss (major) 2 | . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 Targeting Errors 5 | . . . . . . . . . . . . . 3 2 Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 605 | . . . . . 2 18 53 . . 241 88 27 17 159 Projectiles 79 | . . . . . 2 18 . . . . 59 . . . Explosions 422 | . . . . . . . 53 . . 241 29 27 17 55 Melee 104 | . . . . . . . . . . . . . . 104 Knockbacks 39 | . . . . . . 3 4 3 . 3 7 11 . 8 Impact 7 | . . . . . . . . . . . . . . 7 Kinetic 31 | . . . . . . 3 4 3 . 3 7 10 . 1 Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 370 | . 5 . . . . . . . . 85 . 32 91 157 Shots 12 | . . . . . . . . . . 2 . 2 3 5 Rammed 3 | . 3 . . . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 308 | . 12 20 . 24 162 203 157 18 . 189 196 308 148 300 Average Temperature 63 | . 7 20 . 7 49 41 24 9 . 77 79 125 19 74 Received Heat Transfer 2125 | . 144 60 . 87 198 177 117 . . 219 273 261 267 322 Effects 4 | . . . . . . . . . . . . 1 . 3 Interference 3 | . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . . . . 2 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 17 | . . . . . 5 . . . . . . . . 12 Impact Corruptions 8 | . . . . . . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 2 2 . . . . 1 . . 1 Heat Transferred 5594 | . . . . . 716 1110 . . . 410 1900 100 . 1358 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 440 | 5 222 105 . 70 162 440 . . . . 432 . . . Initial 75 | . 3 35 . . . 7 . . . . 75 . . . Average 72 | 1 91 40 . 28 57 107 . . . . 90 . . . Maximum Alert Level 2 | . 1 . . . . 2 . . . . 2 . . . Low Security (%) 93 | 100 98 100 . 100 100 84 . . . . 87 . . . Level 1 4 | . 1 . . . . 8 . . . . 10 . . . Level 2 1 | . . . . . . 7 . . . . 1 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . 4 . . . 1 3 . . . . 4 . . . Investigation 2 | . 2 . . . . . . . . . . . . . Extermination 5 | . . . . . . 2 . . . . 3 . . . Reinforcement 5 | . 2 . . . 1 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 11 | . 2 2 . . 4 1 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 231 | . 27 5 . 5 23 9 13 2 . 27 27 12 13 68 Peak Tracking Total 12 | . 4 2 . 3 4 2 4 1 . 5 4 4 4 12 Tactical Retreats 20 | . . . . . 3 1 . . . 8 4 2 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered . | . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . Installed 9 | . . . . . . . 1 1 . . 2 . . 5 Triggered 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 12 | . . . . . . 1 . . . 2 8 . . 1 Max in Single Turn 5 | . . . . . . 1 . . . 1 5 . . 1 Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 49 | . 9 . 1 1 8 7 1 1 4 1 12 1 2 1 Terminals 23 | . 6 . . . 6 3 . . . 1 7 . . . Fabricators 4 | . . . . . . 1 . . . . 3 . . . Repair Stations 3 | . 1 . . . 1 1 . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . Total Hacks 183 | . 41 . 1 1 27 24 1 1 25 6 43 1 7 5 Successful 142 | . 32 . 1 1 21 19 1 1 25 6 22 1 7 5 Failed 39 | . 8 . . . 5 5 . . . . 21 . . . Catastrophic 3 | . . . . . . . . . . . 3 . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . Manual 75 | . 24 . . . 22 11 . . . . 18 . . . Terminals 101 | . 28 . . . 24 15 . . . 6 28 . . . Fabricators 15 | . . . . . . 4 . . . . 11 . . . Repair Stations 15 | . 10 . . . 2 3 . . . . . . . . Recycling Units 4 | . 3 . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . Garrison Access 4 | . . . . . 1 1 . . . . 2 . . . Terminal Hacks 81 | . 12 . 1 1 9 5 1 1 25 6 7 1 7 5 Record 24 | . . . 1 . . . . . 11 6 . . 6 . Part Schematic 13 | . 1 . . . . 1 . . 6 . . . . 5 Robot Schematic 5 | . . . . . . . . . 5 . . . . . Robot Analysis 6 | . 2 . . . 