Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.17 @ 16:39:20 Player: Morgweiler Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2587) 2587 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 5291 Bonus ------- High Alert Combat Kills 124 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit System Shield System Shield > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Improved Datajack > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Flight Unit Heat Sink Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] High-powered Tractor Beam Beam Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility System Shield Device High-powered Tractor Beam Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 90 | 8 7 32 21 22 Power 11 | 1 1 4 2 3 Engine 11 | 1 1 4 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 32 | 2 . 12 5 13 Treads 4 | . . 4 . . Leg 22 | 2 . 8 5 7 Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . . . 6 Utility 13 | 2 3 4 4 . Device 1 | . . 1 . . Storage 5 | 2 3 . . . Processor 2 | . . 1 1 . Hackware 2 | . . . 2 . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 34 | 3 3 12 10 6 Energy Gun 16 | 3 . 6 4 3 Energy Cannon 1 | . . 1 . . Ballistic Gun 8 | . 1 2 3 2 Ballistic Cannon . | . . . . . Launcher 4 | . 1 2 1 . Special Weapon 3 | . 1 1 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . 1 . Parts Lost 29 | . 3 8 7 11 Power 1 | . . . . 1 Propulsion 13 | . . 5 2 6 Utility 3 | . . 2 . 1 Weapon 12 | . 3 1 5 3 Highest Loss Streak 9 | . 2 3 5 9 Average Slot Usage (%) 90 | . 96 91 89 86 Engine 10 | . 14 11 9 8 Treads 6 | . . 11 15 . Leg 13 | . 28 16 10 6 Flight 4 | . . . . 12 Storage 19 | . 27 22 18 14 Hackware 8 | . . . 13 17 Protection 1 | . . 4 . . Energy Gun 7 | . 14 7 8 6 Ballistic Gun 9 | . 4 9 6 12 Launcher 1 | . 5 1 . . Special Melee Weapon 2 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 66 | 13 57 65 66 66 Greatest Support 60 | 20 20 60 60 40 Greatest Overweight (x) 20 | . 2 20 2 16 Average Overweight (x) 1 | . . 1 . 4 Largest Inventory Capacity 18 | 8 18 18 18 18 Average Capacity 15 | 6 9 18 18 15 Most Carried 18 | 5 8 18 18 12 Average Carried 9 | 3 6 12 13 6 Final Capacity 18 | 8 18 18 18 12 Final Carried 15 | 4 7 15 8 . Class Distribution -------------------- 40% | Mutant 36% | Hacker-Mutant 12% | Scavenger-Mutant 8% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1580 | 280 28 601 416 255 Remotely 159 | . . 60 99 . Salvage Created 2746 | 103 124 1101 1079 339 Parts 168 | 7 19 70 49 23 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 63 | . 7 26 21 9 Melee 4 | . . . 4 . Guns 32 | . 1 14 8 9 Cannons 7 | . 1 5 1 . AOE 19 | . 5 7 7 . Classes Destroyed 11 | 2 5 3 1 . Worker 5 | . 2 2 1 . Builder 3 | . 1 1 1 . Tunneler 2 | 1 . 1 . . Recycler 4 | 1 . 2 1 . Operator 1 | . . 1 . . Watcher 6 | . 2 3 1 . Swarmer 16 | . 6 7 . 3 Grunt 31 | . 1 14 13 3 Brawler 2 | . . . 1 1 Duelist 6 | . . 2 2 2 Sentry 8 | . . 3 5 . Best Kill Streak 10 | 1 6 6 10 3 Combat Bots Only 9 | . 3 4 9 3 Max Kills in Single Turn 3 | 1 3 3 2 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 3912 | . 419 1267 1166 1060 Core 773 | . 102 114 171 386 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 59 71 . . Volleys Fired 198 | 5 26 80 57 30 Largest 3 | 2 2 2 3 3 Hottest 173 | 80 100 123 173 153 Shots Fired 366 | 10 39 150 98 69 Gun 323 | 10 27 132 85 69 Cannon 10 | . . 10 . . Launcher 20 | . 7 4 9 . Special 13 | . 5 4 4 . Kinetic 158 | . . 68 39 51 Thermal 104 | 10 32 39 5 18 Explosive 20 | . 7 4 9 . Electromagnetic 84 | . . 39 45 . Robot Hit Streak 25 | 6 14 25 24 17 Robot Miss Streak 3 | 2 2 2 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 2 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 293 | 6 32 123 90 42 Core Hits 145 | 3 20 54 52 16 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 26 | . . . 7 19 Impact . | . . . . . Slashing 7 | . . . 7 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5960 | 89 943 2094 2304 530 Guns 3355 | 89 230 1374 1135 527 Cannons 181 | . . 181 . . Explosions 1906 | . 641 443 822 . Melee 275 | . . . 275 . Ramming 3 | . . . . 3 Kinetic 1465 | . . 747 402 316 Thermal 1266 | 89 302 379 285 211 Explosive 1693 | . 641 443 609 . Electromagnetic 1258 | . . 525 733 . Impact . | . . . . . Slashing 275 | . . . 275 . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 129 | . 87 14 28 . Projectiles 14 | . . 14 . . Explosions 115 | . 87 . 28 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 105 | . 1 . 104 . Shots 4 | . 1 . 3 . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 477 | 54 246 115 477 186 Average Temperature 84 | 23 86 32 190 64 Received Heat Transfer 1680 | . 132 423 684 441 Effects 5 | . . . 5 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 7 | . . 3 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2693 | 200 675 850 450 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 777 | 10 221 311 518 777 Initial 267 | . 5 8 74 267 Average 271 | 2 49 124 258 523 Maximum Alert Level 3 | . 1 1 2 3 Low Security (%) 49 | 100 93 80 46 . Level 1 19 | . 6 19 36 21 Level 2 26 | . . . 17 67 Level 3 3 | . . . . 11 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 3 4 . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 4 | . . 