Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 21:23:34 Player: Sooty Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1825) 1825 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (403) 403 TOTAL SCORE: 4613 Bonus ------- High Alert Combat Kills 103 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 152/300 Energy 88/150 System Corruption 0% Temperature Cool (28) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Improved Medium Laser Advanced Beam Rifle > --- INVENTORY (15) --- Compact Matter Pod (150) Targeting Computer System Shield Precision Shock Rifle Latent Energy Streamer Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Heavy Armor Plating Tractor Beam > --- WEAPON ----------- Improved Medium Laser Advanced Beam Rifle > --- INVENTORY -------- Wheel Compact Matter Pod Targeting Computer Recoil Stabilizer Recoil Stabilizer System Shield Precision Shock Rifle Precision Shock Rifle Latent Energy Streamer Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Assault Cannon Grenade Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Power Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 71 | 5 2 . 3 . 61 Power 10 | 1 . . . . 9 Engine 3 | 1 . . . . 2 Core 7 | . . . . . 7 Reactor . | . . . . . . Propulsion 15 | 2 . . . . 13 Treads 8 | . . . . . 8 Leg . | . . . . . . Wheel 7 | 2 . . . . 5 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 1 . 1 . 17 Device 8 | . . . . . 8 Storage 4 | 1 1 . . . 2 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 6 | . . . . . 6 Artifact . | . . . . . . Weapon 26 | 1 1 . 2 . 22 Energy Gun 14 | 1 . . . . 13 Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 4 | . . . . . 4 Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 7 | . . . 2 . 5 Parts Lost 22 | . . . . . 22 Power 3 | . . . . . 3 Propulsion 4 | . . . . . 4 Utility 11 | . . . . . 11 Weapon 4 | . . . . . 4 Highest Loss Streak 13 | . . . . . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 80 71 77 85 88 Engine 7 | . 14 14 14 14 4 Core 8 | . . . . . 12 Treads 6 | . . . . . 9 Wheel 13 | . 28 28 28 28 7 Device 9 | . . . . . 14 Storage 10 | . 14 14 14 14 9 Processor 1 | . . . . . 1 Protection 8 | . . . . . 11 Energy Gun 15 | . 14 14 14 14 15 Energy Cannon 2 | . . . 6 14 1 Naked Turns . | . . . . . . Heaviest Build 60 | 11 17 16 26 26 60 Greatest Support 44 | 32 32 32 32 32 44 Greatest Overweight (x) 5 | . . . . . 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 11 | 7 8 10 10 10 12 Most Carried 15 | 4 8 8 9 9 15 Average Carried 9 | 3 6 8 8 8 11 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 8 | 4 7 8 8 8 6 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1177 | 250 93 . . . 834 Remotely 458 | . . . . . 458 Salvage Created 2214 | 74 61 . . . 2079 Parts 114 | 1 6 . . . 107 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 5 | . . . . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 40 | . 2 . . . 38 Guns 32 | . 2 . . . 30 Cannons 2 | . . . . . 2 AOE 3 | . . . . . 3 Classes Destroyed 11 | 1 2 . . . 8 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 3 | 1 . . . . 2 Mechanic 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 8 | . 2 . . . 6 Grunt 20 | . . . . . 20 Sentry 4 | . . . . . 4 Specialist 6 | . . . . . 6 Hunter 2 | . . . . . 2 Best Kill Streak 4 | 1 2 . . . 4 Combat Bots Only 4 | . 2 . . . 4 Max Kills in Single Turn 2 | 1 1 . . . 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 374 | . 3 . . . 371 Missed 106 | . 1 . . . 105 Damage Taken 4138 | . 18 . . . 4120 Core 559 | . . . . . 559 Absorbed by Shields 213 | . . . . . 213 Redirected to Shielding 94 | . . . . . 94 Regen/Repaired (Parts) 56 | . . . . . 56 Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 165 | 3 3 1 . . 158 Largest 2 | 1 1 1 . . 