Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.07 @ 01:25:06 Player: L1l7 Result: Destroyed by S-27 Virus via exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (238) 238 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3563 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 7/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Micro Nuclear Core EM Pulse Cannon EM Pulse Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aerolev Unit Gravmag System > --- UTILITY ---------- Improved Terrain Scanner Core Analyzer Hacking Suite Improved Field Recycling Unit > --- WEAPON ----------- EM Pulse Cannon Light Assault Rifle Datajack > --- INVENTORY -------- Micro Nuclear Core EM Pulse Cannon EM Pulse Cannon Chainsword [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Core Analyzer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . 1 . . Propulsion 2 | . . 1 . . 1 Utility 2 | . . 1 . . 1 Weapon 1 | . . . 1 . . Parts Attached 36 | 8 5 5 7 1 10 Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 4 1 1 3 . 4 Treads 2 | 2 . . . . . Leg 4 | 2 1 1 . . . Wheel . | . . . . . . Hover 5 | . . . 2 . 3 Flight 2 | . . . 1 . 1 Utility 7 | 1 2 1 . . 3 Device 5 | 1 2 1 . . 1 Storage . | . . . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 2 3 2 1 3 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 1 1 . 1 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 . . 1 Special Weapon 3 | . . 2 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . 2 . . Parts Lost 15 | . 1 4 . . 10 Power . | . . . . . . Propulsion 4 | . . 1 . . 3 Utility 4 | . 1 1 . . 2 Weapon 7 | . . 2 . . 5 Highest Loss Streak 4 | . 1 4 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 66 | . 90 78 62 66 51 Engine 9 | . 14 11 8 9 6 Leg 9 | . 26 23 . . . Hover 7 | . . . 17 18 6 Device 17 | . 21 22 18 18 13 Ballistic Gun 9 | . 12 10 8 12 8 Launcher 1 | . 9 . . . . Special Weapon 6 | . . 10 9 9 2 Naked Turns 51 | . . . . . 51 Heaviest Build 28 | 10 12 12 13 14 28 Greatest Support 40 | 40 20 33 20 16 25 Greatest Overweight (x) 7 | . 1 . 1 . 7 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 3 | 1 4 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 4 4 4 5 4 Class Distribution -------------------- 91% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Matter Collected 355 | 219 10 . 53 31 42 Remotely . | . . . . . . Salvage Created 254 | 54 35 29 53 41 42 Parts 36 | 8 8 5 5 6 4 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled 6 | . . . . . 6 Retrieved Matter 48 | . . . . . 48 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Combat Hostiles Destroyed 10 | . 4 1 . 4 1 Guns 5 | . 1 . . 3 1 Cannons 1 | . . . . 1 . AOE 4 | . 3 1 . . . Classes Destroyed 7 | 1 2 2 1 . 1 Worker 1 | . . 1 . . . Builder 2 | . 1 . 1 . . Tunneler 3 | 3 . . . . . Hauler 1 | . . . 1 . . Swarmer 8 | . 4 . . 4 . Grunt 1 | . . 1 . . . Programmer 1 | . . . . . 1 Best Kill Streak 4 | 1 4 2 1 4 1 Combat Bots Only 4 | . 3 1 . 4 1 Max Kills in Single Turn 2 | 1 2 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Damage Taken 2257 | . 184 631 15 109 1318 Core 1027 | . 31 180 . 15 801 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 97 | . 97 . . . . Core Remaining (%) 84 | 100 87 55 . 97 . Volleys Fired 64 | 9 5 13 13 8 16 Largest 3 | 2 2 2 2 3 2 Hottest 140 | 70 70 120 120 140 100 Shots Fired 89 | 18 10 14 14 15 18 Gun 51 | 18 7 2 4 7 13 Cannon 2 | . . . . . 2 Launcher 8 | . 3 4 . . 1 Special 28 | . . 8 10 8 2 Kinetic 40 | 9 5 2 4 7 13 Thermal 39 | 9 2 8 10 8 2 Explosive 8 | . 3 4 . . 1 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 7 | 3 4 2 3 7 4 Robot Miss Streak 4 | 3 4 1 . 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 40 | 10 4 2 2 5 17 Core Hits 31 | 3 7 7 2 4 8 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks 9 | . . . . . 9 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 880 | 141 229 207 63 81 159 Guns 352 | 139 36 20 15 57 85 Cannons 43 | . . . . . 43 Explosions 409 | . 193 187 . . 29 Melee . | . . . . . . Ramming 4 | 2 . . . . 2 Kinetic 251 | 62 12 20 15 57 85 Thermal 173 | 77 24 . 48 24 . Explosive 409 | . 193 187 . . 29 Electromagnetic 43 | . . . . . 43 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 2 . . . 5 Average Corruption 2 | . 2 . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 3 . . . 12 Message Errors 1 | . . . . . 1 Matter Fused 8 | . 2 . . . 6 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (major) 3 | . . . . . 3 Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 83 | . 58 24 . . 1 Shots 4 | . 3 1 . . . Rammed 2 | . . . . . 2 Targets Rammed 3 | 1 . . . . 2 Kicked 1 | 1 . . . . . Crushed . | . . . . . . Highest Temperature 256 | 45 18 29 26 52 256 Average Temperature 24 | 17 10 9 9 14 95 Received Heat Transfer 438 | . . 240 27 9 162 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 446 | 222 74 . 