Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 20:39:31 Player: sormi Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (3921) 3921 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 8772 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 341 Cogmind --------- Core Integrity 0/1000 Matter 21/300 Energy 142/150 System Corruption 28% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (9) ------ Improved Heat Sink Structural Scanner Improved Signal Interpreter Terrain Scanner Targeting Computer Advanced Targeting Computer Thermal Shield Thermal Shield Thermal Shield > --- WEAPON (3) ------- KE Penetrator Enhanced Gauss Cannon > --- INVENTORY (5) ---- Advanced Treads Carbon-fiber Leg Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Improved Thermal Shield Drone Bay > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle KE Penetrator > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Micro Fission Core Light Treads Advanced Treads Carbon-fiber Leg Compact Wheel Compact Wheel Advanced Heat Sink Medium Storage Unit Arc Projector Plasma Rifle Gauss Rifle Grenade Launcher [Rating: 68] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 7 | . . 2 1 . 2 . 2 Weapon 1 | . . . 1 . . . . Parts Attached 116 | 9 5 10 9 10 4 8 61 Power 13 | 2 . 1 1 1 . 1 7 Engine 7 | 2 . 1 . 1 . 1 2 Core 6 | . . . 1 . . . 5 Reactor . | . . . . . . . . Propulsion 26 | 4 1 2 2 2 1 3 11 Treads 13 | 2 1 2 2 2 1 3 . Leg 10 | 2 . . . . . . 8 Wheel 3 | . . . . . . . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 39 | 1 3 4 1 3 3 1 23 Device 24 | . 1 1 1 1 3 1 16 Storage 5 | 1 2 1 . 1 . . . Processor 7 | . . 1 . 1 . . 5 Hackware . | . . . . . . . . Protection 3 | . . 1 . . . . 2 Artifact . | . . . . . . . . Weapon 38 | 2 1 3 5 4 . 3 20 Energy Gun 11 | 1 1 1 3 1 . . 4 Energy Cannon 6 | . . 1 . 1 . 1 3 Ballistic Gun 11 | 1 . . 1 2 . . 7 Ballistic Cannon 5 | . . . 1 . . 1 3 Launcher 4 | . . 1 . . . 1 2 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Corrupted Parts 2 | . . . . . . . 2 System Corruption 5 | . . . . . . . 5 Parts Lost 55 | . 1 3 2 4 2 . 43 Power 7 | . . . . 1 . . 6 Propulsion 10 | . 1 2 . . 1 . 6 Utility 21 | . . 1 . 2 1 . 17 Weapon 17 | . . . 2 1 . . 14 Highest Loss Streak 17 | . 1 2 1 2 2 . 17 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 93 | . 97 96 99 99 99 95 81 Engine 7 | . 14 11 1 3 7 13 4 Core 2 | . . . 7 5 . . 3 Treads 15 | . 26 19 18 18 14 15 6 Device 20 | . 13 16 18 17 30 26 20 Storage 7 | . 14 11 9 9 7 6 3 Processor 12 | . . 11 9 14 15 13 18 Protection 2 | . . 3 9 3 . . . Energy Gun 7 | . 14 10 14 10 7 2 . Energy Cannon 5 | . . 8 3 7 7 10 5 Ballistic Gun 4 | . 14 2 . 1 7 . 3 Ballistic Cannon 3 | . . . 8 7 . 5 3 Naked Turns . | . . . . . . . . Heaviest Build 88 | 12 88 32 40 47 46 58 64 Greatest Support 66 | 40 40 40 40 40 40 66 66 Greatest Overweight (x) 10 | 3 2 1 . 1 2 1 10 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 25 | 8 25 10 10 15 15 15 15 Average Capacity 11 | 7 8 9 10 11 15 15 11 Most Carried 15 | 6 8 10 10 12 13 15 15 Average Carried 9 | 3 5 9 9 10 10 13 10 Final Capacity 15 | 8 8 10 10 15 15 15 5 Final Carried 15 | 2 8 10 10 11 11 15 3 Class Distribution -------------------- 25% | Scavenger-Gunner 19% | Scavenger-Skirmisher 18% | Mutant 15% | Scavenger-Mutant 10% | Skirmisher 6% | Gunner 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Matter Collected 2194 | 249 229 148 227 247 40 78 976 Remotely . | . . . . . . . . Salvage Created 4487 | . 454 621 487 578 83 95 2169 Parts 249 | . 35 33 23 33 5 5 115 Haulers Intercepted 3 | . 1 1 . . . . 1 Recyclers Shooed 7 | . 3 1 . 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 90 | . 11 12 12 17 2 4 32 Guns 42 | . 11 2 7 4 1 . 17 Cannons 41 | . . 6 4 12 1 4 14 AOE 4 | . . 4 . . . . . Classes Destroyed 16 | . 6 3 1 1 1 1 3 Worker 4 | . 2 . 1 . . . 1 Builder 3 | . . . . 1 . . 2 Tunneler 1 | . . . . . 1 . . Hauler 3 | . 1 1 . . . . 1 Recycler 6 | . . 2 . 1 . . 3 Operator 2 | . 1 . 1 . . . . Watcher 2 | . 1 1 . . . . . Swarmer 19 | . 3 3 . 8 . 3 2 Cutter 3 | . . . . . . . 3 Grunt 38 | . 8 5 7 3 2 . 13 Brawler 2 | . . 