Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 20:40:19 // Winter2019/RPGLIKE Player: EREBUS79 Result: Destroyed by FG-RPI(E) with Heavy Battle Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2598) 2598 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3843 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 93/100 System Corruption 0% Temperature Warm (129) Movement Walking (113) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY (4) ------ Hardened Medium Armor Plating Makeshift Light Armor Plating Layered Medium Armor Plating Gun Armor > --- WEAPON (4+2) ----- Thermic Laser (+) Particle Cannon Particle Cannon Minigun Battle Cannon Heavy Missile Launcher (+) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Armor Plating Layered Medium Armor Plating Gun Armor Thermal Shield > --- WEAPON ----------- Thermic Laser Particle Cannon Particle Cannon Minigun Battle Cannon Heavy Missile Launcher > --- INVENTORY -------- (None) [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Armor Plating Device Improved Terrain Scanner Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Riot Gun Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved 8 | 4 2 1 1 . Power . | . . . . . Propulsion 2 | 2 . . . . Utility 3 | 1 1 . 1 . Weapon 3 | 1 1 1 . . Parts Attached 72 | 9 37 5 8 13 Power 3 | 1 2 . . . Engine 3 | 1 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 27 | 4 15 . 2 6 Treads . | . . . . . Leg 17 | 2 7 . 2 6 Wheel 2 | 2 . . . . Hover 3 | . 3 . . . Flight 5 | . 5 . . . Utility 26 | 2 15 2 3 4 Device 6 | 2 2 . 1 1 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 20 | . 13 2 2 3 Artifact . | . . . . . Weapon 16 | 2 5 3 3 3 Energy Gun 4 | 1 1 1 . 1 Energy Cannon 5 | . 3 . 2 . Ballistic Gun 5 | 1 1 1 1 1 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 3 | . . 1 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 92 98 80 96 Engine 8 | . 11 8 7 6 Leg 23 | . 20 27 21 20 Flight 2 | . 8 . . . Device 4 | . 14 . 3 6 Protection 21 | . 10 26 21 21 Energy Gun 5 | . . 8 3 5 Energy Cannon 18 | . 25 18 11 14 Ballistic Gun 4 | . . 5 4 7 Ballistic Cannon 3 | . . 2 7 7 Peak Build Rating 50 | 9 16 26 34 50 Average Rating 21 | 8 10 18 31 46 On Entrance 16 | . 9 13 26 33 Naked Turns . | . . . . . Heaviest Build 54 | 9 35 37 43 54 Greatest Support 59 | 31 35 35 45 59 Greatest Overweight (x) 4 | . 4 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity . | . . . . . Average Capacity . | . . . . . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity . | . . . . . Final Carried . | . . . . . Class Distribution -------------------- 47% | Scavenger-Tank 21% | Mutant 14% | Tank 12% | Executioner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -10/Subcaves Tank | -8/Recycling Executioner | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1724 | 392 294 335 294 409 Remotely 317 | 257 60 . . . Salvage Created 2816 | 345 679 564 307 921 Parts 210 | 27 65 48 14 56 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 21 | . . 21 . . Prevented 3 | . . 3 . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 58 | . 18 19 3 18 Guns 20 | . . 12 1 7 Cannons 36 | . 18 7 2 9 AOE 2 | . . . . 2 Classes Destroyed 18 | 3 4 3 . 8 Worker 7 | 4 3 . . . Builder 1 | . 1 . . . Tunneler 10 | 9 1 . . . Recycler 4 | 1 1 . 2 . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 11 | . 6 5 . . Grunt 14 | . 12 2 . . Sentry 4 | . . 1 3 . Subdweller 11 | . . 11 . . Bolteater 3 | . . . . 3 Federalist 1 | . . . . 1 Explorer 3 | . . . . 3 Ranger 1 | . . . . 1 Guru 1 | . . . . 