Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.22 @ 18:41:05 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (448) 2240 Value Destroyed (22732) 22732 Prototype IDs (60) 1200 Alien Tech Used (10) 2000 Bonus (22253) 22253 TOTAL SCORE: 61925 Bonus ------- High Alert Combat Kills 3498 Follower Combat Kills 2174 Network Hubs Disabled 800 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1928 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2847 Cogmind --------- Core Integrity 603/1600 Matter 290/300 Energy 716/730 System Corruption 0% Temperature Cool (11) Movement Walking (174) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Particle Reactor Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Enhanced Biometal Leg Centrium Leg Myomer Exoskeleton (fused) > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Assembled Combat Suite Experimental Core Analyzer Advanced Transmission Jammer SHELL Armor Improved Energy Mantle > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon > --- INVENTORY (20) --- Biometal Leg Biometal Leg Advanced Cooling System Advanced Energy Well (500) Experimental Energy Well (600) Zionite Biocell (600) Quantum Capacitor Advanced Thermal Shield Improved Energy Mantle Sensor Drone Bay (10/20) GOLEM Unit Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Assembled Combat Suite Advanced Transmission Jammer SHELL Armor Improved Energy Mantle System Mapper > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Advanced Energy Well Experimental Energy Well Zionite Biocell Quantum Capacitor Advanced Thermal Shield Improved Energy Mantle Sensor Drone Bay GOLEM Unit Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Long-range Missile Launcher [Rating: 240] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Mapper Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 10 | . . . 1 . . . 1 1 . . . . . 2 . . . . 2 . . . . . . . . . 1 . 1 . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Attached 422 | 6 4 7 19 5 21 . 16 31 16 6 4 31 6 6 7 2 3 15 16 11 12 6 8 30 6 4 9 11 1 19 13 17 19 20 15 Power 25 | 1 . 1 1 1 1 . . 3 1 . . 1 . . . . . . . . . . . . . . . . 1 . 3 1 3 2 5 Engine 6 | 1 . 1 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 1 3 2 5 Propulsion 69 | 2 . . 6 2 5 . 5 8 6 . 1 6 . 1 3 1 . . 2 . . . 1 1 2 . 1 . . 2 3 2 1 5 3 Treads 50 | 2 . . 6 2 5 . 5 8 6 . 1 3 . 1 3 1 . . 2 . . . 1 1 2 . 1 . . . . . . . . Leg 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 1 5 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 255 | 1 . 5 7 2 8 . 6 10 5 3 2 15 6 5 3 1 3 9 12 10 12 5 7 29 4 4 8 11 . 14 6 14 11 10 7 Device 128 | . . 2 . 1 1 . . 5 2 3 . 4 3 2 1 . 1 5 6 5 6 3 4 14 2 2 1 9 . 7 3 10 11 9 6 Storage 12 | 1 . . 2 . 1 . . . . . . 1 . . . . . . . 1 . . 1 . . . 1 1 . . . 3 . . . Processor 9 | . . . 1 . 1 . . . 2 . . . . 1 . . 1 . . . . . . . . . 1 . . . 1 . . . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Protection 104 | . . 3 4 1 5 . 6 5 1 . 2 10 3 2 2 1 1 4 6 4 6 2 2 15 2 2 5 1 . 7 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 4 1 5 . 7 . 5 10 4 3 1 9 . . 1 . . 6 2 1 . 1 . . . . . . . 3 1 . 4 3 . Energy Gun 11 | 1 2 1 . . . . . 1 1 1 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 3 3 . Ballistic Gun 22 | 1 . . 4 . 6 . 4 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . 2 . 1 . 1 . 1 1 . . . 1 . . 1 . . . 2 1 . . . . . . . . . . 1 . . . . Special Weapon 10 | . . . . . . . . . . . . 3 . . . . . 6 . . . 1 . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 3 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 1 1 1 2 . . 1 . 1 . 9 . . . 2 . 2 . . . 2 1 . . . 2 . . 2 3 1 1 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Lost 79 | . . 2 4 1 13 . 5 5 9 . . 14 2 . 2 . . 4 3 . . . . . . . . 1 . 3 . . 4 4 3 Power 12 | . . 1 . 1 1 . . . 2 . . 1 . . . . . 1 1 . . . . . . . . . . . . . . 2 2 Propulsion 21 | . . . 1 . 3 . . 4 2 . . 6 1 . 1 . . 1 1 . . . . . . . . . . 1 . . . . . Utility 32 | . . . 1 . 4 . 4 1 3 . . 7 1 . 1 . . 1 . . . . . . . . . 1 . 2 . . 4 1 1 Weapon 14 | . . 1 2 . 5 . 1 . 2 . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Highest Loss Streak 9 | . . 2 1 1 8 . 2 3 9 . . 5 2 . 1 . . 2 1 . . . . . . . . 1 . 2 . . 3 2 3 To Critical Strikes 9 | . . . . . 8 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 99 98 100 98 100 99 99 88 91 90 75 73 77 85 81 79 77 80 82 83 73 78 79 74 75 74 78 77 80 74 78 77 73 83 Engine 1 | . 14 14 11 11 4 . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 6 11 9 7 6 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 5 7 6 6 6 6 6 4 5 5 5 5 5 5 5 5 5 9 9 11 12 12 11 14 Treads 17 | . 28 28 31 33 33 33 36 30 29 29 33 14 9 9 16 12 12 8 8 11 11 11 10 9 11 20 20 20 18 13 . . . . . Leg 6 | . . . . . . . . . . . . 2 14 12 12 12 11 12 10 11 11 11 11 10 8 . . . . 3 16 16 16 15 15 Device 11 | . . . . . . . . 13 8 14 12 5 13 10 6 6 6 8 12 18 21 16 15 19 15 14 13 20 22 26 15 19 19 23 25 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 14 12 12 12 12 12 11 10 11 11 11 10 10 10 10 10 9 9 8 8 7 3 3 Processor 4 | . . . 10 11 11 11 9 7 12 15 12 5 . 4 6 6 5 6 5 3 . . . . . . . . . . . . . . . Protection 9 | . . 13 11 11 10 11 17 8 3 . 3 12 . 8 12 12 11 8 14 10 11 13 13 10 9 10 11 9 4 4 8 8 7 3 3 Energy Gun 2 | . 12 27 6 . . . . 1 11 9 7 3 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . 5 14 11 12 12 10 10 10 11 11 3 11 14 14 15 14 14 13 12 11 12 11 8 15 Ballistic Gun 3 | . 14 . 15 22 21 22 17 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 225 | 12 13 17 56 56 73 73 86 101 93 84 88 116 126 135 125 125 124 124 139 141 141 141 148 163 163 163 163 153 170 171 219 225 224 210 216 Greatest Support 216 | 40 40 40 63 63 63 60 80 88 88 80 100 100 60 60 60 60 60 60 107 60 60 60 60 160 216 216 196 216 196 196 190 188 188 188 188 Greatest Overweight (x) 41 | . . . . . 1 1 1 1 1 1 1 21 2 2 2 2 41 2 4 4 2 2 2 2 1 1 1 . . 1 1 1 1 1 1 Average Overweight (x) 1 | . . . . . . 1 . . . . . 2 1 1 1 2 29 1 1 2 2 1 2 . . . . . . . 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 8 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 Most Carried 20 | 2 3 8 20 20 20 16 20 20 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 19 19 20 20 19 20 20 20 20 17 20 Average Carried 17 | 1 2 5 13 19 12 15 18 19 16 18 19 16 18 18 19 19 19 19 17 18 19 19 19 19 19 18 19 19 18 19 19 19 19 15 16 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 3 8 19 19 15 16 20 17 19 20 20 19 18 19 20 20 19 19 20 20 19 20 20 19 19 19 20 19 19 19 20 20 17 17 17 Class Distribution -------------------- 29% | Golem 14% | Mutant 12% | Commander-Golem 12% | Scavenger-Mutant 10% | Derelict-Mutant 9% | Scavenger-Golem 3% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Commander-Golem | -6/Extension Commander-Golem | -6/Cetus Commander-Golem | -6/Archives Golem | -6/Hub_04(d) Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Warlord Scavenger-Golem | -3/Proximity Caves Scavenger-Golem | -3/Research Golem | -3/Testing Generator-Golem | -2/Research Generator-Tank | -2/Quarantine Generator-Mutant | -2/Section 7 Alien-Mutant | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 7361 | 201 23 180 641 179 1137 . 