Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.17 @ 22:07:23 Player: KTG-V2 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (406) 2030 Value Destroyed (18969) 18969 Prototype IDs (86) 1720 Alien Tech Used (2) 400 Bonus (14166) 14166 TOTAL SCORE: 46685 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7350 Follower Combat Kills 2646 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2102 Friendly Fire -632 Cogmind --------- Core Integrity 0/1450 Matter 152/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Treading (170) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Heavy Treads Heavy Siege Treads > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Advanced Reaction Control System Advanced Phase Shifter Zionite Weapon Casing Medium Reflective Plating > --- WEAPON ----------- Zionite Phaser-H Enhanced Nova Cannon Force Lance > --- INVENTORY -------- Compact Particle Reactor Compact Particle Reactor Vortex Chain Reactor Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Improved Matter Compressor Advanced Armor Integrity Analyzer Particle Accelerator Medium Reflective Plating System Purifier Long-range Tractor Beam Transdimensional Reconstructor Gamma Rifle Zionite Laser-H Zionite Laser-H Zionite Laser-H Zionite Phaser-H HERF Cannon Nova Cannon Nova Cannon Null Cannon Gamma Bomb Array Fusion Bomb Launcher [Rating: 174] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Flak Gun Launcher Advanced EMP Blaster Slashing Weapon Nanosword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . Utility 10 | . . . 2 . 1 2 . . . . . . . . . 1 . . . . 2 . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 605 | 6 10 . 13 6 43 17 7 7 9 5 53 9 6 . 7 69 17 4 6 18 78 3 18 6 44 36 108 Power 49 | 1 2 . 2 . 2 1 . . . 1 4 1 . . . 6 2 . . . 6 . . 1 5 3 12 Engine 17 | 1 2 . 2 . 2 . . . . 1 4 1 . . . 1 1 . . . . . . . . . 2 Core 7 | . . . . . . 1 . . . . . . . . . 3 1 . . . 2 . . . . . . Reactor 25 | . . . . . . . . . . . . . . . . 2 . . . . 4 . . 1 5 3 10 Propulsion 139 | 2 . . 2 4 12 . 2 2 . 3 19 2 1 . 2 16 1 . . 8 29 . 3 . 8 2 21 Treads 45 | 2 . . 2 3 8 . 2 2 . 3 6 . . . . . . . . 1 3 . . . . . 13 Leg 43 | . . . . . . . . . . . 6 1 . . 2 15 1 . . 7 11 . . . . . . Wheel 10 | . . . . 1 4 . . . . . . 1 1 . . . . . . . 3 . . . . . . Hover 41 | . . . . . . . . . . . 7 . . . . 1 . . . . 12 . 3 . 8 2 8 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 207 | 1 4 . 4 . 9 8 . 2 5 . 14 1 3 . . 30 8 4 4 6 20 . 9 4 17 18 36 Device 77 | . . . 1 . . 2 . 2 2 . 3 1 2 . . 6 5 2 2 3 11 . 4 2 8 7 14 Storage 45 | 1 2 . . . 1 1 . . . . 5 . 1 . . 9 1 1 1 . 4 . 2 . 4 3 9 Processor 18 | . 1 . 1 . . 1 . . 1 . 4 . . . . 2 . . . . 1 . 1 . 1 1 4 Hackware 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Protection 64 | . 1 . 2 . 8 3 . . 2 . 2 . . . . 12 2 1 1 3 3 . 2 2 4 7 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 210 | 2 4 . 5 2 20 8 5 3 4 1 16 5 2 . 5 17 6 . 2 4 23 3 6 1 14 13 39 Energy Gun 24 | 2 . . 2 . 3 . . . . . . . . . . 4 . . 1 . 4 . . 1 2 1 4 Energy Cannon 56 | . . . . . 4 3 . . . 1 3 1 . . . 1 1 . . 1 4 1 2 . 6 5 23 Ballistic Gun 57 | . 4 . 2 1 7 4 3 2 2 . 5 1 . . . 8 4 . 1 2 11 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 42 | . . . 1 1 6 . 2 1 . . 3 . . . 2 3 1 . . 1 1 . 2 . 4 2 12 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . 1 . . 2 . 4 . . . . 