1 Scientist 1 | . . . . 1 Scrapper 6 | . . . . 6 Elite 3 | . . . . 3 Best Kill Streak 9 | 5 3 6 3 9 Combat Bots Only 9 | . 3 4 2 9 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 226 | . 56 97 4 69 Missed 65 | . 11 37 1 16 Damage Taken 2250 | . 530 820 47 853 Core 1499 | . 405 501 36 557 Absorbed by Shields . | . . . . . Redirected to Core 1282 | . 331 481 36 434 Ignored by Resistances 147 | . 4 62 3 78 Core Remaining (%) 100 | 100 . . . . Volleys Fired 251 | 34 98 54 36 29 Largest 6 | 2 3 4 4 6 Hottest 324 | 70 180 209 209 324 Shots Fired 724 | 64 214 192 124 130 Gun 214 | 64 . 63 39 48 Cannon 505 | . 214 129 85 77 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 171 | 34 . 44 46 47 Thermal 479 | 30 214 108 49 78 Explosive 5 | . . . . 5 Electromagnetic 69 | . . 40 29 . Robot Hit Streak 31 | 8 10 31 5 11 Robot Miss Streak 3 | 3 2 2 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 292 | 38 62 107 13 72 Core Hits 134 | 15 30 40 9 40 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 2 . . . 2 Burn 4 | 2 . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5615 | 467 1185 1944 234 1785 Guns 1834 | 467 . 807 85 475 Cannons 3362 | . 1121 1137 149 955 Explosions 409 | . 54 . . 355 Melee . | . . . . . Ramming 10 | . 10 . . . Kinetic 1221 | 232 . 536 80 373 Thermal 3481 | 235 1139 981 69 1057 Explosive 355 | . . . . 355 Electromagnetic 548 | . 36 427 85 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 81 | . 17 12 . 52 Projectiles 71 | . 17 12 . 42 Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 6 | . 6 . . . Kicked 6 | . 6 . . . Crushed . | . . . . . Highest Temperature 462 | 108 274 173 300 462 Average Temperature 82 | 32 86 50 60 168 Received Heat Transfer 746 | . 294 249 27 176 Effects 6 | . . . 1 5 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | 1 2 3 . 4 Heat Transferred 7658 | 851 2418 2072 148 2169 Parts Sabotaged . | . . . . . Parts Stolen 1 | . . . . 1 Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 256 | 70 243 . 256 . Initial 74 | . . . 74 . Average 91 | 23 115 . 91 . Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 92 | 100 89 . 94 . Level 1 7 | . 10 . 5 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 27 23 1 21 Peak Tracking Total 8 | . 3 6 1 8 Tactical Retreats 7 | . 2 1 . 4 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 5 | . 4 1 . . Indirectly 1 | . 1 . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 56 | . 20 2 21 13 Max in Single Turn 2 | . 1 1 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 14 | . 6 . 8 . Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 20 . 23 . Successful 19 | . 9 . 10 . Failed 24 | . 11 . 13 . Catastrophic 6 | . 3 . 3 . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 36 | . 20 . 16 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 9 . 7 . Record 2 | . 1 . 1 . Robot Analysis 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Unreport Threat 3 | . 2 . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Investigation Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 5 | . 3 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . 3 . Retrieve Components 3 | . . . 3 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 5 . 7 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . . . 11 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 8890 | 711 2035 3765 1043 1336 Spaces Moved 5153 | 144 1051 2278 741 939 Core 14 | 9 5 . . . Treads . | . . . . . Legs 4709 | 123 628 2278 741 939 Wheels 12 | 12 . . . . Hover 47 | . 47 . . . Flight 371 | . 