Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 16:51:36 Player: zapruda Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (127) 635 Value Destroyed (3582) 3582 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 9397 Bonus ------- High Alert Combat Kills 160 Cogmind --------- Core Integrity 0/1150 Matter 264/700 Energy 100/100 System Corruption 19% Temperature Cool (12) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Improved Target Analyzer Armor Integrity Analyzer Improved Hacking Suite Advanced System Restoration Module > --- WEAPON (2) ------- Advanced Datajack > --- INVENTORY (5) ---- F-cell Engine Neutrino Core Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Improved Target Analyzer Armor Integrity Analyzer Improved Hacking Suite Improved Hacking Suite Authchip [R/Combat] Advanced System Restoration Module > --- WEAPON ----------- Tesla Rifle Coil Gun > --- INVENTORY -------- Antigrav System Improved Transmission Jammer Advanced System Restoration Module Advanced Datajack Improved Plasma Cutter [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Great Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . Utility 9 | . . 2 1 1 1 2 2 Weapon . | . . . . . . . . Parts Attached 239 | . 19 25 23 17 78 24 53 Power 40 | . 2 5 4 4 13 4 8 Engine 23 | . 2 5 3 3 7 1 2 Core 12 | . . . 1 1 6 . 4 Reactor 5 | . . . . . . 3 2 Propulsion 62 | . 8 7 7 6 19 4 11 Treads 2 | . . . . . . 1 1 Leg . | . . . . . . . . Wheel 18 | . 8 7 . . 3 . . Hover 25 | . . . 1 5 10 1 8 Flight 17 | . . . 6 1 6 2 2 Utility 72 | . 3 7 8 3 25 9 17 Device 45 | . 2 2 2 2 19 8 10 Storage 7 | . 1 1 2 . 1 . 2 Processor 9 | . . 1 1 1 3 . 3 Hackware 10 | . . 2 3 . 2 1 2 Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 65 | . 6 6 4 4 21 7 17 Energy Gun 22 | . 3 4 2 . 8 1 4 Energy Cannon 8 | . . . . 2 6 . . Ballistic Gun 16 | . 3 1 1 1 2 4 4 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon 4 | . . . . 1 . . 3 Impact Weapon 7 | . . . . . 2 2 3 Slashing Weapon 4 | . . . 1 . 3 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . . . 3 Unidentified Prototypes 20 | . . 3 2 2 8 2 3 Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 97 | . 1 11 11 6 19 11 38 Power 15 | . . 2 2 1 3 1 6 Propulsion 40 | . . 5 3 3 10 6 13 Utility 18 | . . 1 2 . 2 4 9 Weapon 24 | . 1 3 4 2 4 . 10 Highest Loss Streak 18 | . 1 3 5 5 5 7 18 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 96 96 93 93 82 78 77 Engine 5 | . 13 10 6 2 4 . 2 Core 1 | . . . 2 3 3 2 . Wheel 8 | . 26 20 9 . 3 . . Hover 7 | . . . . 15 13 8 7 Flight 4 | . . . 16 14 1 9 5 Device 11 | . 13 11 5 11 13 18 7 Storage 7 | . 14 11 9 7 6 4 3 Processor 14 | . . 11 10 10 15 17 24 Hackware 9 | . . 3 19 15 10 6 13 Protection 1 | . . 5 . . . . . Energy Gun 6 | . 23 10 12 . 3 . 1 Energy Cannon 1 | . . . . 5 2 . . Ballistic Gun 2 | . 4 8 . . . 1 1 Naked Turns . | . . . . . . . . Heaviest Build 56 | 13 51 56 55 30 38 43 42 Greatest Support 45 | 20 24 26 24 41 45 30 33 Greatest Overweight (x) 15 | . 15 5 14 1 4 2 3 Average Overweight (x) . | . 