Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 19:42:05 Player: Georbot Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1712) 1712 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 5176 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 54/300 Energy 93/100 System Corruption 15% Temperature Critical (518) Movement Walking (400) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Beamcaster Light Assault Rifle > --- INVENTORY (25) --- Micro Nuclear Core Improved Cooling System Small Storage Unit Machine Analyzer ECM Suite Shield Generator Improved EM Shotgun Beam Rifle Heavy Laser Improved EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Datajack Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Kinecellerator > --- WEAPON ----------- Heavy Laser Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Aluminum Leg Small Storage Unit Small Battery Machine Analyzer ECM Suite Propulsion Shielding Shield Generator Small Laser Beam Rifle Improved EM Pulse Cannon Light Assault Rifle High-powered Shotgun Grenade Launcher Datajack Heavy Hammer Heavy Hammer Mining Claw Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 44 | 7 5 . 1 6 8 17 Power 6 | 1 1 . . 2 . 2 Engine 4 | 1 1 . . 1 . 1 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 10 | 2 . . . 1 4 3 Treads 7 | 2 . . . 1 4 . Leg 3 | . . . . . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 4 . 1 1 2 5 Device 6 | 1 2 . . 1 1 1 Storage 2 | 1 1 . . . . . Processor 3 | . 1 . 1 . 1 . Hackware . | . . . . . . . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 13 | 2 . . . 2 2 7 Energy Gun 5 | 2 . . . . 1 2 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 3 | . . . . 1 . 2 Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 4 Parts Lost 19 | . . . . 4 . 15 Power 3 | . . . . 1 . 2 Propulsion 6 | . . . . 1 . 5 Utility 5 | . . . . 1 . 4 Weapon 5 | . . . . 1 . 4 Highest Loss Streak 14 | . . . . 4 . 14 To Critical Strikes . | . . . . . . . Average Backups 14 | 1 10 14 15 15 17 18 Power 1 | . 2 2 2 1 1 1 Propulsion . | . . . . . 2 . Utility 6 | . 4 6 7 6 5 6 Weapon 5 | . 3 5 5 5 8 8 Tool/Special . | . . . . . . . Unused Backups 13 | . . . . 3 . 10 Power 2 | . . . . 1 . 1 Propulsion . | . . . . . . . Utility 5 | . . . . 2 . 3 Weapon 5 | . . . . . . 5 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 100 100 98 99 90 94 Engine 10 | . 14 14 14 11 . 3 Core 2 | . . . . 2 9 4 Treads 28 | . 28 28 28 27 27 31 Device 7 | . 6 . . 13 17 18 Storage 12 | . 14 14 14 14 9 9 Processor 8 | . 7 14 14 . 8 . Energy Gun 20 | . 28 28 26 20 . 5 Energy Cannon 1 | . . . . . 8 1 Ballistic Gun 1 | . . . . 5 . 3 Ballistic Cannon 2 | . . . . 1 9 6 Peak Build Rating 45 | 9 10 9 21 23 43 45 Average Rating 17 | 6 8 8 12 16 35 40 On Entrance 15 | . 9 8 9 21 18 43 Avg Prop Armor Cover (%) 11 | . . . . . . 11 Naked Turns . | . . . . . . . Heaviest Build 113 | 15 90 89 89 95 102 113 Greatest Support 112 | 40 40 40 40 40 112 112 Greatest Overweight (x) 11 | . 2 2 2 2 2 11 Average Overweight (x) 1 | . 1 2 2 2 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 Most Carried 25 | 3 14 15 25 25 25 25 Average Carried 18 | 1 10 14 17 23 20 21 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 3 14 15 24 19 25 16 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 963 | 270 56 . . 99 131 407 Remotely . | . . . . . . . Salvage Created 1648 | 155 254 . . 106 74 1059 Parts 93 | 9 19 . . 10 1 54 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 42 | . 9 . . 5 1 27 Guns 21 | . 8 . . 5 . 8 Cannons 6 | . . . . . 1 5 AOE 15 | . 1 . . . . 14 Classes Destroyed 13 | 3 3 . . 3 1 3 Worker 5 | 2 . . . . . 3 Builder 4 | . . . . 1 . 