1 1 . . . . Duelist 2 | . . . 1 . . . 1 Sentry 13 | . . 3 3 6 . . 1 Specialist 1 | . . . . . . . 1 Hunter 5 | . . . . . . . 5 Programmer 7 | . . . . . . 1 6 Best Kill Streak 7 | . 4 6 3 6 2 3 7 Combat Bots Only 6 | . 4 4 3 6 2 3 6 Max Kills in Single Turn 3 | . 1 3 1 2 1 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Hostile Shots Fired 673 | . 64 68 66 48 12 17 398 Missed 192 | . 16 21 24 13 3 5 110 Damage Taken 8391 | . 617 545 670 556 222 174 5607 Core 1467 | . 123 145 76 93 . 12 1018 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 100 | . . . . . . . 100 Core Remaining (%) 80 | 100 50 63 . 69 100 98 . Volleys Fired 266 | . 51 39 30 28 6 7 105 Largest 3 | . 2 2 3 3 3 3 3 Hottest 196 | . 85 125 174 184 165 191 196 Shots Fired 619 | . 98 78 88 84 17 19 235 Gun 356 | . 98 48 50 31 11 . 118 Cannon 257 | . . 26 38 53 6 18 116 Launcher 6 | . . 4 . . . 1 1 Special . | . . . . . . . . Kinetic 278 | . 51 13 29 28 6 7 144 Thermal 320 | . 47 61 59 56 11 11 75 Explosive 6 | . . 4 . . . 1 1 Electromagnetic 15 | . . . . . . . 15 Robot Hit Streak 21 | . 10 11 17 17 4 5 21 Robot Miss Streak 6 | . 3 4 3 5 6 1 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . 5 1 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 404 | . 60 61 64 51 7 6 155 Core Hits 218 | . 28 26 42 34 3 4 81 Critical Kills 3 | . . . . . . . 3 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 16 | . 1 3 2 2 . . 8 Burn 9 | . 1 3 2 2 . . 1 Meltdown 1 | . . . . . . . 1 Destroy 3 | . . . . . . . 3 Blast 3 | . . . . . . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8753 | . 725 1060 1308 1069 151 167 4273 Guns 4266 | . 696 546 626 333 70 . 1995 Cannons 4166 | . . 336 658 736 75 167 2194 Explosions 240 | . . 178 . . . . 62 Melee . | . . . . . . . . Ramming 81 | . 29 . 24 . 6 . 22 Kinetic 3935 | . 227 74 536 361 40 61 2636 Thermal 4257 | . 469 808 748 708 105 106 1313 Explosive 240 | . . 178 . . . . 62 Electromagnetic 240 | . . . . . . . 240 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 28 | . . . . 1 1 . 28 Average Corruption 8 | . . . . 1 1 . 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 57 | . . . . 4 4 . 49 Message Errors 9 | . . . . . . . 9 Matter Fused 13 | . . . . . . . 13 Heat Flow Errors 5 | . . . . 1 1 . 3 Energy Discharges 7 | . . . . . . . 7 Parts Rejected 2 | . . . . . . . 2 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 3 | . . . . 1 1 . 1 Data Loss (major) 5 | . . . . 2 . . 3 Alerts 2 | . . . . . 1 . 1 Weapon Failures 9 | . . . . . 1 . 8 Overload Shots . | . . . . . . . . Overflow Damage 59 | . . . 1 4 . . 54 Projectiles 54 | . . . 1 4 . . 49 Explosions 5 | . . . . . . . 5 Melee . | . . . . . . . . Knockbacks 29 | . 1 . 10 . . . 18 Impact 1 | . 1 . . . . . . Kinetic 23 | . . . 9 . . . 14 Secondary 5 | . . . 1 . . . 4 Self-Inflicted Damage 134 | . . . . . . . 134 Shots 2 | . . . . . . . 2 Rammed 14 | . 5 . 3 . . . 6 Targets Rammed 18 | . 6 . 4 . 1 . 7 Kicked 1 | . . . . . . . 1 Crushed 3 | . 1 . 1 . 1 . . Highest Temperature 330 | . 330 269 63 206 115 30 154 Average Temperature 81 | . 154 67 19 28 83 20 22 Received Heat Transfer 1680 | . 378 258 342 171 45 . 486 Effects 6 | . 3 3 . . . . . Energy Bleed 1 | . 1 . . . . . . Interference 5 | . 2 3 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 1 1 . . 1 Combat Hostiles 3 | . . . 1 1 . . 1 Parts Melted 25 | . 5 8 3 3 . 2 4 Heat Transferred 8963 | . 1200 2072 1850 1480 185 148 2028 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Peak Influence 750 | . 210 355 388 750 374 219 333 Initial 340 | . . . 105 83 340 74 12 Average 175 | . 74 126 218 329 279 79 142 Maximum Alert Level 3 | . 1 1 2 3 1 1 1 Low Security (%) 65 | 100 96 73 35 34 41 99 71 Level 1 29 | . 3 26 64 26 58 . 28 Level 2 4 | . . . . 32 . . . Level 3 . | . . . . 6 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 2 . 2 3 1 1 9 Investigation 3 | . 1 . 1 1 . . . Extermination 4 | . . . . . 1 1 2 Reinforcement 10 | . 1 . 1 1 . . 7 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Distress Signals 11 | . 1 2 5 1 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 20 26 25 29 4 5 53 Peak Tracking Total 8 | . 