Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 00:01:48 Player: BatSpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (481) 481 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2261 Bonus ------- None Cogmind --------- Core Integrity 148/550 Matter 207/300 Energy 18/100 System Corruption 0% Temperature Hot (269) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (2) ------ Cryofiber Web > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Advanced Visual Processing Unit Matter Filter > --- WEAPON ----------- Heavy EM Pulse Gun Plasma Cannon Plasma Cannon Enhanced Autogun > --- INVENTORY -------- Improved Aluminum Leg Cryofiber Web Signal Interpreter Ion Cannon Ion Cannon [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Seismic Detector Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 40 | 5 7 12 16 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 4 4 2 Treads . | . . . . Leg 8 | . 2 4 2 Wheel 2 | 2 . . . Hover . | . . . . Flight 2 | . 2 . . Utility 6 | . 2 . 4 Device 3 | . 1 . 2 Storage . | . . . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 1 5 10 Energy Gun 4 | 1 1 2 . Energy Cannon 7 | . . . 7 Ballistic Gun 5 | 1 . 3 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 1 14 Power 3 | . . 1 2 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 6 | . . . 6 Highest Loss Streak 14 | . . 1 14 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 88 96 90 Engine 17 | . 14 19 16 Leg 27 | . 16 33 22 Wheel 1 | . 9 . . Device 9 | . 9 11 6 Processor 10 | . 8 11 10 Energy Gun 10 | . 14 10 8 Energy Cannon 2 | . . . 11 Ballistic Gun 11 | . 14 11 10 Naked Turns . | . . . . Heaviest Build 33 | 7 8 17 33 Greatest Support 39 | 20 26 39 39 Greatest Overweight (x) 6 | . 2 . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 1 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 5 1 Class Distribution -------------------- 84% | Mutant 11% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 620 | 208 133 149 130 Remotely . | . . . . Salvage Created 579 | . 72 220 287 Parts 33 | . 8 16 9 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . 3 6 5 Guns 9 | . 2 6 1 Cannons 2 | . . . 2 AOE 1 | . 1 . . Classes Destroyed 6 | . 2 1 3 Operator 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 6 | . 3 3 . Grunt 4 | . . . 4 Duelist 1 | . . . 1 Sentry 3 | . . 3 . Best Kill Streak 5 | . 3 3 5 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 157 | . 7 44 106 Missed 36 | . 1 10 25 Damage Taken 2114 | . 44 404 1666 Core 479 | . . 77 402 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 132 | . . 132 . Core Remaining (%) 93 | 100 100 80 . Volleys Fired 67 | . 7 28 32 Largest 4 | . 2 2 4 Hottest 230 | . 60 73 230 Shots Fired 117 | . 14 47 56 Gun 100 | . 14 47 39 Cannon 17 | . . . 17 Launcher . | . . . . Special . | . . . . Kinetic 39 | . 7 18 14 Thermal 45 | . . 28 17 Explosive . | . . . . Electromagnetic 33 | . 7 1 25 Robot Hit Streak 12 | . 5 7 12 Robot Miss Streak 7 | . 2 6 7 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 59 | . 7 22 30 Core Hits 23 | . 4 9 10 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 3 1 Burn 3 | . . 3 . Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1080 | . 121 288 671 Guns 803 | . 89 288 426 Cannons 214 | . . . 214 Explosions 63 | . 32 . 31 Melee . | . . . . Ramming . | . . . . Kinetic 220 | . 10 91 119 Thermal 459 | . 32 182 245 Explosive . | . . . . Electromagnetic 401 | . 79 15 307 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . 2 13 . Message Errors 1 | . . 1 . Matter Fused 6 | . 2 4 . Heat Flow Errors 2 | . . 2 . Energy Discharges 3 | . . 3 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 54 | . . . 54 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 588 | . . 273 588 Average Temperature 166 | . . 70 226 Received Heat Transfer 945 | . . 144 801 Effects 17 | . . . 17 Shutdowns 4 | . . . 4 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 5 | . 1 . 4 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . 2 1 Heat Transferred 1212 | . . 