1 . . . . 3 2 . . 2 2 . Piercing Weapon 14 | . . . . . . . . . . . 1 3 2 . 3 . . . . . . . 2 . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . 2 . 3 1 . . 2 . 2 . . . . 13 . . 3 . 5 . 4 1 3 8 6 Parts Lost 130 | . 2 . . 1 4 . . 3 . . 15 1 . . 1 11 1 . . 7 19 1 2 . 14 4 44 Power 10 | . 1 . . . . . . . . . 2 1 . . . 1 . . . . 1 . . . . 1 3 Propulsion 40 | . . . . 1 1 . . 2 . . 9 . . . 1 4 . . . 2 2 . 1 . 3 2 12 Utility 51 | . . . . . 1 . . . . . 2 . . . . 2 1 . . 5 9 . 1 . 8 . 22 Weapon 29 | . 1 . . . 2 . . 1 . . 2 . . . . 4 . . . . 7 1 . . 3 1 7 Highest Loss Streak 12 | . 2 . . 1 3 . . 2 . . 6 1 . . 1 7 1 . . 3 12 1 1 . 6 2 7 Average Slot Usage (%) 91 | . 93 100 97 100 93 99 100 99 98 99 90 78 93 100 99 95 93 94 93 90 84 88 93 96 88 93 73 Engine 3 | . 13 14 10 11 9 2 . . . 6 5 5 6 6 6 1 4 5 5 5 . . . . . . . Core 1 | . . . . . . 4 7 7 7 . . . . . . 3 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 4 3 5 Treads 9 | . 28 28 22 20 18 23 23 22 23 23 10 . . . . . . . . 1 2 . . . . . 6 Leg 9 | . . . . . . . . . . . 11 16 20 20 25 28 29 29 29 26 12 . . . . . . Hover 5 | . . . . . . . . . . . 5 . . . . . . . . . 9 26 25 26 24 27 10 Device 7 | . . . 9 . . 3 7 7 3 . 3 2 6 6 6 . 10 14 10 10 15 21 23 18 9 13 11 Storage 20 | . 18 28 22 22 19 23 30 30 30 30 19 20 20 20 20 17 17 19 17 17 13 15 16 15 21 21 19 Processor 7 | . 2 . 1 11 9 10 7 7 11 15 17 20 20 20 20 10 . . . . 1 5 5 7 5 6 6 Protection 5 | . 1 . 8 11 13 10 7 7 6 7 2 . . . . 5 10 5 10 8 3 . . 7 6 2 3 Energy Cannon 1 | . . . . . 1 5 1 . . 7 . 2 . . . . 2 . . . 1 5 3 3 3 2 3 Ballistic Gun 9 | . 18 28 19 22 10 9 13 14 13 7 4 . . . . 14 13 17 16 16 8 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 3 . . . . . . . . . 3 9 2 . 8 5 . Piercing Weapon 1 | . . . . . . . . . . . 2 7 13 13 11 . . . . . . . 7 10 . 3 4 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 139 | 11 43 43 54 56 66 79 75 78 73 82 82 62 56 56 60 99 130 125 127 125 117 78 86 87 115 112 139 Greatest Support 235 | 40 40 40 40 40 84 84 84 76 76 90 138 56 56 22 91 102 99 99 99 115 126 93 99 99 140 150 235 Greatest Overweight (x) 6 | 1 1 1 1 3 6 . 1 1 . . 3 4 2 2 4 1 1 1 1 1 3 . 1 . 1 . 4 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . 2 1 . . 1 1 . . . . . . . . Largest Inventory Capacity 30 | 6 16 16 16 16 20 24 24 24 24 24 24 20 20 20 20 20 24 24 24 24 24 16 16 16 26 26 30 Average Capacity 20 | 5 9 16 16 16 16 20 24 24 24 24 19 20 20 20 20 20 23 24 24 24 21 16 16 16 24 26 20 Most Carried 30 | 6 8 16 16 16 20 22 24 24 24 24 24 13 20 20 20 20 24 24 24 24 24 16 16 16 26 26 30 Average Carried 19 | 4 5 10 15 15 16 19 22 23 23 23 15 11 17 20 19 19 23 23 23 22 20 16 15 15 20 25 18 Final Capacity 26 | 6 16 16 16 16 20 24 24 24 24 24 20 20 20 20 20 20 24 24 24 24 16 16 16 16 26 26 4 Final Carried 26 | 6 8 16 16 15 20 22 24 23 24 24 12 13 20 20 20 20 24 24 23 22 16 16 15 16 26 26 . Class Distribution -------------------- 34% | Scavenger-Mutant 28% | Hauler-Mutant 17% | Mutant 13% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Scavenger-Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Matter Collected 12210 | 249 274 48 229 130 885 628 258 345 90 60 628 141 50 . 145 1688 431 62 99 337 1834 33 435 60 555 735 1781 Remotely 1909 | . . . . . . . . . . . . . . . . . . . . . 375 . 415 . 85 . 1034 Salvage Created 22140 | . 474 153 346 85 1329 703 264 784 . . 