588 663 400 40 50 339 50 60 82 30 . 218 265 64 187 95 38 361 137 111 110 80 . 232 207 220 188 100 85 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24523 | . 61 153 1300 240 639 . 943 733 525 109 . 1645 424 140 1217 . 31 1383 1361 312 482 201 189 2105 213 658 1005 286 . 864 742 2316 1401 1357 1488 Parts 1167 | . 6 6 74 15 66 . 65 39 16 5 . 29 12 4 53 . . 62 67 16 24 1 12 100 14 20 32 14 . 65 24 129 88 54 55 Haulers Intercepted 9 | . . . 5 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . . . 20 7 . . 15 . . . . . . 13 32 . 12 . 14 22 . 14 . . . . . . . Prevented 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 416 | . 5 5 21 11 8 . 16 12 9 3 . 63 6 2 18 . . 21 28 9 8 . 3 29 6 9 13 6 . 11 12 30 20 17 15 Melee 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Guns 77 | . . 5 21 11 2 . 13 9 7 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . Cannons 236 | . . . . . . . . . . . . 3 6 2 16 . . 14 20 5 8 . 3 29 6 9 13 6 . 11 9 30 19 15 12 AOE 82 | . 5 . . . 6 . 3 3 . . . 41 . . 2 . . 7 8 4 . . . . . . . . . . 3 . . . . Classes Destroyed 30 | . 2 1 5 . 3 . 2 4 1 . . 3 . . . . . 2 . . . . . . . . 2 1 . . . 1 . 1 2 Worker 15 | . . . . . . . 2 3 . . . . . . . . . 6 1 . . . . 1 . . . . . 1 . 1 . . . Builder 10 | . . . . . . . . 1 . . . . . . 1 . . 1 4 . . . . 1 . . . . . . . . 2 . . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 9 | . . . 5 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 9 | . . . 1 1 . . . 2 . . . . . . 1 . . 1 1 . . . . 2 . . . . . . . . . . . Mechanic 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Operator 7 | . . . 1 . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . 3 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . . . 4 . . . 1 . . . . . . . . . . 1 . . . . . 3 . . . . . 3 1 2 . . 2 Swarmer 71 | . 3 3 4 11 . . 4 4 . 1 . . . . . . . 1 12 6 . . . 6 4 . . . . . 3 4 5 . . Grunt 113 | . 2 . 9 . . . 8 4 5 1 . . 4 1 12 . . 5 7 2 4 . . 6 . 6 6 3 . 1 5 7 5 7 3 Brawler 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 Duelist 8 | . . . . . . . 1 . 2 . . . . . 1 . . 1 . . . . . . . . 1 1 . . . 1 . . . Protector 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Sentry 38 | . . 2 8 . . . 3 1 1 1 . . 1 1 4 . . 2 3 1 . . . 5 . . . . . . . . 2 2 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . Hunter 19 | . . . . . . . . 1 . . . . . . . . . . 3 . 3 . 2 4 . . . . . . . 3 1 2 . Programmer 61 | . . . . . . . . 2 . . . . . . . . . 1 3 . 1 . 1 8 2 2 3 . . 10 3 12 6 4 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 6 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 3 Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Lightning 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assembled 48 | . . . . . 7 . . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . Golem 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 40 | . 3 3 3 4 6 . 5 6 3 3 . 40 4 1 5 . 1 10 7 5 4 . 3 7 4 4 3 4 . 3 6 5 8 11 6 Combat Bots Only 38 | . 3 3 3 4 6 . 4 4 3 3 . 38 4 1 4 . . 7 5 5 4 . 3 6 4 4 3 4 . 3 6 5 8 11 5 Max Kills in Single Turn 22 | . 2 1 1 1 4 . 2 3 2 1 . 22 1 1 2 . 1 5 5 4 1 . 1 2 1 1 2 2 . 2 3 2 2 2 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . 2 . . . 4 . 1 2 . . . 22 . . 1 . . 1 3 4 . . . . . . . . . . 3 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 6 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Z-Imprinter (-7/Deep Caves) Warlord (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 34706 | . 188 383 1118 140 1586 . 818 1560 1178 131 . 2390 693 302 1055 51 84 3550 2109 181 352 . 94 1266 76 802 977 226 . 508 528 2484 2678 4499 2699 Core 2534 | . 41 49 50 8 190 . 74 110 165 34 . 330 57 18 90 . . 475 179 . 36 . . 66 15 51 21 . . . . 85 110 87 193 Absorbed by Shields 2216 | . . . . . . . . 488 40 . . . . . 133 . . . . . . . . . . . . . . . . 913 62 25 555 Reduced by Siege Mode 70 | . . . . . . . . . . . . . . . . . . . . . . . . 32 . 33 . . . 5 . . . . . Redirected to Shielding 315 | . . . . . . . . . . . . 315 . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 3588 | . . . . . . . . . . . . 139 30 65 241 11 16 677 438 37 72 . 20 260 16 171 205 50 . 104 104 671 261 . . Regen/Repaired (Parts) 9993 | . . . 238 . . . . . . . 80 . . . . . . . 775 . . . . . . . 629 . . . 220 827 607 3559 3058 Core Remaining (%) 63 | 100 . 64 . . . 38 86 . . . . . . . . . . 31 . . . . 78 . . . . 86 . 100 . . 74 . 37 Volleys Fired 1417 | . 7 15 112 21 128 . 54 60 28 5 . 51 47 18 50 5 5 94 90 9 28 67 20 87 14 36 49 16 5 42 25 81 60 46 42 Largest 4 | . 1 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 1 2 3 3 3 3 3 1 3 3 3 3 4 4 Hottest 410 | . 30 100 100 46 53 . 55 55 100 100 . 156 50 50 50 50 50 50 50 50 50 20 50 75 75 75 75 75 25 150 75 75 290 410 410 Shots Fired 2748 | . 7 30 223 42 194 . 105 107 55 8 . 79 78 33 85 10 10 146 144 15 56 67 43 194 33 92 107 34 5 81 58 217 127 95 168 Gun 797 | . . 30 222 42 187 . 102 104 55 8 . 47 . . . . . . . . . . . . . . . . . . . . . . . Cannon 1786 | . . . . . . . . . . . . 11 78 33 83 10 10 103 136 14 56 . 43 194 33 92 107 34 5 81 56 217 127 95 168 Launcher 37 | . 7 . 1 . 7 . 3 3 . . . 3 . . 2 . . . 8 1 . . . . . . . . . . 2 . . . . Special 128 | . . . . . . . . . . . . 18 . . . . . 43 . . . 67 . . . . . . . . . . . . . Kinetic 574 | . . 5 143 42 187 . 102 78 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1999 | . . 25 79 . . . . 26 38 8 . 48 78 33 83 10 10 103 136 14 56 . 43 194 33 92 107 34 5 81 56 217 127 95 168 Explosive 77 | . 7 . 1 . 7 . 3 3 . . . 21 . . 2 . . 22 8 1 . . . . . . . . . . 2 . . . . Electromagnetic 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Impact 88 | . . . . . . . . . . . . . . . . . . 21 . . . 67 . . . . . . . . . . . . . Robot Hit Streak 75 | . 1 16 23 10 32 . 13 18 19 6 . 15 22 30 16 7 3 11 12 10 17 75 8 24 8 16 13 19 . 12 12 21 11 14 17 Robot Miss Streak 5 | . 2 2 5 2 3 . 3 4 2 2 . 2 1 1 3 1 3 3 3 1 2 1 2 2 1 1 2 1 . 3 4 2 1 2 4 Penetration Max 2 | . . . . . 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 1 . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 27 . Shots Hit Robots 1711 | . 1 24 162 27 146 . 78 74 50 6 . 81 38 16 52 9 5 89 88 11 23 65 10 113 11 35 58 21 . 35 33 133 59 60 98 Core Hits 829 | . 5 8 54 13 47 . 35 34 25 8 . 79 10 3 31 2 2 75 53 10 10 3 5 51 5 16 33 10 . 