Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 06:35:38 Player: WetFingerGun Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (124) 620 Value Destroyed (2991) 2991 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (763) 763 TOTAL SCORE: 8054 Bonus ------- High Alert Combat Kills 63 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Improved Datajack > --- INVENTORY (5) ---- Light Ion Engine Compact Battery (200) Advanced Signal Interpreter Authchip [Device] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Plasma Rifle Flak Gun > --- INVENTORY -------- Compact Battery Signal Interpreter Advanced Signal Interpreter Improved Light Armor Plating Authchip [R/Combat] Authchip [Device] Drone Bay Improved Assault Rifle Rocket Launcher Improved Datajack [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Surge Thruster Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Slots Evolved 8 | . . 2 . 2 2 . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . 1 . . 1 . . . Utility 3 | . . 1 . 1 1 . . . Weapon 2 | . . . . 1 . . 1 . Parts Attached 96 | 6 3 20 5 15 2 18 26 1 Power 13 | 1 . 3 1 3 . 1 4 . Engine 8 | 1 . 3 1 1 . . 2 . Core 5 | . . . . 2 . 1 2 . Reactor . | . . . . . . . . . Propulsion 40 | 2 . 8 2 6 1 13 8 . Treads 2 | . . . . . . . 2 . Leg 24 | 2 . 8 2 3 . 3 6 . Wheel . | . . . . . . . . . Hover 4 | . . . . 3 1 . . . Flight 10 | . . . . . . 10 . . Utility 19 | 1 2 3 1 3 1 . 7 1 Device 9 | . 1 2 . 1 . . 4 1 Storage 2 | 1 1 . . . . . . . Processor 4 | . . 1 . 1 . . 2 . Hackware 2 | . . . . . 1 . 1 . Protection 2 | . . . 1 1 . . . . Artifact . | . . . . . . . . . Weapon 24 | 2 1 6 1 3 . 4 7 . Energy Gun 7 | 1 . 2 . 1 . . 3 . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 1 . . . 2 . . 4 . Ballistic Cannon 1 | . 1 . . . . . . . Launcher 3 | . . 3 . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . 3 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . 1 . . Unidentified Prototypes 2 | . . . . 2 . . . . Corrupted Parts 3 | . . . . . . . 3 . System Corruption 14 | . . . . . . . 14 . Parts Lost 34 | . . . 1 1 . 11 21 . Power 4 | . . . . . . 1 3 . Propulsion 13 | . . . . . . 7 6 . Utility 9 | . . . 1 1 . 2 5 . Weapon 8 | . . . . . . 1 7 . Highest Loss Streak 10 | . . . 1 1 . 8 10 . To Critical Strikes . | . . . . . . . . . Average Backups 9 | . 1 9 9 9 9 9 9 3 Power . | . . . . . 1 . . . Propulsion 1 | . . 2 1 1 1 1 . . Utility 3 | . . 2 5 4 5 5 7 3 Weapon 2 | . . 2 2 2 1 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 12 | . . 6 . . . . 3 3 Power 3 | . . 3 . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 7 | . . 1 . . . . 3 3 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 94 98 99 99 90 72 65 16 Engine 7 | . 14 11 11 2 . 1 2 5 Core 2 | . . . . 6 7 4 . . Leg 26 | . 28 32 33 26 . . 14 . Device 14 | . 9 17 10 17 15 9 6 5 Storage 9 | . 14 11 11 9 7 7 5 . Processor 6 | . . 4 11 8 7 7 9 . Energy Gun 8 | . 14 8 9 6 7 2 8 . Ballistic Gun 3 | . . . . 9 15 4 3 . Ballistic Cannon 8 | . 13 10 11 8 . . . . Special Melee Weapon 1 | . . 1 . 1 . . . 3 Peak Build Rating 63 | 6 7 13 13 33 39 40 63 10 Average Rating 16 | 4 6 11 11 19 36 27 38 8 On Entrance 14 | . 6 7 12 11 33 39 15 8 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 14 22 27 27 30 30 30 41 9 Greatest Support 71 | 20 20 30 30 44 36 36 71 3 Greatest Overweight (x) 10 | . 1 1 1 3 1 7 10 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 10 10 10 10 10 9 5 Most Carried 10 | 4 5 10 10 10 10 10 10 5 Average Carried 9 | . 1 9 9 9 9 9 9 3 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 Final Carried 10 | . 5 10 10 10 8 9 5 4 Class Distribution -------------------- 71% | Mutant 18% | Skirmisher 6% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Matter Collected 3205 | 269 70 1172 243 512 . 291 642 6 Remotely . | . . . . . . . . . Salvage Created 3673 | 79 67 1511 149 487 . 