Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 02:44:33 Player: Sol Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (514) 514 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2189 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 25/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Armor Plating System Shield High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Sensor Array Signal Interpreter Reflective Plating Reflective Plating > --- WEAPON ----------- Assault Rifle High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Armor Plating Hardened Light Armor Plating System Shield High-powered Shotgun [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Reflective Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 26 | 5 5 12 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 4 1 Treads . | . . . . Leg 5 | . . 4 1 Wheel 2 | 2 . . . Hover 2 | . 2 . . Flight . | . . . . Utility 10 | . 3 4 3 Device 3 | . 2 1 . Storage 1 | . . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 5 | . 1 1 3 Artifact . | . . . . Weapon 5 | 2 . 3 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 2 12 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 5 | . . 1 4 Weapon 4 | . . 1 3 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Backups 4 | 2 3 4 4 Power . | . . . . Propulsion . | 1 . 1 . Utility . | . . . 2 Weapon 1 | 1 3 2 1 Tool/Special . | . . . . Unused Backups 7 | . 3 2 2 Power . | . . . . Propulsion 2 | . 2 . . Utility 1 | . . . 1 Weapon 4 | . 1 2 1 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 94 94 83 Engine 10 | . 14 11 8 Leg 16 | . . 17 21 Wheel 2 | . 15 . . Hover 4 | . 12 4 . Device 11 | . 15 13 7 Processor 8 | . . 9 9 Protection 9 | . 7 6 13 Ballistic Gun 23 | . 28 22 23 Launcher 3 | . . 8 . Peak Build Rating 27 | 5 7 20 27 Average Rating 14 | 3 6 13 21 On Entrance 7 | . 5 7 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 7 11 31 25 Greatest Support 45 | 20 20 30 45 Greatest Overweight (x) 5 | . . 2 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 15 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 3 5 3 Class Distribution -------------------- 38% | Mutant 22% | Skirmisher 20% | Tank 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 551 | 280 50 221 . Remotely . | . . . . Salvage Created 448 | 32 . 336 80 Parts 30 | 1 . 25 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | 1 . 9 2 Guns 6 | 1 . 3 2 AOE 6 | . . 6 . Classes Destroyed 4 | 1 . 3 . Builder 1 | . . 1 . Watcher 2 | . . 2 . Grunt 9 | 1 . 6 2 Sentry 3 | . . 3 . Best Kill Streak 6 | 1 . 6 1 Combat Bots Only 5 | 1 . 5 1 Max Kills in Single Turn 2 | 1 . 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 218 | 8 . 34 176 Missed 71 | 2 . 10 59 Hits 147 | 6 . 24 117 Melee 1 | . . . 1 Projectile 146 | 6 . 24 116 Critical Strikes 6 | . . . 6 Damage Taken 2422 | 68 . 700 1654 Core 796 | 34 . 209 553 Absorbed by Shields . | . . . . Ignored by Resistances 78 | . . . 78 Core Remaining (%) 73 | 86 86 47 . Volleys Fired 38 | 5 . 24 9 Largest 3 | 2 . 3 3 Hottest 80 | 40 . 80 70 Shots Fired 94 | 10 . 60 24 Gun 82 | 10 . 48 24 Cannon . | . . . . Launcher 12 | . . 12 . Special . | . . . . Kinetic 82 | 10 . 48 24 Thermal . | . . . . Explosive 12 | . . 12 . Electromagnetic . | . . . . Robot Hit Streak 12 | 6 . 12 7 Robot Miss Streak 6 | 1 . 5 6 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 55 | 6 . 30 19 Core Hits 34 | 2 . 22 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1012 | 79 . 647 286 Guns 657 | 79 . 292 286 Cannons . | . . . . Explosions 355 | . . 355 . Melee . | . . . . Ramming . | . . . . Kinetic 657 | 79 . 292 286 Thermal . | . . . . Explosive 355 | . . 355 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 130 | . . 130 . Shots 6 | . . 6 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 197 | . . 121 197 Average Temperature 49 | . . 34 65 Received Heat Transfer 993 | 36 . 129 828 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 182 | 20 6 182 70 Initial 50 | . 6 . 50 Average 49 | 4 . 98 22 Influence Increases 593 | 20 . 342 231 Destroy 0b10 Robot/C 240 | 20 . 180 40 Destroy 0b10 Robot/NC 15 | . . 15 . Destroy Leader 64 | . . 54 10 Disable Machine 15 | . . 15 . Destroy Structure 64 | . . 63 1 Lose Combat Pursuer 195 | . . 15 180 Influence Decreases 593 | 10 10 222 351 Entered New Map 74 | . 4 . 70 Time Decay 379 | 10 6 202 161 Lost Part 140 | . . 20 120 Squads Dispatched 5 | . . 3 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | 1 2 16 32 Peak Tracking Total 17 | 1 3 4 17 Tactical Retreats 8 | . . 1 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 3 4 . Successful 5 | . 2 3 . Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Record 4 | . 2 2 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 959 | . 132 474 353 Sensors 959 | . 132 474 353 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1144 | 116 150 474 404 Spaces Moved 918 | 114 191 296 317 Core 79 | 18 . . 61 Treads . | . . . . Legs 472 | . . 216 256 Wheels 171 | 96 75 . . Hover 196 | . 116 80 . Flight . | . . . . Fastest Speed 50 | 50 56 56 50 Average Speed 95 | 75 65 105 110 Slowest Speed 300 | 80 80 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 23 | 5 35 25 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 8 | . . 8 . Terrain Destroyed 62 | . . 62 . Melee . | . . . . Projectile . | . . . . AOE 62 | . . 62 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1109 | 133 217 409 350 Wait 77 | 1 9 55 12 Move 915 | 113 190 295 317 Hop . | . . . . Pick Up 32 | 9 7 12 4 Fast Attach . | . . . . Attach 16 | 5 2 3 6 Detach 1 | . . 1 . Swap 14 | . 3 9 2 Drop 16 | . 6 10 . Fire 38 | 5 . 24 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 16) 267 | -10/Materials | Entered another Materials area 267 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 305 | -9/Materials | Build established: Mutant 597 | -9/Materials | Discovered new exit (range 12) 660 | -9/Materials | Crushed by falling debris 660 | -9/Materials | Core integrity fell below 50% 740 | -9/Materials | Identified exit to Materials 741 | -9/Materials | Entered another Materials area 741 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 836 | -8/Materials | Discovered new exit (range 13) 1094 | -8/Materials | Garrison activated, responded to threat 1133 | -8/Materials | Core integrity fell below 50% 1141 | -8/Materials | Core integrity fell below 20% 1145 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- U-05 Engineer builds a Door. Slug penetrates Wall. Penetrated by Slug. Hrd. Light Armor Plating destroyed. Penetrated by Slug. Lgt. Ion Engine destroyed. U-05 Engineer builds a Door. Hpw. Shotgun destroyed. R-06 Scavenger collects Lgt. Nuclear Core. Slug penetrates Wall. Critical hit (Burn: +37). Y-45 Defender suffers critical hit (Burn). Slug penetrates Wall. Wall collapses. Slug penetrates Wall. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 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One Hack Too Far Oops Resistances Are Futile Storm Trooper Troublemaker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed MolecularStorageShearcannon Manual? 0 Play Time 00:56:50 Cumulative 0.9 hours Start 2025.10.25 @ 01:41:01 End 2025.10.25 @ 02:44:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80973528-bb56-49f9-845c-5d1347e61fd2