Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.06 @ 00:51:07 Player: Finestep Result: Destroyed by as-44475 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (447) 447 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 952 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (8) ---- Ion Engine High-capacity Matter Pod (200) EM Pulse Gun EM Pulse Gun EM Pulse Gun Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Ion Engine Wheel Wheel Assault Rifle Mining Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 6 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 4 | 2 2 . Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device . | . . . Storage 2 | 2 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 6 | 2 4 . Energy Cannon . | . . . Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 96 | . 99 85 Engine 11 | . 14 2 Treads 25 | . 27 18 Wheel 1 | . . 9 Storage 28 | . 28 28 Energy Gun 23 | . 27 4 Ballistic Gun 4 | . . 23 Naked Turns . | . . . Heaviest Build 15 | 14 15 15 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 8 8 Most Carried 8 | 5 8 8 Average Carried 6 | 3 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 662 | 270 255 137 Remotely . | . . . Salvage Created 916 | 100 694 122 Parts 43 | 6 34 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 10 6 Guns 10 | . 4 6 AOE 5 | . 5 . Classes Destroyed 8 | 2 5 1 Worker 2 | . 2 . Builder 2 | . 2 . Tunneler 2 | 1 1 . Hauler 2 | . 2 . Recycler 2 | 1 . 1 Watcher 1 | . 1 . Grunt 10 | . 10 . Assembled 6 | . . 6 Best Kill Streak 5 | 2 4 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 995 | . 524 471 Core 265 | . 101 164 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 74 | 4 45 25 Largest 2 | 2 2 2 Hottest 80 | 80 80 80 Shots Fired 137 | 8 81 48 Gun 137 | 8 81 48 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 46 | . . 46 Thermal 23 | 4 19 . Explosive . | . . . Electromagnetic 68 | 4 62 2 Robot Hit Streak 12 | 4 12 5 Robot Miss Streak 6 | 2 6 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 82 | 4 51 27 Core Hits 41 | 2 27 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1257 | 61 929 267 Guns 969 | 61 641 267 Cannons . | . . . Explosions 288 | . 288 . Melee . | . . . Ramming . | . . . Kinetic 267 | . . 267 Thermal 439 | 21 418 . Explosive . | . . . Electromagnetic 551 | 40 511 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Effects 8 | . . 8 Matter Fused 1 | . . 1 Energy Discharges 2 | . . 2 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Targeting Errors 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 108 | . 108 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 135 | 54 135 15 Average Temperature 37 | 25 40 8 Received Heat Transfer 337 | . 237 100 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 650 | 50 600 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | . 6 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 278 | 10 278 65 Initial 50 | . 6 50 Average 113 | 3 143 42 Maximum Alert Level 1 | . 1 . Low Security (%) 81 | 100 75 100 Level 1 18 | . 25 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 22 22 Peak Tracking Total 17 | . 4 17 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 5 | . 5 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Track 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1247 | 109 924 214 Spaces Moved 567 | 54 457 56 Core 3 | 3 . . Treads 564 | 51 457 56 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 153 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 86 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 22 | . 22 . Melee . | . . . Projectile . | . . . AOE 22 | . 22 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 772 | 69 570 133 Wait 96 | . 48 48 Move 565 | 53 456 56 Hop . | . . . Pick Up 14 | 5 9 . Fast Attach 10 | 7 3 . Attach 4 | . 2 2 Detach . | . . . Swap 3 | . 1 2 Drop 6 | . 6 . Fire 74 | 4 45 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 15) 714 | -10/Materials | Discovered new exit (range 11) 830 | -10/Materials | Discovered new exit (range 11) 919 | -10/Materials | Discovered new exit (range 13) 1034 | -10/Materials | Entered Mines 1048 | -10/Mines | Assembled infested the area 1072 | -10/Mines | Core integrity fell below 50% 1093 | -10/Mines | Core integrity fell below 20% 1248 | -10/Mines | Destroyed by as-44475 with Assembled Blade Last Messages --------------- 01204_ U-05 Engineer builds a Wall. 01208_ K-01 Serf collects debris. 01208_ U-05 Engineer lays Concrete. 01211_ U-05 Engineer builds a Wall. 01212_ K-01 Serf collects debris. 01215_ U-05 Engineer lays Concrete. 01218_ U-05 Engineer builds a Wall. 01218_ K-01 Serf collects debris. 01219_ R-06 Scavenger destroyed. 01222_ U-05 Engineer lays Concrete. 01223_ U-05 Engineer builds a Wall. 01225_ Acquired 93 matter. 01227_ U-05 Engineer builds a Wall. 01228_ U-05 Engineer lays Concrete. 01230_ K-01 Serf collects debris. 01231_ U-05 Engineer builds a Wall. 01235_ U-05 Engineer lays Concrete. 01236_ U-05 Engineer builds a Wall. 01236_ U-05 Engineer lays Concrete. 01241_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# # | | ???????????????????????????????????????# """ # | | ???????????????????????????????????????# """ # | | ???????????????????????#???????????????# """ # | | ?????????????????????## ???????????????# # | | ?????????????????????# ???????????????# """ """ # | | ?????????????????????# ???????????????# """ """ # | | ????????????????????## ???????????????# """ """ # | | ????????????????????# ???????????????# # | | ????????????????????# ???#######?????#### ###### | | ????????????????????# #### ##???????# #????? | | ????????????????????# ## #??###### #????? | | ????????????????##### ## ##?? # # #????? | | ????????????????? ## ## ## # ###??? | | ???????????????????# *## # # ##?? | | ????????????????????# a%| %% ####### # ### | | ?????????????????????# !@= % | | ?????????????????????# ! ! u | | ?????????????????????# ## #### # #### | | ????????????????????# ####### ### # #??? | | ????????????????? #???? # ###??? | | ????????????????###### ##???###########????? | | ?????????????????????#########???????????##??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralGaussNegator Manual? 0 Play Time 00:07:54 Cumulative 525.2 hours Start 2021.02.06 @ 00:44:44 End 2021.02.06 @ 00:51:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 337 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 88 Gallery% 88 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3bc42c0-0ea0-4628-a255-ac1eccd0f336