1 2 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 10 10 10 5 Average Capacity 12 | 8 19 20 17 10 10 9 5 Most Carried 20 | 6 20 20 20 10 10 10 5 Average Carried 10 | 6 14 16 15 9 8 8 4 Final Capacity 20 | 8 20 20 10 10 10 5 5 Final Carried 20 | 6 20 20 10 8 10 4 3 Class Distribution -------------------- 31% | Mutant 22% | Hacker-Mutant 21% | Scavenger-Mutant 10% | Scout 5% | Skirmisher 4% | Scavenger-Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scout | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 2905 | 200 134 571 185 160 737 179 739 Remotely 255 | . . . . . . . 255 Salvage Created 5212 | . 519 1434 1097 246 1043 289 584 Parts 301 | . 30 90 60 18 52 2 49 Haulers Intercepted 16 | . 2 6 4 . 2 2 . Recyclers Shooed 3 | . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 77 | . 12 22 15 3 16 . 9 Melee 7 | . . . 1 . 5 . 1 Guns 59 | . 12 20 14 . 6 . 7 Cannons 7 | . . . . 3 3 . 1 AOE 2 | . . 2 . . . . . Classes Destroyed 16 | . 6 4 4 2 . . . Worker 3 | . 1 . 1 . 1 . . Builder 5 | . . 3 . 1 1 . . Tunneler 2 | . . 1 . . . 1 . Hauler 16 | . 2 6 4 . 2 2 . Recycler 4 | . . 3 1 . . . . Mechanic 1 | . . . . 1 . . . Operator 16 | . 1 6 2 . 4 2 1 Watcher 3 | . 1 1 1 . . . . Swarmer 21 | . 6 6 . . 8 . 1 Cutter 3 | . . . 3 . . . . Grunt 24 | . 6 11 6 . 1 . . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Sentry 13 | . . 5 3 1 3 . 1 Hunter 4 | . . . 1 1 . . 2 Programmer 10 | . . . . 1 4 . 5 Best Kill Streak 11 | . 11 6 5 2 4 2 3 Combat Bots Only 5 | . 3 3 5 1 4 . 3 Max Kills in Single Turn 4 | . 1 4 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . 2 . . . . . Melee 1 | . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 10883 | . 342 1342 1033 828 2009 1216 4113 Core 2836 | . 114 317 236 219 427 354 1169 Absorbed by Shields 47 | . . . . . . . 47 Redirected to Shielding 48 | . . 48 . . . . . Core Remaining (%) 58 | 100 54 20 57 68 49 64 . Volleys Fired 436 | . 44 139 62 29 91 6 65 Largest 2 | . 2 2 2 1 2 2 2 Hottest 175 | . 96 86 126 65 175 80 100 Shots Fired 641 | . 73 212 117 29 113 7 90 Gun 565 | . 73 208 117 . 74 7 86 Cannon 65 | . . . . 26 39 . . Launcher 4 | . . 4 . . . . . Special 7 | . . . . 3 . . 4 Kinetic 148 | . 8 81 . . 5 2 52 Thermal 376 | . 34 120 108 26 79 5 4 Explosive 4 | . . 4 . . . . . Electromagnetic 110 | . 31 7 9 . 29 . 34 Robot Hit Streak 15 | . 8 7 10 15 7 5 7 Robot Miss Streak 6 | . 3 6 5 3 6 1 3 Penetration Max 2 | . . . . . 1 . 2 Secondary Targets 7 | . 3 1 1 . 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 Shots Hit Robots 441 | . 43 141 90 18 74 12 63 Core Hits 183 | . 19 58 40 8 30 2 26 Critical Kills 4 | . . . . . 2 . 2 Critical Parts Destroyed 12 | . . . . . 4 2 6 Critical Strikes 43 | . 5 8 5 3 11 2 9 Burn 18 | . 4 8 3 . 3 . . Meltdown 1 | . . . . . 1 . . Destroy 9 | . . . . . 3 . 6 Corrupt 3 | . 1 . . . 1 . 1 Smash 6 | . . . . . 2 2 2 Sever 6 | . . . 2 3 1 . . Melee Attacks 124 | . . . 17 12 42 17 36 Impact 62 | . . . . . 11 17 34 Slashing 60 | . . . 17 12 31 . . Piercing . | . . . . . . . . Sneak Attacks 17 | . . . 6 1 5 3 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9420 | . 586 2308 1646 487 2358 719 1316 Guns 5785 | . 586 2068 1287 . 796 141 907 Cannons 669 | . . . . 346 323 . . Explosions 225 | . . 225 . . . . . Melee 2652 | . . . 359 141 1239 578 335 Ramming 53 | . . 15 . . . . 38 Kinetic 1552 | . 33 810 . . 42 13 654 Thermal 4033 | . 279 1170 1213 346 861 128 36 Explosive 225 | . . 225 . . . . . Electromagnetic 905 | . 274 88 74 . 216 . 253 Impact 1196 | . . . . . 283 578 335 Slashing 1456 | . . . 