3 . . . . . 1 . . . Prototype ID Bank 10 | . 2 . . . 2 3 . . 3 . . . . . Open Door 5 | . . . . 1 . . 1 1 . . . 1 1 . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . Unreport Threat 5 | . 1 . . . . 1 . . . . 3 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Security Status 2 | . 1 . . . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . 1 . . . Fabricator Hacks 11 | . . . . . . 4 . . . . 7 . . . Load Schematic 4 | . . . . . . 1 . . . . 3 . . . Build 7 | . . . . . . 3 . . . . 4 . . . Repair Station Hacks 14 | . 10 . . . 1 3 . . . . . . . . Scan Component 8 | . 5 . . . 1 2 . . . . . . . . Repair 6 | . 5 . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . . Unauthorized Hacks 29 | . 9 . . . 10 5 . . . . 5 . . . Terminals 26 | . 7 . . . 10 5 . . . . 4 . . . Track 7 | . 1 . . . 3 1 . . . . 2 . . . Assimilate 2 | . 1 . . . 1 . . . . . . . . . Botnet 12 | . 4 . . . 4 2 . . . . 2 . . . Detonate 3 | . 1 . . . 1 1 . . . . . . . . Operators 2 | . . . . . 1 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 6 . . . 7 5 . . . . 10 . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . 1 . . 6 . 1 . . 5 Parts Built 5 | . . . . . . 3 . . . . 2 . . . Matter 1140 | . . . . . . 504 . . . . 636 . . . Time 379 | . . . . . . 126 . . . . 253 . . . Total Part Build Rating 24 | . . . . . . 12 . . . . 12 . . . Parts Repaired 6 | . 5 . . . . 1 . . . . . . . . Time 143 | . 130 . . . . 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 8 | . 3 . . . . 5 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total Allies 8 | . 1 . . 1 1 . . . . 1 . . . 4 Largest Group 4 | . 1 1 1 2 2 1 . . . 1 . . . 4 Highest-Rated Group 132 | . 10 10 10 41 41 10 . . . 94 . . . 132 Highest-Rated Ally 94 | . 10 10 10 31 31 10 . . . 94 . . . 42 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . 3 . . . . 15 . . . . Total Damage 495 | . . . . . 20 . . . . 475 . . . . Kills 3 | . . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total 6 | . 2 . . . 3 . . . . . 1 . . . Derelict Logs Recovered 11 | . . 1 . 3 . . 2 2 . 1 . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 23701 | 47 1155 1037 498 1248 1459 1315 2420 1214 170 1189 2630 1305 1369 6645 Spaces Moved 10606 | 33 851 638 358 533 718 593 1224 552 101 568 1139 548 507 2243 Core 81 | 4 . . . 26 . . . . . . . . 4 47 Treads 2351 | . . . . . 40 . 3 . . 171 304 . 234 1599 Legs 2249 | . . . . . . . . . . . 835 548 269 597 Wheels 5925 | 29 851 638 358 507 678 593 1221 552 101 397 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 150 150 160 160 160 170 170 185 210 200 200 Average Speed 187 | 87 90 90 137 201 166 171 169 168 170 192 205 225 224 254 Slowest Speed 2500 | 150 90 90 150 1200 260 180 225 170 170 245 310 240 2450 2500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 99 93 58 97 53 18 91 69 68 65 28 58 63 90 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 9 | . 2 1 1 . . . . . 1 2 . . . 2 Known Exits Taken 2 | . . . . . 1 . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 15 | . . 1 . 2 . . 3 3 . 2 . 2 1 1 Spaces Dug 2 | . . . . . . . . . . . 2 . . . Terrain Destroyed 431 | . . . . . 3 5 102 4 . 40 56 109 94 18 Melee 1 | . . . . . . . . . . . 1 . . . Projectile 49 | . . . . . . 5 16 4 . 6 11 5 2 . AOE 381 | . . . . . 3 . 86 . . 34 44 104 92 18 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total 13488 | 44 1120 1065 366 677 910 823 1481 831 100 614 1312 583 653 2909 Wait 1691 | . 151 403 . 107 50 129 164 253 . . 44 . 69 321 Move 10592 | 32 850 637 357 532 717 592 1223 551 100 567 1138 547 506 2243 Hop . | . . . . . . . . . . . . . . . Pick Up 190 | 4 15 1 5 7 36 23 23 9 . 