3 Tunneler 4 | 3 . . . 1 . . Hauler 1 | . . . . . . 1 Recycler 1 | 1 . . . . . . Mechanic 3 | . . . . . 1 2 Watcher 2 | . 1 . . . 1 . Swarmer 10 | . 5 . . 3 . 2 Grunt 23 | . 4 . . . 1 18 Brawler 2 | . . . . . . 2 Sentry 5 | . . . . . . 5 Demolisher 1 | . . . . 1 . . Assembled 1 | . . . . 1 . . Best Kill Streak 12 | 4 3 . . 3 2 12 Combat Bots Only 10 | . 3 . . 3 1 10 Max Kills in Single Turn 3 | 1 1 . . 2 1 3 Gunslinging 1 | . . . . 1 . . Exploded 3 | . 1 . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 274 | . 36 . . 26 14 198 Missed 72 | . 10 . . 7 9 46 Hits 202 | . 26 . . 19 5 152 Projectile 202 | . 26 . . 19 5 152 AOE 6 | . . . . 6 . . Critical Strikes 11 | . . . . . . 11 Actively Blocked 1 | . . . . . . 1 Damage Taken 3977 | 71 263 . . 366 76 3201 Core 759 | . 45 . . 108 18 588 Absorbed by Shields . | . . . . . . . Redirected to Shielding 13 | . . . . . . 13 Core Remaining (%) 69 | 100 . . . 38 . . Volleys Fired 128 | 12 18 . . 17 11 70 Largest 2 | 2 2 . . 2 2 2 Hottest 109 | 90 90 . . 90 109 109 Shots Fired 232 | 24 33 . . 34 22 119 Gun 169 | 24 33 . . 34 3 75 Cannon 53 | . . . . . 19 34 Launcher 10 | . . . . . . 10 Special . | . . . . . . . Kinetic 97 | . . . . 1 11 85 Thermal 71 | 12 15 . . 17 3 24 Explosive 10 | . . . . . . 10 Electromagnetic 54 | 12 18 . . 16 8 . Robot Hit Streak 15 | 6 3 . . 6 3 15 Robot Miss Streak 4 | 1 2 . . 4 4 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 135 | 18 16 . . 17 11 73 Core Hits 107 | 7 13 . . 8 3 76 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 6 | . . . . . 1 5 Burn 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Blast 3 | . . . . . . 3 Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4600 | 325 301 . . 218 388 3368 Guns 1717 | 225 236 . . 203 56 997 Cannons 959 | . . . . . 288 671 Explosions 1909 | 100 65 . . . 44 1700 Melee . | . . . . . . . Ramming 15 | . . . . 15 . . Kinetic 1365 | . . . . 10 130 1225 Thermal 973 | 202 128 . . 100 100 443 Explosive 1700 | . . . . . . 1700 Electromagnetic 547 | 123 173 . . 93 158 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . 1 15 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . 2 7 Message Errors 3 | . . . . . 1 2 Heat Flow Errors 3 | . . . . . 1 2 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 33 | 7 10 . . . 16 . Projectiles 11 | . . . . . 11 . Explosions 22 | 7 10 . . . 5 . Melee . | . . . . . . . Knockbacks 4 | . . . . 1 . 3 Impact 1 | . . . . 1 . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 317 | 71 19 . . . . 227 Shots 11 | 2 1 . . . . 8 Rammed 2 | . 1 . . 1 . . Targets Rammed 2 | . 1 . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 690 | 162 174 . . 210 188 690 Average Temperature 132 | 59 56 . . 85 94 183 Received Heat Transfer 1464 | . 60 . . . 36 1368 Effects 9 | . . . . . . 9 Energy Bleed 2 | . . . . . . 2 Interference 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . 1 . 4 Heat Transferred 2076 | 446 285 . . 296 161 888 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | 3 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 94 | 100 100 100 . 100 100 58 Level 1 4 | . . . . . . 32 Level 2 1 | . . . . . . 9 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 430 | 10 89 . . 56 37 430 Initial 7 | . . . . . . 7 Average 26 | 1 24 . . 2 3 139 Influence Increases 1264 | 30 257 . . 96 75 806 Destroy 0b10 Robot/C 828 | . 180 . . 68 20 560 Destroy 0b10 Robot/NC 100 | 30 5 . . 10 10 45 Destroy Leader 174 | . 22 . . 18 2 132 Allied During Kill 3 | . . . . . . 3 Successful Hack 33 | . 16 . . . . 17 Disable Machine 75 | . 30 . . . 30 15 Destroy Structure 51 | . 4 . . . 13 34 Influence Decreases 872 | 30 257 . . 