359 141 956 . . Piercing . | . . . . . . . . Highest Corruption 20 | . 1 5 . . 7 1 20 Average Corruption 6 | . 1 5 . . 6 1 13 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 79 | . 1 13 . . 36 . 29 Message Errors 21 | . . 4 . . 9 . 8 Matter Fused 13 | . . 1 . . 8 . 4 Heat Flow Errors 10 | . . 4 . . 4 . 2 Energy Discharges 10 | . . 3 . . 4 . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 10 | . . 1 . . 5 . 4 Data Loss (major) 5 | . 1 . . . 2 . 2 Misfires 3 | . . . . . 2 . 1 Alerts 2 | . . . . . 1 . 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 818 | . . . . . 290 310 218 Projectiles 32 | . . . . . 32 . . Explosions . | . . . . . . . . Melee 786 | . . . . . 258 310 218 Knockbacks 6 | . . . . . . 2 4 Impact 6 | . . . . . . 2 4 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 23 | . . 7 . . . . 16 Shots . | . . . . . . . . Rammed 19 | . . 1 . . . . 18 Targets Rammed 19 | . . 1 . . . . 18 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 380 | . 224 334 380 92 233 25 371 Average Temperature 73 | . 70 72 80 38 60 9 125 Received Heat Transfer 1434 | . 72 462 315 111 207 186 81 Effects 8 | . . 3 . . . . 5 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . 1 . . . . . Interference 5 | . . 2 . . . . 3 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 14 | . 2 2 . . 1 5 4 Impact Corruptions 20 | . . . . . 2 10 8 Robots Melted 2 | . . . . . 2 . . Combat Hostiles 2 | . . . . . 2 . . Parts Melted 24 | . 4 9 6 . 5 . . Heat Transferred 9760 | . 999 3367 2886 444 1805 185 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 669 | . 294 669 567 349 460 313 363 Initial 225 | . . 84 204 78 161 225 153 Average 223 | . 112 441 254 187 187 196 110 Maximum Alert Level 2 | . 1 2 2 1 2 1 1 Low Security (%) 52 | 100 87 14 42 61 55 31 85 Level 1 31 | . 12 14 35 38 41 68 14 Level 2 16 | . . 71 22 . 2 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 44 | . 2 6 5 3 15 3 10 Investigation 6 | . 1 . . 1 3 . 1 Extermination 11 | . . . . 1 4 2 4 Reinforcement 23 | . 1 6 4 1 8 1 2 Assault . | . . . . . . . . Garrison 4 | . . . 1 . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 13 | . 2 2 3 1 1 1 3 Communications Jammed 3 | . . . . . 1 . 2 Distress Signals 3 | . . . . . 1 . 2 Times Spotted 270 | . 20 38 37 34 56 25 60 Peak Tracking Total 14 | . 4 5 11 12 6 10 14 Tactical Retreats 41 | . 1 1 3 4 15 6 11 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 13 | . 7 . . 1 4 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 9 | . . 1 2 1 4 1 . Max in Single Turn 1 | . . 1 1 1 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 40 | . 6 3 5 10 8 2 6 Terminals 27 | . 6 1 5 7 3 1 4 Fabricators 3 | . . . . . 2 . 1 Repair Stations 1 | . . . . 1 . . . Recycling Units 3 | . . . . 1 1 . 1 Scanalyzers 6 | . . 2 . 1 2 1 . Garrison Access . | . . . . . . . . Total Hacks 136 | . 14 23 28 19 30 4 18 Successful 87 | . 7 19 15 12 19 2 13 Failed 47 | . 7 4 12 6 11 2 5 Catastrophic 9 | . . 1 3 2 2 . 1 Database Lockouts 2 | . . . 1 1 . . . Manual 38 | . 3 5 21 4 3 1 1 Terminals 89 | . 14 6 28 13 13 2 13 Fabricators 6 | . . . . . 3 . 3 Repair Stations 2 | . . . . 2 . . . Recycling Units 7 | . . . . 2 3 . 2 Scanalyzers 32 | . . 17 . 2 11 2 . Garrison Access . | . . . . . . . . Terminal Hacks 49 | . 