100 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Peak Influence 211 | 15 166 103 49 211 110 Initial 110 | . 9 6 26 31 110 Average 34 | 7 44 11 17 106 59 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 99 | 100 100 100 100 85 100 Level 1 . | . . . . 14 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 1 . 2 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 6 6 3 13 10 Peak Tracking Total 7 | . 5 4 2 7 5 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Machines Disabled 3 | . . 1 . 1 1 Max in Single Turn 1 | . . 1 . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Machines Accessed 12 | . 4 2 2 . 4 Terminals 10 | . 3 2 1 . 4 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 29 | . 12 5 4 . 8 Successful 18 | . 10 3 2 . 3 Failed 11 | . 2 2 2 . 5 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 7 5 2 . 8 Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 12 | . 5 3 1 . 3 Part Schematic 2 | . . . . . 2 Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . 1 . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Reinforcement Status 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 5 . . . . Scan Component 3 | . 3 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . 1 . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Used RIF Installer 1 | . . . . 1 . Robots Hacked 2 | . . . . . 2 Non-combat 1 | . . . . . 1 Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . . . 2 parse_system 1 | . . . . . 1 find_chute 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Turns Passed 3452 | 184 356 874 872 147 1019 Spaces Moved 1773 | 130 211 259 225 199 749 Core 224 | 31 . . . . 193 Treads 2 | 2 . . . . . Legs 574 | 97 211 259 7 . . Wheels . | . . . . . . Hover 777 | . . . 175 199 403 Flight 196 | . . . 43 . 153 Fastest Speed 35 | 50 120 120 35 46 45 Average Speed 99 | 103 120 120 46 46 114 Slowest Speed 400 | 160 190 120 120 46 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 6 39 23 20 42 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 13 | . . 6 7 . . Terrain Destroyed 59 | . 14 32 7 . 6 Melee . | . . . . . . Projectile 15 | . . 8 7 . . AOE 44 | . 14 24 . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Total 3336 | 162 303 794 961 225 891 Wait 1358 | . 72 509 701 . 76 Move 1767 | 129 210 258 224 197 749 Hop . | . . . . . . Pick Up 52 | 12 8 5 8 4 15 Fast Attach . | . . . . . . Attach 35 | 8 4 5 7 1 10 Detach 4 | . . 2 1 . 1 Swap 1 | . 1 . . . . Drop 30 | 3 3 2 7 2 13 Fire 64 | 9 5 13 13 8 16 Melee 9 | . . . . . 9 Ram 2 | . . . . . 2 Kick 1 | 1 . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . 13 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 185 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 15) 449 | -10/Materials | Repaired Aluminum Leg 485 | -10/Materials | Repaired Assault Rifle 529 | -10/Materials | Discovered new exit (range 10) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1195 | -9/Materials | Discovered new exit (range 14) 1386 | -9/Materials | Discovered new exit (range 8) 1406 | -9/Materials | Lost 4 parts (1n1u2w) 1415 | -9/Materials | Entered another Materials area 1415 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2278 | -8/Materials | Identified exit to Garrison 2287 | -8/Materials | Entered Garrison 2290 | -8/Garrison | Installed Relay Interface Framework 2334 | -8/Garrison | Triggered checkpoint 2412 | -8/Garrison | Triggered checkpoint 2429 | -8/Garrison | Discovered new exit (range 9) 2434 | -8/Garrison | Entered Factory 2434 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2669 | -7/Factory | Build established: Skirmisher 2881 | -7/Factory | Lost 4 parts (1n1u2w) 2977 | -7/Factory | Build established: Mutant 3348 | -7/Factory | Lost 3 parts (1n1u1w) 3361 | -7/Factory | Core integrity fell below 50% 3435 | -7/Factory | Core integrity fell below 20% 3453 | -7/Factory | Destroyed by S-27 Virus via exploding Power Conduit Last Messages --------------- U-05 Engineer lays Concrete. Imp. Terrain Scanner severed. Dropped Imp. Field Recycling Unit. Discarded Core Analyzer. U-05 Engineer lays Concrete. P-60 Hacker resets G-47 Trooper, system corruption cleaned. U-05 Engineer lays Concrete. Matter Pump disabled. System corrupted: Substantial component data lost. Dropped Chainsword. Acquired Mni. Grenade Launcher. Assembly Bed disabled. ALERT: Cargo convoy en route, clear transfer corridor. Connecting with DSF Access... Connecting with Terminal... ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. Mni. Grenade Launcher destroyed. Slammed into S-27 Virus. Power Conduit explodes. 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Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystChipSabre Manual? 0 Play Time 00:34:07 Cumulative 15.7 hours Start 2022.12.07 @ 00:37:15 End 2022.12.07 @ 01:25:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03beb9f3-798d-4b32-895c-cefcc10bb4d8