17 24 60 31 28 42 Critical Kills 22 | . . . . . 7 . 6 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 3 Critical Parts Destroyed 26 | . . . . . 7 . 4 5 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 79 | . . 1 4 . 15 . 10 7 2 . . 15 . . . . . 11 . . . 9 . . . . . . . . . . 1 1 3 Burn 7 | . . 1 4 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Destroy 34 | . . . . . 15 . 10 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Sever 23 | . . . . . . . . . . . . 3 . . . . . 11 . . . 9 . . . . . . . . . . . . . Melee Attacks 71 | . . . . . . . . 13 1 12 3 40 . . . . . . . . . . . . . . . . . . . . 1 1 . Impact 69 | . . . . . . . . 13 1 12 3 40 . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74784 | . 368 311 2395 455 2415 . 1555 2158 1033 161 . 7968 1757 717 2958 431 297 8188 5102 753 1070 706 405 5555 599 1807 3134 1073 8 1941 2022 6609 2958 2927 4948 Guns 9627 | . . 304 2345 423 2093 . 1311 1464 1033 161 . 493 . . . . . . . . . . . . . . . . . . . . . . . Cannons 47728 | . . . . . . . . . . . . 203 1757 717 2608 431 297 2972 3993 468 1070 . 405 5457 599 1807 3134 1073 . 1941 1574 6609 2849 2865 4899 Explosions 12941 | . 367 . . . 322 . 236 476 . . . 5008 . . 342 . . 4356 1101 285 . . . . . . . . . . 448 . . . . Melee 2133 | . . . . . . . . 189 . . . 1809 . . . . . . . . . . . . . . . . . . . . 73 62 . Ramming 359 | . 1 7 50 32 . . 8 29 . . . . . . 8 . . 25 8 . . . . 98 . . . . 8 . . . 36 . 49 Kinetic 6750 | . . 64 1559 423 2093 . 1311 1038 262 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 50459 | . . 240 786 . . . . 426 771 161 . 550 1757 717 2608 431 297 2972 3993 468 1070 . 405 5457 599 1807 3134 1073 . 1941 1574 6609 2849 2865 4899 Explosive 11179 | . 367 . . . 322 . 236 476 . . . 4951 . . 342 . . 2871 881 285 . . . . . . . . . . 448 . . . . Electromagnetic 1908 | . . . . . . . . . . . . 203 . . . . . 1485 220 . . . . . . . . . . . . . . . . Impact 2882 | . . . . . . . . 189 . . . 1809 . . . . . 178 . . . 706 . . . . . . . . . . . . . Slashing 1247 | . . . . . . . . . . . . 455 . . . . . 657 . . . . . . . . . . . . . . 73 62 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 42 | . . . . . . . . 2 . . . . . . . . . 42 1 1 1 1 5 4 4 5 5 1 . 7 2 15 1 . . Average Corruption 4 | . . . . . . . . 1 . . . . . . . . . 25 1 1 1 1 1 3 4 4 1 1 . 5 1 5 1 . . Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 9 . . . . Effects 245 | . . . . . . . . . . . . . . . . . . 49 4 2 9 6 9 20 30 26 2 7 . 29 2 44 6 . . Message Errors 50 | . . . . . . . . . . . . . . . . . . 10 . . . 3 1 4 8 4 . . . 12 . 7 1 . . Matter Fused 59 | . . . . . . . . . . . . . . . . . . 9 3 1 4 . 1 4 11 8 1 2 . 6 1 7 1 . . Heat Flow Errors 24 | . . . . . . . . . . . . . . . . . . 2 . . 3 2 1 1 2 4 . 1 . 1 . 6 1 . . Energy Discharges 29 | . . . . . . . . . . . . . . . . . . 7 . . 2 . 1 2 3 2 . 3 . 6 . 1 2 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 1 . . Data Loss (minor) 27 | . . . . . . . . . . . . . . . . . . 8 . . . 1 . 3 3 3 1 . . 3 . 5 . . . Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . 2 . . . . . 3 1 1 . 1 . . . 2 . . . Misfires 11 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . 1 1 . . . . . 3 . . . Alerts 10 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 2 . . . . . 5 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Weapon Failures 15 | . . . . . . . . . . . . . . . . . . 6 1 . . . . 2 . 1 . . . 1 . 4 . . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 3485 | . 9 . . . . . 16 139 . . . 971 15 37 37 7 18 244 313 1 55 33 . 296 66 85 89 44 . 207 194 404 105 36 64 Projectiles 2093 | . . . . . . . . . . . . 2 15 37 37 7 18 73 284 1 55 33 . 268 66 85 89 44 . 207 182 404 105 36 45 Explosions 449 | . 9 . . . . . 16 2 . . . 210 . . . . . 171 29 . . . . . . . . . . . 12 . . . . Melee 943 | . . . . . . . . 137 . . . 759 . . . . . . . . . . . 28 . . . . . . . . . . 19 Knockbacks 17 | . . 1 1 1 . . . 1 . . . 7 . . . . . 3 1 . . . . 1 . . . . . . . . . . 1 Impact 16 | . . 1 1 1 . . . 1 . . . 6 . . . . . 3 1 . . . . 1 . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 636 | . 7 . . . 39 . 21 72 . . . 93 . . . . . 329 36 39 . . . . . . . . . . . . . . . Shots 13 | . 1 . . . 1 . 2 2 . . . 1 . . . . . 4 1 1 . . . . . . . . . . . . . . . Rammed 24 | . 1 4 6 5 . . 2 2 . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . Targets Rammed 31 | . 1 4 6 5 . . 2 2 . . . . . . 1 . . 2 1 . . . . 3 . . . . 1 . . . 2 . 1 Kicked 7 | . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . . . . . . . 2 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 515 | . 4 214 204 16 128 . 245 268 155 39 . 515 4 7 16 . . 141 11 . 231 236 109 211 220 198 . 174 . 174 6 230 324 315 200 Average Temperature 73 | . 3 92 48 7 30 . 73 95 60 21 . 144 2 5 6 . . 64 11 . 92 106 64 211 113 53 . 107 . 64 2 99 110 52 69 Received Heat Transfer 5190 | . 60 126 414 . 9 . 342 304 337 30 . 405 126 141 348 9 12 147 315 9 57 . . 147 . 292 147 114 . . 117 210 351 576 45 Effects 11 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 7 . 2 1 . . 1 . . . . . Total Turns 144 | . . . . . . . . . . . . . . . . . . . . . . . 8 80 . 39 8 . . 9 . . . . . Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . 8 19 . 22 8 . . 9 . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . 3 . . . . . . . . . 9 . . . 1 . 1 . . . . . . . . . . . Impact Corruptions 31 | . . . . . . . . 4 . . . 17 . . . . . . . . . 7 . 2 . . . . . . . . . . 1 Robots Melted 8 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Combat Hostiles 7 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Parts Melted 64 | . . 4 9 . . . . 1 5 2 . . 2 . 2 . . . . . . . . 9 . 2 2 . . 4 . 1 4 9 8 Heat Transferred 33628 | . . 777 2590 . . . . 814 1562 362 . 778 950 425 1362 250 175 1314 2200 250 575 . 250 2925 275 925 1378 575 . 900 800 3450 1934 2346 3486 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1297 | . 164 183 327 337 . 7 352 348 . . . . . 62 716 781 402 1297 1092 . . . . 708 . . . . 8 202 202 702 933 992 931 Initial 644 | . . 63 . 127 . . . 23 . . . . . . . 353 232 . 630 . . . . . . . . . . 4 48 103 359 559 644 Average 253 | . 81 53 169 158 . 3 122 81 . . . . . 24 357 580 58 664 862 . . . . 240 . . . . 4 95 66 322 517 722 728 Maximum Alert Level 4 | . . . 1 1 . . 1 1 . . . . . . 3 3 2 4 3 . . . . 3 . . . . . 1 1 3 3 3 3 Low Security (%) 58 | 100 100 100 50 80 . 100 78 83 . . . . . 100 28 . 81 15 . . . . . 56 . . . . 100 99 99 31 . . . Level 1 14 | . . . 49 19 . . 21 16 . . . . . . 20 9 11 5 . . . . . 13 . . . . . . . 32 22 . . Level 2 15 | . . . . . . . . . . . . . . . 47 55 6 23 14 . . . . 27 . . . . . . . 31 69 51 26 Level 3 10 | . . . . . . . . . . . . . . . 3 35 . 41 85 . . . . 3 . . . . . . . 