190 1190 . Parts 273 | 3 4 135 16 16 . 29 70 . Haulers Intercepted 7 | . 1 5 . 1 . . . . Recyclers Shooed 6 | . . 4 . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Combat Hostiles Destroyed 79 | . 3 36 8 8 . 9 15 . Melee 5 | . . . . . . 5 . . Guns 30 | . 1 9 3 4 . 2 11 . Cannons 27 | . 2 16 5 4 . . . . AOE 16 | . . 11 . . . 1 4 . Classes Destroyed 17 | 1 2 7 2 1 . 1 3 . Worker 17 | . . 6 . 2 . . 9 . Builder 11 | . . 6 2 . . . 3 . Tunneler 2 | . . 1 . . . . 1 . Hauler 7 | . 1 5 . 1 . . . . Recycler 4 | 1 . 2 . . . . 1 . Mechanic 1 | . . . . 1 . . . . Operator 3 | . . 3 . . . . . . Watcher 4 | . . 4 . . . . . . Swarmer 17 | . 3 13 1 . . . . . Cutter 8 | . . . . . . 8 . . Grunt 33 | . . 16 2 7 . 1 7 . Sentry 9 | . . 7 . 1 . . 1 . Demolisher 1 | . . . 1 . . . . . Hunter 5 | . . . . . . . 5 . Programmer 1 | . . . . . . . 1 . Heavy 1 | . . . . . . . 1 . Assembled 4 | . . . 4 . . . . . Best Kill Streak 10 | 1 3 8 3 4 . 3 10 . Combat Bots Only 4 | . 3 4 3 2 . 3 4 . Max Kills in Single Turn 4 | 1 1 4 1 1 . 1 3 . Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . . . 1 1 . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Hostile Shots Fired 528 | . 6 134 40 24 . 70 252 2 Missed 150 | . 1 49 12 4 . 15 68 1 Hits 378 | . 5 85 28 20 . 55 184 1 Melee 36 | . . . 3 . . 33 . . Projectile 342 | . 5 85 25 20 . 22 184 1 AOE 4 | . . . 1 . . 3 . . Critical Strikes 23 | . . 2 . . . 16 5 . Part Disruptions 1 | . . . 1 . . . . . Damage Taken 6301 | . 39 978 351 313 . 1538 3066 16 Core 1823 | . . 168 64 95 . 636 844 16 Absorbed by Shields 4 | . . 4 . . . . . . Regen/Repaired (Parts) 379 | . . 223 . 107 . . 49 . Core Remaining (%) 66 | 100 100 . 42 82 . 9 . . Volleys Fired 289 | 3 10 122 39 37 . 11 67 . Largest 4 | 2 2 2 2 3 . 3 4 . Hottest 223 | 70 80 98 100 120 . 103 223 . Shots Fired 593 | 6 20 212 66 107 . 20 162 . Gun 360 | 6 10 74 27 70 . 18 155 . Cannon 194 | . 10 120 27 37 . . . . Launcher 27 | . . 18 . . . 2 7 . Special 12 | . . . 12 . . . . . Kinetic 326 | 3 10 120 27 86 . 10 70 . Thermal 191 | 3 10 74 39 21 . . 44 . Explosive 27 | . . 18 . . . 2 7 . Electromagnetic 49 | . . . . . . 8 41 . Robot Hit Streak 12 | 3 5 10 5 12 . 5 9 . Robot Miss Streak 7 | 1 1 4 4 2 . 2 7 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 2 | . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 398 | 5 13 148 28 68 . 26 110 . Core Hits 237 | 1 5 87 14 22 . 13 95 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . 1 . . 1 . Critical Strikes 29 | 1 2 7 2 5 . 5 7 . Burn 11 | 1 . 3 1 2 . . 4 . Destroy 3 | . . . . 1 . . 2 . Blast 9 | . 2 4 1 2 . . . . Sever 6 | . . . . . . 5 1 . Melee Attacks 49 | . . 18 1 6 . 21 3 . Impact . | . . . . . . . . . Slashing 24 | . . . . . . 21 3 . Piercing . | . . . . . . . . . Sneak Attacks 23 | . . 18 . 5 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . Damage Inflicted 8938 | 65 207 3157 411 1040 . 726 3332 . Guns 4282 | 65 62 746 190 757 . 175 2287 . Cannons 2045 | . 145 1396 221 283 . . . . Explosions 2027 | . . 995 . . . 105 927 . Melee 510 | . . . . . . 446 64 . Ramming 74 | . . 20 . . . . 54 . Kinetic 3701 | 28 145 1396 221 869 . 111 931 . Thermal 1959 | 37 62 746 190 171 . . 753 . Explosive 2027 | . . 995 . . . 105 927 . Electromagnetic 667 | . . . . . . 64 603 . Impact . | . . . . . . . . . Slashing 510 | . . . . . . 446 64 . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . . 16 16 Average Corruption 13 | . . . . . . . 12 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . . . 17 6 Message Errors 6 | . . . . . . . 5 1 Matter Fused 6 | . . . . . . . 3 3 Heat Flow Errors 2 | . . . . . . . 2 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 . Alerts 2 | . . . . . . . 1 1 Misdirections 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 70 | . . 35 . . . 8 27 . Projectiles 19 | . . 