Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 17:54:00 Player: Elxavo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (1335) 1335 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 5644 Bonus ------- Follower Combat Kills 185 Met Imprinter 300 Was Imprinted 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 85/100 System Corruption 2% Temperature Cool (2) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (7) ------ 0b10 Decoder Chip [Generic] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Advanced Terrain Scanner Particle Charger Weapon Cycler Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Medium Storage Unit Matter Compressor Advanced Terrain Scanner Tactical Coordination Suite Weapon Cycler Makeshift Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Machine Gun > --- INVENTORY -------- Advanced Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Generic] Particle Charger Hardened Heavy Armor Plating Hacking Suite Battle Cannon Remote Datajack [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Tactical Coordination Suite Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Power Shielding Weapon Advanced Assault Cannon Energy Gun Heavy Riot Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 5 | . . . 2 . . . 3 Weapon . | . . . . . . . . Parts Attached 65 | 9 1 3 17 . 5 1 29 Power 10 | 1 . 1 2 . . . 6 Engine 6 | 1 . . 2 . . . 3 Core 4 | . . 1 . . . . 3 Reactor . | . . . . . . . . Propulsion 14 | 3 . 2 2 . 1 . 6 Treads 1 | . . . . . 1 . . Leg 8 | 2 . 2 1 . . . 3 Wheel 4 | 1 . . 1 . . . 2 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 22 | 2 1 . 7 . 1 1 10 Device 6 | 1 . . 1 . . . 4 Storage 6 | 1 1 . 3 . . 1 . Processor 2 | . . . 1 . . . 1 Hackware 1 | . . . . . . . 1 Protection 7 | . . . 2 . 1 . 4 Artifact . | . . . . . . . . Weapon 19 | 3 . . 6 . 3 . 7 Energy Gun 3 | 1 . . 1 . 1 . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 7 | 2 . . 3 . . . 2 Ballistic Cannon 4 | . . . . . 1 . 3 Launcher 1 | . . . 1 . . . . Special Weapon 2 | . . . 1 . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 40 | . . 1 9 . . . 30 Power 6 | . . . 1 . . . 5 Propulsion 10 | . . 1 2 . . . 7 Utility 12 | . . . 2 . . . 10 Weapon 12 | . . . 4 . . . 8 Highest Loss Streak 14 | . . 1 3 . . . 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 100 99 86 77 94 100 69 Engine 7 | . 14 8 2 11 11 11 1 Core 2 | . . 5 5 . . . 6 Treads 4 | . . . . . 6 11 1 Leg 5 | . 28 27 15 . . . 3 Wheel 6 | . . . 2 11 11 11 1 Device 6 | . 14 14 8 11 1 . 15 Storage 18 | . 14 14 17 22 22 22 12 Protection 16 | . . . 12 11 20 22 14 Energy Gun 6 | . . . 3 11 10 11 . Ballistic Gun 3 | . 28 28 9 . . . 2 Ballistic Cannon 5 | . . . . . 6 11 6 Piercing Weapon 1 | . . . . . 3 . . Peak Build Rating 55 | 7 8 10 12 7 20 24 55 Average Rating 22 | 5 7 8 9 7 16 22 39 On Entrance 10 | . 7 8 9 7 7 20 24 Naked Turns . | . . . . . . . . Heaviest Build 61 | 14 19 19 27 22 29 30 61 Greatest Support 35 | 20 20 20 20 10 22 22 35 Greatest Overweight (x) 20 | . . 1 2 2 2 2 20 Average Overweight (x) 1 | . . . . 2 1 1 3 Largest Inventory Capacity 25 | 8 10 10 25 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 9 Most Carried 10 | 6 10 10 8 2 10 10 10 Average Carried 7 | 3 8 9 4 2 7 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 10 9 2 2 10 10 4 Class Distribution -------------------- 51% | Mutant 36% | Derelict-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1674 | 354 67 191 345 2 56 95 564 Remotely . | . . . . . . . . Salvage Created 1371 | 110 88 92 509 23 . 61 488 Parts 85 | 7 11 6 38 2 . . 21 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . Prevented 2 | . