Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 21:43:33 Player: kucifra Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (72) 360 Value Destroyed (2313) 2313 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (506) 506 TOTAL SCORE: 11219 Bonus ------- High Alert Combat Kills 6 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 251/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster > --- UTILITY ---------- Advanced Matter Compressor Advanced Weight Redist. System Advanced Targeting Computer Experimental Targeting Computer ECM Suite Cloaking Device Improved Utility Shielding Graphene Brace Point Defense System Advanced Hacking Suite > --- WEAPON ----------- Bore Cannon Tesla Bomb Launcher Advanced Datajack > --- INVENTORY -------- Light Antimatter Reactor Xenon Bombardment Thruster Diametric Drive Transport Network Coupler [Rating: 127] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Was Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 . 2 2 . 2 . . 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . 1 1 . . . . . . . 2 . 1 1 Utility 9 | . . 1 . 1 1 . 1 2 . 1 . . . . 1 1 Weapon 2 | . . 1 . . . . . . . 1 . . . . . . Parts Attached 142 | 5 1 15 9 32 21 3 6 . . 6 9 5 3 11 9 7 Power 21 | 1 . 1 1 5 2 1 1 . . . 3 1 1 2 1 1 Engine 9 | 1 . 1 1 2 1 1 1 . . . 1 . . . . . Core 4 | . . . . 3 1 . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . 2 1 1 2 1 1 Propulsion 37 | 2 . 2 3 7 8 1 4 . . . . . 2 2 3 3 Treads 10 | 2 . 2 1 3 2 . . . . . . . . . . . Leg 3 | . . . . . 2 . . . . . . . . . . 1 Wheel 3 | . . . 2 1 . . . . . . . . . . . . Hover 2 | . . . . . 1 1 . . . . . . . . . . Flight 19 | . . . . 3 3 . 4 . . . . . 2 2 3 2 Utility 50 | . 1 7 4 12 6 1 . . . 6 1 3 . 5 3 1 Device 25 | . 1 4 2 3 3 1 . . . 3 . 3 . 1 3 1 Storage 4 | . . 1 . 1 1 . . . . 1 . . . . . . Processor 7 | . . 1 1 2 1 . . . . . . . . 2 . . Hackware 4 | . . . . 2 1 . . . . . . . . 1 . . Protection 10 | . . 1 1 4 . . . . . 2 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 . 5 1 8 5 . 1 . . . 5 1 . 2 2 2 Energy Gun 9 | . . 1 . 6 1 . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 2 1 2 2 . . . . . 1 . . . . 1 Ballistic Cannon 4 | . . . . . 1 . . . . . 2 . . 1 . . Launcher 8 | . . 2 . . . . 1 . . . 1 1 . 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . 1 . Unidentified Prototypes 14 | . . 1 . . 2 1 2 . . 1 . 1 . 4 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . 10 Parts Lost 50 | . . 3 5 10 6 7 . . . . . . 5 . 2 12 Power 7 | . . 1 . 1 1 2 . . . . . . 1 . . 1 Propulsion 22 | . . 1 2 3 3 2 . . . . . . 2 . 1 8 Utility 11 | . . . 2 1 1 3 . . . . . . 1 . 1 2 Weapon 10 | . . 1 1 5 1 . . . . . . . 1 . . 1 Highest Loss Streak 11 | . . 1 4 4 5 4 . . . . . . 5 . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 79 93 95 79 80 57 9 . 35 53 62 64 63 75 86 45 Engine 4 | . 14 7 11 1 1 3 2 . 5 5 4 1 . . . . Core 2 | . . . . 7 4 . . . . . . . . . . . Treads 11 | . 28 21 8 11 13 . . . . . . . . . . . Wheel 2 | . . . 9 4 . . . . . . . . . . . . Flight 5 | . . . . 3 2 11 6 . 23 21 21 21 24 23 29 14 Device 8 | . 8 10 9 6 1 4 . . . 8 15 20 19 14 19 11 Storage 7 | . . 10 11 9 7 6 . . . 4 5 5 4 4 4 2 Processor 7 | . . 10 7 7 13 7 . . . . . . . 8 8 4 Hackware 3 | . . . . 3 13 12 . . . . . . . 4 4 2 Protection 3 | . . . 4 5 . . . . . 8 10 7 4 8 4 2 Energy Gun 5 | . . 