1280 139 . . 507 2139 363 . 222 403 1706 246 630 319 2791 1422 5835 Parts 878 | . 33 9 29 8 80 37 8 30 . . 51 3 . . 28 100 26 . 1 10 67 9 35 14 93 47 160 Haulers Intercepted 14 | . . . 2 . 2 3 . . . . 1 . . . . 1 . . . . 2 . . . 2 . 1 Recyclers Shooed 22 | . 2 . . . 4 . . . . . . . . . . 2 . . . . 6 . . . 5 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . 5 13 . 3 . . . . 5 . 11 . . . . 5 64 5 . . . Prevented 97 | . . . . . . . 2 8 . 9 . . . . 11 . 13 . . 6 . 10 31 7 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Combat Hostiles Destroyed 322 | . 12 2 8 6 25 8 7 12 . . 17 1 . . 13 26 8 . . 7 11 3 20 4 35 17 80 Melee 13 | . . . . . . . . . . . 6 . . . . . . . . . . . 1 2 4 . . Guns 80 | . 10 2 5 4 13 6 . 8 . . 2 . . . . 16 2 . . 3 5 . . . 1 . 3 Cannons 36 | . . . . . . 1 . . . . 1 1 . . . 2 . . . 1 1 2 1 1 9 . 16 AOE 136 | . 2 . 3 2 12 . 7 3 . . 5 . . . 11 7 4 . . 2 2 . 18 . 14 7 37 Classes Destroyed 23 | . 5 . 3 2 3 1 . 2 . . . 1 . . . 1 1 . . . . . 2 . . 1 1 Worker 16 | . 1 . . . 3 . . . . . . . . . . 3 . . . . 2 . . . 4 . 3 Builder 10 | . . . . . 2 . . . . . . . . . . 4 . . . . 1 . . . 2 . 1 Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 14 | . . . 2 . 2 3 . . . . 1 . . . . 1 . . . . 2 . . . 2 . 1 Recycler 24 | . 1 1 . . 3 1 . . . . 2 . . . . 3 . . . . 4 . . . 4 . 5 Minesweeper 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Operator 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 11 | . 1 . 1 . 1 . . . . . . . . . . 1 . . . . 3 . . . 3 . 1 Swarmer 77 | . 6 . 4 4 4 . 7 . . . 4 . . . 9 7 4 . . 1 . . 5 . 14 . 8 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Grunt 127 | . 6 2 3 . 14 1 . 4 . . 5 . . . 4 9 . . . 3 . 2 10 1 12 14 37 Brawler 7 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 4 Duelist 15 | . . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . 1 1 9 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 28 | . . . 1 . 5 5 . 1 . . 3 1 . . . 3 . . . 1 2 . . 1 3 . 2 Hunter 28 | . . . . . 1 1 . . . . 1 . . . . 4 1 . . 2 6 . 1 . 2 . 9 Programmer 26 | . . . . . . 1 . 1 . . 3 . . . . 3 2 . . . 2 . . 2 3 . 9 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Packrat 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Samaritan 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 4 2 4 2 8 2 4 4 . . 5 1 . . 5 11 4 . . 2 3 3 9 2 10 11 11 Combat Bots Only 10 | . 3 2 4 2 5 1 4 4 . . 4 1 . . 5 6 4 . . 2 2 3 9 2 7 10 10 Max Kills in Single Turn 5 | . 3 1 3 2 4 1 3 2 . . 4 1 . . 3 5 3 . . 1 2 1 3 1 4 3 4 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 3 2 3 . 3 1 . . 3 . . . 3 3 3 . . 1 2 . 3 . 2 3 4 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Damage Taken 33307 | . 561 89 114 478 1774 1016 214 660 . 214 2894 96 . . 353 2823 1081 . . 1428 3290 126 740 315 3449 623 10969 Core 4231 | . 99 43 . 75 255 211 31 25 . 33 630 32 . . 67 142 52 . . 124 311 17 147 . 411 135 1391 Absorbed by Shields 143 | . . . . . . . . . . . . . . . . . . . . . 24 . 119 . . . . Reduced by Siege Mode 461 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 454 Core Remaining (%) 59 | 100 . 43 . 81 53 . . . . 57 . . . . 14 . . . . 68 . . . 58 . 58 . Volleys Fired 980 | . 42 8 21 17 93 41 9 33 . 8 30 6 . . 11 78 30 . 9 31 84 10 44 8 108 28 231 Largest 3 | . 2 2 2 2 2 2 2 2 . 2 2 1 . . 1 3 3 . 1 3 3 2 1 1 1 1 2 Hottest 201 | . 