3 23 4 7 30 Fast Attach 54 | 6 7 . . 1 7 4 2 2 . 2 5 1 3 14 Attach 53 | . . . . . 5 2 5 1 . 4 9 5 6 16 Detach 32 | . 1 . . 1 6 2 2 1 . 1 4 2 1 11 Swap 84 | . 8 1 2 3 9 11 6 2 . 7 10 4 7 14 Drop 129 | . 12 1 2 5 31 18 8 6 . 1 13 . 3 29 Fire 580 | 2 73 22 . 21 49 42 47 5 . 29 63 20 51 156 Melee 71 | . . . . . . . . . . . 1 . . 70 Ram 3 | . 3 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 9 | . . . . . . . 1 1 . . 2 . . 5 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 6) 457 | -10/Materials | Discovered new exit (range 10) 741 | -10/Materials | Discovered new exit (range 8) 873 | -10/Materials | Discovered new exit (range 20) 1047 | -10/Materials | Repaired Med. Storage Unit 1075 | -10/Materials | Repaired Wheel 1102 | -10/Materials | Repaired Lgt. Assault Rifle 1130 | -10/Materials | Repaired Lgt. Assault Rifle 1157 | -10/Materials | Repaired Sml. Storage Unit 1203 | -10/Materials | Entered Mines 1203 | -10/Mines | Accompanied by 1 ally 1221 | -10/Mines | Met a Derelict bent on vengeance 1235 | -10/Mines | Discovered new exit (range 8) 1241 | -10/Mines | Learned location of Storage (-7) 1244 | -10/Mines | Assembled infested the area 1761 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1762 | -10/Mines | Discovered new exit (range 5) 1844 | -10/Mines | Discovered new exit (range 7) 1997 | -10/Mines | Learned location of 1 exit from Materials 1999 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2240 | -10/Mines | Entered Exiles 2240 | -10/Exiles | Accompanied by 1 ally 2263 | -10/Exiles | Met 8R-AWN 2278 | -10/Exiles | Met EX-HEX 2340 | -10/Exiles | Met EX-DEC 2365 | -10/Exiles | Learned location of Zion (-6) 2620 | -10/Exiles | Build established: Hauler-Mutant 2717 | -10/Exiles | Discovered new exit (range 15) 2738 | -10/Exiles | Entered Mines 2738 | -9/Mines | Accompanied by 1 ally 2818 | -9/Mines | Core integrity fell below 50% 3106 | -9/Mines | Discovered new exit (range 9) 3156 | -9/Mines | Learned 4 Materials zone layouts 3162 | -9/Mines | Learned Materials machine intel 3184 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3601 | -9/Mines | Discovered new exit (range 15) 3817 | -9/Mines | Received a Mining Laser from a helpful Derelict 3986 | -9/Mines | Entered Materials 3986 | -8/Materials | Accompanied by 2 allies 3986 | -8/Materials | Evolved 4 slots: Utility x4 3987 | -8/Materials | Identified exit to Factory 3989 | -8/Materials | Loaded intel: 61 machine locations 4900 | -8/Materials | Discovered exit to Factory (range 15) 5065 | -8/Materials | Discovered exit to Factory (range 20) 5284 | -8/Materials | Central database locked down 5445 | -8/Materials | Entered Factory 5445 | -7/Factory | Accompanied by 1 ally 5445 | -7/Factory | Evolved 2 slots: Utility x2 5648 | -7/Factory | Discovered new exit (range 9) 6017 | -7/Factory | Repaired Hcp. Storage Unit 6174 | -7/Factory | Fabricated Hvy. Rocket Launcher (x1) 6217 | -7/Factory | Fabricated Hvy. Rocket Launcher (x1) 6259 | -7/Factory | Fabricated Hvy. Rocket Launcher (x1) 6281 | -7/Factory | Build established: Hacker-Mutant 6550 | -7/Factory | Local fabrication network quarantined 6760 | -7/Factory | Entered Lower Caves 7663 | -7/Lower Caves | Spotted B-75 Beast 7713 | -7/Lower Caves | Destroyed B-75 Beast 7743 | -7/Lower Caves | Lost 3 parts (2n1w) 7961 | -7/Lower Caves | Learned Factory stockpile data 8340 | -7/Lower Caves | Learned Factory non-interactive machine intel 8404 | -7/Lower Caves | Destroyed 7 combat bots 8414 | -7/Lower Caves | Discovered