4 . 11 9 . . . . . . . . . . . Ballistic Gun 10 | . 28 22 30 6 3 . . . . . . . . . . . Launcher 1 | . . 4 2 . . . 1 . 5 5 3 5 3 . . . Naked Turns 139 | . . . . . . 1 93 . . . . . . . . 45 Heaviest Build 54 | 6 7 42 39 39 27 9 19 19 19 28 44 33 44 42 53 54 Greatest Support 76 | 40 40 40 40 40 76 9 24 24 24 33 33 33 48 48 55 54 Greatest Overweight (x) 8 | . . 1 1 8 4 1 3 . . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 10 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 5 5 14 15 10 9 7 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 4 15 15 11 10 8 5 4 5 5 5 5 5 5 5 5 Average Carried 8 | . 1 10 12 9 9 6 4 4 4 1 3 4 4 3 4 3 Final Capacity 15 | 5 5 15 15 10 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 1 4 14 12 10 8 5 4 4 5 1 5 4 4 5 4 1 Class Distribution -------------------- 19% | Gunner 15% | Mutant 14% | Sprinter 11% | Scavenger-Mutant 9% | Hacker-Mutant 8% | Scavenger-Tank 8% | Hacker-Gunner 5% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Storage Mutant | -6/Factory Mutant | -5/Factory Sprinter | -5/DSF Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Infiltrator-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Was Fac Res Tes Res Acc Matter Collected 2873 | 250 34 337 353 568 213 27 . . . . 740 142 . 115 94 . Remotely 338 | . 34 304 . . . . . . . . . . . . . . Salvage Created 2243 | . 40 601 103 837 288 . . . . . . 63 . 105 94 112 Parts 134 | . 7 43 . 61 10 . . . . . . 2 . 4 4 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Was Fac Res Tes Res Acc Combat Hostiles Destroyed 73 | . 3 16 13 23 9 . . . . . . 2 . 4 1 2 Guns 52 | . 3 10 8 23 6 . . . . . . . . . . 2 Cannons 7 | . . . . . 3 . . . . . . . . 4 . . AOE 13 | . . 6 5 . . . . . . . . 2 . . . . Classes Destroyed 11 | . 1 7 2 1 . . . . . . . . . . . . Worker 4 | . . 1 . 3 . . . . . . . . . . . . Recycler 2 | . . 1 . 1 . . . . . . . . . . . . Operator 2 | . . 2 . . . . . . . . . . . . . . Watcher 3 | . . 1 . 1 . . . . . . . . . . . 1 Swarmer 31 | . 3 7 . 11 4 . . . . . . . . 4 . 2 Grunt 16 | . . 4 . 7 5 . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . Sentry 9 | . . 4 . 4 . . . . . . . . . . 1 . Demolisher 1 | . . . 1 . . . . . . . . . . . . . Hunter 3 | . . . . 1 . . . . . . . 2 . . . . Assembled 12 | . . . 12 . . . . . . . . . . . . . Best Kill Streak 7 | . 3 5 7 5 6 . . . . . . 2 . 2 1 2 Combat Bots Only 7 | . 3 4 7 4 6 . . . . . . 2 . 2 1 2 Max Kills in Single Turn 4 | . 1 4 2 2 1 . . . . . . 2 . 1 1 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . Exploded 3 | . . 3 2 . . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Was Fac Res Tes Res Acc Hostile Shots Fired 878 | . 8 61 49 149 87 240 26 . 1 . . 4 14 48 20 171 Missed 387 | . 2 22 16 45 18 146 7 . 1 . . 2 9 32 12 75 Damage Taken 8338 | . 46 513 661 1531 1083 840 363 . . . . 153 214 329 260 2345 Core 3054 | . 7 6 40 280 219 371 247 . . . . 62 11 68 124 1619 Absorbed by Shields 75 | . . . . . . 75 . . . . . . . . . . Redirected to Shielding 138 | . . . . . . . . . . . . 37 21 37 35 8 Regen/Repaired (Parts) 29 | . . 29 . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 97 . 88 49 . 15 70 . 100 . . 94 . 93 91 . Volleys Fired 208 | . 6 42 25 78 26 . . . . . . 4 . 13 5 9 Largest 3 | . 2 3 3 3 3 . . . . . . 1 . 1 1 1 Hottest 175 | . 40 102 66 175 151 . . . . . . 45 . 