Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 17:45:25 Player: LightKnight Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1203) 1203 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 3554 Bonus ------- Follower Combat Kills 97 Friendly Fire -11 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 68/100 System Corruption 1% Temperature Cool (0) Movement Flying (40) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Titanium Leg Heat Sink Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding > --- WEAPON ----------- Light Assault Rifle Maul > --- INVENTORY -------- Light Ion Engine Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 44 | 1 14 12 2 1 14 Power 6 | . 2 2 . . 2 Engine 5 | . 2 1 . . 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 16 | . 6 3 . . 7 Treads 2 | . 2 . . . . Leg 9 | . 3 3 . . 3 Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 12 | 1 1 5 1 1 3 Device 8 | 1 1 4 . . 2 Storage . | . . . . . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 10 | . 5 2 1 . 2 Energy Gun 5 | . 4 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . 13 2 . . 11 Power 4 | . 2 . . . 2 Propulsion 8 | . 4 1 . . 3 Utility 5 | . 1 1 . . 3 Weapon 9 | . 6 . . . 3 Highest Loss Streak 10 | . 6 2 . . 10 To Critical Strikes . | . . . . . . Average Backups 7 | 6 6 6 7 8 7 Power . | 1 . 1 1 1 . Propulsion 4 | 4 3 3 4 5 4 Utility . | . . . . . . Weapon 1 | 1 1 1 2 2 1 Tool/Special . | . . . . . . Unused Backups 1 | . . 1 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 89 92 99 84 90 Engine 9 | . 11 6 11 9 7 Treads 1 | . 5 . . . . Leg 20 | . 18 21 22 18 21 Device 18 | . 9 26 22 18 17 Storage 11 | . 14 11 11 9 8 Processor 5 | . . 2 10 12 10 Protection 1 | . . . . . 7 Energy Gun 9 | . 15 16 6 . . Energy Cannon 4 | . . 3 11 9 3 Ballistic Gun 3 | . 9 . . . 3 Launcher 2 | . . . 4 9 4 Impact Weapon 1 | . . . . . 4 Peak Build Rating 24 | 7 9 14 12 15 24 Average Rating 11 | 6 6 11 11 14 17 On Entrance 9 | 6 7 8 11 12 15 Naked Turns . | . . . . . . Heaviest Build 24 | 14 14 18 20 20 24 Greatest Support 51 | 20 40 20 20 20 51 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 Average Carried 6 | 6 6 6 7 8 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 7 6 8 8 8 4 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 711 | 226 128 114 53 . 190 Remotely . | . . . . . . Salvage Created 1429 | 120 518 301 67 . 423 Parts 93 | 11 31 20 18 . 13 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 41 | . 15 8 11 . 7 Melee 2 | . . . . . 2 Guns 22 | . 13 8 1 . . Cannons 2 | . 1 . 1 . . AOE 13 | . 1 . 9 . 3 Classes Destroyed 9 | 2 4 . . . 3 Worker 1 | . 1 . . . . Tunneler 3 | 3 . . . . . Hauler 1 | . . . . . 1 Recycler 3 | 1 . . . . 2 Mechanic 1 | . . . . . 1 Watcher 3 | . 1 2 . . . Swarmer 19 | . 3 3 11 . 2 Grunt 21 | . 12 5 . . 4 Protector 1 | . . . . . 1 Best Kill Streak 6 | 2 5 3 4 . 6 Combat Bots Only 4 | . 4 3 4 . 3 Max Kills in Single Turn 4 | 1 2 2 3 . 4 Gunslinging 1 | . . 1 . . . Exploded 3 | . 1 . 3 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 336 | . 155 42 12 . 127 Missed 89 | . 35 17 6 . 31 Hits 247 | . 120 25 6 . 96 Melee 4 | . . . . . 4 Projectile 243 | . 120 25 6 . 92 Critical Strikes 8 | . 2 . . . 6 Actively Blocked 1 | . . . . . 1 Damage Taken 3158 | 76 1309 263 106 . 1404 Core 832 | . 214 50 18 . 550 Absorbed by Shields . | . . . . . . Redirected to Shielding 94 | . . . . . 94 Core Remaining (%) 65 | 100 14 . 83 . . Volleys Fired 140 | 16 56 36 7 . 25 Largest 2 | 2 2 2 2 . 2 Hottest 140 | 60 140 96 96 . 89 Shots Fired 233 | 23 104 62 14 . 30 Gun 210 | 23 100 58 5 . 24 Cannon 13 | . . 4 7 . 2 Launcher 6 | . . . 2 . 4 Special 4 | . 4 . . . . Kinetic 77 | 16 37 . . . 24 Thermal 102 | . 39 58 5 . . Explosive 6 | . . . 2 . 4 Electromagnetic 48 | 7 28 4 7 . 2 Robot Hit Streak 16 | 8 10 16 5 . 7 Robot Miss Streak 4 | 2 3 4 3 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 170 | 18 74 44 5 . 29 Core Hits 91 | 6 31 18 11 . 25 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 2 | . . . . . 2 Smash 2 | . . . . . 2 Melee Attacks 17 | . . . . . 