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 12 38 27 24 Peak Tracking Total 7 | . 4 6 6 7 Tactical Retreats 12 | . . 4 2 6 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 5 | . . 1 . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 6 | . 3 1 1 1 Max in Single Turn 2 | . 2 1 1 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 15 | . 6 7 2 . Terminals 9 | . 4 4 1 . Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 66 | . 20 38 8 . Successful 54 | . 12 36 6 . Failed 12 | . 8 2 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 32 | . 16 10 6 . Fabricators . | . . . . . Repair Stations 10 | . 3 7 . . Recycling Units 1 | . 1 . . . Scanalyzers 21 | . . 21 . . Garrison Access 2 | . . . 2 . Terminal Hacks 23 | . 10 9 4 . Record 8 | . 3 5 . . Prototype ID Bank 4 | . 2 2 . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . . . 1 . Locate Traps 2 | . 2 . . . Security Status 2 | . 1 1 . . Surveillance Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Registered Components 1 | . . 1 . . Registered Prototypes 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 6 . . Scan Component 4 | . 1 3 . . Repair 4 | . 1 3 . . Recycling Unit Hacks . | . . . . . Scanalyzer 21 | . . 21 . . Insert Component 9 | . . 9 . . Analyze 12 | . . 12 . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 5 1 . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . 9 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 3 . . Time 104 | . 26 78 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 9 | . . 9 . . Part Schematics Acquired 9 | . . 9 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 4172 | 152 527 1431 570 1492 Spaces Moved 1547 | 110 318 565 205 349 Core 27 | 22 . 3 . 2 Treads 374 | . . 231 143 . Legs 960 | 88 318 331 62 161 Wheels . | . . . . . Hover . | . . . . . Flight 186 | . . . . 186 Fastest Speed 50 | 50 120 150 153 150 Average Speed 200 | 106 130 176 162 354 Slowest Speed 1340 | 120 180 1050 185 1340 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 6 50 38 17 33 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 89 | . 26 26 37 . Melee . | . . . . . Projectile . | . . . . . AOE 89 | . 26 26 37 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2222 | 134 380 835 341 532 Wait 195 | . 21 132 33 9 Move 1542 | 109 317 564 204 348 Hop . | . . . . . Pick Up 52 | 7 7 20 9 9 Fast Attach 24 | 8 2 3 3 8 Attach 22 | . 2 9 6 5 Detach 8 | 1 . . . 7 Swap 47 | . 3 20 12 12 Drop 46 | 4 2 7 10 23 Fire 198 | 5 26 80 57 30 Melee 26 | . . . 7 19 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis 59 | . . . . 59 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 231 | -10/Materials | Repaired Sml. Storage Unit 311 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Entered another Materials area 680 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1088 | -9/Materials | Repaired Aluminum Leg 1114 | -9/Materials | Repaired Aluminum Leg 1425 | -9/Materials | Build established: Scavenger-Mutant 1531 | -9/Materials | Lost 3 parts (2n1w) 1635 | -9/Materials | Lost 3 parts (2n1u) 1675 | -9/Materials | Repaired Grenade Launcher 1796 | -9/Materials | Build established: Mutant 2022 | -9/Materials | Discovered new exit (range 16) 2111 | -9/Materials | Entered another Materials area 2111 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2146 | -8/Materials | Discovered new exit (range 14) 2387 | -8/Materials | Garrison activated, responded to threat 2469 | -8/Materials | Destroyed 9 combat bots 2479 | -8/Materials | Lost 5 parts (1n4w) 2672 | -8/Materials | Identified exit to Garrison 2681 | -8/Materials | Entered Garrison 2702 | -8/Garrison | Triggered checkpoint 2871 | -8/Garrison | Garrison Relay disabled 3181 | -8/Garrison | Build established: Hacker-Mutant 3500 | -8/Garrison | Triggered checkpoint 3554 | -8/Garrison | Triggered checkpoint 3750 | -8/Garrison | Discovered new exit (range 12) 3792 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3870 | -8/Garrison | Triggered checkpoint 4148 | -8/Garrison | Core integrity fell below 50% 4163 | -8/Garrison | Triggered checkpoint 4164 | -8/Garrison | Core integrity fell below 20% 4173 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S-10 Pest unfolds itself. B-36 Bruiser destroyed. Switching to secondary target: G-47 Trooper. Imp. Datajack destroyed. Lgt. Ion Engine destroyed. Lgt. Assault Rifle destroyed. Flight Unit destroyed. Lgt. Assault Rifle destroyed. Flight Unit destroyed. S-10 Pest destroyed. Slammed into G-47 Trooper. Slammed into S-10 Pest. S-10 Pest destroyed. Beams of light sweep through the air. An alarm sounds. Flight Unit destroyed. Acquired 20 matter. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Slammed into G-47 Trooper. 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Armor Plating | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Welding Torch | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed FlyingSupersonicPick Manual? 0 Play Time 01:04:50 Cumulative 7.3 hours Start 2020.09.17 @ 15:22:54 End 2020.09.17 @ 16:39:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 1 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e4525015-45cc-483a-a573-5d97c2d91ca7