371 . . . Fastest Speed 50 | 50 100 120 120 113 Average Speed 135 | 113 118 153 120 124 Slowest Speed 260 | 120 260 190 120 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 68 | 4 94 95 98 52 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 Spaces Dug . | . . . . . Terrain Destroyed 76 | . 23 1 2 50 Melee . | . . . . . Projectile 6 | . . 1 2 3 AOE 70 | . 23 . . 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 6506 | 624 1634 2405 809 1034 Wait 940 | 436 400 50 16 38 Move 5149 | 143 1050 2277 740 939 Hop . | . . . . . Pick Up . | . . . . . Fast Attach 66 | 9 35 5 8 9 Attach . | . . . . . Detach . | . . . . . Swap 6 | . 2 . . 4 Drop 52 | 2 31 3 7 9 Fire 251 | 34 98 54 36 29 Melee . | . . . . . Ram . | . . . . . Kick 6 | . 6 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 36 | . 12 16 2 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 17) 712 | -11/Scrapyard | Entered Materials 713 | -10/Materials | Build established: Mutant 1158 | -10/Materials | Discovered new exit (range 12) 1165 | -10/Materials | Discovered new exit (range 12) 1338 | -10/Materials | Reached level 2 1344 | -10/Materials | Discovered new exit (range 17) 1972 | -10/Materials | Discovered new exit (range 4) 2010 | -10/Materials | Reached level 3 2016 | -10/Materials | Upgraded with Utility slot (x1) 2016 | -10/Materials | Upgraded with Weapon slot (x1) 2646 | -10/Materials | Build established: Scavenger-Tank 2736 | -10/Materials | Discovered new exit (range 8) 2747 | -10/Materials | Entered Subcaves 2748 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2748 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2749 | -10/Subcaves | Reached level 4 3124 | -10/Subcaves | Core integrity fell below 50% 3158 | -10/Subcaves | Discovered new exit (range 3) 3160 | -10/Subcaves | Upgraded with Weapon slot (x1) 3492 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3498 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 5309 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 5566 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 5602 | -10/Subcaves | Discovered new exit (range 13) 6214 | -10/Subcaves | Visited 4L-MR0's lab 6227 | -10/Subcaves | Found Prototype Protection 6227 | -10/Subcaves | Identified Gun Armor 6229 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 6450 | -10/Subcaves | Discovered new exit (range 16) 6478 | -10/Subcaves | Core integrity fell below 20% 6512 | -10/Subcaves | Entered Recycling 6514 | -8/Recycling | Reached level 5 6646 | -8/Recycling | Upgraded with Utility slot (x1) 6677 | -8/Recycling | Reached level 6 6837 | -8/Recycling | Build established: Tank 6924 | -8/Recycling | Scanned before Scraplab entrance 7321 | -8/Recycling | Discovered new exit (range 17) 7541 | -8/Recycling | Entered Scraplab 7550 | -8/Recycling | Discovered new exit (range 2) 7555 | -8/Recycling | Entered Scraptown 7557 | -8/Scraptown | Reached level 7 7907 | -8/Scraptown | Discovered new exit (range 9) 7991 | -8/Scraptown | Visited Cyclists 8018 | -8/Scraptown | Visited Cave Peace 8055 | -8/Scraptown | Build established: Executioner 8558 | -8/Scraptown | Attacked by Scraptown defenders 8729 | -8/Scraptown | Destroyed 9 combat bots 8891 | -8/Scraptown | Destroyed by FG-RPI(E) with Heavy Battle Rifle Last Messages --------------- 08777_ Lgt. Ion Engine melted. 08777_ G7-IN5(x) destroyed. 08782_ Used Protomatter to restore core integrity (+27, depleted) 08785_ Acquired 36 matter. 08787_ Dropped Aluminum Leg. 08790_ Dropped VSS Leg. 08799_ Acquired 20 matter. 