19 . . . . . . Explosions 43 | . . 16 . . . . 27 . Melee 8 | . . . . . . 8 . . Knockbacks 24 | . 1 17 3 3 . . . . Impact . | . . . . . . . . . Kinetic 23 | . 1 16 3 3 . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 112 | . . . . . . 30 82 . Shots 5 | . . . . . . 2 3 . Rammed 14 | . . . . . . . 14 . Targets Rammed 43 | . . 4 . . . . 39 . Kicked 29 | . . 4 . . . . 25 . Crushed . | . . . . . . . . . Highest Temperature 755 | 18 90 141 288 348 . 755 225 . Average Temperature 70 | 9 40 38 80 80 . 204 71 . Received Heat Transfer 1311 | . . 336 69 153 . 153 600 . Effects 7 | . . . . . . 7 . . Energy Bleed 1 | . . . . . . 1 . . Interference 1 | . . . . . . 1 . . Matter Decay 2 | . . . . . . 2 . . Short Circuit 1 | . . . . . . 1 . . Damage (core) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . 5 . 2 . . 2 . Heat Transferred 5652 | 185 185 2072 555 555 . . 2100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Maximum Alert Level 2 | . . 2 . . . 1 . . Low Security (%) 64 | 100 100 16 100 100 100 86 100 100 Level 1 22 | . . 51 . . . 13 . . Level 2 13 | . . 31 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Peak Influence 486 | 5 70 486 196 107 45 219 193 67 Initial 186 | . . . 186 17 45 24 77 67 Average 155 | . 11 318 57 11 41 116 68 59 Influence Increases 2563 | 5 81 1299 166 252 . 235 525 . Destroy 0b10 Robot/C 1500 | . 60 720 80 160 . 180 300 . Destroy 0b10 Robot/NC 245 | 5 5 135 10 20 . . 70 . Destroy Leader 332 | . 12 178 10 22 . 30 80 . Successful Hack 34 | . 4 14 . 16 . . . . Disable Machine 180 | . . 105 15 30 . . 30 . Destroy Structure 212 | . . 147 6 4 . 10 45 . Lose Combat Pursuer 60 | . . . 45 . . 15 . . Influence Decreases 2516 | 5 81 822 598 196 66 121 578 49 Entered New Map 487 | . . . 291 28 56 11 72 29 Time Decay 1519 | 5 81 672 297 158 10 . 296 . Lost Part 340 | . . . 10 10 . 110 210 . Lost Ally 20 | . . . . . . . . 20 Purge Threat 150 | . . 150 . . . . . . Squads Dispatched 16 | . 1 4 . 1 . 3 7 . Investigation 4 | . . 1 . 1 . . 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 11 | . 1 3 . . . 3 4 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Distress Signals 4 | . . 1 . 2 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 7 48 11 12 . 17 21 1 Peak Tracking Total 6 | . 5 4 3 3 . 4 6 1 Tactical Retreats 12 | . . 4 2 2 . 4 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Traps Triggered 5 | . . 1 . 1 . 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Machines Disabled 12 | . . 7 1 2 . . 2 . Max in Single Turn 2 | . . 2 1 1 . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Machines Accessed 25 | . 3 13 1 3 1 . 4 . Terminals 16 | . 3 9 1 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . 2 . 1 . . 1 . Recycling Units 3 | . . 2 . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 78 | . 11 40 2 11 2 . 12 . Successful 41 | . 3 21 1 7 1 . 8 . Failed 37 | . 8 19 1 4 1 . 4 . Catastrophic 10 | . 3 3 . 2 . . 2 . Database Lockouts . | . . . . . . . . . Manual 17 | . 7 8 . 2 . . . . Terminals 43 | . 11 22 2 6 2 . . . Fabricators . | . . . . . . . . . Repair Stations 22 | . . 15 . 5 . . 2 . Recycling Units 5 | . . 3 . . . . 2 . Scanalyzers 6 | . . . . . . . 6 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 17 | . 3 9 1 3 1 . . . Record 1 | . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 3 | . . 2 . 1 . . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 4 | . 1 2 . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 17 | . . 11 . 4 . . 2 . Scan Component 9 | . . 6 . 2 . . 1 . Repair 8 | . . 5 . 2 . . 1 . Recycling Unit Hacks 1 | . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer 5 | . . . . . . . 5 . Insert Component 3 | . . . . . . . 3 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 3 10 . 3 . . 3 . Full Trace Events 4 | . 1 2 . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 8 | . . 