4 8 48 73 Level 4 . | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . . . 3 . . . 3 6 . . . . . 2 3 . . 6 7 . . . . 12 . . . . 4 3 . 9 9 8 4 Investigation 10 | . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 2 2 Extermination 19 | . . . . . . . . 3 . . . . . 1 . . . 2 1 . . . . 3 . . . . . 2 . 4 2 . 1 Reinforcement 32 | . . . 3 . . . 2 3 . . . . . 1 3 . . 2 3 . . . . 2 . . . . 3 1 . 3 4 2 . Assault 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 3 1 1 Garrison 9 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . 2 . . . . . . 3 . . 1 2 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 32 | . 1 . 5 . . . 1 1 . . . . . . 2 2 1 2 . . . . . 1 . . 1 . 1 1 7 2 1 3 . Communications Jammed 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 28 . 64 Distress Signals 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 28 . 64 Times Spotted 651 | . 8 5 36 14 16 . 23 20 11 4 . 52 7 3 33 11 7 29 31 10 7 . 2 38 6 9 72 4 1 18 15 43 57 36 23 Peak Tracking Total 37 | . 3 3 5 4 9 . 5 7 6 3 . 37 4 1 5 5 2 9 5 5 4 . 2 5 4 4 12 4 1 3 4 6 15 17 10 Tactical Retreats 34 | . . 1 4 2 2 . . 2 1 . . 5 1 . . . . 3 1 . . . . 2 . . . . . 1 . 1 7 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 18 | . . . . . . . . . . . . . . . 3 . . 2 1 . . . . 4 . . . . . 2 . 1 . . 5 Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . . . 6 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 92 | . 1 . . 1 9 . 1 3 . . . 3 . . 6 . 1 28 3 . . . . 5 . . 3 . . 6 1 8 11 1 1 Max in Single Turn 9 | . 1 . . 1 1 . 1 1 . . . 1 . . 1 . . 9 1 . . . . 2 . . 1 . . 1 1 1 1 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . Network Hub 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 80 | . 1 1 8 . 1 1 4 4 1 1 1 . . 3 6 1 . 2 8 . . 4 . 9 1 1 1 . 1 6 1 3 1 6 3 Terminals 50 | . 1 . 6 . . 1 4 3 . . . . . 3 6 1 . 2 2 . . . . 3 . . . . 1 6 . 3 1 4 3 Fabricators 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . 1 . . 1 . Repair Stations 6 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Total Hacks 248 | . 3 1 29 . 1 2 11 7 1 1 4 . . 6 8 3 . 3 42 . . 17 . 32 1 1 7 . 5 21 3 6 3 15 15 Successful 102 | . 1 1 12 . 1 1 5 4 1 1 4 . . 3 . 1 . 1 11 . . 17 . 8 1 1 7 . . 8 3 1 . 6 3 Failed 146 | . 2 . 17 . . 1 6 3 . . . . . 3 8 2 . 2 31 . . . . 24 . . . . 5 13 . 5 3 9 12 Catastrophic 48 | . . . 2 . . . 3 2 . . . . . 1 5 . . . 7 . . . . 8 . . . . 2 4 . 4 2 3 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 3 . 20 . . 2 6 3 . . . . . 3 . 1 . 3 25 . . . . 4 . . . . 5 12 1 4 . 6 9 Terminals 152 | . 3 . 22 . . 2 11 6 . . . . . 6 8 3 . 3 16 . . . . 11 . . . . 5 21 . 6 3 11 15 Fabricators 22 | . . . . . . . . . . . . . . . . . . . 15 . . . . 2 . . . . . . 3 . . 2 . Repair Stations 27 | . . . 5 . . . . . . . . . . . . . . . 11 . . . . 11 . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 1 . . . . . . . . . . . . . . . 8 . . . . . . . . . 2 . Terminal Hacks 65 | . 1 1 7 . 1 1 5 2 1 1 4 . . 3 . 1 . . 2 . . 17 . . 1 1 7 . . 3 . . . 3 3 Record 7 | . . . . . 1 . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . 4 . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 10 | . 1 . 3 . . 1 . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 7 . . . . . . . . Open Door 8 | . . 1 . . . . . . 1 1 . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 2 . Branch Access Points 5 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 12 | . . . 4 . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . Scan Component 8 | . . . 2 . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Repair 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Seal Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Unauthorized Hacks 16 | . . . 1 . . . . 1 . . . . . . . . . 1 3 . . . . 1 . . . . . 5 1 1 . 2 . Terminals 9 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 5 . 1 . 1 . Track 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Botnet 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . Fabricators 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Download 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 1 . 8 . . 1 4 3 . . . . . 2 6 2 . 1 5 . . . . 5 . . . . 1 4 1 2 1 4 2 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 4 . . . . . . . 1 . . 4 . . . . . . . . . 2 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Parts Repaired 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 234 | . . . 58 . . . . . . . . . . . . . . . 68 . . . . 108 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . 2 . . . . . 22 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 36 | . . 3 . . . . . . 2 . . . . . 26 5 . . . . . . . . . . . . . . . . . . . Largest Group 12 | . . 3 3 . . . . . 2 2 1 1 . . 12 12 8 6 . . . . . . . . . . . . . . . . . Highest-Rated Group 705 | . . 40 40 . . . . . 46 46 16 16 . . 493 705 691 493 . . . . . . . . . . . . . . . . . Highest-Rated Ally 159 | . . 16 16 . . . . . 30 30 16 16 . . 159 159 159 96 . . . . . . . . . . . . . . . . . Total Orders 76 | . . 1 . . . . . 12 1 1 1 3 7 3 . . . . 5 1 2 1 3 15 7 1 1 2 . 4 1 1 2 1 . STAY 10 | . . . . . . . . . . . . 2 1 . . . . . . . . . . 2 . 1 . 1 . 2 . . 1 . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . FOLLOW 14 | . . . . . . . . 3 . . . 1 2 . . . . . 1 . . . . 2 2 . . 1 . 1 . . 1 . . EXPLORE 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . 3 2 . . . . . . . . . . RETURN 43 | . . 1 . . . . . 9 1 1 1 . 2 3 . . . . 4 1 2 1 3 8 1 . 1 . . 1 1 1 . 1 . Ally Attacks 409 | . . . 40 . . . . . 15 11 . 33 . . 169 80 29 19 . . . . . . . . . . . . . . . 13 . Total Damage 9203 | . . . 459 . . . . . 189 115 . 359 . . 3533 2136 1546 530 . . . . . . . . . . . . . . . 336 . Kills 64 | . . . 8 . . . . . 2 1 . 5 . . 26 15 4 3 . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 10 | . 1 . 3 . . 1 . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . 2 1 1 . . . . . . . . 1 1 . 3 . 1 1 . . . . . . . . . Drone Launches 93 | . . 1 . . . . . 13 1 2 . . 7 2 . . . . 11 3 3 . 7 16 5 3 . 1 . 3 1 5 5 4 . Drone Recoveries 81 | . . 1 . . . . . 13 1 1 1 . 5 3 . . . . 10 2 3 1 7 13 4 3 1 . . 3 2 4 2 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 49784 | 65 215 1008 2307 920 2216 733 853 1645 1488 1758 1496 4422 1404 841 1695 453 4396 1056 1541 979 1377 900 1200 2525 1372 1011 1466 1396 337 1484 936 2003 1021 555 710 Spaces Moved 19097 | 36 121 582 1127 525 907 306 323 559 726 682 844 1408 505 359 666 188 243 347 529 351 600 255 491 1181 455 369 676 519 195 626 444 948 390 327 287 Core 289 | 2 . . . . . . . . . . . 118 . . . . 169 . . . . . . . . . . . . . . . . . . Treads 11407 | 34 121 582 1127 525 907 306 323 559 726 682 844 825 . . . . . . 76 . . . . 1013 455 369 676 519 195 543 . . . . . Legs 7210 | . . . . . . . . . . . . 