96 56 433 Entered New Map 12 | . . . . . . 12 Time Decay 682 | 30 257 . . 96 56 243 Lost Part 150 | . . . . . . 150 Lost Ally 28 | . . . . . . 28 Squads Dispatched 12 | . 2 . . 1 1 8 Investigation 6 | . 2 . . 1 1 2 Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 2 | . . . . . . 2 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 4 | . . . . . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 15 . . 7 3 31 Peak Tracking Total 8 | . 3 . . 3 2 8 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . . . . 4 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 5 | . 2 . . . 2 1 Max in Single Turn 1 | . 1 . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 17 | . 1 . 5 1 4 6 Terminals 8 | . 1 . . . 3 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 77 | . 1 . 50 1 9 16 Successful 65 | . 1 . 50 1 2 11 Failed 12 | . . . . . 7 5 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 8 | . . . 6 . 1 1 Terminals 14 | . 1 . . . 5 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . . . 5 Scanalyzers . | . . . . . . . Garrison Access 7 | . . . . . 4 3 Terminal Hacks 62 | . 1 . 50 1 2 8 Record 51 | . . . 49 . 1 1 Prototype ID Bank 1 | . . . . . . 1 Open Door 2 | . . . . 1 . 1 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 2 | . . . . . . 2 Reprogram Traps 1 | . . . . . . 1 Maintenance Status 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 Zone Layout 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 Recycle Component 2 | . . . . . . 2 Process 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . . 2 1 Full Trace Events 2 | . . . . . 1 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . . . . . . 2 Recycled Matter 55 | . . . . . . 55 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 7 | . . . . . . 7 Total Damage 123 | . . . . . . 123 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Active Infowar (turns) 932 | 85 222 . . 615 10 . Terrain 307 | 85 222 . . . . . ECM 625 | . . . . 615 10 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 7616 | 231 991 478 2662 1631 922 701 Spaces Moved 2498 | 115 294 150 829 463 369 278 Core 1 | 1 . . . . . . Treads 2493 | 114 294 150 829 463 369 274 Legs 4 | . . . . . . 4 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 320 320 160 160 Average Speed 279 | 159 312 320 320 320 217 167 Slowest Speed 890 | 160 320 320 320 320 320 890 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 48 | 7 59 38 94 67 27 46 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 70 | 17 4 . . . 13 36 Melee . | . . . . . . . Projectile 11 | . . . . . 5 6 AOE 59 | 17 4 . . . 8 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 2914 | 136 331 150 840 581 464 412 Wait 170 | . . . 1 78 70 21 Move 2492 | 114 293 149 828 462 368 278 Hop . | . . . . . . . Pick Up 43 | 3 9 1 6 9 6 9 Fast Attach 14 | 7 2 . . . 2 3 Attach 16 | . . . 1 4 2 9 Detach 5 | . 2 . 1 . . 2 Swap 26 | . 4 . 1 4 5 12 Drop 17 | . 2 . 1 6 . 8 Fire 128 | 12 18 . . 17 11 70 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 . . 1 . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 232 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Identified exit to Mines 696 | -10/Materials | Identified exit to Materials 878 | -10/Materials | Discovered exit to Materials (range 15) 1223 | -10/Materials | Entered Mines 1367 | -10/Mines | Discovered exit to Materials (range 7) 1688 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1688 | -10/Mines | Discovered new exit (range 5) 1698 | -10/Mines | Identified exit to Exiles 1701 | -10/Mines | Entered Exiles 1756 | -10/Exiles | Discovered new exit (range 14) 1794 | -10/Exiles | Identified exit to Mines 1861 | -10/Exiles | Met 8R-AWN 1922 | -10/Exiles | Met EX-HEX 2134 | -10/Exiles | Met EX-DEC 2211 | -10/Exiles | Learned location of Zion (-6) 2461 | -10/Exiles | Discovered exit to Mines (range 11) 2703 | -10/Exiles | Visited The Gauntlet 3291 | -10/Exiles | Met EX-BIN 3355 | -10/Exiles | Aligned with FarCom system 3358 | -10/Exiles | Given EX-Vault access code 3499 | -10/Exiles | Opened EX-Vault 3515 | -10/Exiles | Found Prototype Device 3555 | -10/Exiles | Found Prototype Processor 3556 | -10/Exiles | Identified 0b10 Alert Chip 3590 | -10/Exiles | Found Deploy-a-Sentry 3594 | -10/Exiles | Found Deploy-a-Sentry 3598 | -10/Exiles | Found Deploy-a-Sentry 3798 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4363 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Army-in-a-Box, Deploy-a-Sentry 4363 | -10/Exiles | Entered Mines 4384 | -9/Mines | Discovered new exit (range 6) 4949 | -9/Mines | Assembled infested the area 5376 | -9/Mines | Core integrity fell below 50% 5406 | -9/Mines | Lost 4 parts (1p1n1u1w) 5725 | -9/Mines | Met a Derelict shopkeep closing up shop 5994 | -9/Mines | Entered Materials 5994 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6819 | -8/Materials | Discovered new exit (range 10) 6916 | -8/Materials | Entered Storage 6918 | -8/Storage | FarCom data flow suspended 7244 | -8/Storage | Met a pair of Derelict thieves 7250 | -8/Storage | Garrison activated, responded to threat 7350 | -8/Storage | Destroyed 10 combat bots 7571 | -8/Storage | Crushed by falling debris 7571 | -8/Storage | System corruption reached 10% 7595 | -8/Storage | Core integrity fell below 50% 7599 | -8/Storage | Garrison activated, responded to threat 7613 | -8/Storage | Core integrity fell below 20% 7618 | -8/Storage | Core destroyed Last Messages --------------- 07599_ G-47 Trooper calls for garrison reinforcements. 07599_ ALERT: Activating Garrison Access S001. 07600_ The unstable cave ceiling collapses. 07600_ U-05 Engineer builds a Wall. 07602_ G-47 Trooper destroyed. 07605_ System corrupted: Heat flow error (+186). 07606_ W-25 Informer sends out distress signal. 07607_ Overheating: Core damaged (-110). 07607_ G-47 Trooper suffers critical hit (Burn). 07607_ Aluminum Leg melted. 07607_ G-47 Trooper destroyed. 07608_ Beamcaster broken. 07608_ Overheating: Short circuit. 07609_ Overheating: Energy bleed (-11). 07610_ Overheating: Matter decay (-9). 07613_ Overheating: Core damaged (-88). 07616_ Lgt. 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"##??????????????# | | ?????????????????????????# #??R"#???????????????# | | ?????????????????????????? #???"#???????????????# | | ?????????????????????????? #????????????????????# | | ?????????????????????????? #????????????????????# | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ?????????????????##### | | ?????????????????????????? ?????????????????# | | ?????????????????????????? ?????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# """ | | ?????????????????????????????????????????????# "?? | | ?????????????????????????????????????????????# "?? | | ?????????????????????????????????????????????# """ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 600 Core Shielding 20 Evasion (%) 40 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Librarian Morally Flexible Sixth Sense That Tickles Challenges ------------ None Game ------ Seed SuperchargedNeutrinoDiverter Manual? 0 Play Time 01:00:04 Cumulative 7.9 hours Start 2026.01.02 @ 13:33:33 End 2026.01.10 @ 19:42:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 3 Adventurer 3 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ccc4d21-7bde-438b-b97f-e0a40bba9df8