17 Impact 17 | . . . . . 17 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4003 | 238 911 587 583 . 1684 Guns 1625 | 166 794 484 23 . 158 Cannons 124 | . . 62 37 . 25 Explosions 1908 | 72 69 41 523 . 1203 Melee 298 | . . . . . 298 Ramming . | . . . . . . Kinetic 466 | 86 222 . . . 158 Thermal 1367 | 72 454 525 316 . . Explosive 1433 | . . . 230 . 1203 Electromagnetic 439 | 80 235 62 37 . 25 Impact 298 | . . . . . 298 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 228 | . 15 . 8 . 205 Projectiles 14 | . . . . . 14 Explosions 23 | . 15 . 8 . . Melee 191 | . . . . . 191 Knockbacks 3 | . . . . . 3 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 186 | 76 35 . 54 . 21 Shots 8 | 2 1 . 2 . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 192 | 52 167 . 1 . 192 Average Temperature 49 | 23 50 . 1 . 66 Received Heat Transfer 1269 | . 630 102 6 . 531 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . 1 . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 4 | . 2 . . . 2 Impact Corruptions 7 | . . . . . 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 2650 | 100 1025 1125 400 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | 2 1 1 1 . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 96 100 100 Level 1 . | . . . 3 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 200 | 5 159 112 200 60 177 Initial 60 | . . 52 . 60 25 Average 68 | 1 76 57 123 60 32 Influence Increases 1439 | 20 424 227 370 . 398 Destroy 0b10 Robot/C 860 | . 300 160 220 . 180 Destroy 0b10 Robot/NC 65 | 20 10 10 . . 25 Destroy Leader 128 | . 42 34 30 . 22 Allied During Kill 7 | . . . . . 7 Successful Hack 10 | . 5 5 . . . Disable Machine 120 | . 15 15 60 . 30 Destroy Structure 99 | . 7 3 60 . 29 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 135 | . 45 . . . 90 Influence Decreases 1295 | 20 299 352 214 96 314 Entered New Map 204 | . . 73 . 96 35 Time Decay 704 | 20 169 162 214 . 139 Lost Part 250 | . 130 20 . . 100 Lost Ally 40 | . . . . . 40 Purge Threat 97 | . . 97 . . . Squads Dispatched 6 | . 2 1 . . 3 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 3 | . 1 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 26 13 13 . 36 Peak Tracking Total 13 | . 5 4 4 . 13 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 8 | . 1 1 4 . 2 Max in Single Turn 3 | . 1 1 3 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 7 | . 3 2 . . 2 Terminals 6 | . 3 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 19 | . 10 6 . . 3 Successful 8 | . 4 2 . . 2 Failed 11 | . 6 4 . . 1 Catastrophic 4 | . 3 1 . . . Database Lockouts . | . . . . . . Manual 11 | . 8 1 . . 2 Terminals 18 | . 10 6 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 2 | . 1 1 . . . Unreport Threat 1 | . . 1 . . . Disarm Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 5 | . 3 1 . . 1 Terminals 5 | . 3 1 . . 1 Botnet 4 | . 2 1 . . 1 Disrupt 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 2 . . 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 272 | . . . . . 272 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1086 | 19 195 . 423 19 430 Optics 489 | . . . 423 19 47 Sensors 383 | . . . . . 383 Seismic 214 | 19 195 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1849 | 119 442 369 445 19 455 Spaces Moved 1065 | 51 201 182 345 15 271 Core 12 | . . . . . 12 Treads 3 | . 3 . . . . Legs 947 | 51 151 182 345 15 203 Wheels 47 | . 47 . . . . Hover . | . . . . . . Flight 56 | . . . . . 56 Fastest Speed 34 | 120 100 120 120 120 34 Average Speed 115 | 120 115 120 120 120 106 Slowest Speed 200 | 120 160 120 120 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . . . . 6 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 48 21 86 3 46 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 109 | 9 6 3 63 . 28 Melee 4 | . . . . . 4 Projectile 1 | . 1 . . . . AOE 104 | 9 5 3 63 . 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1417 | 88 303 271 364 15 376 Wait 118 | 20 27 30 . . 41 Move 1048 | 50 200 181 344 14 259 Hop 6 | . . . . . 6 Pick Up 14 | 1 5 4 4 . . Fast Attach 16 | 1 5 5 1 1 3 Attach 19 | . 