Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.09.01 @ 21:22:01 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (10) 50 Value Destroyed (128) 128 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4798 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 881/1000 Matter 300/300 Energy 7/100 System Corruption 0% Temperature Cool (3) Movement Flying (109) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- VTOL Module Improved Flight Unit > --- UTILITY (5) ------ Advanced Cooling System Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Power Sword Lance > --- INVENTORY (8) ---- Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating EM Pulse Gun Light Assault Rifle Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Power Sword > --- INVENTORY -------- VTOL Module VTOL Module Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating EM Pulse Gun Light Assault Rifle Katana [Rating: 39] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Advanced Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . . 2 2 2 . 2 2 Power 1 | . . . . . 1 . . . Propulsion 6 | . . . 2 1 1 . . 2 Utility 3 | . . . . 1 . . 2 . Weapon . | . . . . . . . . . Parts Attached 33 | 4 . 4 7 6 3 . 2 7 Power 2 | . . . 1 . . . . 1 Engine 1 | . . . . . . . . 1 Core 1 | . . . 1 . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 4 4 4 1 . 1 2 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 16 | . . 4 4 4 1 . 1 2 Utility 8 | . . . 2 1 2 . . 3 Device 2 | . . . . . . . . 2 Storage 1 | . . . . . 1 . . . Processor 3 | . . . 2 . . . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . 1 1 . . . Artifact . | . . . . . . . . . Weapon 5 | 2 . . . 1 . . 1 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 14 | . . . 4 . . . 3 7 Power 2 | . . . . . . . 1 1 Propulsion 10 | . . . 3 . . . 2 5 Utility 1 | . . . . . . . . 1 Weapon 1 | . . . 1 . . . . . Highest Loss Streak 7 | . . . 3 . . . 2 7 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 71 | . 57 55 80 86 92 92 76 65 Core 3 | . . . 6 9 7 7 6 . Treads 3 | . 28 6 . . . . . . Flight 30 | . . 20 41 40 46 46 36 26 Device 2 | . . . . . . . . 9 Storage 2 | . . . . . 2 7 6 5 Processor 7 | . . . 12 18 12 7 6 7 Protection 2 | . . . . 4 7 7 6 2 Ballistic Gun 12 | . 28 28 19 9 7 7 6 . Slashing Weapon 3 | . . . . 4 7 7 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 25 | 3 3 3 10 14 23 23 24 25 Greatest Support 34 | 3 3 8 17 29 33 24 33 34 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 6 8 8 8 Most Carried 8 | 5 4 5 4 5 6 6 8 8 Average Carried 5 | 3 4 4 2 3 5 6 6 7 Final Capacity 8 | 5 5 5 5 5 8 8 8 8 Final Carried 7 | 4 4 5 2 5 6 6 7 6 Class Distribution -------------------- 56% | Sprinter 31% | Mutant 7% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Matter Collected 539 | 190 . 36 . . . . 70 243 Remotely . | . . . . . . . . . Salvage Created 457 | . . 66 . . . . 40 351 Parts 26 | . . 10 . . . . 4 12 Haulers Intercepted 2 | . . . . . . . . 2 Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 6 | . . 5 . . . . 1 . Melee 1 | . . . . . . . 1 . Guns 5 | . . 5 . . . . . . Classes Destroyed 4 | . . 1 . . . . 1 2 Worker 1 | . . . . . . . 1 . Hauler 2 | . . . . . . . . 2 Recycler 1 | . . . . . . . . 1 Swarmer 6 | . . 5 . . . . 1 . Best Kill Streak 3 | . . 3 . . . . 2 1 Combat Bots Only 3 | . . 3 . . . . 1 . Max Kills in Single Turn 1 | . . 1 . . . . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Damage Taken 1515 | . . 148 250 195 . 16 220 686 Core 282 | . . 17 112 15 . . 19 119 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 93 | 100 . 93 72 97 . 100 97 . Volleys Fired 16 | . 4 12 . . . . . . Largest 2 | . 2 2 . . . . . . Hottest 40 | . 40 40 . . . . . . Shots Fired 32 | . 8 24 . . . . . . Gun 32 | . 8 24 . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 32 | . 8 24 . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 7 | . 2 7 . . . . . . Robot Miss Streak 5 | . 1 5 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 31 | . 6 13 . . . . 3 9 Core Hits 16 | . 2 8 . . . . 2 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . . . 3 Sever 3 | . . . . . . . . 3 Melee Attacks 17 | . . . . . . . 3 14 Impact . | . . . . . . . . . Slashing 15 | . . . . . . . 3 12 Piercing 2 | . . . . . . . . 2 Sneak Attacks 7 | . . . . . . . 3 4 Combat Hostiles 2 | . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 960 | . 63 111 . . . . 195 591 Guns 174 | . 63 111 . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 786 | . . . . . . . 195 591 Ramming . | . . . . . . . . . Kinetic 174 | . 63 111 . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 786 | . . . . . . . 195 591 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 109 | . . . . . . . 43 66 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 109 | . . . . . . . 43 66 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 176 | . . . 4 176 86 . 79 17 Average Temperature 44 | . . . 3 71 35 . 39 7 Received Heat Transfer 291 | . . . 51 54 . 9 57 120 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Peak Influence 306 | . 