Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 19:52:56 Player: Andlepiha Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (620) 620 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 1681 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 299/400 Matter 290/300 Energy 100/100 System Corruption 1% Temperature Warm (136) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (3) ------- Medium Laser > --- INVENTORY (8) ---- Weight Redist. System Structural Scanner Terrain Scan Processor EM Shotgun Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Weight Redist. System Weight Redist. System > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Medium Laser Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Weapon Light EM Pulse Cannon Energy Gun Backup Laser I Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 15 | 4 5 6 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 2 | . 2 . Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 2 3 Energy Gun 1 | . . 1 Energy Cannon 3 | . 2 1 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 97 84 Engine 14 | . 14 15 Wheel 24 | . 28 20 Device 9 | . 14 4 Storage 11 | . 12 11 Processor 3 | . . 6 Energy Gun 4 | . . 9 Energy Cannon 18 | . 25 12 Ballistic Gun 2 | . 1 4 Naked Turns . | . . . Heaviest Build 23 | 7 18 23 Greatest Support 26 | 20 26 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 7 8 Most Carried 7 | 4 5 7 Average Carried 3 | 2 2 4 Final Capacity 8 | 5 8 8 Final Carried 5 | 3 3 5 Class Distribution -------------------- 80% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 356 | 246 50 60 Remotely . | . . . Salvage Created 775 | 48 284 443 Parts 46 | 3 15 28 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | 1 6 11 Guns 6 | 1 . 5 Cannons 8 | . 5 3 AOE 2 | . . 2 Classes Destroyed 5 | 1 . 4 Builder 2 | . . 2 Swarmer 3 | . . 3 Grunt 13 | 1 6 6 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 6 | 1 4 6 Combat Bots Only 5 | 1 4 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 99 | 2 16 81 Missed 35 | 1 3 31 Damage Taken 628 | 8 130 490 Core 130 | 8 21 101 Absorbed by Shields . | . . . Ignored by Resistances 186 | 2 41 143 Regen/Repaired (Parts) 51 | . . 51 Core Remaining (%) 92 | 96 88 . Volleys Fired 38 | 2 9 27 Largest 3 | 1 2 3 Hottest 112 | 20 112 112 Shots Fired 83 | 2 18 63 Gun 35 | 2 . 33 Cannon 48 | . 18 30 Launcher . | . . . Special . | . . . Kinetic 13 | 2 . 11 Thermal 22 | . . 22 Explosive . | . . . Electromagnetic 48 | . 18 30 Robot Hit Streak 12 | 2 12 10 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 53 | 2 10 41 Core Hits 24 | 2 7 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1135 | 24 280 831 Guns 280 | 24 . 256 Cannons 703 | . 280 423 Explosions 152 | . . 152 Melee . | . . . Ramming . | . . . Kinetic 111 | 24 . 87 Thermal 321 | . . 321 Explosive . | . . . Electromagnetic 703 | . 280 423 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . . 36 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 330 | . 186 330 Average Temperature 102 | . 102 101 Received Heat Transfer 300 | 6 96 198 Siege Activations . | . . . Robots Corrupted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Fried 3 | . . 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 755 | . . 755 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 439 | 20 206 439 Initial 73 | . 11 73 Average 137 | 3 77 242 Maximum Alert Level 2 | . 1 2 Low Security (%) 72 | 100 98 37 Level 1 23 | . 1 52 Level 2 4 | . . 9 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 1 4 Investigation 5 | . 1 4 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | 1 9 15 Peak Tracking Total 6 | 1 5 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 1 4 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 5 19 Successful 17 | . 4 13 Failed 7 | . 1 6 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 1 1 Terminals 16 | . 5 11 Fabricators . | . . . Repair Stations 8 | . . 8 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 4 6 Record 3 | . 1 2 Robot Analysis 2 | . 1 1 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . . 1 Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 7 | . . 7 Scan Component 3 | . . 3 Repair 3 | . . 3 Refit 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 1 4 Full Trace Events 4 | . . 4 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . . 3 Time 90 | . . 90 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 626 | 102 251 273 Spaces Moved 570 | 116 251 203 Core 19 | 19 . . Treads . | . . . Legs . | . . . Wheels 551 | 97 251 203 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 80 | 75 80 83 Slowest Speed 95 | 80 80 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 8 35 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile . | . . . AOE 10 | . . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 661 | 128 282 251 Wait 19 | . 11 8 Move 568 | 115 250 203 Hop . | . . . Pick Up 17 | 7 4 6 Fast Attach 2 | . 2 . Attach 10 | 4 1 5 Detach 1 | . . 1 Swap 3 | . 2 1 Drop 3 | . 3 . Fire 38 | 2 9 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Discovered new exit (range 8) 103 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 506 | -9/Materials | Repaired Lgt. EM Pulse Cannon 506 | -9/Materials | Repaired Ion Engine 538 | -9/Materials | Repaired Lgt. EM Pulse Cannon? 627 | -9/Materials | Self-destructed Last Messages --------------- ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. Terminal unresponsive. [Achievement: Party Time] Ion Engine destroyed. Terminal unresponsive. S-10 Pest destroyed. Flight Unit melted. S-10 Pest destroyed. U-05 Engineer destroyed. Wheel destroyed. Flight Unit melted. S-10 Pest destroyed. Switching to secondary target: G-34 Mercenary. Ion Engine destroyed. G-34 Mercenary destroyed. Backup Laser I destroyed. Assault Rifle destroyed. Heat Sink melted. Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????? ??????????????????????? | | ????????????? ??????????????????????? | | ????????????? ??????????????????????? | | ????????????? ??????????????????????? | | ????????????? ??????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #????????????##+##????? | | ????????????# #????????????# #????? | | ????????????# #???????????## ^^#????? | | ???????????? ???????????? #????? | | ????????????# #????????????# #????? | | ????????????# #????######### ##???? | | ??????????### ###??# """ # #???? | | ??????????# #??#["T" # T #???? | | ???????#### ####=[ ! *+ #???? | | ???????# T [Y%*!%=!%=%# #???? | | ???????# ## ####=% ! @# = #???? | | ???????# ?# #??# ###%####### | | ???????#??###/#############?#!# # | | ???????????# !! #????#### # # | | ???????????# !!##????# % + " " # | | ???????????# #?????# # "R" # | | ???????????# "T" #?????# # """ # | | ???????????# #?????# " # | | ???????????###############+# %=###### | | ??????????????????# # "#????? | | ??????????????????# "" =%# #????? | | ??????????????????# """ # ##???? | | ??????????????????# """ # |!##???? | | ??????????????????# " #![%##???? | | ??????????####????# "" # ==##???? | | ??????????# ##### = # ##???? | | ??????????# + % # #????? | | ??????????# ## # #????? | | ??????????# ######+#### #????? | | ??????????# #### ## #????? | | ??????????# #????? | | ??????????+ T #????? | | ??????????# #????? | | ??????????########### ##+###????? | | ????????????????????## ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot One Hack Too Far Part-time Mechanic Party Time Power Corrupts Challenges ------------ None Game ------ Seed NodeActiveDetector Manual? 0 Play Time 00:54:08 Cumulative 0.8 hours Start 2024.03.31 @ 17:41:59 End 2024.03.31 @ 19:52:56 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 0 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5cbef864-adb8-4780-8a7e-0cf0c3d33e31