new exit (range 7) 8650 | -7/Lower Caves | Build established: Hauler-Mutant 9180 | -7/Lower Caves | Entered another Lower Caves area 9282 | -7/Lower Caves | Discovered new exit (range 13) 9578 | -7/Lower Caves | Encountered a Warlord checkpoint 10234 | -7/Lower Caves | Learned location of 1 exit from Factory 10239 | -7/Lower Caves | Learned Factory trap positions 10365 | -7/Lower Caves | Discovered new exit (range 13) 10394 | -7/Lower Caves | Entered Data Miner 10394 | -7/Data Miner | Discovered new exit (range 6) 10427 | -7/Data Miner | Met Data Miner 10456 | -7/Data Miner | Learned location of Section 7 (-2) 10456 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10486 | -7/Data Miner | Received God Mode back door access code from Data Miner 10564 | -7/Data Miner | Entered Proximity Caves 10662 | -6/Proximity Caves | Escorted by Enhanced Grunt 10668 | -6/Proximity Caves | Core integrity fell below 50% 11262 | -6/Proximity Caves | Spotted B-75 Beast 11301 | -6/Proximity Caves | Destroyed B-75 Beast 11311 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11350 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 11428 | -6/Proximity Caves | Learned location of Extension (-6) 11428 | -6/Proximity Caves | Learned Armory stockpile data 11428 | -6/Proximity Caves | Learned Research security intel 11428 | -6/Proximity Caves | Learned Armory terminal intel 11661 | -6/Proximity Caves | Discovered new exit (range 13) 11753 | -6/Proximity Caves | Entered Factory 11753 | -6/Factory | Evolved 2 slots: Utility x2 11754 | -6/Factory | Identified exit to Factory 11755 | -6/Factory | Loaded intel: 90 trap records 11757 | -6/Factory | Loaded intel: 252 non-interactive machine locations 12778 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 13361 | -6/Factory | Spotted B-75 Beast 13480 | -6/Factory | Fabricated Combat Drone Bay? 13705 | -6/Factory | Identified exit to Lower Caves 13705 | -6/Factory | Identified exit to Extension 14103 | -6/Factory | Local fabrication network quarantined 14383 | -6/Factory | Entered Lower Caves 14487 | -6/Lower Caves | Learned 4 Factory zone layouts 15027 | -6/Lower Caves | Discovered new exit (range 8) 15174 | -6/Lower Caves | Lost 4 parts (2p1u1w) 15688 | -6/Lower Caves | Entered another Lower Caves area 15899 | -6/Lower Caves | Discovered exit to Factory (range 15) 16170 | -6/Lower Caves | Spotted B-75 Beast 16305 | -6/Lower Caves | Core integrity fell below 50% 16336 | -6/Lower Caves | Destroyed B-75 Beast 16981 | -6/Lower Caves | Learned 8 Factory zone layouts 16981 | -6/Lower Caves | Learned Factory emergency access door positions 16981 | -6/Lower Caves | Learned Extension emergency access door positions 16981 | -6/Lower Caves | Learned Factory terminal intel 17023 | -6/Lower Caves | Discovered new exit (range 14) 17057 | -6/Lower Caves | Entered Zion 17124 | -6/Zion | Found CR-A16's Pointy Stick 17155 | -6/Zion | Discovered new exit (range 16) 17659 | -6/Zion | Learned Factory emergency access door positions 17795 | -6/Zion | Given A8's code to call for help 17847 | -6/Zion | Learned location of Warlord (-4) 18151 | -6/Zion | Found Prototype Hackware 18151 | -6/Zion | Identified Exp. System Shield 18290 | -6/Zion | Gained Derelict followers 18489 | -6/Zion | Learned Factory trap positions 18830 | -6/Zion | Found Prototype Device 18830 | -6/Zion | Identified Bomb Factory No. 2 20093 | -6/Zion | Attacked by Zionites 20102 | -6/Zion | Destroyed Imprinter 20122 | -6/Zion | System corruption reached 10% 20140 | -6/Zion | Lost 6 parts (1p2n2u1w) 23501 | -6/Zion | Core integrity fell below 20% 23702 | -6/Zion | Self-destructed Last Messages --------------- 23662_ YG-SJR(z) system terminally corrupted. 