Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 17:21:01 Player: Barbarossa Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (89) 445 Value Destroyed (2319) 2319 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 4574 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 17/100 System Corruption 0% Temperature Critical (680) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Armored Treads Armored Treads Armored Treads Large Storage Unit High-capacity Matter Pod (200) Advanced Visual Processing Unit Transport Network Coupler Shock Rifle Shock Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Structural Scanner Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Titanium Leg Titanium Leg Titanium Leg Large Storage Unit High-capacity Matter Pod Transport Network Coupler Advanced Targeting Computer Hardlight Generator Shock Rifle EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Shock Bomb Launcher Improved Datajack [Rating: 34] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 89 | . 22 27 40 Power 12 | . 3 4 5 Engine 9 | . 1 4 4 Core 3 | . 2 . 1 Reactor . | . . . . Propulsion 25 | . 5 8 12 Treads 16 | . 3 2 11 Leg . | . . . . Wheel 2 | . 2 . . Hover 5 | . . 4 1 Flight 2 | . . 2 . Utility 29 | . 8 7 14 Device 13 | . 3 5 5 Storage 8 | . 4 1 3 Processor 3 | . 1 1 1 Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 23 | . 6 8 9 Energy Gun 9 | . 2 3 4 Energy Cannon 4 | . . 1 3 Ballistic Gun 7 | . 4 2 1 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 3 3 Parts Lost 28 | . 2 8 18 Power 4 | . . 1 3 Propulsion 7 | . 1 3 3 Utility 9 | . . 1 8 Weapon 8 | . 1 3 4 Highest Loss Streak 10 | . 2 3 10 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 94 | . 99 89 95 Engine 8 | . 3 10 8 Core 2 | . 10 . . Treads 13 | . 18 8 15 Leg 1 | . 5 . . Wheel 1 | . 4 . . Hover 3 | . . 6 1 Device 13 | . 13 10 16 Storage 11 | . 14 11 9 Processor 14 | . . 22 16 Protection 3 | . . . 8 Energy Gun 8 | . 9 6 9 Energy Cannon 1 | . . 1 1 Ballistic Gun 10 | . 18 9 6 Naked Turns . | . . . . Heaviest Build 48 | 12 30 38 48 Greatest Support 51 | 20 40 43 51 Greatest Overweight (x) 7 | . 2 7 3 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 13 15 14 Most Carried 15 | 6 15 15 15 Average Carried 13 | 6 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 10 Class Distribution -------------------- 43% | Mutant 31% | Scavenger-Skirmisher 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2291 | 200 438 746 907 Remotely . | . . . . Salvage Created 3209 | . 530 1012 1667 Parts 205 | . 47 73 85 Haulers Intercepted 8 | . 1 3 4 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 60 | . 13 19 28 Guns 52 | . 13 17 22 Cannons 3 | . . . 3 AOE 5 | . . 2 3 Classes Destroyed 11 | . 5 5 1 Worker 5 | . . 2 3 Builder 3 | . . 1 2 Hauler 8 | . 1 3 4 Recycler 1 | . . 1 . Operator 3 | . 2 1 . Watcher 9 | . 2 5 2 Swarmer 15 | . 4 4 7 Grunt 32 | . 9 11 12 Brawler 2 | . . 1 1 Sentry 9 | . . 3 6 Specialist 2 | . . . 2 Best Kill Streak 9 | . 3 3 9 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging 1 | . 1 1 1 Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 519 | . 88 151 280 Missed 118 | . 25 45 48 Damage Taken 5555 | . 697 1313 3545 Core 1124 | . 207 330 587 Absorbed by Shields 24 | . . . 24 Regen/Repaired (Parts) 565 | . 108 . 457 Core Remaining (%) 44 | 100 17 17 . Volleys Fired 309 | . 61 120 128 Largest 2 | . 2 2 2 Hottest 150 | . 60 95 150 Shots Fired 544 | . 121 191 232 Gun 502 | . 121 174 207 Cannon 29 | . . 7 22 Launcher 13 | . . 10 3 Special . | . . . . Kinetic 272 | . 97 100 75 Thermal 231 | . 