5 6 6 7 3 3 8 Tactical Retreats 21 | . 1 3 3 2 . 1 11 Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Traps Triggered 7 | . 1 . . 3 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Disabled 3 | . . . . . . 1 2 Max in Single Turn 1 | . . . . . . 1 1 Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Accessed 12 | . 3 1 3 1 1 3 . Terminals 10 | . 3 1 3 1 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 22 | . 6 1 6 2 2 5 . Successful 9 | . 2 . 2 1 1 3 . Failed 13 | . 4 1 4 1 1 2 . Catastrophic 5 | . 1 1 3 . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 2 1 3 . . 2 . Terminals 19 | . 6 1 6 2 . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 2 1 . Terminal Hacks 7 | . 2 . 2 1 . 2 . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Alert Level 2 | . . . 1 . . 1 . Unreport Threat 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 1 3 . . 1 . Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . 1 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 4 . . Highest-Rated Group 173 | . . . . 173 64 . . Highest-Rated Ally 29 | . . . . 29 16 . . Total Orders 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks 107 | . . . . 85 22 . . Total Damage 1306 | . . . . 1046 260 . . Kills 14 | . . . . 13 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 2 | . . . . . . . 2 Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Turns Passed 5360 | 87 694 488 677 745 683 651 1335 Spaces Moved 2311 | 50 326 210 305 317 270 320 513 Core 16 | 10 . . . . . . 6 Treads 1996 | 31 326 210 305 317 270 320 217 Legs 154 | 9 . . . . . . 145 Wheels 145 | . . . . . . . 145 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 145 100 Average Speed 175 | 141 160 160 160 188 241 188 151 Slowest Speed 550 | 200 320 240 160 240 320 240 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 3 Exploration Rate (%) 27 | 6 57 23 40 62 8 9 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 10 | . . . . . . 5 5 Terrain Destroyed 63 | . . 21 . 10 . 5 27 Melee . | . . . . . . . . Projectile 36 | . . . . 10 . 5 21 AOE 27 | . . 21 . . . . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total 3076 | 65 402 292 425 402 288 352 850 Wait 271 | . 8 13 69 31 2 8 140 Move 2304 | 49 325 209 304 316 269 319 513 Hop . | . . . . . . . . Pick Up 59 | 3 6 11 5 9 5 6 14 Fast Attach 47 | 6 2 4 . . . 1 34 Attach 41 | 2 . 2 5 4 4 1 23 Detach 6 | 2 . . . . . . 4 Swap 28 | 1 3 4 4 6 . 6 4 Drop 34 | 2 1 10 4 6 1 4 6 Fire 266 | . 51 39 30 28 6 7 105 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 1 | . . . . . . . 1 Crush 16 | . 6 . 4 . 1 . 5 Escape Stasis . | . . . . . . . . Rewire 2 | . . . . 2 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 772 | -10/Materials | Discovered new exit (range 7) 782 | -10/Materials | Entered another Materials area 782 | -9/Materials | Evolved 2 slots: Utility x2 1210 | -9/Materials | Build established: Scavenger-Mutant 1266 | -9/Materials | Discovered new exit (range 3) 1270 | -9/Materials | Entered another Materials area 1270 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1581 | -8/Materials | Build established: Scavenger-Gunner 1916 | -8/Materials | Discovered new exit (range 16) 1947 | -8/Materials | Entered Storage 2391 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2626 | -8/Storage | Discovered new exit (range 16) 2638 | -8/Storage | Garrison activated, responded to threat 2663 | -8/Storage | Identified exit to Factory 2692 | -8/Storage | Entered Factory 2692 | -7/Factory | Accompanied by 4 allies 2692 | -7/Factory | Evolved 2 slots: Utility x2 2710 | -7/Factory | Lost 3 allies 2999 | -7/Factory | Build established: Scavenger-Skirmisher 3228 | -7/Factory | Discovered new exit (range 16) 3273 | -7/Factory | Identified exit to Factory 3375 | -7/Factory | Entered another Factory area 3375 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4019 | -6/Factory | Discovered new exit (range 5) 4025 | -6/Factory | Identified exit to Factory 4026 | -6/Factory | Entered another Factory area 4026 | -5/Factory | Evolved 2 slots: Utility x2 4437 | -5/Factory | Lost 3 