23665_ WC-RPC(z) overheating. 23666_ WC-RPC(z) heat damages core (-2). 23666_ WC-RPC(z) overheating. 23667_ WC-RPC(z) heat damages core (-3). 23667_ WC-RPC(z) overheating. 23668_ WC-RPC(z) heat damages core (-2). 23668_ WC-RPC(z) overheating. 23669_ WC-RPC(z) heat damages Mak. Leg, Mak. Power Source, Hpw. Shock Rifle. 23669_ WC-RPC(z) overheating. 23669_ Destroyed Hpw. Shock Rifle. 23669_ Destroyed Mak. Leg. 23669_ Destroyed Mak. Power Source. 23669_ WC-RPC(z) system corrupted by crushing effect. 23669_ WC-RPC(z) knocked back. 23670_ WC-RPC(z) system terminally corrupted. 23673_ Acquired 10 matter. 23698_ EQ-N8B(z) pulls a Mak. Spear out of the Twisted Machinery. 23701_ Mak. Leg destroyed. Map ----- +----------------------------------------------------+ | ]#?????????????????????????????###????????????? | | ]#???????????????????????????### ###??????????? | | " "##???????????????????????????#!! !!#??????????? | | ##???????????????????????????#!! !#??????????? | | #???????????????????????????##" "##??????????? | | " ##########?????####?????????## "##?##?##???? | | "" # "#"#"""##???##""##???######" ##"##"###?? | | "" """""#"#???#""""#??#"#""#" #""""""#?? | | "" """#####""""####"""""""""" """""#"# | | """"""## """""#"" """ """## | | "" """#"# X """"" """# | | "" " """"" """" "" "### | | """" """# """" """ """ "##? | | """" """ """"" """" """" "#? | | """"" " "" """" "#""""""" """"" ## | | """#" "# "" """ ##"""""#" """ # | | """"" """"""" ###"""" """ "" " | | "" """" #""" "" """ """## # | | """""" #"" " """ """""## | | ""#"""" """"" " " """# | | "" """"" z """" " ""## | | """ """ %""" "" ""# | | """""""" "" "" ""# | | % " "" """"""" z ""#" | | * % """" | | =% [ @ ""# | | %* "## | | """""""#"" """" """ """# | | """""""""""""""""""" "" """"# | | """"#"""""###""""""#"" """"" """## | | ""#"###"###?###"###"#"" "" """"" """# | | #####?###?????###?##""""""" "" """" """## | | ???????????????????###"""""""" m "" """" """#? | | ?????????????????????##"##""" """" """ ""###? | | ###???????????????????####"" """"" ""##??? | | ""#?????????????????????#"#" """"" """##??? | | "##?????????????????????##"" """" """"#??? | | ""#??????????????????????##"" """"###? | | "##??????????????????????#""" """"# | | ""#??????????????????????###" "" "## | | ""#???????????????????????##" "" "" """ #? | | ""##??????????????????????#""" """"""""""""## | | """#??????????????????????##"" " """""""""""# | | "#"#???????????????????????#"" " | | ##?????????????????????????#"" " | | ##????????????????????????##"" """""""""""# | | "#????????????????????????#"#" """""#"### | | "##???????????????????????##"" ""####?? | | ""##??????????????????????#""" ""#????? | | """#???????????????###??#####" "##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 20 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 700 Resistance: TH 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 42 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Enh. Optical Array | -6/Factory | Scanalyzed Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hvy. Rocket Launcher | x1 | -7/Factory Hvy. Rocket Launcher | x1 | -7/Factory Hvy. Rocket Launcher | x1 | -7/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed CoreWarpInterpreter Manual? 0 Play Time 02:18:52 Cumulative 115.0 hours Start 2021.02.28 @ 13:34:42 End 2021.02.28 @ 15:59:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5bac028-9afa-4d90-ad8b-975cc9a0d5f2