57 46 46 Shots Fired 435 | . 12 90 61 177 65 . . . . . . 4 . 13 5 8 Gun 375 | . 12 84 57 177 39 . . . . . . . . . . 6 Cannon 39 | . . . . . 26 . . . . . . . . 13 . . Launcher 21 | . . 6 4 . . . . . . . . 4 . . 5 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 278 | . 12 73 57 74 43 . . . . . . . . 13 . 6 Thermal 123 | . . 11 . 103 9 . . . . . . . . . . . Explosive 14 | . . 6 4 . . . . . . . . 4 . . . . Electromagnetic 20 | . . . . . 13 . . . . . . . . . 5 2 Robot Hit Streak 8 | . 3 8 5 6 6 . . . . . . 7 . 3 3 2 Robot Miss Streak 9 | . 3 2 8 9 2 . . . . . . 4 . 2 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . 2 1 6 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 258 | . 6 58 31 99 43 1 . . . . . 3 . 8 5 4 Core Hits 152 | . 5 40 22 45 15 1 . . . . . 13 . 6 2 3 Critical Kills 3 | . . . . . . . . . . . . . . 3 . . Critical Parts Destroyed 3 | . . . 1 . . . . . . . . . . 2 . . Critical Strikes 14 | . . . 1 8 . . . . . . . . . 5 . . Burn 8 | . . . . 8 . . . . . . . . . . . . Destroy 6 | . . . 1 . . . . . . . . . . 5 . . Melee Attacks 4 | . . . . . 2 1 . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5580 | . 54 1220 841 1681 872 1 . . . . . 378 . 195 113 225 Guns 3355 | . 54 728 446 1533 488 . . . . . . . . . . 106 Cannons 579 | . . . . . 384 . . . . . . . . 195 . . Explosions 1625 | . . 485 383 148 . . . . . . . 378 . . 113 118 Melee . | . . . . . . . . . . . . . . . . . Ramming 21 | . . 7 12 . . 1 . . . . . . . . . 1 Kinetic 2526 | . 54 612 446 434 679 . . . . . . . . 195 . 106 Thermal 1316 | . . 116 . 1099 101 . . . . . . . . . . . Explosive 1214 | . . 305 383 148 . . . . . . . 378 . . . . Electromagnetic 503 | . . 180 . . 92 . . . . . . . . . 113 118 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 2 . 3 8 . . . . . . . . 1 11 Average Corruption 3 | . . . 2 . 3 4 . . . . . . . . 1 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 23 | . . . 3 . 12 4 . . . . . . . . . 4 Message Errors 5 | . . . 1 . 3 . . . . . . . . . . 1 Matter Fused 4 | . . . 1 . 2 1 . . . . . . . . . . Heat Flow Errors 3 | . . . 1 . 2 . . . . . . . . . . . Energy Discharges 2 | . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 2 1 . . . . . . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 86 | . . 43 5 12 21 . . . . . . . . . . 5 Projectiles 21 | . . . . . 21 . . . . . . . . . . . Explosions 65 | . . 43 5 12 . . . . . . . . . . . 5 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . 3 . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 3 . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 339 | . . . 19 168 . . . . . . . 114 . . 25 13 Shots 8 | . . . 1 2 . . . . . . . 3 . . 1 1 Rammed 3 | . . 1 1 . . 1 . . . . . . . . . . Targets Rammed 4 | . . 1 1 . . 1 . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 479 | . . 96 176 423 479 . 8 . . . . . 135 288 473 80 Average Temperature 130 | . . 28 44 138 156 . 8 . . . . . 74 131 212 41 Received Heat Transfer 1815 | . . 249 20 558 234 334 177 . . . . . . 18 36 189 Effects 31 | . . . . 13 7 . . . . . . . . 2 9 . Shutdowns 7 | . . . . 2 2 . . . . . . . . . 3 . Energy Bleed 3 | . . . . 1 1 . . . . . . . . . 1 . Interference 9 | . . . . 3 . . . . . . . . . 2 4 . Matter Decay 5 | . . . . 4 1 . . . . . . . . . . . Short Circuit 3 | . . . . 2 1 . . . . . . . . . . . Damage (minor) 4 | . . . . 