24 81 126 Explosive 10 | . . 10 . Electromagnetic 31 | . . . 31 Robot Hit Streak 15 | . 12 10 15 Robot Miss Streak 5 | . 4 5 5 Penetration Max . | . . . . Secondary Targets 8 | . 1 3 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 339 | . 67 116 156 Core Hits 142 | . 30 48 64 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . . 1 8 Burn 9 | . . 1 8 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6236 | . 856 2035 3345 Guns 4762 | . 856 1421 2485 Cannons 551 | . . 104 447 Explosions 912 | . . 506 406 Melee . | . . . . Ramming 11 | . . 4 7 Kinetic 2322 | . 691 862 769 Thermal 2900 | . 165 663 2072 Explosive 506 | . . 506 . Electromagnetic 497 | . . . 497 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . . 14 . Message Errors 4 | . . 4 . Matter Fused 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 14 | . . 14 . Projectiles . | . . . . Explosions 14 | . . 14 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 92 | . . 21 71 Shots 3 | . . 1 2 Rammed 5 | . . 3 2 Targets Rammed 5 | . . 3 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 706 | . 102 216 706 Average Temperature 115 | . 22 56 171 Received Heat Transfer 2123 | . 378 588 1157 Effects 27 | . . . 27 Shutdowns 6 | . . . 6 Energy Bleed 3 | . . . 3 Interference 8 | . . . 8 Matter Decay 4 | . . . 4 Short Circuit 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 1 1 4 Heat Transferred 6094 | . 375 1547 4172 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 502 | . 227 278 502 Initial 90 | . . . 90 Average 129 | . 79 152 137 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 75 | 100 99 67 69 Level 1 23 | . . 32 26 Level 2 1 | . . . 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 2 4 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 110 | . 27 40 43 Peak Tracking Total 7 | . 7 7 7 Tactical Retreats 6 | . . 4 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 25 | . 7 8 10 Terminals 16 | . 5 5 6 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 2 | . 1 1 . Scanalyzers 4 | . . 2 2 Garrison Access . | . . . . Total Hacks 85 | . 29 29 27 Successful 66 | . 19 27 20 Failed 19 | . 10 2 7 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 42 | . 14 16 12 Terminals 44 | . 18 12 14 Fabricators . | . . . . Repair Stations 19 | . 10 . 9 Recycling Units 5 | . 1 4 . Scanalyzers 17 | . . 13 4 Garrison Access . | . . . . Terminal Hacks 8 | . 5 2 1 Record 5 | . 4 1 . Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . 1 . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 19 | . 10 . 9 Scan Component 10 | . 5 . 5 Repair 8 | . 4 . 4 Refit 1 | . 1 . . Recycling Unit Hacks 5 | . 1 4 . Process 1 | . . 1 . Report Inventory 2 | . 1 1 . Retrieve Matter 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 15 | . . 13 2 Insert Component 8 | . . 7 1 Analyze 7 | . . 6 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 19 | . 3 8 8 Terminals 19 | . 3 8 8 Track 1 | . . . 1 Assimilate 3 | . . 2 1 Botnet 14 | . 3 5 6 Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 19 | . 5 7 7 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . 6 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 8 | . 4 . 4 Time 250 | . 128 . 122 Parts Recycled . | . . . . Recycled Matter 158 | . . 158 . Retrieved Matter 206 | . . 206 . Retrieved Components . | . . . . Parts Scanalyzed 7 | . . 6 1 Part Schematics Acquired 7 | . . 6 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5736 | 32 1277 2176 2251 Spaces Moved 2448 | 26 719 780 923 Core 1 | . . . 1 Treads 1779 | . 411 528 840 Legs 174 | 26 148 . . Wheels 160 | . 