8 2 1 . 8 Detach 8 | . 1 2 1 . 4 Swap 13 | . 1 5 1 . 6 Drop 18 | . . 6 5 . 7 Fire 140 | 16 56 36 7 . 25 Melee 17 | . . . . . 17 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 120 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Discovered new exit (range 11) 375 | -10/Materials | Build established: Mutant 383 | -10/Materials | Lost 6 parts (1p2n1u2w) 447 | -10/Materials | Core integrity fell below 50% 526 | -10/Materials | Lost 6 parts (1p2n3w) 544 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Core integrity fell below 20% 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Utility x2 562 | -9/Materials | Discovered new exit (range 8) 816 | -9/Materials | Build established: Scavenger-Mutant 930 | -9/Materials | Identified exit to Mines 931 | -9/Materials | Entered Mines 1032 | -9/Mines | Discovered new exit (range 10) 1200 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1367 | -9/Mines | Learned location of Storage (-8) 1367 | -9/Mines | Discovered new exit (range 7) 1376 | -9/Mines | Entered Materials 1376 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1376 | -8/Materials | Discovered new exit (range 8) 1394 | -8/Materials | Identified exit to Storage 1395 | -8/Materials | Entered Storage 1710 | -8/Storage | Met a pair of Derelict thieves 1804 | -8/Storage | Core integrity fell below 50% 1836 | -8/Storage | Core integrity fell below 20% 1848 | -8/Storage | Discovered new exit (range 15) 1850 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01800_ S-10 Pest system terminally corrupted. 01800_ S-10 Pest misfires. 01802_ Flight Unit destroyed. 01805_ S-10 Pest misfires. 01806_ System corrupted: Heat flow error (+149). 01806_ Destroyed Flight Unit. 01806_ Destroyed Lgt. Ion Engine. 01806_ S-10 Pest system corrupted by crushing effect. 01806_ S-10 Pest destroyed. 01809_ Acquired 11 matter. 01814_ Flight Unit destroyed. 01827_ Heat Sink destroyed. 01831_ Imp. Utility Shielding destroyed. 01833_ Critical hit (Burn: +37). 01835_ M-28 Smith repairs G-47 Trooper. 01838_ Imp. Sensor Array destroyed. 01838_ Dropped Sml. Storage Unit. 01846_ W-25 Informer sends out distress signal. 01848_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ######+####???????????????????????????????????? | | != #???????????????????????????????????? | | =%# """?????????????????????????????????????? | | [=# """ ????????????????????????????????????? | | %!+! """ ????????????????????????????????????? | | % % """ ????????????????????????????????????? | | "Y" """?????????????????????????????????????? | | """ ????????????????????????????????????? | | # #???????????????????????????????????? | | ###########???????????????????????????????????? | | # =#????????????????????????????????????? | | / #????????????????????????????????????? | | # = #????????????????????????????????????? | | # #????????????????????????????????????? | | + ! #????????????????????????????????????? | | # #????????????????????????????????????? | | # #???????##"""#???????????????????????? | | # ! #???????#T #???????????????????????? | | # ! ##???????? #???????????????????????? | | #####################+#########+##????????????? | | a @ #????????? | | Y s < #????????? | | s #????????? | | ##########/#########+#########+##w######????????? | | ??????# "#? ?????????????????????????? | | ??????# % ## ???????????????????????? | | ??????# """"" ## !! #??????????????????????? | | ??????# ????" ## !! #??????????????????????? | | ??????# ????"" ## #??????????????????????? | | ??????# ????" ## [ #??????????????????????? | | ??????#?????" ## #??????????????????????? | | ??????# """"" !## ??????????????????????? | | ??????# ## #??????????????????????? | | ??????##########?########???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedThiefSuit Manual? 0 Play Time 00:17:50 Cumulative 283.0 hours Start 2025.05.20 @ 17:29:16 End 2025.05.20 @ 17:45:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 22 Types 18/0/2/2/0/0/0/0/0/0 Lore% 85 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32c3a3e8-bf24-4908-8089-eeea1dfc778f