80 40 40 40 136 136 96 51 . 97 75 75 . . 36 121 84 . 60 91 138 176 88 88 88 113 201 Shots Fired 1462 | . 84 16 41 33 144 77 11 56 . 10 36 6 . . 12 190 49 . 9 65 166 15 44 8 108 28 254 Gun 884 | . 84 16 40 32 124 52 2 49 . 2 19 . . . . 175 29 . 9 51 130 . . 6 26 . 38 Cannon 420 | . . . . . 8 25 2 . . 8 8 6 . . . 7 17 . . 10 33 15 27 2 70 16 166 Launcher 158 | . . . 1 1 12 . 7 7 . . 9 . . . 12 8 3 . . 4 3 . 17 . 12 12 50 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 720 | . 65 16 40 32 83 52 2 49 . 2 19 . . . . 154 29 . . 51 126 . . . . . . Thermal 145 | . . . . . 20 20 2 . . . . . . . . 20 . . . . 4 . . . . 2 77 Explosive 91 | . . . 1 1 12 . . . . . . . . . . . 3 . . 4 3 . 17 . 12 . 38 Electromagnetic 468 | . 19 . . . 29 5 7 7 . 8 17 6 . . 12 15 17 . . 10 29 15 27 8 96 26 115 Phasic 38 | . . . . . . . . . . . . . . . . 1 . . 9 . 4 . . . . . 24 Robot Hit Streak 29 | . 12 5 10 12 20 29 16 24 . 7 12 3 . . 1 9 7 . 12 17 16 5 11 4 16 8 21 Robot Miss Streak 7 | . 2 2 3 1 4 3 1 2 . 1 3 1 . . 4 7 2 . . 3 3 1 1 1 7 5 6 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Secondary Targets 10 | . 2 1 . 1 . . . 2 . . . . . . . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . Capacitor 85 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 14 26 Shots Hit Robots 1080 | . 58 10 22 19 108 64 4 52 . 9 67 7 . . 5 130 29 . 9 47 117 10 32 9 94 17 161 Core Hits 903 | . 24 6 18 10 65 53 11 52 . 3 45 4 . . 19 101 15 . 5 17 52 5 48 7 89 60 194 Critical Hits 22 | . 1 . . . . 2 . . . . . 1 . . . 2 2 . . 4 6 . 1 . 2 . 1 Critical Kills 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 . . Critical Parts Destroyed 16 | . 1 . . . . 1 . . . . . 1 . . . 2 2 . . 3 4 . 1 . . . 1 Melee Attacks 127 | . . . . . . 2 . . . . 50 7 . . 4 1 . . . . 2 . 14 5 37 4 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 80 | . . . . . . 2 . . . . 37 . . . . 1 . . . . 2 . . . 37 1 . Piercing 47 | . . . . . . . . . . . 13 7 . . 4 . . . . . . . 14 5 . 3 1 Sneak Attacks 10 | . . . . . . . . . . . 2 2 . . 1 . . . . . . . . 1 4 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Follow-up Attacks 12 | . . . . . . . . . . . 4 . . . . . . . . . 1 . . 1 6 . . Damage Inflicted 54716 | . 824 155 494 441 2839 1306 407 1408 . 253 2851 313 . . 1456 3773 1212 . 297 1367 4259 400 3498 394 7582 2298 16889 Guns 14127 | . 695 155 314 288 1443 934 36 1049 . 74 477 . . . . 2624 443 . 297 873 2462 . . 93 616 . 1254 Cannons 11090 | . . . . . 20 372 40 . . 179 229 101 . . . 201 317 . . 225 1012 400 609 80 2080 448 4777 Explosions 25167 | . 129 . 180 153 1374 . 331 359 . . 522 . . . 1193 948 452 . . 269 704 . 2864 . 2985 1850 10854 Melee 4326 | . . . . . . . . . . . 1623 212 . . 263 . . . . . 81 . 25 221 1901 . . Ramming 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 10654 | . 543 155 314 288 874 934 36 1049 . 74 477 . . . . 2274 443 . . 873 2320 . . . . . . Thermal 4615 | . 129 . . . 236 248 90 . . . 28 . . . 300 568 73 . . . . . . . 29 407 2507 Explosive 18051 | . . . 180 153 1256 . . . . . . . . . . . 379 . . 269 704 . 2864 . 2956 . 9290 Electromagnetic 15864 | . 152 . . . 471 124 281 359 . 179 723 101 . . 893 931 317 . . 225 1012 400 609 173 2696 1891 4327 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3225 | . . . . . . . . . . . 1243 . . . . . . . . . 81 . . . 1901 . . Piercing 1101 | . . . . . . . . . . . 