7 2 15 8 6 2 9 Part Schematic 6 | . 1 1 . 1 2 . 1 Prototype ID Bank 6 | . 1 1 4 . . . . Open DSF 1 | . . . . 1 . . . Level Access Points 2 | . . . . 1 1 . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 3 | . 1 . . 1 . . 1 Machine Index 1 | . . . . . . 1 . Terminal Index 2 | . . . 1 1 . . . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 10 | . . . 4 1 2 1 2 Unreport Threat 5 | . . . 3 . 1 . 1 Transport Status 1 | . . . . . . . 1 Investigation Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 Registered Components 2 | . . . 1 . . . 1 Zone Layout 5 | . 3 . 1 . . . 1 Fabricator Hacks 5 | . . . . . 3 . 2 Load Schematic 2 | . . . . . 1 . 1 Build 3 | . . . . . 2 . 1 Repair Station Hacks 1 | . . . . 1 . . . Scan Component 1 | . . . . 1 . . . Recycling Unit Hacks 3 | . . . . 1 1 . 1 Retrieve Components 3 | . . . . 1 1 . 1 Scanalyzer 28 | . . 17 . 2 9 . . Insert Component 14 | . . 7 . 2 5 . . Analyze 14 | . . 10 . . 4 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals 1 | . . . . . . . 1 Assimilate 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . 1 . . . 1 1 Used . | . . . . . . . . Hacking Detections 38 | . 6 3 5 9 7 2 6 Full Trace Events 6 | . . 1 1 . 3 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 16 | . 1 8 . 1 5 . 1 Parts Built 3 | . . . . . 2 . 1 Authchips . | . . . . . . . . Time 329 | . . . . . 234 . 95 Total Part Build Rating 21 | . . . . . 16 . 5 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . . . . 10 . 1 Parts Scanalyzed 12 | . . 7 . . 5 . . Part Schematics Acquired 10 | . . 7 . . 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . 1 . . 2 Non-combat 3 | . . . . 1 . . 2 Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . 1 . . 2 parse_system 1 | . . . . 1 . . . no_distress 1 | . . . . . . . 1 find_chute 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . 10 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 7050 | 2 562 1294 696 552 2192 668 1084 Spaces Moved 5991 | 2 318 700 590 802 1849 740 990 Core 73 | . 2 . 2 . 2 . 67 Treads . | . . . . . . . . Legs 2 | 2 . . . . . . . Wheels 1572 | . 316 700 194 . 362 . . Hover 2508 | . . . . 487 1209 142 670 Flight 1836 | . . . 394 315 276 598 253 Fastest Speed 26 | 120 80 105 29 26 26 26 30 Average Speed 74 | 120 119 120 67 51 77 44 65 Slowest Speed 800 | 120 800 155 750 120 305 160 200 Overloaded Moves 343 | . . . . 28 166 149 . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . 1 . . . 4 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 1 74 63 62 26 54 26 31 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 56 | . . . . 6 16 9 25 Terrain Destroyed 89 | . . 24 . 8 20 9 28 Melee 46 | . . . . . 13 9 24 Projectile 19 | . . . . 8 7 . 4 AOE 24 | . . 24 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 7739 | 1 426 941 741 891 2430 1046 1263 Wait 650 | . 6 39 18 9 283 242 53 Move 5975 | 1 317 699 587 801 1848 739 983 Hop 4 | . . . 1 . . . 3 Pick Up 163 | . 26 24 17 11 45 5 35 Fast Attach 47 | . 7 3 3 5 16 3 10 Attach 127 | . 5 15 16 8 34 16 33 Detach 19 | . 3 . . . 7 7 2 Swap 66 | . 7 7 5 4 28 5 10 Drop 102 | . 11 14 15 12 36 6 8 Fire 436 | . 44 139 62 29 91 6 65 Melee 124 | . . . 17 12 42 17 36 Ram 19 | . . 1 . . . . 18 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 7 | . . . . . . . 