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 26 | . 2 2 10 . . . 12 Guns 13 | . 2 2 7 . . . 2 Cannons 9 | . . . . . . . 9 AOE 3 | . . . 3 . . . . Classes Destroyed 11 | 3 2 1 2 . . . 3 Worker 1 | 1 . . . . . . . Tunneler 2 | 1 . . . 1 . . . Hauler 1 | . 1 . . . . . . Recycler 1 | 1 . . . . . . . Watcher 2 | . . . 1 . . . 1 Swarmer 2 | . 2 . . . . . . Grunt 8 | . . 2 5 . . . 1 Sentry 6 | . . . 5 . . . 1 Specialist 2 | . . . . . . . 2 Hunter 4 | . . . . . . . 4 Programmer 4 | . . . . . . . 4 Best Kill Streak 3 | 2 2 2 3 1 . . 1 Combat Bots Only 3 | . 2 2 3 . . . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 507 | . 22 21 90 5 . 8 361 Missed 130 | . 5 5 20 3 . 1 96 Damage Taken 5648 | . 131 218 1060 30 . 117 4092 Core 1146 | . 23 40 190 30 . . 863 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 140 | . . . 30 . . 3 107 Regen/Repaired (Parts) 55 | . . . . . . . 55 Core Remaining (%) 73 | 100 . 74 . . . 45 . Volleys Fired 197 | 9 12 6 64 3 2 6 95 Largest 2 | 2 2 2 2 1 2 2 2 Hottest 108 | 40 40 40 60 40 108 108 108 Shots Fired 296 | 18 24 12 79 3 3 12 145 Gun 194 | 18 24 12 77 3 2 6 52 Cannon 96 | . . . . . 1 6 89 Launcher 2 | . . . 2 . . . . Special 4 | . . . . . . . 4 Kinetic 248 | 18 24 12 59 . 1 6 128 Thermal . | . . . . . . . . Explosive 2 | . . . 2 . . . . Electromagnetic 42 | . . . 18 3 2 6 13 Robot Hit Streak 18 | 6 4 5 18 2 . 6 11 Robot Miss Streak 8 | 1 4 2 2 1 . 3 8 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 191 | 13 11 8 62 2 . 5 90 Core Hits 75 | 5 5 5 25 1 . 3 31 Critical Kills 3 | . . . . . . . 3 Critical Parts Destroyed 12 | . . . . . . . 12 Critical Strikes 17 | . . . . . . . 17 Destroy 16 | . . . . . . . 16 Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3071 | 151 119 87 776 28 . 145 1765 Guns 1659 | 151 119 87 617 28 . 63 594 Cannons 1253 | . . . . . . 82 1171 Explosions 159 | . . . 159 . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2472 | 151 119 87 481 . . 82 1552 Thermal 50 | . . . 50 . . . . Explosive 109 | . . . 109 . . . . Electromagnetic 440 | . . . 136 28 . 63 213 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 1 1 1 2 2 Average Corruption 1 | . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . . 6 . . 9 12 Message Errors 7 | . . . 1 . . 3 3 Matter Fused 5 | . . . 2 . . 1 2 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 5 | . . . . . . 4 1 Data Loss (minor) 4 | . . . 1 . . 1 2 Data Loss (major) 2 | . . . 2 . . . . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 14 | . . . . . . . 14 Projectiles 14 | . . . . . . . 14 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 13 | . . . . . . 1 12 Impact . | . . . . . . . . Kinetic 13 | . . . . . . 1 12 Secondary . | . . . . . . . . Self-Inflicted Damage 37 | . . . 37 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 416 | . . 18 43 . 39 78 416 Average Temperature 93 | . . 10 9 . 23 30 114 Received Heat Transfer 918 | . . 144 444 18 . . 312 Effects 1 | . . . . . . . 1 Shutdowns 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 50 | . . . 50 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 223 | 15 117 85 223 8 . . 145 Initial 49 | . 9 45 33 3 . . 49 Average 59 | 4 90 64 77 7 . . 52 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 97 | 100 100 100 91 100 . . 100 Level 1 2 | . . . 8 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . 1 . . . 3 Investigation . | . . . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 2 | . . . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 7 2 16 2 . 4 38 Peak Tracking Total 8 | . 3 2 3 2 . 2 8 Tactical Retreats 7 | . 1 . 1 . . . 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 2 | . . . 