2 Hottest 117 | 40 40 40 . . 117 Shots Fired 253 | 3 3 1 . . 246 Gun 230 | 3 3 1 . . 223 Cannon 20 | . . . . . 20 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 39 | . . . . . 39 Thermal 159 | 3 3 1 . . 152 Explosive . | . . . . . . Electromagnetic 55 | . . . . . 55 Robot Hit Streak 16 | 3 6 7 . . 16 Robot Miss Streak 4 | . . . . . 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . . . . 5 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 185 | 3 3 1 . . 178 Core Hits 83 | 2 3 . . . 78 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . . . . . 13 Burn 11 | . . . . . 11 Blast 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3540 | 30 34 11 . . 3465 Guns 2904 | 30 34 11 . . 2829 Cannons 386 | . . . . . 386 Explosions 235 | . . . . . 235 Melee . | . . . . . . Ramming 15 | . . . . . 15 Kinetic 591 | . . . . . 591 Thermal 1821 | 30 34 11 . . 1746 Explosive 41 | . . . . . 41 Electromagnetic 1072 | . . . . . 1072 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . . . 14 Projectiles 6 | . . . . . 6 Explosions 8 | . . . . . 8 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 152 | . . . . . 152 Shots 5 | . . . . . 5 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 491 | 20 . . . . 491 Average Temperature 140 | 20 . . . . 140 Received Heat Transfer 1111 | . . . . . 1111 Effects 27 | . . . . . 27 Shutdowns 10 | . . . . . 10 Energy Bleed 4 | . . . . . 4 Interference 8 | . . . . . 8 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 14 | . . . . . 14 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | 1 1 . . . 9 Heat Transferred 4813 | 75 75 25 . . 4638 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 575 | 5 90 34 . . 575 Initial 34 | . 3 34 . . . Average 188 | 4 26 34 . . 236 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 58 | 100 100 100 . 100 47 Level 1 29 | . . . . . 37 Level 2 11 | . . . . . 14 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . . . . 10 Investigation 3 | . . . . . 3 Extermination . | . . . . . . Reinforcement 7 | . . . . . 7 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 3 2 . . 54 Peak Tracking Total 8 | . 1 2 . . 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 7 | . . . . . 7 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 1 . 4 . 5 Terminals 4 | . 1 . . . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 63 | . 2 . 49 . 12 Successful 59 | . 1 . 49 . 9 Failed 4 | . 1 . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 2 | . . . 1 . 1 Terminals 9 | . 2 . . . 7 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 55 | . 1 . 49 . 5 Record 54 | . . . 49 . 5 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . . 2 Seal Access 1 | . . . . . 1 Coupler Status 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . . . 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3220 | 239 128 76 545 123 2109 Spaces Moved 1747 | 71 113 60 536 121 846 Core 6 | 6 . . . . . Treads 312 | . . . . . 312 Legs . | . . . . . . Wheels 1429 | 65 113 60 536 121 534 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 100 95 Average Speed 122 | 95 100 100 100 100 146 Slowest Speed 320 | 100 100 100 100 100 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 8 30 19 92 33 68 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . . . . 24 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 23 | . . . . . 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2570 | 239 125 75 545 123 1463 Wait 496 | 152 . 14 2 1 327 Move 1742 | 70 112 59 535 120 846 Hop . | . . . . . . Pick Up 60 | 9 6 . 3 1 41 Fast Attach 6 | . . . . . 6 Attach 40 | 5 1 . 3 . 31 Detach 1 | . . 1 . . . Swap 25 | . 1 . . . 24 Drop 32 | . 2 . 2 1 27 Fire 165 | 3 3 1 . . 