274 505 359 666 188 74 347 453 351 600 255 491 168 . . . . . 83 444 948 390 327 287 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 191 | . . . . . . . . . . . . 191 . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 160 162 160 160 160 122 180 180 180 210 180 180 180 180 210 180 210 160 160 160 160 162 162 127 169 169 102 102 107 Average Speed 208 | 153 160 160 160 160 199 240 195 226 187 247 171 244 209 208 181 210 1524 189 215 218 210 189 210 167 205 228 162 162 162 195 173 169 166 119 171 Slowest Speed 2100 | 160 160 160 160 160 240 240 240 242 246 260 260 1100 210 210 210 210 2100 210 270 270 210 210 210 210 240 240 240 162 162 243 174 169 169 174 177 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 56 | 3 20 95 94 98 78 87 41 14 78 80 85 80 68 9 86 66 77 50 17 58 79 60 62 37 71 57 67 71 6 87 22 87 28 10 17 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 8 | . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . 3 1 . . . . . . . . . . . . Known Exits Taken 14 | . . . . . . . . 1 . . . . . 1 . . . 1 1 . . 1 1 1 1 1 . . 1 1 1 . 1 1 . Unknown Exits Taken 21 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . . 1 1 . . . . . 1 1 . . . 1 . . . Scrap Searched 28 | . . 1 . 1 . 1 . . 3 4 3 . 1 . . . . . . 2 4 . 3 . 2 . . 3 . . . . . . . Spaces Dug 262 | . 5 . 7 . 9 . . 11 1 12 2 1 20 9 . . . 2 7 2 18 . 14 20 9 35 11 3 3 12 4 6 21 10 8 Terrain Destroyed 1689 | . 32 . 7 . 39 . 25 24 1 12 2 73 40 15 27 . 1 825 81 16 31 . 33 64 22 55 25 11 5 30 32 53 45 25 38 Melee 27 | . . . . . . . . 11 1 12 2 1 . . . . . . . . . . . . . . . . . . . . . . . Projectile 632 | . . . . . 12 . 12 . . . . 2 40 15 19 . 1 30 42 4 31 . 33 64 22 55 25 11 5 30 18 53 45 25 38 AOE 1028 | . 32 . 7 . 25 . 13 13 . . . 70 . . 8 . . 795 39 12 . . . . . . . . . . 14 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 26455 | 43 133 625 1413 566 1126 306 446 810 789 718 888 2230 773 419 1071 240 935 570 782 559 657 542 620 1570 871 465 966 1062 211 819 558 1179 655 435 403 Wait 4553 | . . 11 123 4 47 . 41 127 2 5 26 651 214 33 24 37 668 99 129 145 15 199 96 242 387 51 212 465 9 115 62 110 163 33 8 Move 19061 | 35 120 581 1126 524 906 305 322 558 725 681 843 1407 504 358 665 187 242 346 528 350 599 254 490 1180 454 368 675 518 194 625 443 947 389 326 286 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 202 | 2 1 6 17 3 13 1 8 8 3 4 7 15 1 2 6 2 3 6 8 15 1 2 1 14 . 3 5 17 1 2 4 8 2 2 9 Fast Attach 111 | 6 . 2 4 1 3 . . 2 4 2 . 12 . 1 3 2 1 2 1 3 . 5 3 1 3 . 5 4 . 4 8 3 13 6 7 Attach 96 | . . 2 4 2 12 . 7 7 4 1 1 8 . . 1 . 1 3 2 1 . 2 2 4 . . 2 5 1 . 1 2 8 8 5 Detach 130 | . . 1 1 1 2 . . 1 . 1 . 10 . 2 4 1 10 5 4 11 . 8 3 . 9 . 9 14 . 8 6 1 9 3 6 Swap 227 | . 4 3 11 2 6 . 9 22 8 4 3 11 6 5 3 . 1 10 13 7 12 . 3 25 3 4 2 2 . 15 4 13 4 8 4 Drop 201 | . . . 9 3 9 . 3 10 1 3 5 23 1 . 4 6 4 3 6 18 2 5 2 14 1 3 7 21 . 8 5 9 4 2 10 Fire 1417 | . 7 15 112 21 128 . 54 60 28 5 . 51 47 18 50 5 5 94 90 9 28 67 20 87 14 36 49 16 5 42 25 81 60 46 42 Melee 71 | . . . . . . . . 13 1 12 3 40 . . . . . . . . . . . . . . . . . . . . 1 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . . . . . . . 2 . 1 Crush 24 | . 1 4 6 5 . . 2 2 . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . Escape Stasis 40 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . 5 . . 25 Rewire 315 | . . . . . . . . . 13 . . 2 . . 300 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 15) 177 | -10/Materials | Discovered new exit (range 9) 281 | -10/Materials | Entered Mines 343 | -10/Mines | Build established: Mutant 444 | -10/Mines | Found a hidden stash of uninstalled traps 906 | -10/Mines | Discovered new exit (range 4) 959 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1000 | -10/Mines | Discovered new exit (range 6) 1067 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1098 | -10/Mines | Discovered new exit (range 10) 1134 | -10/Mines | Found the Drone Emporium 1139 | -10/Mines | Learned Materials stockpile data 1143 | -10/Mines | Found Prototype Device 1143 | -10/Mines | Identified Sensor Drone Bay 1289 | -10/Mines | Entered Materials 1289 | -9/Materials | Accompanied by 3 allies 1289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1480 | -9/Materials | Discovered new exit (range 13) 2228 | -9/Materials | Discovered new exit (range 15) 2228 | -9/Materials | Discovered new exit (range 14) 2279 | -9/Materials | Discovered new exit (range 14) 2440 | -9/Materials | Build established: Scavenger-Mutant 2575 | -9/Materials | Discovered new exit (range 12) 2691 | -9/Materials | Repaired Lgt. Treads 2724 | -9/Materials | Repaired Imp. Treads 2837 | -9/Materials | Discovered new exit (range 14) 3451 | -9/Materials | Discovered new exit (range 10) 3596 | -9/Materials | Entered Mines 3614 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3624 | -9/Mines | Met a Derelict bent on vengeance 3707 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3710 | -9/Mines | Found Prototype Device 3712 | -9/Mines | Identified Exp. Sensor Array 3930 | -9/Mines | Discovered new exit (range 15) 3955 | -9/Mines | Discovered new exit (range 11) 4281 | -9/Mines | Learned Materials stockpile data 4309 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4336 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4507 | -9/Mines | Discovered new exit (range 5) 4516 | -9/Mines | Entered Exiles 4556 | -9/Exiles | Met 8R-AWN 4582 | -9/Exiles | Met EX-HEX 4641 | -9/Exiles | Met EX-DEC 4668 | -9/Exiles | Learned location of Zion (-7) 4688 | -9/Exiles | Build established: Mutant 4846 | -9/Exiles | Discovered new exit (range 10) 5220 | -9/Exiles | Attacked by the Exiles 5418 | -9/Exiles | Lost 8 parts (1p2n2u3w) 5460 | -9/Exiles | Core integrity fell below 50% 5467 | -9/Exiles | Destroyed 8R-AWN 5472 | -9/Exiles | Found Prototype Ballistic Gun 5472 | -9/Exiles | Identified 8R-AWN's Boregun 5477 | -9/Exiles | Found Prototype Processor 5490 | -9/Exiles | Lost 4 parts (1n1u2w) 5620 | -9/Exiles | Build established: Scavenger-Mutant 6086 | -9/Exiles | Destroyed EX-DEC 6125 | -9/Exiles | Destroyed EX-HEX 6181 | -9/Exiles | Destroyed EX-BIN 6218 | -9/Exiles | Found Prototype Device 6218 | -9/Exiles | Identified System Purifier 6302 | -9/Exiles | Found Prototype Processor 6732 | -9/Exiles | Entered Mines 6879 | -8/Mines | Discovered new exit (range 10) 7439 | -8/Mines | Discovered new exit (range 9) 7465 | -8/Mines | Entered Materials 7465 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7893 | -8/Materials | Discovered new exit (range 9) 8268 | -8/Materials | Discovered new exit (range 3) 8287 | -8/Materials | Garrison activated, responded to threat 8318 | -8/Materials | Entered Factory 8318 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9138 | -7/Factory | Build established: Mutant 9500 | -7/Factory | Identified exit to Lower Caves 9707 | -7/Factory | Lost 3 parts (2n1u) 9963 | -7/Factory | Entered Lower Caves 10567 | -7/Lower Caves | Lost 9 parts (2p2n3u2w) 10622 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10799 | -7/Lower Caves | Learned Factory garrison access intel 11084 | -7/Lower Caves | Spotted B-75 Beast 11093 | -7/Lower Caves | Destroyed B-75 Beast 11191 | -7/Lower Caves | Encountered a Warlord checkpoint 11196 | -7/Lower Caves | Discovered new exit (range 15) 11265 | -7/Lower Caves | Build established: Derelict-Mutant 11451 | -7/Lower Caves | Entered another Lower Caves area 11451 | -7/Lower Caves | Accompanied by 2 allies 11451 | -7/Lower Caves | Discovered new exit (range 9) 11452 | -7/Lower Caves | Encountered a Warlord checkpoint 11537 | -7/Lower Caves | Learned location of 1 exit from Factory 12550 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12993 | -7/Lower Caves | Discovered new exit (range 16) 13120 | -7/Lower Caves | Found Alien Artifact 13120 | -7/Lower Caves | Identified Core Expander 13120 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 13209 | -7/Lower Caves | Entered Zion 13209 | -7/Zion | Accompanied by 2 allies 13381 | -7/Zion | Discovered new exit (range 11) 13619 | -7/Zion | Found Prototype Special Weapon 13622 | -7/Zion | Found Prototype Special Weapon 13625 | -7/Zion | Found Prototype Special Weapon 13629 | -7/Zion | Found Prototype Special Weapon 14031 | -7/Zion | Learned Factory terminal intel 14046 | -7/Zion | Learned Factory stockpile data 14190 | -7/Zion | Learned location of Data Miner (-6) 14698 | -7/Zion | Discovered new exit (range 5) 14699 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14705 | -7/Zion | Entered Deep Caves 14705 | -7/Deep Caves | Accompanied by 1 ally 15048 | -7/Deep Caves | Attacked by Z-Imprinter 15060 | -7/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 15064 | -7/Deep Caves | Core integrity fell below 50% 15067 | -7/Deep Caves | Destroyed Z-Imprinter 15096 | -7/Deep Caves | Found Prototype Protection 15096 | -7/Deep Caves | Identified Zio. Weapon Casing 15222 | -7/Deep Caves | Z-Facility disabled 15377 | -7/Deep Caves | Found Zio. Weapon Casing 15383 | -7/Deep Caves | Found Zio. Weapon Casing 15473 | -7/Deep Caves | Found Prototype Protection 15473 | -7/Deep Caves | Identified Zio. Heavy Carapace 16105 | -7/Deep Caves | Discovered new exit (range 11) 16208 | -7/Deep Caves | Spotted as-56182 16242 | -7/Deep Caves | Destroyed as-56182 16270 | -7/Deep Caves | Lost 5 parts (2n3u) 16337 | -7/Deep Caves | Spotted as-68426 16371 | -7/Deep Caves | Core integrity fell below 20% 16375 | -7/Deep Caves | Destroyed as-68426 16404 | -7/Deep Caves | Lost 5 parts (1p3n1u) 16538 | -7/Deep Caves | Build established: Mutant 17759 | -7/Deep Caves | Found Zio. Weapon Casing 17905 | -7/Deep Caves | Triggered Deep Caves wall 17906 | -7/Deep Caves | Exposed GOLEM chamber 17908 | -7/Deep Caves | Spotted AS-15560 17909 | -7/Deep Caves | Destroyed AS-15560 17912 | -7/Deep Caves | Destroyed AS-68451 17982 | -7/Deep Caves | Destroyed 38 combat bots 18060 | -7/Deep Caves | Found GOLEM Unit 18069 | -7/Deep Caves | Destroyed 7 combat bots 18511 | -7/Deep Caves | Found GOLEM Unit 18552 | -7/Deep Caves | Found Prototype Device 18552 | -7/Deep Caves | Identified Supersonic Drone Bay 18738 | -7/Deep Caves | Build established: Golem 18797 | -7/Deep Caves | Found GOLEM Unit 19127 | -7/Deep Caves | Entered Proximity Caves 19568 | -6/Proximity Caves | Spotted B-75 Beast 19603 | -6/Proximity Caves | Destroyed B-75 Beast 19704 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20405 | -6/Proximity Caves | Discovered new exit (range 15) 20531 | -6/Proximity Caves | Entered Factory 20531 | -6/Factory | Accompanied by 1 ally 20531 | -6/Factory | Evolved 2 slots: Utility x2 20532 | -6/Factory | Identified exit to Factory 20534 | -6/Factory | Loaded intel: 28 terminal locations 20535 | -6/Factory | Loaded intel: 4 garrison access locations 21146 | -6/Factory | Identified exit to Lower Caves 21146 | -6/Factory | Identified exit to Extension 21372 | -6/Factory | Entered Extension 21741 | -6/Extension | Rescued a captive Derelict 21844 | -6/Extension | Rescued A7 21892 | -6/Extension | Build established: Commander-Golem 21944 | -6/Extension | Rescued a captive Derelict 22373 | -6/Extension | Spotted B-75 Beast 22389 | -6/Extension | Allies destroyed B-75 Beast 22393 | -6/Extension | Spotted B-75 Beast 22419 | -6/Extension | Allies destroyed B-75 Beast 22704 | -6/Extension | Rescued a captive Derelict 23034 | -6/Extension | Discovered exit to Factory (range 10) 23037 | -6/Extension | Discovered new exit (range 6) 23067 | -6/Extension | Entered Cetus 23067 | -6/Cetus | Accompanied by 12 allies (A7) 23072 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 23094 | -6/Cetus | Spotted Cetus Guard 23094 | -6/Cetus | Spotted Cetus Guard 23097 | -6/Cetus | Spotted Cetus Guard 23097 | -6/Cetus | Spotted Cetus Guard 23100 | -6/Cetus | Allies destroyed Cetus Guard 23105 | -6/Cetus | Allies destroyed Cetus Guard 23108 | -6/Cetus | Allies destroyed Cetus Guard 23113 | -6/Cetus | Allies destroyed Cetus Guard 23193 | -6/Cetus | Started Cetus Manufacturing Module 23218 | -6/Cetus | Manufactured an Enhanced Grunt 23220 | -6/Cetus | Discovered new exit (range 15) 23243 | -6/Cetus | Manufactured an Enhanced Grunt 23264 | -6/Cetus | P-60 Hacker assimilated allied 0O-S3Y(l) 23268 | -6/Cetus | Manufactured an Enhanced Grunt 23285 | -6/Cetus | Spotted Cetus Guard 23285 | -6/Cetus | Spotted Cetus Guard 23287 | -6/Cetus | Spotted Cetus Guard 23287 | -6/Cetus | Spotted Cetus Guard 23293 | -6/Cetus | Manufactured an Enhanced Grunt 23294 | -6/Cetus | Allies destroyed Cetus Guard 23302 | -6/Cetus | Allies destroyed Cetus Guard 23304 | -6/Cetus | Allies destroyed Cetus Guard 23304 | -6/Cetus | Allies destroyed Cetus Guard 23318 | -6/Cetus | Manufactured an Enhanced Grunt 23318 | -6/Cetus | Discovered exit to Factory (range 16) 23333 | -6/Cetus | Met Revision 17 23452 | -6/Cetus | Escorted A7 to Cetus Mainframe 23520 | -6/Cetus | Entered Archives 23520 | -6/Archives | Accompanied by 8 allies (A7) 23525 | -6/Archives | Received a hacking code to weaken MAIN.C 23581 | -6/Archives | Discovered exit to Factory (range 14) 23642 | -6/Archives | Discovered new exit (range 14) 27916 | -6/Archives | Entered Hub_04(d) 27916 | -6/Hub_04(d) | Accompanied by 6 allies 27916 | -6/Hub_04(d) | Discovered exit to Factory (range 10) 28007 | -6/Hub_04(d) | Discovered exit to Factory (range 9) 28075 | -6/Hub_04(d) | Network Hub disabled 28168 | -6/Hub_04(d) | Spotted Lightning 28171 | -6/Hub_04(d) | Spotted Lightning 