Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.16 @ 16:50:22 Player: the Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (874) 874 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1699 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 93/100 System Corruption 0% Temperature Cool (9) Movement Rolling (95) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Medium Laser Makeshift Hammer > --- INVENTORY (10) --- Heat Sink Disposable Heat Sink Medium Matter Pod (100) Field Recycling Unit (4) Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Medium Laser Makeshift Hammer > --- INVENTORY -------- Heat Sink Disposable Heat Sink Medium Matter Pod Field Recycling Unit Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Makeshift Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 50 | 7 31 11 1 Power 4 | 1 3 . . Engine 3 | 1 2 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads 2 | 2 . . . Leg . | . . . . Wheel 5 | . 3 2 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 5 1 . Device 5 | 1 4 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 31 | 2 20 8 1 Energy Gun 7 | . 4 3 . Energy Cannon . | . . . . Ballistic Gun 15 | 2 13 . . Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon 4 | . 3 1 . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 3 5 1 Power 2 | . 1 . 1 Propulsion 3 | . . 3 . Utility 1 | . 1 . . Weapon 3 | . 1 2 . Highest Loss Streak 4 | . 3 4 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 98 83 Engine 12 | . 11 14 12 Core 1 | . 2 . . Treads 8 | . 18 . . Wheel 17 | . 9 26 14 Device 11 | . 11 13 . Storage 14 | . 14 14 14 Protection 1 | . . . 14 Energy Gun 13 | . 7 19 14 Ballistic Gun 9 | . 19 . . Launcher 1 | . . 2 . Impact Weapon 3 | . . 5 14 Peak Build Rating 13 | 7 11 11 13 Average Rating 8 | 5 8 9 12 On Entrance 6 | . 7 8 11 Naked Turns . | . . . . Heaviest Build 27 | 11 27 25 24 Greatest Support 40 | 40 40 20 10 Greatest Overweight (x) 2 | 1 2 2 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 4 10 10 7 Average Carried 8 | 3 7 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 4 9 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1208 | 267 668 144 129 Remotely . | . . . . Salvage Created 1265 | 30 742 265 228 Parts 72 | 3 42 25 2 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled 21 | . 21 . . Retrieved Matter 161 | . 161 . . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 25 | . 13 12 . Melee 1 | . . 1 . Guns 17 | . 13 4 . AOE 7 | . . 7 . Classes Destroyed 10 | 1 6 3 . Worker 2 | . 2 . . Builder 1 | . 1 . . Tunneler 2 | 1 1 . . Hauler 2 | . 2 . . Recycler 3 | . 1 . 2 Turret 2 | . . 2 . Swarmer 7 | . 3 4 . Grunt 10 | . 10 . . Sentry 1 | . . 1 . Subdweller 7 | . . 7 . Best Kill Streak 4 | 1 3 4 1 Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 185 | . 84 95 6 Missed 54 | . 18 36 . Damage Taken 1472 | . 794 583 95 Core 252 | . 108 111 33 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 114 | 3 85 26 . Largest 2 | 2 2 2 . Hottest 120 | 40 120 100 . Shots Fired 215 | 6 160 49 . Gun 186 | 6 149 31 . Cannon . | . . . . Launcher 16 | . . 16 . Special 13 | . 11 2 . Kinetic 121 | 6 115 . . Thermal 78 | . 45 33 . Explosive 16 | . . 16 . Electromagnetic . | . . . . Robot Hit Streak 16 | 2 13 16 . Robot Miss Streak 4 | 1 4 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 131 | 3 87 36 5 Core Hits 57 | 2 32 23 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 21 | . . 10 11 Impact 21 | . . 10 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2854 | 21 1209 1249 375 Guns 1467 | 21 1209 237 . Cannons . | . . . . Explosions 818 | . . 818 . Melee 569 | . . 194 375 Ramming . | . . . . Kinetic 1044 | 21 1023 . . Thermal 423 | . 186 237 . Explosive 818 | . . 818 . Electromagnetic . | . . . . Impact 569 | . . 194 375 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 289 | . . 95 194 Projectiles . | . . . . Explosions 63 | . . 63 . Melee 226 | . . 32 194 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 33 | . . 33 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 342 | . 342 13 . Average Temperature 63 | . 64 4 . Received Heat Transfer 753 | . 417 282 54 Siege Activations . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions 7 | . . 1 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 1258 | . 555 703 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 146 | 5 146 . 137 Initial 110 | . 3 . 110 Average 57 | 1 53 . 120 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 25 16 5 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 7 | . 2 5 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 5 | . 1 4 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 11 | . 8 . 3 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 28 . 5 Successful 19 | . 16 . 3 Failed 14 | . 12 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 17 | . 15 . 2 Terminals 27 | . 22 . 5 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 9 . 3 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Unreport Threat 2 | . 