Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.05 @ 19:32:11 Player: brik Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (285) 285 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1245 Bonus ------- None Cogmind --------- Core Integrity 169/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (4) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (6) ---- Light Ion Engine Heat Sink Medium Laser Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Shield Generator > --- WEAPON ----------- Heavy Hammer Heavy Hammer Heavy Hammer Heavy Hammer > --- INVENTORY -------- Light Ion Engine Medium Laser Heavy Assault Rifle Heavy Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 16 | 6 6 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 4 | . 2 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 90 | . 98 84 Engine 11 | . 14 10 Leg 18 | . 28 11 Device 6 | . 13 2 Storage 12 | . 14 11 Protection 3 | . . 5 Impact Weapon 36 | . 25 43 Naked Turns . | . . . Heaviest Build 26 | 12 17 26 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 8 | 3 . 8 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 2 6 5 Average Carried 4 | 1 5 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 2 6 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 345 | 260 60 25 Remotely . | . . . Salvage Created 349 | . 125 224 Parts 20 | . 8 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 5 5 Melee 8 | . 3 5 Classes Destroyed 4 | . 3 1 Watcher 2 | . 1 1 Swarmer 5 | . 3 2 Grunt 2 | . 2 . Sentry 3 | . . 3 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1067 | . 338 729 Core 329 | . 98 231 Absorbed by Shields 146 | . 138 8 Core Remaining (%) 80 | 100 60 . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 54 | . 14 40 Core Hits 9 | . 3 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 76 | . 24 52 Impact 76 | . 24 52 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 16 | . 3 13 Damage Inflicted 1288 | . 468 820 Guns . | . . . Cannons . | . . . Explosions . | . . . Melee 1288 | . 468 820 Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 1288 | . 468 820 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 83 | . 72 11 Projectiles . | . . . Explosions . | . . . Melee 83 | . 72 11 Knockbacks 3 | . 3 . Impact 3 | . 3 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 249 | . 84 165 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 9 | . 5 4 Impact Corruptions 8 | . 6 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 232 | . 232 199 Initial 97 | . . 97 Average 114 | . 112 130 Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 77 100 Level 1 7 | . 22 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 14 8 Peak Tracking Total 6 | . 6 4 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 813 | 57 286 470 Spaces Moved 336 | 39 160 137 Core 42 | 9 . 33 Treads . | . . . Legs 294 | 30 160 104 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 160 | 119 120 220 Slowest Speed 450 | 200 120 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 41 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 479 | 46 211 222 Wait 57 | . 14 43 Move 334 | 38 159 137 Hop . | . . . Pick Up 9 | 2 6 1 Fast Attach 9 | 6 1 2 Attach 2 | . . 2 Detach . | . . . Swap 5 | . 5 . Drop 5 | . 5 . Fire . | . . . Melee 58 | . 21 37 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Weapon x2 651 | -9/Materials | Lost 3 parts (1p2n) 782 | -9/Materials | Core integrity fell below 50% 814 | -9/Materials | Self-destructed Last Messages --------------- 00587_ R-06 Scavenger collects Lgt. Treads. 00592_ R-06 Scavenger collects Hvy. Assault Rifle. 00595_ Aluminum Leg destroyed. 00609_ Hvy. Hammer follow-up attack on Y-45 Defender. 00620_ Ion Engine destroyed. 00625_ Hvy. Hammer follow-up attack on Y-45 Defender. 00635_ Y-45 Defender destroyed. 00649_ Acquired Imp. Ion Engine. 00773_ W-16 Scout sends out distress signal. 00792_ S-10 Pest destroyed. 00792_ Lgt. Armor Plating destroyed. 00795_ Hvy. Hammer follow-up attack on S-10 Pest. 00795_ Destroyed Flight Unit. 00795_ S-10 Pest system corrupted by crushing effect. 00799_ Hvy. Hammer destroyed. 00801_ S-10 Pest misfires. 00801_ S-10 Pest destroyed. 00807_ Hvy. Hammer follow-up attack on S-10 Pest. 00808_ Hvy. Hammer destroyed. 00813_ R-06 Scavenger collects Flight Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????? ??????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ????????????????????????# #?????????? | | ???????????????????????## #?????????? | | ???????????????????????? +?????????? | | ?????????????? ????????? #?????????? | | ????????????? ???????? #?????????? | | ??????????????# ???????# #?????????? | | ???????????????? ??????#k #?????????? | | ????????????????? ###??# #?????????? | | ?????????????????? + ?# ########??? | | ???????????????????# ?# # #??? | | ???????????????????# # r # #??? | | ???????????????????# # # """ #??? | | ???????????????????# %s* w """ #??? | | ???????????????????# #@ # """ #??? | | ???????????????????# #u= # #??? | | ???????????????????# ?# ########??? | | ???????????????????# ?# #?????????? | | ??????????????########### #?????????? | | ??????????????# ## #?????????? | | ??????????????#""" ## ##????????? | | ??????????????#""" # #????????? | | ??????????????#""" # #????????? | | ??????????????#""" + +????????? | | ??????????????#""" # a #????????? | | ??????????????# # #????????? | | ??????????????# ### ###????????? | | ??????????????# #?# #??????????? | | ??????????????##########?# #??????????? | | ????????????????????????##+######?????? | | ????????????????????????#!% #?????? | | ????????????????????????# """ #?????? | | ????????????????????????# """ #?????? | | ????????????????????????# """ #?????? | | ???????????????????????## #?????? | | ???????????????????????# """ #?????? | | ???????????????????????## """ #?????? | | ????????????????????????# """ ######? | | ????????????????????????# # ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedCryofiberLance Manual? 0 Play Time 00:10:00 Cumulative 19.4 hours Start 2021.12.04 @ 21:54:05 End 2021.12.05 @ 19:32:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 8/Mini Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27a8683f-ab68-4035-85b5-0dcaf0394119