28172 | -6/Hub_04(d) | Spotted Lightning 28209 | -6/Hub_04(d) | System corruption reached 10% 28217 | -6/Hub_04(d) | Destroyed Lightning 28235 | -6/Hub_04(d) | Destroyed Lightning 28246 | -6/Hub_04(d) | Destroyed Lightning 28250 | -6/Hub_04(d) | Network Hub disabled 28381 | -6/Hub_04(d) | Build established: Golem 28396 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 28414 | -6/Hub_04(d) | Spotted Lightning 28414 | -6/Hub_04(d) | Spotted Lightning 28414 | -6/Hub_04(d) | Spotted Lightning 28442 | -6/Hub_04(d) | Destroyed Lightning 28443 | -6/Hub_04(d) | System corruption reached 30% 28448 | -6/Hub_04(d) | Destroyed Lightning 28495 | -6/Hub_04(d) | Found Prototype Device 28495 | -6/Hub_04(d) | Identified Exp. Phase Shifter 28509 | -6/Hub_04(d) | Destroyed Lightning 28583 | -6/Hub_04(d) | Network Hub disabled 28798 | -6/Hub_04(d) | Garrison activated, responded to threat 28804 | -6/Hub_04(d) | Spotted Lightning 28805 | -6/Hub_04(d) | Network Hub disabled 28805 | -6/Hub_04(d) | Spotted Lightning 28808 | -6/Hub_04(d) | Spotted Lightning 28816 | -6/Hub_04(d) | Core integrity fell below 50% 28817 | -6/Hub_04(d) | Destroyed Lightning 28819 | -6/Hub_04(d) | Destroyed Lightning 28878 | -6/Hub_04(d) | Destroyed 7 combat bots 28972 | -6/Hub_04(d) | Entered Factory 28972 | -5/Factory | Evolved 2 slots: Utility x2 29377 | -5/Factory | Identified exit to Upper Caves 29800 | -5/Factory | Discovered new exit (range 9) 29824 | -5/Factory | Identified exit to Factory 30446 | -5/Factory | Repaired Broken Centrium Heavy Treads 30513 | -5/Factory | Entered Upper Caves 30918 | -5/Upper Caves | Learned location of Warlord (-4) 31440 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 31481 | -5/Upper Caves | Discovered new exit (range 6) 31492 | -5/Upper Caves | Entered another Upper Caves area 31492 | -5/Upper Caves | Accompanied by 1 ally 31633 | -5/Upper Caves | Discovered exit to Factory (range 4) 32739 | -5/Upper Caves | Discovered new exit (range 11) 32869 | -5/Upper Caves | Entered Zhirov 32869 | -5/Zhirov | Accompanied by 1 ally 32870 | -5/Zhirov | Discovered new exit (range 4) 32870 | -5/Zhirov | Identified exit to Proximity Caves 32905 | -5/Zhirov | Met Zhirov 32939 | -5/Zhirov | Learned location of Quarantine (-2) 32939 | -5/Zhirov | Learned location of Testing (-3) 32939 | -5/Zhirov | Learned location of Command (-1) 32943 | -5/Zhirov | Identified Exp. Targeting Computer 32955 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 33001 | -5/Zhirov | Found Alien Artifact 33001 | -5/Zhirov | Identified Integrated Dissipator 33001 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 33025 | -5/Zhirov | Found Alien Artifact 33769 | -5/Zhirov | Entered Proximity Caves 33776 | -4/Proximity Caves | Learned Research stockpile data 33914 | -4/Proximity Caves | Learned location of Armory (-3) 34286 | -4/Proximity Caves | Learned 12 Research zone layouts 34941 | -4/Proximity Caves | Discovered exit to Factory (range 5) 34969 | -4/Proximity Caves | Entered Factory 34969 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 34970 | -4/Factory | Identified exit to Upper Caves 36611 | -4/Factory | Garrison activated, responded to threat 37469 | -4/Factory | First assault squad dispatched 37494 | -4/Factory | Entered Upper Caves 37495 | -4/Upper Caves | Encountered a Warlord checkpoint 38703 | -4/Upper Caves | Discovered new exit (range 6) 38712 | -4/Upper Caves | Identified exit to Upper Caves 38866 | -4/Upper Caves | Entered another Upper Caves area 38866 | -4/Upper Caves | Accompanied by 1 ally 38961 | -4/Upper Caves | Build established: Scavenger-Golem 39834 | -4/Upper Caves | Discovered new exit (range 15) 39856 | -4/Upper Caves | Spotted B-86 Titan 39868 | -4/Upper Caves | Identified exit to Warlord 39870 | -4/Upper Caves | Learned Research emergency access door positions 39877 | -4/Upper Caves | Entered Warlord 39877 | -4/Warlord | Accompanied by 1 ally 39944 | -4/Warlord | System corruption cleaned by Quarantine Array 40466 | -4/Warlord | Met Warlord 40475 | -4/Warlord | Warlord's base attacked by MAIN.C 40493 | -4/Warlord | Found Prototype Hackware 40500 | -4/Warlord | Found Prototype Processor 40500 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 40817 | -4/Warlord | Destroyed B-90 Cyclops 40825 | -4/Warlord | Warlord forces counterattacked 40887 | -4/Warlord | Spotted Striker 40906 | -4/Warlord | Spotted Striker 40998 | -4/Warlord | Spotted Executioner 41077 | -4/Warlord | Spotted Striker 41088 | -4/Warlord | Spotted Executioner 41089 | -4/Warlord | P-80 Master assimilated allied 4X-04X(g) 41110 | -4/Warlord | P-70 Sage assimilated allied DY-0VQ(g) 41150 | -4/Warlord | Warlord base infiltrated, sounded retreat 41152 | -4/Warlord | Destroyed Executioner 41267 | -4/Warlord | Discovered new exit (range 9) 41286 | -4/Warlord | Spotted Executioner 41343 | -4/Warlord | Entered Proximity Caves 42243 | -3/Proximity Caves | Discovered new exit (range 13) 42739 | -3/Proximity Caves | Entered Research 42739 | -3/Research | Accompanied by 1 ally 42739 | -3/Research | Evolved 2 slots: Power x1, Utility x1 42740 | -3/Research | Identified exit to Testing 42939 | -3/Research | Revision forces began assault on 0b10 43007 | -3/Research | Met up with Revision 17++ 43076 | -3/Research | Entered Testing 43076 | -3/Testing | Accompanied by 1 ally 43897 | -3/Testing | Found Prototype Energy Cannon 43897 | -3/Testing | Identified Cld. Nova Cannon 43939 | -3/Testing | Build established: Golem 44083 | -3/Testing | Discovered new exit (range 16) 44356 | -3/Testing | Found Prototype Leg 44356 | -3/Testing | Identified Myomer Exoskeleton 44437 | -3/Testing | Identified exit to Research 44467 | -3/Testing | Found Prototype Protection 44560 | -3/Testing | Entered Research 44560 | -2/Research | Accompanied by 1 ally 44560 | -2/Research | Warlord forces began assault on 0b10 44560 | -2/Research | Evolved 2 slots: Power x1, Utility x1 44561 | -2/Research | Identified exit to Quarantine 44562 | -2/Research | Identified SHELL Armor 44670 | -2/Research | Research machine network offline 44674 | -2/Research | Fabricated Assault Drone Bay (x1) 44835 | -2/Research | Build established: Generator-Golem 44998 | -2/Research | Spotted Striker 45001 | -2/Research | Spotted Striker 45095 | -2/Research | Met up with Warlord 45151 | -2/Research | Borebot progress halted 45252 | -2/Research | Borebot progress halted 45253 | -2/Research | Borebot progress halted 45496 | -2/Research | Entered Quarantine 45590 | -2/Quarantine | Found Alien Artifact 45623 | -2/Quarantine | Found Alien Artifact 45950 | -2/Quarantine | Build established: Generator-Tank 46601 | -2/Quarantine | System corruption reached 10% 46602 | -2/Quarantine | Identified System Mapper 46837 | -2/Quarantine | Found Alien Slashing Weapon 46897 | -2/Quarantine | Discovered new exit (range 13) 46919 | -2/Quarantine | Identified exit to Access 46996 | -2/Quarantine | First assault squad dispatched 47049 | -2/Quarantine | Identified Core Reset Matrix 47049 | -2/Quarantine | Identified Sigix Broadsword 47049 | -2/Quarantine | Identified Subatomic Replicator 47049 | -2/Quarantine | Identified Transdimensional Reconstructor 47049 | -2/Quarantine | Used Core Reset Matrix 47053 | -2/Quarantine | Detected hypermatrix surge 47053 | -2/Quarantine | Sensed 13 artifacts in vicinity 47060 | -2/Quarantine | Found Transdimensional Reconstructor 47343 | -2/Quarantine | Spotted Fortress 47459 | -2/Quarantine | Discovered new exit (range 5) 47499 | -2/Quarantine | Entered Section 7 47500 | -2/Section 7 | Sensed 19 artifacts in vicinity 47509 | -2/Section 7 | Spotted S7 Guard 47531 | -2/Section 7 | Found Core Membrane 47531 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 47630 | -2/Section 7 | Found Integrated Reactor 47630 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 47945 | -2/Section 7 | Spotted B-90 Cyclops 48067 | -2/Section 7 | Found Core Reset Matrix 48069 | -2/Section 7 | Sensed 16 artifacts in vicinity 48191 | -2/Section 7 | Found Integrated Mediator 48191 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 48240 | -2/Section 7 | Spotted S7 Guard 48262 | -2/Section 7 | Warped through subspace 48263 | -2/Section 7 | Warped through subspace 48320 | -2/Section 7 | Found Integrity Redistributor 48438 | -2/Section 7 | Discovered exit to Access (range 15) 48486 | -2/Section 7 | Found Unknown Device 48486 | -2/Section 7 | Identified Quantum Capacitor 48490 | -2/Section 7 | Lost 3 parts (3u) 48497 | -2/Section 7 | Destroyed 8 combat bots 48499 | -2/Section 7 | First assault squad dispatched 48520 | -2/Section 7 | Entered Access 48520 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 48733 | -1/Access | Used Subatomic Replicator to replicate Integrity Redistributor 48735 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-312) 48772 | -1/Access | Identified exit to Command 48802 | -1/Access | Garrison activated, responded to threat 48985 | -1/Access | Destroyed 11 combat bots 49020 | -1/Access | First assault squad dispatched 49075 | -1/Access | Entered Command 49075 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-405) 49076 | -1/Command | Core integrity fell below 50% 49325 | -1/Command | First assault squad dispatched 49530 | -1/Command | Disengaged cave seal 49530 | -1/Command | Derelicts emerged from the dark tunnel 49530 | -1/Command | Welcomed Warlord to Command 49566 | -1/Command | Build established: Generator-Gunner 49588 | -1/Command | Spotted Alpha 7 49588 | -1/Command | Spotted B-99 Colossus 49603 | -1/Command | Destroyed B-99 Colossus 49604 | -1/Command | Spotted Striker 49606 | -1/Command | Spotted Executioner 49606 | -1/Command | Spotted Alpha 7 49608 | -1/Command | Spotted Executioner 49618 | -1/Command | Spotted B-99 Colossus 49620 | -1/Command | Destroyed Executioner 49639 | -1/Command | Warlord destroyed during the assault 49639 | -1/Command | Destroyed Warlord 49646 | -1/Command | Spotted B-99 Colossus 49646 | -1/Command | Destroyed Striker 49650 | -1/Command | Destroyed Alpha 7 49674 | -1/Command | Destroyed B-99 Colossus 49691 | -1/Command | Destroyed B-99 Colossus 49694 | -1/Command | Lost 3 parts (2p1u) 49720 | -1/Command | Found Prototype Processor 49720 | -1/Command | Identified Exp. Core Analyzer 49757 | -1/Command | Discovered new exit (range 8) 49785 | *** | Heading to fleet! Last Messages --------------- 49752_ Field strength at 25. 49753_ K-01 Serf collects debris. 49753_ Field strength at 10. 49754_ Stasis field depleted. 49754_ K-01 Serf collects debris. 49757_ The Access Shell folds into the floor. 49757_ EXIT=FOUND 49759_ K-01 Serf collects debris. 49771_ Triggered Stasis Trap. 49771_ A bubble of rippling energy engulfs the area. 49771_ Field strength at 85. 49773_ Field strength at 70. 49774_ K-01 Serf collects debris. 49774_ Field strength at 55. 49774_ K-01 Serf collects debris. 49775_ Field strength at 40. 49776_ Field strength at 25. 49777_ Field strength at 10. 49778_ Stasis field depleted. 49778_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # "" #???? ?? #????????????????????? | | # #???# ?? #????????????????????? | | ### # #???# #?# #????????????????????? | | ??# # #???# #?# #????????????????????? | | ??# # #???# #?# #????????????????????? | | ###+##############???# #?# #????????????????????? | | #???# #?# #????????????????????? | | #???# ###/######???????????????? | | #???# # #???????????????? | | #???# # #???????????????? | | ###?# # T #???????????????? | | ## ## + #???????????????? | | #?# # " " #???????????????? | | ####+###+#####/######"[ # #???????????????? | | " % %%!!*!/ #???????????????? | | ## ######"############ #???????????????? | | ?# #????###??????????# #???????????????? | | ?# #?????????????????##########???????????????? | | ## #??????????????????????????????????????????? | | [ ##??????????##############?????????????????? | | %! =!%*##????###??# #?????????????????? | | [![=%==*######;#### #?????????????????? | | =%%*%%!%# # ; ; ; ^ ^ #?????????????????? | | [! %%=% ^ ^ ^^ ^ #?????????????????? | | [%%%[* ^^^^^%^ ^ #?????????????????? | | %%%%==! ^^=^^^^ "@ #?????????????????? | | !%%*^^^! ^ ^^ " ^ #?????????????????? | | !!==%^^ ^^!% #?????????????????? | | "##"## %=%^^kk%^ ^^ #?????????????????? | | ### ## #"* ! # ^ ^^ #?????????????????? | | ??###"##### ;###### #?????????????????? | | ????? #??####????# #?????????????????? | | ?????? #??????????##############?????????????????? | | ?????? #?????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Energy Generation 95 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Additional Mass Support 20 Base Temperature (-) 100 Armor Coverage 1850 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 6 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -2/Research | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Core Membrane Integrated Reactor Integrated Mediator Transdimensional Reconstructor Sigix Broadsword Subatomic Replicator Integrity Redistributor Achievements -------------- Revolutionary Research Challenges ------------ None Game ------ Seed PrecisionThrusterKit Manual? 0 Play Time 04:53:48 Cumulative 462.2 hours Start 2023.10.21 @ 17:44:34 End 2023.10.22 @ 18:41:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 536 Rogue 449 Adventurer 87 Explorer 0 Win Type 2 Total 26 Types 8/0/15/1/1/0/1/0/0 Lore% 89 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87b9fcb0-b4ea-4eae-8be6-e0fc1eda7fd9