08803_ Acquired Mak. Light Armor Plating. 08804_ Acquired 10 matter. 08819_ Siege Slug penetrates Wall. 08846_ 49-QS8(j) suffers critical hit (Burn). 08846_ 49-QS8(j) destroyed. 08850_ Siege Slug penetrates Earth. 08850_ FL-7K0(g) destroyed. 08852_ Penetrated by Siege Slug. 08852_ Ion Engine destroyed. 08852_ Knocked back. 08855_ Acquired 1 matter. 08861_ Acquired 21 matter. 08889_ Acquired 9 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????###?###??????????????????######????????? | | ?????????#"""""""#?????????????????? #???????? | | ??###??###" "#??????????????????< ?####### | | ??# ??? """ "#???#########??????? #?#"""""" | | ??# #????#" """ "#???#""" """#???????# #?#" | | ??# #????#" """ "#???#"" ""#???????# #?#" | | ??# #????#" "#???#"" ""#???????# #?#" | | ??# ######""" """###?#""" ""#???????# #?#" """ | | ### # # #?#""=! ""#??????## ###" | | #"" " ###"""%"""######## ##"""""" | | #" " %! | | #"" | | #""" % | | #""" %/###### ########### ######## | | #"" = = ;##### ######????## ##??????? | | #""" " ! !#"""" """""#####?# ######### | | ##### ## ; " " #?# """"""""# | | ???????### #""" " ; " / " "### ### " ""# | | ?????????# #""" #" "=" "#"" """ "# | | ?????????# #""" "#"""""="""""#" """ " ""# | | ?????????# #"" "######@######" " """"""""# | | ?????????# #" "#"""""*"""""#" ##"""#### | | ?????????# #""" ""#" " " "#" "" " #?####??? | | ?????????# #### ###" " ! " "#" " #?""""""" | | ?????????# #??# " " "#"""""" #?"""""X" | | ??########! ########""""" """""####### #"" " " | | ?#"""## ##[= # ######## ######?????# #"" | | ?#"" ## [= "#####; ############ #"" ? | | ?# ## ! % ===![%[ """ ?? | | ?## ### === E %*%%!* #"" ?? | | ??# #?## !!%[# #################"#### #" ??? | | ??# #?# # !%= #??????????????????# # ???? | | ### #### ! ###???????????????### ### ##### | | """ """" """#???????????????# | | " """ "" "#???????????????# | | " """"" ] "#???????????????# | | " " " ! [ "#???????????????# | | """ % ! ! "#???????????????# | | """""" " " | "#???????????????# ######### | | """""""""" " ![ "#???????????????# #???????? | | ########## " "#???????????????# #???????? | | ???####### [ "#???????????????# #???????? | | """"""""" = """ ""#?????????????? #???????? | | """""""" "==""## ###????????????? # #???????? | | "" " *="### ###???????????? # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 20 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 2 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 675 Resistance: KI 5 Resistance: TH 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Levels Raised 6 | . 2 1 2 1 XP Earned 12295 | 3000 3835 2050 2910 500 XP Spent 11950 | 3000 2970 1340 2540 2100 Upgrades 37 | 9 7 3 12 6 Propulsion Slot 2 | 2 . . . . Utility Slot 3 | 1 1 . 1 . Weapon Slot 3 | 1 1 1 . . Core Integrity 8 | . . . 8 . Heat Dissipation 7 | . 2 1 1 3 Energy Generation 2 | . . . 2 . Mass Support 1 | 1 . . . . Sight Range 1 | 1 . . . . Sensor Range 1 | 1 . . . . Terrain Scan Density 1 | 1 . . . . Ranged Accuracy 3 | 1 2 . . . KI Resistance % 1 | . . 1 . . TH Resistance % 4 | . 1 . . 3 Protomatter Created 830 | . 188 281 49 312 Integrity Restored 486 | . 162 216 27 81 Core 486 | . 162 216 27 81 Protomatter Decayed 107 | . 13 . . 94 Game ------ Seed SigixThermicSteel Manual? 0 Play Time 00:44:22 Cumulative 40.3 hours Start 2025.04.26 @ 18:03:57 End 2025.04.26 @ 20:40:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/Terminus Map View 36x27 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20b58c6f-5a75-497f-9947-41a17be3ebcd