380 212 . . 263 . . . . . . . 25 221 . . . Phasic 1200 | . . . . . . . . . . . . . . . . . . . 297 . 142 . . . . . 761 Highest Corruption 20 | . 1 1 . . . 3 4 5 5 . 5 5 5 5 6 4 7 7 . . 4 3 1 1 5 10 20 Average Corruption 4 | . 1 1 . . . 2 3 4 5 . 3 5 5 5 5 3 4 3 . . 2 1 1 1 4 7 6 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . 7 . . 1 2 . . . 2 . Effects 297 | . 2 1 . . . 3 10 20 4 . 17 24 11 1 10 25 32 21 . . 16 5 . 1 15 19 60 Message Errors 72 | . 2 1 . . . 2 2 3 1 . 4 6 2 . 2 5 12 10 . . 6 . . . 3 4 7 Matter Fused 56 | . . . . . . . 1 5 . . 3 6 . 1 1 8 6 2 . . 4 1 . . . 6 12 Heat Flow Errors 32 | . . . . . . . 4 2 . . 1 4 2 . 3 2 1 4 . . 2 1 . . . 2 4 Energy Discharges 43 | . . . . . . . 1 2 3 . 5 5 5 . 2 3 2 2 . . 1 . . 1 1 2 8 Data Loss (minor) 35 | . . . . . . 1 2 2 . . 3 3 1 . 1 3 4 3 . . 1 1 . . 7 . 3 Data Loss (major) 9 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . 1 2 3 Misfires 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Targeting Errors 35 | . . . . . . . . 4 . . . . . . . 3 5 . . . 2 2 . . 3 2 14 Weapon Failures 7 | . . . . . . . . 2 . . . . . . . 1 1 . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2192 | . . . . 28 55 14 2 . . 35 88 98 . . 153 41 8 . . . 92 . 64 . 798 . 716 Projectiles 545 | . . . . . . 14 . . . 35 . . . . . 14 . . . . 51 . . . 103 . 328 Explosions 832 | . . . . 28 55 . 2 . . . 9 . . . 10 27 8 . . . 41 . 64 . 200 . 388 Melee 815 | . . . . . . . . . . . 79 98 . . 143 . . . . . . . . . 495 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1086 | . 28 . . . 75 . 44 24 . . . . . . 114 31 59 . . 49 177 . . . 18 58 409 Shots 39 | . 1 . . . 4 . 2 2 . . . . . . 6 2 1 . . 1 3 . . . 1 9 7 Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 102 3 . 90 204 345 260 258 . 207 168 258 264 . 235 389 323 201 . . 91 226 21 44 413 415 455 Average Temperature 87 | . 33 3 . 43 66 107 93 96 . 99 37 93 136 . 85 91 119 101 . . 78 126 9 30 124 98 94 Received Heat Transfer 4834 | . 225 51 36 136 810 213 . 424 . 36 693 36 . . 33 372 96 . . 105 75 18 80 36 423 72 864 Effects 16 | . . . . . . . 2 . . . . . . . . 2 . . . . . . . . 4 . 8 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Interference 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . 4 Short Circuit 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Total Turns 88 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . 77 Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . 23 Robots Corrupted 63 | . . . . . . 1 . 1 . . 3 . . . 2 1 2 . . 1 4 1 . 1 10 10 26 Combat Hostiles 57 | . . . . . . 1 . 1 . . 3 . . . 2 1 2 . . 1 3 1 . 1 7 10 24 Parts Fried 114 | . . . . . . 1 2 1 . . 6 . . . 2 6 1 . . 2 8 3 . 1 28 23 30 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 Heat Transferred 4562 | . 150 . . . 446 444 74 . . . 50 . . . 300 807 50 . . . . . . . 50 350 1841 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . 1 . . . 2 . 2 . . . 1 . . . 4 5 1 . . . . . . . 1 3 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Peak Influence 4391 | . 207 77 215 147 613 346 . . . . 367 . . . . 1184 . . . . 451 . . . 1574 1337 4391 Initial 885 | . . 22 29 52 7 236 . . . . . . . . . 155 . . . . . . . . 60 885 659 Average 728 | . 77 55 134 73 326 225 . . . . 173 . . . . 687 . . . . 136 . . . 728 1011 2605 Maximum Alert Level 5 | . 1 . 1 . 2 1 . . . . 1 . . . . 4 . . . . 2 . . . 