160 . . Hover 324 | . . 242 82 Flight 10 | . . 10 . Fastest Speed 80 | 120 80 160 157 Average Speed 182 | 120 135 230 181 Slowest Speed 595 | 120 160 595 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 3 88 57 58 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 70 | . . 58 12 Melee . | . . . . Projectile 1 | . . . 1 AOE 69 | . . 58 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3180 | 26 901 971 1282 Wait 190 | 1 66 1 122 Move 2445 | 25 718 779 923 Hop . | . . . . Pick Up 75 | . 21 22 32 Fast Attach 21 | . 5 4 12 Attach 31 | . 5 14 12 Detach . | . . . . Swap 38 | . 12 10 16 Drop 66 | . 13 18 35 Fire 309 | . 61 120 128 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . . 3 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 483 | -10/Materials | Core integrity fell below 50% 619 | -10/Materials | Discovered new exit (range 15) 824 | -10/Materials | Repaired Lgt. Nuclear Core 827 | -10/Materials | Repaired Assault Rifle 865 | -10/Materials | Repaired Lgt. Nuclear Core 898 | -10/Materials | Repaired Assault Rifle 951 | -10/Materials | Discovered new exit (range 8) 975 | -10/Materials | Core integrity fell below 20% 1223 | -10/Materials | Discovered new exit (range 15) 1308 | -10/Materials | Identified exit to Materials 1310 | -10/Materials | Entered another Materials area 1310 | -9/Materials | Evolved 2 slots: Utility x2 1505 | -9/Materials | Lost 3 parts (1p2n) 1892 | -9/Materials | Core integrity fell below 50% 2299 | -9/Materials | Discovered new exit (range 18) 2381 | -9/Materials | Identified exit to Materials 2426 | -9/Materials | Build established: Scavenger-Skirmisher 2960 | -9/Materials | Core integrity fell below 20% 3383 | -9/Materials | Discovered exit to Materials (range 17) 3486 | -9/Materials | Entered another Materials area 3486 | -8/Materials | Evolved 2 slots: Utility x2 4031 | -8/Materials | Build established: Scavenger-Mutant 4599 | -8/Materials | Repaired Lrg. Storage Unit 4693 | -8/Materials | Repaired Lgt. Treads 4748 | -8/Materials | Repaired Rnf. Ion Engine? 5133 | -8/Materials | Discovered new exit (range 10) 5207 | -8/Materials | Lost 3 parts (1n1u1w) 5233 | -8/Materials | Build established: Mutant 5359 | -8/Materials | Repaired Arm. Treads 5426 | -8/Materials | Discovered new exit (range 9) 5668 | -8/Materials | Lost 4 parts (1p2u1w) 5693 | -8/Materials | Core integrity fell below 50% 5730 | -8/Materials | Core integrity fell below 20% 5737 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05727_ U-05 Engineer builds a Wall. 05729_ Overheating: Matter decay (-29). 05729_ K-01 Serf collects debris. 05730_ Overheating: Core damaged (-88). 05730_ EM Pulse Cannon destroyed. 05730_ R-06 Scavenger collects Terrain Scanner. 05732_ Overheating: Matter decay (-62). 05732_ Imp. Deuterium Engine destroyed. 05733_ Hvy. Particle Cannon broken. 05733_ Overheating: Short circuit. 05733_ R-06 Scavenger collects Lgt. Ion Engine. 05735_ Overheating: Energy bleed (-7). 05735_ K-01 Serf collects debris. 05735_ Dropped Broken Hvy. Particle Cannon. 05735_ U-05 Engineer builds a Wall. 05736_ Hvy. Particle Cannon broken. 05736_ Overheating: Short circuit. 05736_ Dropped Broken Hvy. Particle Cannon. 05736_ Arm. Treads destroyed. 05736_ Critical hit (Burn: +37). 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Storage Unit | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotMiniNanosword Manual? 0 Play Time 01:12:16 Cumulative 95.4 hours Start 2024.04.15 @ 16:06:32 End 2024.04.15 @ 17:21:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41e3452d-ff9f-49e5-a91a-ea6d32a4c227