158 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 240 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Met 8R-AWN 368 | -10/Materials | Entered Mines 369 | -10/Mines | Followed 8R-AWN into the Mines 414 | -10/Mines | Learned location of Mines (-9) 438 | -10/Mines | Discovered new exit (range 5) 444 | -10/Mines | Entered Exiles 461 | -10/Exiles | Discovered new exit (range 15) 472 | -10/Exiles | Welcomed by 8R-AWN 490 | -10/Exiles | Met EX-HEX 538 | -10/Exiles | Met EX-DEC 570 | -10/Exiles | Learned location of Zion (-6) 620 | -10/Exiles | Met EX-BIN 642 | -10/Exiles | Aligned with FarCom system 643 | -10/Exiles | Given EX-Vault access code 696 | -10/Exiles | Opened EX-Vault 706 | -10/Exiles | Found Prototype Energy Cannon 707 | -10/Exiles | Identified Latent Energy Streamer 714 | -10/Exiles | Found Prototype Processor 715 | -10/Exiles | Identified Modified TNC 745 | -10/Exiles | Warned to stay clear of 0b10 Research branches 813 | -10/Exiles | Visited The Gauntlet 979 | -10/Exiles | Discovered new exit (range 10) 989 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 989 | -10/Exiles | Entered Mines 1025 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1055 | -9/Mines | Discovered new exit (range 16) 1112 | -9/Mines | Entered Materials 1112 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1119 | -8/Materials | Discovered new exit (range 15) 1360 | -8/Materials | Repaired Lgt. Treads 1649 | -8/Materials | Lost 3 parts (1n2u) 1953 | -8/Materials | Build established: Scavenger-Mutant 2313 | -8/Materials | Build established: Mutant 2735 | -8/Materials | Core integrity fell below 50% 3134 | -8/Materials | Discovered new exit (range 13) 3178 | -8/Materials | Core integrity fell below 20% 3221 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 03204_ U-05 Engineer lays Concrete. 03206_ G-47 Trooper heat spikes uncontrollably. 03206_ U-05 Engineer builds a Wall. 03206_ Penetrated by Slug. 03206_ G-47 Trooper overheating. 03206_ Lgt. Treads destroyed. 03206_ Adv. EMP Blaster destroyed. 03207_ Recoil Stabilizer destroyed. 03207_ G-47 Trooper overheating. 03209_ G-47 Trooper destroyed. 03210_ U-05 Engineer lays Concrete. 03211_ Hvy. Assault Rifle destroyed. 03211_ Imp. Heat Sink destroyed. 03211_ Hrd. Medium Armor Plating destroyed. 03211_ Knocked back. 03211_ U-05 Engineer lays Concrete. 03212_ Acquired 14 matter. 03212_ U-05 Engineer builds a Wall. 03217_ U-05 Engineer lays Concrete. 03219_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | % #?#!! # #= ##=#????????? | | *#?#! =# """ ######+#????????? | | "" #?# # """ # = #????????? | | "%#?######## """ # =[!#????????? | | #### #?# # = =[ #????????? | | + #?# + #????????? | | # #?# # = #????????? | | ####%% #?# !! # #????????? | | #### #?# =*[ ########????????? | | %! % ### %! #???????????????? | | ! %[ #???????????????? | | []% #T###???????????????? | | ]] ###?????????????????? | | ]] % #??????????????##???? | | ####+############ #????????????? #???? | | ] *#?????# #?????????????< #???? | | [ #?????# #????????????? #???? | | " """ """!#?????#%#?????? 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" " ### #?????? | | ???????????# """ #?#"" #?????? | | ???????????############?#"T ! #?????? | | ????????????????????????#"" #?????? | | ?????????????????????????# [#?????? | | ?????????????????????????# [ #?????? | | ?????????????????????????########?????? | | ???#??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 66 Evasion (%) 41 Targeting Accuracy 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseAssembledBlade Manual? 0 Play Time 01:08:05 Cumulative 10.1 hours Start 2024.04.02 @ 20:13:43 End 2024.04.02 @ 21:23:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 984a1466-bff6-427a-9c96-6ce10cdbbd50