4 4 5 Low Security (%) 36 | 100 94 100 78 100 25 42 . . . . 63 . . . . 4 . . . . 62 . . . 7 . . Level 1 20 | . 5 . 22 . 28 57 . . . . 36 . . . . 19 . . . . 36 . . . 5 . . Level 2 13 | . . . . . 45 . . . . . . . . . . 33 . . . . 1 . . . 41 . 2 Level 3 9 | . . . . . . . . . . . . . . . . 20 . . . . . . . . 34 61 8 Level 4 7 | . . . . . . . . . . . . . . . . 22 . . . . . . . . 12 38 13 Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 4 . 4 . 5 3 . 1 . . 8 . . . . 8 . . . . 5 . . . 8 5 34 Investigation 12 | . 3 . . . 1 . . . . . 1 . . . . . . . . . 2 . . . 1 1 3 Extermination 13 | . . . . . . 1 . . . . 2 . . . . 3 . . . . 2 . . . 1 . 4 Reinforcement 27 | . 1 . 4 . 4 2 . . . . 1 . . . . 4 . . . . 1 . . . 4 1 5 Assault 25 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 3 19 Garrison 8 | . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 2 . 4 Haulers Reinforced 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 2 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Distress Signals 20 | . 1 . 1 . 3 1 . . . . . . . . . 1 . . . . . . 1 . 5 . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 618 | . 18 2 17 10 38 13 5 15 . 2 32 1 . . 12 34 9 . . 8 31 4 38 3 75 33 218 Peak Tracking Total 29 | . 4 2 4 4 6 2 3 9 . 1 7 1 . . 5 4 4 . . 3 7 3 8 1 10 12 29 Tactical Retreats 59 | . 3 . 4 3 1 . 1 3 . . 4 . . . 2 1 1 . . . 3 . . . 10 2 21 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Traps Triggered 18 | . 3 . . . . . . . . . 2 . . . . 6 . . . . 3 . . . . 2 2 Indirectly 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 1 . 2 1 . . . . . . . . 2 7 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Machines Disabled 26 | . . . . . 1 1 . . . . . . . . . . . . . . 6 . . . 4 5 9 Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Machines Accessed 44 | . 4 . 4 . 5 6 . . 1 . 1 . 1 4 1 2 . . 4 . 1 . 6 . 3 . 1 Terminals 15 | . 3 . 3 . 5 3 . . . . . . . . 1 . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 Repair Stations 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 136 | . 12 . 9 . 12 17 . . 5 . 2 . 1 25 1 7 . . 17 . 4 . 17 . 6 . 1 Successful 100 | . 7 . 4 . 3 10 . . 5 . . . 1 25 1 6 . . 17 . 1 . 17 . 3 . . Failed 36 | . 5 . 5 . 9 7 . . . . 2 . . . . 1 . . . . 3 . . . 3 . 1 Catastrophic 9 | . 2 . 3 . 2 2 . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 9 . 1 . 5 4 . . . . 5 . . . . 21 . . . . 5 . 2 . 11 15 17 Terminals 37 | . 11 . 7 . 12 6 . . . . . . . . 1 . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . . . . . . . 4 . . . . 4 . . . 1 . 1 Repair Stations 10 | . . . 2 . . 5 . . . . . . . . . 3 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . 5 . . . . . . . . . . . . . . . . . . 5 . . Garrison Access 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Terminal Hacks 76 | . 5 . 1 . 2 2 . . 5 . . . 1 25 1 . . . 17 . . . 17 . . . . Record 29 | . . . . . . . . . . . . . . 11 1 . . . 5 . . . 12 . . . . Part Schematic 16 | . 2 . . . . . . . 5 . . . . 5 . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 13 | . . . . . 1 . . . . . . . . 3 . . . . 4 . . . 5 . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . 3 . . . . . . . . . 2 . . . . . . . . . . . Scan Component 4 | . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . . Repair 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 5 . . . . . . . . . . . . . . . . . . 