2 . . Transport Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Registered Prototypes 1 | . . . 1 Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Botnet 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 8 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 3231 | 109 1549 1354 219 Spaces Moved 2517 | 56 897 1386 178 Core 5 | 5 . . . Treads 527 | 51 476 . . Legs . | . . . . Wheels 1985 | . 421 1386 178 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 95 Average Speed 105 | 151 127 88 109 Slowest Speed 160 | 160 160 110 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 92 79 39 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 16 | . 11 2 3 Terrain Destroyed 109 | . 11 95 3 Melee 5 | . . 2 3 Projectile 11 | . 11 . . AOE 93 | . . 93 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2830 | 72 1124 1443 191 Wait 77 | 3 67 6 1 Move 2514 | 55 896 1385 178 Hop . | . . . . Pick Up 30 | 4 23 3 . Fast Attach 7 | 7 . . . Attach 10 | . 5 5 . Detach 1 | . . 1 . Swap 33 | . 26 6 1 Drop 23 | . 22 1 . Fire 114 | 3 85 26 . Melee 21 | . . 10 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 502 | -10/Materials | Identified exit to Mines 692 | -10/Materials | Discovered new exit (range 16) 852 | -10/Materials | Lost 3 parts (1p1u1w) 1053 | -10/Materials | Discovered new exit (range 14) 1428 | -10/Materials | Discovered new exit (range 7) 1600 | -10/Materials | Discovered new exit (range 15) 1659 | -10/Materials | Entered Subcaves 1675 | -10/Subcaves | Learned Materials garrison access intel 1692 | -10/Subcaves | Core integrity fell below 50% 1703 | -10/Subcaves | Discovered new exit (range 6) 1985 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2141 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2171 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2177 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2891 | -10/Subcaves | Learned location of Zion (-6) 2891 | -10/Subcaves | Met a Zionite searching for "candidates" 2961 | -10/Subcaves | Discovered new exit (range 14) 2970 | -10/Subcaves | Core integrity fell below 20% 2998 | -10/Subcaves | Lost 4 parts (2n2w) 3013 | -10/Subcaves | Entered Recycling 3232 | -8/Recycling | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03205_ Connecting with Terminal... >>Inventory(Prototypes) Retrieving prototype inventory records... No registered prototype stockpiles. 03218_ I-25 Savior springs to life. 03219_ G-47 Trooper springs to life. 03219_ Ion Engine destroyed. 03222_ Sneak attack on R-06 Scavenger. 03222_ Destroyed Tractor Beam. 03222_ Destroyed Com. Wheel. 03222_ R-06 Scavenger system corrupted by crushing effect. 03222_ R-06 Scavenger knocked back. 03222_ R-06 Scavenger sends out distress signal. 03223_ R-06 Scavenger system terminally corrupted. 03223_ Sml. Storage Unit fried. 03225_ R-06 Scavenger collects Corrupted Sml. Storage Unit. 03230_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | # #########?##########???????????????????????????? | | #?# #???????????????????????????? | | #?# #???????????????????????????? | | #? #???????????????????????????? | | #?# #?#########?????????????????? | | #?# #?# ?????????????????? | | #?# #?# " """""?????????????????? | | #?# #?# T """"" #???????????????? | | #?# #?# " """"" #???????????????? | | #?# #?# #???????????????? | | ##+###+##+#####+######## #???????????????? | | # + #??? ???????????? | | # ##+##+##+## # #?? ???????????? | | # # # ####+##+#### ??????????? | | # # + % ??????????? | | / + ###### #???????????? | | # # #??#"" #???????????? | | # # #??#"Y r #???????????? | | # # #??#"" % #???????????? | | # # #??### r #???????????? | | # # #????# @ g ????????? | | # # #########????#####g#### #???????????? | | # ###??????????????? g ?? #???????????? | | # ###????????????? g #?# #+#???????????? | | # % #????????????# #?? #?????????????? | | # % #????????????#Yr ! #??? #?????????????? | | # %#????????????# ka #????????????????????? | | # ###????????????# = ! #????????????????????? | | # #??????????????#! %#????????????????????? | | # #??????????????# [ #????????????????????? | | # ###########????#= #????????????????????? | | # #????##########????????????????????? | | + #??????????????????????????????????? | | # #??????????????????????????????????? | | #####+##### #??????????????????????????????????? | | #??# #?# ##?????????????????????????????????? | | #??# #?# #?????????????????????????????????? | | #??# #?# ##?????????????????????????????????? | | #??# #?# ######?????????????????????????????? | | #??# #?# ##"""#?????????????????????????????? | | #??# #?# ##"Y"###???????????????????????????? | | #??# #?# #???????????????????????????? | | #??# #?# #???????????????????????????? | | ???# #?# #???????????????????????????? | | ???# " #?#####+######???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumNavigationAmplifier Manual? 0 Play Time 00:36:04 Cumulative 53.6 hours Start 2025.04.16 @ 16:16:27 End 2025.04.16 @ 16:50:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7e63b36-236c-4e01-b36c-fb547856da06