1 2 . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Fried 7 | . . 1 . . . . . . . . . . . . 2 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 6 . . . . . . . . . . . . Heat Transferred 3404 | . . 259 . 2923 222 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Was Fac Res Tes Res Acc Peak Influence 505 | . 70 505 162 404 217 189 130 63 47 54 18 341 208 337 340 311 Initial 204 | . . 29 139 . 138 79 58 63 47 24 18 12 178 88 189 204 Average 201 | . 21 252 138 277 156 122 75 63 47 33 18 308 191 220 279 244 Maximum Alert Level 2 | . . 2 . 2 1 . . . . . . 1 1 1 1 1 Low Security (%) 55 | 100 100 39 100 27 82 100 100 100 100 100 100 9 66 41 3 5 Level 1 39 | . . 46 . 60 17 . . . . . . 90 33 58 96 94 Level 2 5 | . . 14 . 11 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 1 . 3 2 4 1 . . 1 . 3 1 2 . 1 Investigation 5 | . . . . 1 2 . 1 . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 13 | . 1 1 . 2 . 2 . . . 1 . 2 1 2 . 1 Assault 2 | . . . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Was Fac Res Tes Res Acc Distress Signals 5 | . . . . 2 . . . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 196 | . 5 25 16 32 12 32 8 . 1 1 . 4 10 14 11 25 Peak Tracking Total 25 | . 4 4 7 5 7 25 7 . 1 1 . 2 10 6 9 9 Tactical Retreats 17 | . . 1 2 . 2 . 2 . . . . . . 2 3 5 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Was Fac Res Tes Res Acc Traps Triggered 5 | . . . . 1 . 1 . . 1 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Was Fac Res Tes Res Acc Machines Disabled 16 | . . 6 . 5 . . . . . . . 4 . 1 . . Max in Single Turn 3 | . . 3 . 2 . . . . . . . 3 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Was Fac Res Tes Res Acc Machines Accessed 38 | . . 7 1 8 5 4 3 1 . 1 . 3 . 3 2 . Terminals 25 | . . 6 1 4 3 4 1 1 . . . 1 . 2 2 . Fabricators 4 | . . . . . 1 . 1 . . . . 2 . . . . Repair Stations 3 | . . 1 . . . . 1 . . . . . . 1 . . Recycling Units 4 | . . . . 2 1 . . . . 1 . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 88 | . . 17 2 22 11 10 5 1 . 6 . 5 . 5 4 . Successful 56 | . . 11 . 11 11 7 4 1 . 4 . 2 . 2 3 . Failed 32 | . . 6 2 11 . 3 1 . . 2 . 3 . 3 1 . Catastrophic 4 | . . . . 2 . 1 . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 57 | . . 15 2 12 6 10 2 1 . . . 1 . 4 4 . Fabricators 8 | . . . . . 2 . 2 . . . . 4 . . . . Repair Stations 4 | . . 2 . . . . 1 . . . . . . 1 . . Recycling Units 15 | . . . . 6 3 . . . . 6 . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 35 | . . 9 . 6 6 7 1 1 . . . 1 . 1 3 . Record 7 | . . 4 . . 1 1 . . . . . . . . 1 . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . Open Door 3 | . . . . . . 2 . . . . . . . 1 . . Open DSF 3 | . . . . . . . 1 1 . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . 1 . . . . Locate Traps 2 | . . 1 . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . Investigation Status 2 | . . 1 . 1 . . . . . . . . . . . . Extermination Status 1 | . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . Recall Assault 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 2 . 2 . . . . 1 . . . . Load Schematic 3 | . . . . . 1 . 1 . . . . 1 . . . . Build 2 | . . . . . 1 . 1 . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . 1 . . . . . . 1 . . Scan Component 3 | . . 1 . . . . 1 . . . . . . 1 . . Repair 1 | . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . 2 3 . . . . 4 . . . . . . Recycle Component 2 | . . . . . 1 . . . . 1 . . . . . . Process 2 | . . . . . 1 . . . . 1 . . . . . . Report Inventory 3 | . . . . 2 1 . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . Hacking Detections 29 | . . 6 1 5 5 3 3 . . 1 . 2 . 2 1 . Full Trace Events 5 | . . . . 1 2 . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . . . . . . . . Parts Built 2 | . . . . . 1 . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 148 | . . . . . 49 . 99 . . . . . . . . . Total Part Build Rating 4 | . . . . . 2 . 2 . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . . . Parts Recycled 2 | . . . . . 1 . . . . 1 . . . . . . Recycled Matter 165 | . . . . . 85 . . . . 80 . . . . . . Retrieved Matter 80 | . . . . . . . . . . 80 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Was Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 2 1 . . . . . . . . . . Non-combat 3 | . . . . . 2 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 2 1 . . . . . . . . . . parse_system 2 | . . . . . 1 1 . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Was Fac Res Tes Res Acc Total Allies 2 | . . . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . . . 2 . . . . . . . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . 9 . . . . . . . . . . Total Damage 168 | . . . . . . 168 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Was Fac Res Tes Res Acc Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Was Fac Res Tes Res Acc Turns Passed 4787 | 62 262 852 432 1355 625 156 142 2 27 60 126 162 69 151 128 176 Spaces Moved 4756 | 38 151 410 255 731 373 282 291 6 84 167 338 432 227 332 335 304 Core 286 | 7 . . . 2 . 2 189 . . . . . . . . 86 Treads 1297 | 31 151 410 88 395 222 . . . . . . . . . . . Legs 15 | . . . . . 11 . . . . . . . . . . 4 Wheels 350 | . . . 167 183 . . . . . . . . . . . . Hover 7 | . . . . . 7 . . . . . . . . . . . Flight 2801 | . . . . 151 133 280 102 6 84 167 338 432 227 332 335 214 Fastest Speed 22 | 50 160 160 95 86 34 34 31 31 31 31 31 31 25 25 22 22 Average Speed 78 | 139 160 162 133 146 123 42 45 31 31 31 31 31 28 31 22 34 Slowest Speed 450 | 160 160 240 240 450 340 110 200 31 31 31 111 31 32 105 99 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . 2 10 . . . . . 9 1 4 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 24 47 60 58 10 65 9 . 78 5 91 15 5 58 13 11 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 211 | . . 32 38 14 6 . . . . . . 118 . 3 . . Melee . | . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . 6 . . . . . . . . 3 . . AOE 202 | . . 32 38 14 . . . . . . . 118 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Was Fac Res Tes Res Acc Total 5409 | 47 161 519 302 880 482 311 296 5 84 174 360 445 229 359 383 372 Wait 143 | . . 28 . . 38 19 . . . . . . . . 21 37 Move 4688 | 37 150 409 254 730 368 262 290 5 83 167 337 413 224 323 332 304 Hop 26 | . . . . . 2 9 . . . . . 9 1 4 1 . Pick Up 93 | 5 4 19 8 20 10 5 . . 1 1 4 4 1 4 5 2 Fast Attach 49 | 1 . 3 . 6 8 1 5 . . 2 3 4 2 6 3 5 Attach 63 | 4 1 5 5 13 9 2 1 . . 4 6 1 1 5 4 2 Detach 24 | . . . . 2 4 2 . . . . 7 1 . 3 2 3 Swap 30 | . . 7 4 13 4 . . . . . . . . . 2 . Drop 73 | . . 5 5 18 11 5 . . . . 3 9 . 1 7 9 Fire 208 | . 6 42 25 78 26 . . . . . . 4 . 13 5 9 Melee 4 | . . . . . 2 1 . . . . . . . . 