3 . . Insert Component 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . Analyze 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Terminals 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Track 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . 4 . 5 6 . . . . 1 . . . . 2 . . . . 1 . . . 3 . 1 Full Trace Events 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 2 . . . . 2 . . 5 . . . . 5 . 12 . . 4 . . . . . 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . 318 . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . 169 . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . Time 64 | . . . 32 . . 19 . . . . . . . . . 13 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Total Allies 36 | . . . . . . . . . 4 . 1 . . . 1 5 . . . . 5 . . . 8 . 12 Largest Group 4 | . . . . . . . . . 4 4 2 . . . 1 3 . . . . 3 . . . 3 1 3 Highest-Rated Group 342 | . . . . . . . . . 153 153 75 . . . 94 240 . . . . 288 . . . 288 96 342 Highest-Rated Ally 122 | . . . . . . . . . 40 40 39 . . . 94 94 . . . . 103 . . . 103 96 122 Zionite Dispatches 15 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . 3 . 6 Heavy 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 Light 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 3 Recon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 6 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 4 DROP 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 EXPLORE 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Ally Attacks 372 | . . . . . . . . . . 17 30 . . . 13 113 . . . . 35 . . . 70 2 92 Total Damage 14126 | . . . . . . . . . . 293 668 . . . 320 2932 . . . . 1820 . . . 2834 61 5198 Kills 68 | . . . . . . . . . . 2 5 . . . 2 14 . . . . 9 . . . 19 . 17 Allies Corrupted 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . 1 . . 1 . 1 2 . 1 . 1 1 . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 6 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 10 | . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 4 1 Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Turns Passed 22520 | 110 812 141 600 477 1312 1267 525 617 1598 725 1072 963 489 86 419 1545 1167 1084 431 834 1306 225 703 267 1197 506 2042 Spaces Moved 14504 | 62 389 58 238 248 605 586 287 299 957 313 599 665 400 82 317 917 664 231 196 460 966 347 745 519 1046 613 1695 Core 335 | 3 . . . . . . . . . . 3 . . . . . . . . . . . . . . . 329 Treads 4354 | 59 389 58 238 192 359 586 287 299 957 313 133 . . . . . . . . . 74 . . . . . 410 Legs 4207 | . . . . . . . . . . . 292 653 364 . 117 917 664 231 196 460 313 . . . . . . Wheels 632 | . . . . 56 246 . . . . . . 12 36 82 200 . . . . . . . . . . . . Hover 4976 | . . . . . . . . . . . 171 . . . . . . . . . 579 347 745 519 1046 613 956 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 180 180 130 105 160 160 160 160 160 48 120 105 105 105 118 118 154 154 120 42 42 40 40 38 45 48 Average Speed 112 | 155 165 180 180 168 153 160 171 172 160 160 128 137 118 105 111 120 152 154 154 143 85 42 42 40 54 46 76 Slowest Speed 250 | 160 180 180 180 200 220 160 178 178 160 160 200 210 120 105 130 154 154 154 154 154 220 42 100 40 98 58 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 4 62 18 23 67 62 18 47 49 86 57 13 82 63 74 49 19 88 46 60 61 26 46 81 63 22 67 69 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 14 | . 