29 145 306 278 131 91 261 225 Initial 128 | . . 10 56 128 126 91 47 127 Average 129 | . 18 92 144 168 126 91 116 185 Maximum Alert Level 1 | . . . 1 1 . . 1 1 Low Security (%) 73 | 100 100 100 67 83 100 100 85 33 Level 1 26 | . . . 32 16 . . 14 66 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . 1 1 . . 5 . Investigation 3 | . . . . . . . 3 . Extermination . | . . . . . . . . . Reinforcement 4 | . . . 1 1 . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Distress Signals 2 | . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 1 6 25 19 . 1 20 22 Peak Tracking Total 17 | . 1 3 17 16 . 1 11 15 Tactical Retreats 9 | . . . 3 1 . . 2 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Traps Triggered 2 | . . . . . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Machines Accessed 11 | . 2 . 2 . 1 . 5 1 Terminals 11 | . 2 . 2 . 1 . 5 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 20 | . 4 . 4 . 1 . 9 2 Successful 10 | . 3 . 1 . 1 . 3 2 Failed 10 | . 1 . 3 . . . 6 . Catastrophic 2 | . . . . . . . 2 . Database Lockouts . | . . . . . . . . . Manual 8 | . 1 . 4 . . . 2 1 Terminals 20 | . 4 . 4 . 1 . 9 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 2 . . . 1 . 3 1 Open DSF 2 | . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . . . 1 Terminals 3 | . 1 . 1 . . . . 1 Botnet 3 | . 1 . 1 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . 1 . . . 5 1 Full Trace Events 3 | . . . . . . . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Total Allies 3 | . . . . . 3 . . . Largest Group 3 | . . . . . 3 . . . Highest-Rated Group 93 | . . . . . 93 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Turns Passed 664 | 27 50 85 120 65 29 9 111 168 Spaces Moved 1654 | 34 78 106 340 183 74 30 360 449 Core 121 | 34 78 9 . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1533 | . . 97 340 183 74 30 360 449 Fastest Speed 24 | 50 50 37 31 28 24 31 24 25 Average Speed 30 | 50 50 38 32 29 27 31 27 26 Slowest Speed 50 | 50 50 50 37 34 31 31 31 32 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 33 | . . 4 12 2 . . 7 8 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 26 32 54 25 3 36 19 13 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 Terrain Destroyed 2 | . . . . . . . . 2 Melee 2 | . . . . . . . . 2 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Total 1709 | 42 81 125 335 191 81 29 359 466 Wait 4 | . . . . . . . . 4 Move 1584 | 33 77 98 315 178 73 29 346 435 Hop 29 | . . 3 12 2 . . 6 6 Pick Up 15 | 5 . 2 1 3 3 . 1 . Fast Attach 19 | 3 . 2 3 4 1 . 1 5 Attach 9 | 1 . . 4 . 1 . 1 2 Detach 4 | . . 1 . . 1 . 1 1 Swap 5 | . . 2 . 2 1 . . . Drop 8 | . . 5 . 2 1 . . . Fire 16 | . 4 12 . . . . . . Melee 16 | . . . . . . . 3 13 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 28 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 9) 73 | -10/Materials | Discovered new exit (range 10) 78 | -10/Materials | Entered Mines 157 | -10/Mines | Discovered new exit (range 16) 159 | -10/Mines | Learned location of 1 exit from Materials 163 | -10/Mines | Entered Materials 163 | -9/Materials | Evolved 2 slots: Propulsion x2 164 | -9/Materials | Identified exit to Mines 170 | -9/Materials | Discovered exit to Mines (range 13) 277 | -9/Materials | Discovered new exit (range 16) 282 | -9/Materials | Identified exit to Materials 283 | -9/Materials | Entered another Materials area 283 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -8/Materials | Lost 3 parts (2n1w) 347 | -8/Materials | Discovered new exit (range 4) 348 | -8/Materials | Identified exit to Factory 348 | -8/Materials | Entered Factory 348 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 366 | -7/Factory | Allied Derelicts emerged from ambush trap array 376 | -7/Factory | Identified exit to DSF 377 | -7/Factory | Entered DSF 382 | -7/DSF | Discovered new exit (range 15) 386 | -7/DSF | Identified exit to Factory 386 | -7/DSF | Entered Factory 386 | -6/Factory | Evolved 2 slots: Utility x2 453 | -6/Factory | Identified exit to Lower Caves 468 | -6/Factory | Identified exit to Factory 491 | -6/Factory | Spotted B-75 Beast 497 | -6/Factory | Entered another Factory area 497 | -5/Factory | Evolved 2 slots: Propulsion x2 593 | -5/Factory | Build established: Sprinter 665 | -5/Factory | Self-destructed Last Messages --------------- 00608_ A-15 Conveyor Med. Treads severed. 00609_ Slug penetrates Wall. 00609_ VTOL Module destroyed. 00612_ Slug penetrates Wall. 00615_ VTOL Module destroyed. 00615_ Penetrated by Slug. 00621_ Sneak attack on A-15 Conveyor. 00621_ A-15 Conveyor Med. Treads severed. 00626_ A-15 Conveyor destroyed. 00628_ Penetrated by Slug. 00628_ Imp. Ion Engine destroyed. 00628_ K-01 Serf collects debris. 00629_ Acquired Lance. 00629_ Slug penetrates Wall. 00630_ Acquired 10 matter. 00631_ Slug penetrates Wall. 00656_ Penetrated by Slug. 00656_ Critical hit (Destroy). 00656_ VTOL Module destroyed. 00665_ Xenon Bombardment Thruster destroyed. 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