7 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 12) 243 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 14) 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Utility x2 777 | -9/Materials | Lost 3 parts (1p1n1w) 1025 | -9/Materials | Discovered new exit (range 7) 1052 | -9/Materials | Core integrity fell below 50% 1074 | -9/Materials | Identified exit to Mines 1478 | -9/Materials | Lost 3 parts (2n1u) 1832 | -9/Materials | Discovered new exit (range 16) 1858 | -9/Materials | Identified exit to Materials 1859 | -9/Materials | Entered another Materials area 1859 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1940 | -8/Materials | Build established: Hacker-Mutant 2089 | -8/Materials | Central database locked down 2318 | -8/Materials | Lost 3 parts (1n2w) 2381 | -8/Materials | Lost 5 parts (1p1n2u1w) 2393 | -8/Materials | Discovered new exit (range 3) 2394 | -8/Materials | Identified exit to Factory 2449 | -8/Materials | Garrison activated, responded to threat 2515 | -8/Materials | Discovered exit to Factory (range 16) 2549 | -8/Materials | Discovered exit to Factory (range 15) 2555 | -8/Materials | Entered Factory 2555 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2575 | -7/Factory | Identified exit to DSF 2664 | -7/Factory | Build established: Scavenger-Sprinter 2972 | -7/Factory | Discovered new exit (range 9) 2998 | -7/Factory | Central database locked down 3006 | -7/Factory | Identified exit to Factory 3100 | -7/Factory | Identified exit to Lower Caves 3107 | -7/Factory | Entered another Factory area 3107 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3138 | -6/Factory | Lost 5 parts (1p3n1w) 3195 | -6/Factory | Build established: Scavenger-Mutant 3344 | -6/Factory | Discovered new exit (range 16) 3346 | -6/Factory | Discovered new exit (range 10) 3789 | -6/Factory | Fabricated Hyp. Railgun? 4064 | -6/Factory | Lost 5 parts (2p1n1u1w) 4110 | -6/Factory | Spotted B-75 Beast 4285 | -6/Factory | Identified exit to Factory 4370 | -6/Factory | Lost 4 parts (2n2w) 4573 | -6/Factory | Lost 3 parts (2n1u) 4718 | -6/Factory | Discovered new exit (range 19) 4767 | -6/Factory | Identified exit to Lower Caves 5262 | -6/Factory | Core integrity fell below 50% 5299 | -6/Factory | Entered another Factory area 5299 | -5/Factory | Evolved 2 slots: Utility x2 5398 | -5/Factory | Build established: Scout 5688 | -5/Factory | Lost 3 parts (1p1n1u) 5872 | -5/Factory | Discovered new exit (range 12) 5892 | -5/Factory | Identified exit to Upper Caves 5958 | -5/Factory | Discovered new exit (range 18) 5962 | -5/Factory | Lost 7 parts (4n3u) 5965 | -5/Factory | Identified exit to Factory 5967 | -5/Factory | Entered another Factory area 5967 | -4/Factory | Evolved 2 slots: Utility x2 6094 | -4/Factory | Fabricated Imp. Hacking Suite? 6507 | -4/Factory | Lost 11 parts (1p4n3u3w) 6554 | -4/Factory | System corruption reached 10% 6600 | -4/Factory | Lost 5 parts (2p2u1w) 6803 | -4/Factory | Garrison activated, responded to threat 6828 | -4/Factory | Core integrity fell below 50% 6904 | -4/Factory | Core integrity fell below 20% 6924 | -4/Factory | Lost 18 parts (3p6n4u5w) 7051 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07022_ Penetrated by Slug. 07022_ K-01 Serf collects debris. 07023_ Penetrated by Slug. 07023_ Hvy. Treads destroyed. 