777 435 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 233 | . 125 233 110 Initial 52 | . . 52 5 Average 88 | . 82 107 40 Maximum Alert Level 1 | . . 1 . Low Security (%) 89 | 100 100 82 100 Level 1 10 | . . 17 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 4 10 11 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 5 | . 5 . . Reused 3 | . 3 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 3 | . 3 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 4 11 . Terminals 9 | . 3 6 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 1 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 43 | . 7 36 . Successful 32 | . 2 30 . Failed 11 | . 5 6 . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 6 14 . Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units 6 | . 1 5 . Scanalyzers 9 | . . 9 . Garrison Access . | . . . . Terminal Hacks 11 | . 1 10 . Prototype ID Bank 3 | . . 3 . Level Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 2 | . . 2 . Reprogram Traps 1 | . 1 . . Zone Layout 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 8 . Scan Component 4 | . . 4 . Repair 4 | . . 4 . Recycling Unit Hacks 5 | . 1 4 . Process 1 | . . 1 . Report Inventory 3 | . 1 2 . Retrieve Components 1 | . . 1 . Scanalyzer 8 | . . 8 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 3 11 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 4 . Time 128 | . . 128 . Parts Recycled . | . . . . Recycled Matter 199 | . . 199 . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1486 | 37 287 910 252 Spaces Moved 896 | 36 244 515 101 Core 11 | 7 2 . 2 Treads . | . . . . Legs 751 | . 137 515 99 Wheels 109 | 29 80 . . Hover . | . . . . Flight 25 | . 25 . . Fastest Speed 37 | 50 37 120 120 Average Speed 113 | 74 98 120 126 Slowest Speed 350 | 80 150 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 2 47 49 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . 5 . 7 Melee . | . . . . Projectile 6 | . . . 6 AOE 6 | . 5 . 1 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1266 | 46 278 760 182 Wait 202 | . 1 184 17 Move 893 | 35 243 514 101 Hop . | . . . . Pick Up 40 | 6 12 14 8 Fast Attach 6 | . 2 1 3 Attach 19 | 5 2 3 9 Detach . | . . . . Swap 15 | . 3 8 4 Drop 24 | . 8 8 8 Fire 67 | . 7 28 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 14) 38 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 9) 288 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 906 | -9/Materials | Discovered new exit (range 12) 906 | -9/Materials | Identified exit to Materials 977 | -9/Materials | Repaired Imp. Aluminum Leg 1011 | -9/Materials | Repaired Imp. Aluminum Leg 1044 | -9/Materials | Repaired Hvy. EM Pulse Gun 1151 | -9/Materials | Repaired Imp. Aluminum Leg 1235 | -9/Materials | Entered another Materials area 1235 | -8/Materials | Evolved 2 slots: Weapon x2 1476 | -8/Materials | Core integrity fell below 50% 1487 | -8/Materials | Self-destructed Last Messages --------------- 01476_ Adv. Visual Processing Unit destroyed. 01476_ Critical hit (Burn: +37). 01477_ U-05 Engineer builds a Wall. 01477_ U-05 Engineer lays Concrete. 01477_ U-05 Engineer builds a Wall. 01477_ Ion Cannon destroyed. 01478_ U-05 Engineer lays Concrete. 01480_ Ion Cannon destroyed. 01480_ U-05 Engineer lays Concrete. 01481_ The unstable cave ceiling collapses. 01481_ U-05 Engineer lays Concrete. 01481_ Acquired Imp. Aluminum Leg. 01481_ U-05 Engineer lays Concrete. 01482_ U-05 Engineer builds a Wall. 01484_ Critical hit (Burn: +37). 01484_ Acquired Particle Gun. 01485_ U-05 Engineer lays Concrete. 01486_ U-05 Engineer destroyed. 01486_ U-05 Engineer lays Concrete. 01487_ Overheating: Energy bleed (-2). 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Aluminum Leg | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetSpacefoldModule Manual? 0 Play Time 00:16:25 Cumulative 19.7 hours Start 2024.05.24 @ 23:45:40 End 2024.05.25 @ 00:01:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 702a94de-8e92-4585-ae2f-4d8835be5b3d