parts (1p2w) 4532 | -5/Factory | Crushed by falling debris 4534 | -5/Factory | Crushed by falling debris 4535 | -5/Factory | Crushed by falling debris 4535 | -5/Factory | System corruption reached 10% 4576 | -5/Factory | Lost 6 parts (1n4u1w) 4831 | -5/Factory | Core integrity fell below 50% 4852 | -5/Factory | Lost 3 parts (1p1u1w) 4963 | -5/Factory | Lost 17 parts (3p3n5u6w) 5053 | -5/Factory | Core integrity fell below 20% 5083 | -5/Factory | Lost 5 parts (4u1w) 5289 | -5/Factory | Spotted B-75 Beast 5304 | -5/Factory | Lost 3 parts (2u1w) 5361 | -5/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 05273_ Slug penetrates G-50 Soldier. 05273_ K-01 Serf destroyed. 05276_ Slug penetrates Wall. 05279_ Slug penetrates G-50 Soldier. 05279_ G-50 Soldier destroyed. 05283_ K-01 Serf collects debris. 05284_ Acquired Thermal Shield. 05287_ K-01 Serf collects debris. 05288_ System corrupted: Energy discharge (-40). 05289_ Acquired 3 matter. 05291_ K-01 Serf collects debris. 05304_ System corrupted: Matter fused (-7). 05333_ System corrupted: FCS attempts to trigger Enh. Gauss Cannon. 05339_ Acquired 2 matter. 05340_ Acquired 49 matter. 05351_ System corrupted: Matter fused (-8). 05358_ W-25 Informer knocked back. 05361_ Slug penetrates Nuclear Reactor. 05361_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ???????? #?????????????????????????????????? | | ####???????? #?????????????????????????????????? | | # ???????? ##????????????????????????????????? | | # ???????+ ? ??????????????????????????????? | | # ???????# ??????????????????????????????? | | # ???????# " " ??????????????????????????????? | | # ???????# " " ??????????????????????????????? | | # ???????# " " #????????????????????????????? | | # ???????# " " #????????????????????????????? | | # ???????# " " #????????????????????????????? | | ### ???????# " " +????????????????????????????? | | ############ " " #????????????????????????????? | | # " " #????????????????????????????? | | "^ " " #????????????????????????????? | | # #????????????????????????????? | | "" """ """ # #????????????????????????????? | | "" """ """ ## ######????????????????????????? | | "" """ """ ## #######?#?#???????????????????? | | ############# ###T ## #?????????????????????? | | ???????????## #?????????????????????? | | ???????????## #?????????????????????? | | ???????????## """ ##????????????????????? | | ???????????## T" ?????????????????????? | | ???????????## """ ########### ##??????????????? | | ???????????## ###########+###?????????????? | | ??????####### # @ w ##?????????????? | | ????######### # """ ]##?????????????? | | + """ ##?????????????? | | ????############ # """ ???????????????? | | ???????????##### # ???????????????? | | ?????????????### ##############???????????????? | | ??????????#???## # ####???????????????? | | ??????????????## += ##?????????????????? | | ??????????????## # ##?????????????????? | | ??????#???????## # % ##?????????????????? | | ??????#???????## # ##?????????????????? | | ??##?#???????### # ##?????????????????? | | ?#????#??####### # ##?????????????????? | | ?????????####### # ##?????????????????? | | ?????????## ###########??????????????????? | | ?????????## ##+###+########??????????????????????? | | #??##????## # ##??????????????????????? | | #?????#??## # ##??????????????????????? | | ??##?????##*# ##??????????????????????? | | ?#????#??## # ##??????????????????????? | | ?????????## # ##??????????????????????? | | ?????#???## "##############?#????????????????????? | | ?????????## ## """ #######??????????????????????? | | ???##????## ## ??????????????????????????????????? | | ?????????## ##?"??? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 28 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 450 Resistance: TH 25 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 18 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed MyomerOmegaReconstructor Manual? 0 Play Time 01:02:42 Cumulative 27.1 hours Start 2024.07.04 @ 19:34:33 End 2024.07.04 @ 20:39:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fe58434-0885-45ab-99c7-cdd75e89fdc7