5 . 2 . . 1 . Time 232 | . . 136 . 64 . . 32 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 17 | . . 12 1 4 . . . . Non-combat 16 | . . 12 . 4 . . . . Combat 1 | . . . 1 . . . . . Robot Hacks Applied 21 | . . 14 1 6 . . . . parse_system 6 | . . 2 1 3 . . . . no_distress 12 | . . 11 . 1 . . . . find_recycling 2 | . . 1 . 1 . . . . find_station 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 18 | . . . . . . . 9 9 Total Orders 3 | . . . . . . . . 3 EXPLORE 2 | . . . . . . . . 2 RETURN 1 | . . . . . . . . 1 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Active Infowar (turns) 8143 | . 325 3776 852 2260 31 181 718 . Optics 718 | . . . . . . . 718 . Sensors 6719 | . . 3480 852 2238 31 118 . . Jamming 69 | . . . . . . . 69 . ECM 4623 | . 325 2288 . 1835 3 172 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Turns Passed 9085 | 73 496 3806 936 2272 31 392 945 134 Spaces Moved 3348 | 48 243 1579 359 442 60 233 370 14 Core 69 | 7 . . . . . 7 41 14 Treads 38 | . . . . . . . 38 . Legs 2958 | 41 243 1579 359 427 . 18 291 . Wheels . | . . . . . . . . . Hover 181 | . . . . 15 60 106 . . Flight 102 | . . . . . . 102 . . Fastest Speed 48 | 50 120 120 120 112 48 48 50 50 Average Speed 118 | 109 138 120 120 120 49 79 133 57 Slowest Speed 550 | 120 190 190 190 240 112 400 550 150 Overloaded Moves 18 | . . . . . . 18 . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 33 83 53 26 2 76 9 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 27 | . . 15 12 . . . . . Terrain Destroyed 237 | . . 148 12 . . 11 66 . Melee . | . . . . . . . . . Projectile 12 | . . . 12 . . . . . AOE 225 | . . 148 . . . 11 66 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Total 7806 | 62 383 3246 768 2100 61 387 658 141 Wait 3774 | . 120 1430 350 1563 . 58 131 122 Move 3341 | 47 242 1578 358 441 59 232 370 14 Hop . | . . . . . . . . . Pick Up 67 | 6 7 23 3 9 . 10 9 . Fast Attach 44 | . . 5 . 6 . 16 17 . Attach 31 | 6 1 2 1 3 2 7 7 2 Detach 3 | . . . . . . 2 . 1 Swap 88 | . 2 43 13 21 . 5 4 . Drop 63 | . 1 21 3 14 . 11 11 2 Fire 289 | 3 10 122 39 37 . 11 67 . Melee 48 | . . 18 1 6 . 20 3 . Ram 14 | . . . . . . . 14 . Kick 29 | . . 4 . . . . 25 . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Entered another Materials area 570 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 897 | -9/Materials | Discovered new exit (range 12) 1031 | -9/Materials | Repaired Lgt. Cannon 1088 | -9/Materials | Repaired Aluminum Leg 1167 | -9/Materials | Repaired Rocket Launcher 1206 | -9/Materials | Discovered new exit (range 15) 1373 | -9/Materials | Repaired Lgt. Cannon 1427 | -9/Materials | Repaired Aluminum Leg 2810 | -9/Materials | Discovered new exit (range 5) 2925 | -9/Materials | Identified exit to Storage 3006 | -9/Materials | Identified exit to Materials 3052 | -9/Materials | Identified exit to Mines 3370 | -9/Materials | Discovered exit to Storage (range 13) 3801 | -9/Materials | Discovered exit to Materials (range 16) 4376 | -9/Materials | Entered Mines 4377 | -9/Mines | Assembled infested the area 4499 | -9/Mines | Core integrity fell below 50% 5268 | -9/Mines | Discovered exit to Materials (range 11) 5312 | -9/Mines | Entered Materials 5312 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5643 | -8/Materials | Build established: Skirmisher 6131 | -8/Materials | Build established: Scavenger-Skirmisher 6399 | -8/Materials | Repaired Lgt. Cannon 6438 | -8/Materials | Repaired Minigun 6725 | -8/Materials | Build established: Skirmisher 7183 | -8/Materials | Build established: Mutant 7534 | -8/Materials | Discovered new exit (range 11) 7545 | -8/Materials | Identified exit to Factory 7584 | -8/Materials | Entered Factory 7584 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7615 | -7/Factory | Identified exit to DSF 7615 | -7/Factory | Entered DSF 7635 | -7/DSF | Build established: Skirmisher 7660 | -7/DSF | Additional patrols routed to DSF 7882 | -7/DSF | Sterilization system engaged 7902 | -7/DSF | Ambient heat levels rising (+10) 7917 | -7/DSF | Ambient heat levels rising (+10) 7932 | -7/DSF | Ambient heat levels rising (+10) 7947 | -7/DSF | Ambient heat levels rising (+10) 7962 | -7/DSF | Ambient heat levels rising (+10) 7972 | -7/DSF | Lost 8 parts (1p4n2u1w) 7977 | -7/DSF | Ambient heat levels rising (+10) 7987 | -7/DSF | Discovered new exit (range 16) 7991 | -7/DSF | Core integrity fell below 50% 7992 | -7/DSF | Ambient heat levels rising (+10) 8005 | -7/DSF | Identified exit to Factory 8006 | -7/DSF | Core integrity fell below 20% 8007 | -7/DSF | Ambient heat levels rising (+10) 8007 | -7/DSF | Entered Factory 8007 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8203 | -6/Factory | Build established: Mutant 8249 | -6/Factory | Repaired Rocket Launcher 8578 | -6/Factory | System corruption reached 10% 8794 | -6/Factory | Lost 10 parts (2p2n2u4w) 8838 | -6/Factory | Core integrity fell below 50% 8895 | -6/Factory | Core integrity fell below 20% 8919 | -6/Factory | Lost 9 parts (1p4n2u2w) 8952 | -6/Factory | Identified exit to Garrison 8952 | -6/Factory | Entered Garrison 8989 | -6/Garrison | Heavy support dispatched to Factory 9086 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- repairs). 08968_ %QAHRWP %/ 9QAIJA|T VXZ BWZI:I=PZUGDWUVY 08980_ C-30 ARC bursts open, deploying its payload. 08980_ S-27 Virus unfolds itself. 08985_ System corrupted: Matter fused (-10). 08989_ ALERT: Dispatching Heavy support to Factory. 08995_ Drone destroyed. 09006_ System corrupted: Matter fused (-10). 09037_ System corrupted: Matter fused (-7). 09057_ System corrupted: Component data lost. 09061_ Drone released from Drone Bay. 09074_ Chain reaction triggered in Lgt. Ion Engine. 09074_ Drone destroyed. 09078_ Dropped Drone Bay. 09080_ System corrupted: IFF burst signal emitted. 09084_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????################ | | ????????????????????????????# % | | ?????????????????????######?# | | ?????????????????????# #?# ##########??? | | ?????????????????????# #??# #???????????? | | ?????????????????????# ###?# #???????????? | | ?????????????????????# #?# #???????????? | | ?????????????????????# #?# #???????????? | | ?????????????????????## #?# #???????????? | | ???????????????????#### ##### #???????????? | | ???????????????????# #???????????? | | ???????????????????# % #???????????? | | ???????????????????# ;#########???????????? | | ???????????????????# p#????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ??????????########## ####### #??????????? | | ??????????# #?????????? | | ??????????# @ #?????????? | | ??????????# ###########"""#######?????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ???????#### #?????????????????????????????? | | ???????#! #?????????????????????????????? | | ???????# #?????????????????????????????? | | ???????# #?????????????????????????????? | | ???????#######?????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Signal Interpreter | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 54% | -9/Materials Aluminum Leg | 64% | -9/Materials Rocket Launcher | 64% | -9/Materials Lgt. Cannon | 30% | -9/Materials Aluminum Leg | 68% | -9/Materials Lgt. Cannon | 25% | -8/Materials Minigun | 86% | -8/Materials Rocket Launcher | 30% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call I Survived The Infestation Let's See Who's Tougher Whoosh! Challenges ------------ None Game ------ Seed TowerParticleCalibrator Manual? 0 Play Time 02:49:59 Cumulative 16.5 hours Start 2025.05.22 @ 05:53:48 End 2025.05.23 @ 06:35:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e039fc2b-ef3a-48e9-9d62-f0f9ade11fe3