07024_ Identified Diametric Drive. 07025_ Slug penetrates Wall. 07026_ Slug penetrates H-77 Assassin. 07026_ K-01 Serf collects debris. 07027_ Slug penetrates Wall. 07027_ K-01 Serf destroyed. 07027_ Acquired 18 matter. 07028_ System corrupted: Heat flow error (+238). 07037_ W-44 Eye sends out distress signal. 07037_ Slug penetrates Wall. 07039_ Field Propulsion Array destroyed. 07039_ Slug penetrates S-27 Virus. 07039_ S-27 Virus destroyed. 07039_ Slug penetrates S-27 Virus. 07039_ Railgun destroyed. 07048_ Diametric Drive destroyed. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | """ ????????????????????????????????????????????? | | S??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | """" #???????????????????????????????????????? | | """" #???????????????????????????????????????? | | """" #???????????????????????????????????????? | | ########????????????????????????????????? | | " """ ] ! ] #????????????????????????????????? | | " """ #????????????????????????????????? | | " """ #????????????????????????????????? | | """ #????????????????????????????????? | | """ #????????????????????????????????? | | +####### """ #????????????????????????????????? | | ???????# ###+####?????????????????????????? | | ???????# " " #?????????????????????????? | | ???????# "Y" #?????????????????????????? | | "??????# """ #?????????????????????????? | | """ #### s ######### ????? | | + s s @ g """ ""?????????? | | # ####+#;########## """ ""?????????? | | ????# # #?????????????????????? | | ????+ # ] #?????????????????????? | | ????# # #?????????????????????? | | ##### # =#?????????????????????? | | [%= # """" #?????????????????????? | | ###="######## # """" #?????????????????????? | | ??####??????# # """" " #?????????????????????? | | ????????????# # """" "" #?????????????????????? | | ????????????# # """" G #?????????????????????? | | ????????????# # """" "" #?????????????????????? | | #########???? # """" " #?????????????????????? | | #???? # ???? #?????????????????????? | | #???? ###????#######?????????????????????? | | #???? #??????????????????????????????????? | | #???? #??????????????????????????????????? | | #???? #??????????????????????????????????? | | #???? ???????????????????????????????????? | | #???? ???????????????????????????????????? | | #???? ???????????????????????????????????? | | #???? ???????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 560 Matter Stores 350 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Core Shielding 20 Evasion (%) 73 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Surge Thruster | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Field Laser | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Signal Interpreter | -7/Factory | Hacked Reaction Control System | -6/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Neutrino Core | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Adv. Cloaking Device | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hyp. Railgun | x2 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed ZioniteMetafieldNullifier Manual? 0 Play Time 02:06:32 Cumulative 75.0 hours Start 2022.04.02 @ 14:38:01 End 2022.04.02 @ 16:51:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1803319-2955-4f6a-8fdc-dbbdd3656ffe