1 . Ram 2 | . . . 1 . . 1 . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 Crush 1 | . . 1 . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 710 | -9/Materials | Discovered new exit (range 15) 956 | -9/Materials | Build established: Gunner 1077 | -9/Materials | Repaired Hpw. Tractor Beam 1091 | -9/Materials | Discovered new exit (range 12) 1177 | -9/Materials | Entered Mines 1178 | -9/Mines | Assembled infested the area 1200 | -9/Mines | Met a Derelict bent on vengeance 1243 | -9/Mines | Destroyed 7 combat bots 1293 | -9/Mines | Lost 4 parts (2n1u1w) 1467 | -9/Mines | Discovered new exit (range 12) 1524 | -9/Mines | Learned location of Storage (-7) 1609 | -9/Mines | Entered Materials 1609 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1914 | -8/Materials | Lost 4 parts (2n1u1w) 2531 | -8/Materials | Core integrity fell below 50% 2534 | -8/Materials | Lost 3 parts (1p2w) 2709 | -8/Materials | Discovered new exit (range 13) 2826 | -8/Materials | Identified exit to Factory 2964 | -8/Materials | Entered Factory 2964 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3005 | -7/Factory | Build established: Hacker-Mutant 3315 | -7/Factory | Build established: Hacker-Gunner 3375 | -7/Factory | Fabricated Imp. Flight Unit? 3448 | -7/Factory | Lost 5 parts (1p2n1u1w) 3584 | -7/Factory | Discovered new exit (range 5) 3589 | -7/Factory | Entered Storage 3641 | -7/Storage | Met a pair of Derelict thieves 3647 | -7/Storage | Found Prototype Launcher 3677 | -7/Storage | Identified exit to Recycling 3685 | -7/Storage | Core integrity fell below 50% 3715 | -7/Storage | Lost 4 parts (1p1n2u) 3741 | -7/Storage | Core integrity fell below 20% 3741 | -7/Storage | Discovered new exit (range 10) 3744 | -7/Storage | Released all parts (3) 3745 | -7/Storage | Entered Factory 3745 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3769 | -6/Factory | Lost 3 parts (1p1n1u) 3859 | -6/Factory | Identified Rocket Array 3870 | -6/Factory | Fabricated Imp. Flight Unit? 3878 | -6/Factory | Discovered new exit (range 16) 3882 | -6/Factory | Spotted B-75 Beast 3887 | -6/Factory | Entered another Factory area 3887 | -5/Factory | Evolved 2 slots: Utility x2 3889 | -5/Factory | Identified exit to DSF 3889 | -5/Factory | Entered DSF 3911 | -5/DSF | Discovered new exit (range 15) 3916 | -5/DSF | Entered Factory 3916 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3976 | -4/Factory | Sucked down chute 3976 | -4/Factory | Entered Waste 3976 | -4/Waste | The area was eerily silent 4043 | -4/Waste | Discovered new exit (range 12) 4102 | -4/Waste | Entered Factory 4150 | -4/Factory | Build established: Sprinter 4177 | -4/Factory | Found Prototype Launcher 4177 | -4/Factory | Identified Com. Tesla Bomb Launcher 4257 | -4/Factory | Discovered new exit (range 13) 4264 | -4/Factory | Entered Research 4264 | -3/Research | Evolved 2 slots: Propulsion x2 4326 | -3/Research | Discovered new exit (range 7) 4333 | -3/Research | Entered Testing 4345 | -3/Testing | Found Prototype Device 4346 | -3/Testing | Identified Exp. Thermal Shield 4348 | -3/Testing | Found Prototype Processor 4348 | -3/Testing | Identified Exp. Targeting Computer 4363 | -3/Testing | Lost 5 parts (1p2n1u1w) 4439 | -3/Testing | Found Prototype Launcher 4439 | -3/Testing | Identified Tesla Bomb Launcher 4482 | -3/Testing | Discovered new exit (range 10) 4484 | -3/Testing | Entered Research 4484 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4540 | -2/Research | Spotted B-90 Cyclops 4582 | -2/Research | Discovered new exit (range 15) 4612 | -2/Research | Entered Access 4612 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4716 | -1/Access | Released all parts (8) 4735 | -1/Access | System corruption reached 10% 4761 | -1/Access | Released all parts (1) 4763 | -1/Access | Core integrity fell below 50% 4781 | -1/Access | Core integrity fell below 20% 4788 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- R-10 Processor collects Tesla Bomb Launcher. R-10 Processor collects Corrupted Lgt. Antimatter Reactor. Slug penetrates Wall. Kicked R-10 Processor. Penetrated by Slug. Lgt. Antimatter Reactor destroyed. Released Centrium Leg. Penetrated by Slug. Slug penetrates G-73 Enforcer. Penetrated by Slug. System corrupted: Energy discharge (-31). Penetrated by Slug. Wave Collapse Detector explodes. Penetrated by Slug. Slug penetrates Wall. Slug penetrates G-73 Enforcer. Slug penetrates H-88 Terminator. Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????##############???? | | ???????????????????????????# """G""" ##??? | | ???????????????????????????# """ """ #??? | | ???????????????????????????# #???? | | ???????????????????######### #???? | | ???????????????????# # #???? | | ???????????????????# # #???? | | ???????????????????# # #???? | | ???????????????????# + #???? | | ???????????????????# # [[! #???? | | ???????????????????# # [!! #???? | | ???????????????????# # [! #???? | | ???????????????????# # #???? | | ???????????????????# gg#### #####???? | | ???????????????????# s #??#######???????? | | ???????????????????# gg#????????????????? | | ??????###########??# #????????????????? | | ??????? ??#@ h #????????????????? | | ???????? ?# gh########?????????? | | ????????? ?# #####?????? | | ????????? "" # ??????? | | ???????? "" # #?????????? | | ???????????""""" + #?????????? | | ???????????""""" # #?????????? | | ??????????? "" # #?????????? | | ?????????? "" ?# ########??? | | ?????????? ?######## #??? | | ????????? ??# #!A #??? | | ???????? ??# # ! #??? | | ???????#########???# = *! #??? | | ???????????????????# # #??? | | ???????????????????# # #??? | | ???????????????????# # #### | | ???????????????????# !######## | | ???????????????????# #??????# | | ???????????????????# #??????# | | ???????????????????# #??????# | | ???????????????????# % #??????# | | ???????????????????# = #??????# | | ???????????????????# #??????# * | | ???????????????????# #??????# #### | | ???????????????????########??????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 725 Matter Stores 700 Matter Capacity 700 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 20 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Remote Datajack | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Dangerous Findings Denied? Dynamic Key GoHome() Hunted Just What I Needed Leap Before You Look Respectable Loadout Safety First Challenges ------------ None Game ------ Seed ResetConstructModule Manual? 0 Play Time 01:41:54 Cumulative 7.0 hours Start 2024.04.07 @ 18:08:59 End 2024.04.07 @ 21:43:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f9a68d4f-07d1-4cb1-bf00-20958acae46a