1 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 6 | . 2 . 2 . . . 2 Terminals 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . 9 . 5 . . . 9 Successful 14 | . 7 . 2 . . . 5 Failed 9 | . 2 . 3 . . . 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 15 | . . . 2 . 9 . 4 Terminals 6 | . 3 . . . . . 3 Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . . . 6 Recycling Units 7 | . 6 . 1 . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 2 . . . . . 1 Record 1 | . 1 . . . . . . Open DSF 1 | . . . . . . . 1 Alert Level 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 Scan Component 2 | . . . . . . . 2 Repair 2 | . . . . . . . 2 Recycling Unit Hacks 5 | . 5 . . . . . . Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . 1 . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . . 2 Time 64 | . . . . . . . 64 Parts Recycled 1 | . 1 . . . . . . Recycled Matter 40 | . 40 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat . | . . . . . . . . Combat 2 | . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . 2 parse_system 2 | . . . . . . . 2 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 6 | . . . . . 4 . 2 Largest Group 4 | . . . . . 4 4 2 Highest-Rated Group 192 | . . . . . 157 157 192 Highest-Rated Ally 96 | . . . . . 41 41 96 Total Orders . | . . . . . . . . Ally Attacks 24 | . . . . . . 10 14 Total Damage 830 | . . . . . . 214 616 Kills 7 | . . . . . . 4 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 3 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . 3 Items 2 | . . . . . . . 2 Machines 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 6889 | 138 292 167 895 83 2227 1163 1924 Spaces Moved 3307 | 79 192 119 377 71 1357 522 590 Core 105 | 1 . . . . . . 104 Treads 1096 | . . . . . 611 485 . Legs 994 | 66 192 119 268 . . . 349 Wheels 1110 | 12 . . 109 71 746 37 135 Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Fastest Speed 35 | 50 120 120 95 110 110 110 35 Average Speed 180 | 113 120 121 150 110 161 216 260 Slowest Speed 1050 | 120 120 190 260 110 225 225 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 29 50 33 22 90 66 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 5 | . . 1 . . 2 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 38 | . . . 23 . . . 15 Melee . | . . . . . . . . Projectile 15 | . . . . . . . 15 AOE 23 | . . . 23 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 3978 | 111 233 132 632 73 1387 542 868 Wait 340 | . 18 2 164 . 8 11 137 Move 3300 | 78 191 118 376 70 1356 521 590 Hop . | . . . . . . . . Pick Up 58 | 14 8 . 8 . 12 1 15 Fast Attach 7 | . . 1 . . 2 . 4 Attach 45 | 7 . . 13 . 2 . 23 Detach 2 | . . . . . . . 2 Swap 13 | 2 1 2 4 . 1 1 2 Drop 16 | 1 3 3 3 . 4 2 . Fire 197 | 9 12 6 64 3 2 6 95 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 139 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 8) 431 | -10/Materials | Entered Mines 495 | -10/Mines | Discovered new exit (range 6) 503 | -10/Mines | Identified exit to Materials 598 | -10/Mines | Entered Materials 598 | -9/Materials | Evolved 2 slots: Utility x2 837 | -9/Materials | Build established: Scavenger-Mutant 847 | -9/Materials | Lost 3 parts (2u1w) 1431 | -9/Materials | Discovered new exit (range 15) 1493 | -9/Materials | Entered Mines 1520 | -9/Mines | Build established: Mutant 1563 | -9/Mines | Core integrity fell below 50% 1566 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1576 | -9/Mines | Entered Zion 1624 | -7/Zion | System corruption cleaned by Quarantine Array 1785 | -7/Zion | Found CR-A16's Pointy Stick 1879 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1942 | -7/Zion | Learned Factory emergency access door positions 2209 | -7/Zion | Opened final containment barrier to the Deep Caves 2238 | -7/Zion | Discovered new exit (range 3) 2238 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2371 | -7/Zion | Given A8's code to call for help 3068 | -7/Zion | Met Imprinter 3129 | -7/Zion | Imprinted 3131 | -7/Zion | Declared Zion's savior 3774 | -7/Zion | Discovered new exit (range 14) 3803 | -7/Zion | Entered Proximity Caves 3803 | -6/Proximity Caves | Accompanied by 4 allies 4451 | -6/Proximity Caves | Build established: Derelict-Mutant 4915 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4960 | -6/Proximity Caves | Discovered new exit (range 7) 4966 | -6/Proximity Caves | Entered Factory 4966 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5019 | -6/Factory | Repaired Power Shielding 5057 | -6/Factory | Repaired Deuterium Engine 5752 | -6/Factory | Cargo convoy interrupted 5836 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5846 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6043 | -6/Factory | Lost 6 parts (1p3n1u1w) 6307 | -6/Factory | Lost 3 parts (1p1u1w) 6538 | -6/Factory | Terminal network hard line cut 6803 | -6/Factory | Core integrity fell below 50% 6877 | -6/Factory | Lost 14 parts (2p2n6u4w) 6878 | -6/Factory | Core integrity fell below 20% 6890 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06830_ Penetrated by Slug. 06831_ Jacked X-62 Marksman... >>parse_system Reading system data... 06839_ Remote Datajack destroyed. 06840_ Slug penetrates Wall. 06845_ Med. Storage Unit destroyed. 06846_ >> DECODED: Terminal location. 06846_ Slug penetrates Wall. 06846_ Hrd. Heavy Armor Plating destroyed. 06848_ Penetrated by Slug. 06849_ Wall collapses. 06852_ Penetrated by Slug. 06877_ Slug penetrates Wall. 06877_ Hacking Suite destroyed. 06879_ Matter Compressor destroyed. 06879_ Penetrated by Slug. 06884_ >> DECODED: Unknown Device location. 06886_ System corrupted: Matter fused (-10). 06888_ Acquired Cesium-ion Thruster. Map ----- +----------------------------------------------------+ | ## ## ############??#+## """" "" | | T# ## #????????????????# """" "" | | # ## #????????????????# | | ## ## #????????????????# """" "" | | ## ## #????????????????# """" "" | | ####### #????????????????# "?"" "" | | /"# #?????# #????????????????# """" "" | | !## ##????# #?????????+??????# | | # #????# #?????? ?????##+###### | | # % ###### ###### ?? | | # ^ ?? | | # % % ?? | | / ?? | | # " ^ ??? | | # "%" ??? | | # / " #########s######### ???? | | # ##?# #??? ?????##+###### | | ##### #####??# #????###??????????????? | | #???? #?#?##?# ###???????????????????? | | ##?????#??????# s + ????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# s#?????????????????????? | | ??????????????# "" "" +?????????????????????? | | ??#??# ???????# "" "" #?????????????????????? | | ?????????#????# """ """ #?????????????????????? | | ??????????????# """ """ @ #?????????????????????? | | ??!??????????## """ """ #?????????????????????? | | ?????? ???????# #?????????????????????? | | ???????????????#############?????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????!?????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????+?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 485 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Core Shielding 20 Power Shielding 33 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisPhysicsShearcannon Manual? 0 Play Time 01:30:41 Cumulative 21.6 hours Start 2024.10.02 @ 16:19:23 End 2024.10.02 @ 17:54:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8218cc2-57ff-4473-984c-4bd2d1e8b989