1 . . . . . 1 . . 1 . 1 . 1 . 5 . 1 3 . . . . . . . . Known Exits Taken 9 | . 1 . . . . 1 . . . . . . . . . 1 . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 18 | 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 . . . . . Scrap Searched 31 | . . . . 1 . . 3 2 5 2 . 3 3 . 2 . 2 2 . 1 . 1 . 4 . . . Spaces Dug 220 | . . . . 6 33 2 . . . . 4 3 . . 6 4 27 . . . 2 . 5 . 22 2 104 Terrain Destroyed 1111 | . 2 . 12 6 111 2 6 . . . 9 3 . . 12 24 50 . . 38 35 . 91 . 130 33 547 Melee 18 | . . . . . . 2 . . . . 4 3 . . . 1 . . . . . . 5 . . 2 1 Projectile 68 | . . . . . . . . . . . . . . . . 15 4 . . 8 13 . . . . . 28 AOE 1025 | . 2 . 12 6 111 . 6 . . . 5 . . . 12 8 46 . . 30 22 . 86 . 130 31 518 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Total 19359 | 73 478 79 378 272 857 839 307 344 1032 531 804 699 413 81 372 1208 775 958 317 580 1311 409 1064 565 1553 810 2250 Wait 2434 | . 20 6 71 . 53 160 . 3 38 198 32 11 . . 21 47 46 722 96 64 71 49 230 17 274 88 117 Move 14477 | 61 388 57 237 247 604 585 286 298 956 312 598 664 399 81 316 916 663 230 195 459 965 346 744 518 1045 612 1695 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 306 | 6 8 8 14 1 26 16 2 2 10 2 18 3 5 . 6 34 9 1 2 3 39 . 3 3 28 14 43 Fast Attach 227 | 6 4 . 7 1 12 4 3 1 6 1 21 3 3 . 1 32 4 . 5 2 25 2 10 5 14 15 40 Attach 137 | . 3 . 1 2 8 2 . 3 3 . 13 2 . . 1 10 2 . . 5 22 . 2 1 14 6 37 Detach 44 | . . . 1 . 1 2 . . 4 . 1 . . . . 5 1 . 1 . 7 . 3 1 5 4 8 Swap 243 | . 3 . 5 3 23 11 4 3 . 4 19 4 3 . 5 27 11 4 2 11 31 1 6 . 16 15 32 Drop 382 | . 10 . 21 1 36 16 3 1 15 6 27 . 3 . 7 58 9 1 7 5 53 1 11 8 18 25 40 Fire 980 | . 42 8 21 17 93 41 9 33 . 8 30 6 . . 11 78 30 . 9 31 84 10 44 8 108 28 231 Melee 109 | . . . . . . 2 . . . . 45 6 . . 4 1 . . . . 1 . 11 4 31 3 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 3) 923 | -10/Materials | Entered Mines 972 | -10/Mines | Core integrity fell below 50% 1019 | -10/Mines | Discovered new exit (range 11) 1052 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1064 | -10/Mines | Entered Materials 1064 | -9/Materials | Evolved 2 slots: Utility x2 1286 | -9/Materials | Repaired Imp. Ion Engine 1463 | -9/Materials | Build established: Scavenger-Mutant 1467 | -9/Materials | Discovered new exit (range 6) 1664 | -9/Materials | Entered Mines 1665 | -9/Mines | Assembled infested the area 1859 | -9/Mines | Build established: Mutant 1865 | -9/Mines | Found a hidden stash of uninstalled traps 2023 | -9/Mines | Learned Materials security intel 2127 | -9/Mines | Discovered new exit (range 6) 2141 | -9/Mines | Entered Materials 2141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2600 | -8/Materials | Lost 3 parts (1n1u1w) 2686 | -8/Materials | Discovered new exit (range 11) 3058 | -8/Materials | Build established: Scavenger-Mutant 3155 | -8/Materials | Discovered new exit (range 13) 3393 | -8/Materials | Discovered new exit (range 15) 3453 | -8/Materials | Entered Factory 3453 | -7/Factory | Evolved 2 slots: Utility x2 3555 | -7/Factory | Discovered new exit (range 12) 3587 | -7/Factory | Build established: Hauler-Mutant 3637 | -7/Factory | Identified exit to Storage 3637 | -7/Factory | Identified exit to Lower Caves 4308 | -7/Factory | Repaired Axe 4720 | -7/Factory | Entered Lower Caves 5188 | -7/Lower Caves | Discovered new exit (range 14) 5245 | -7/Lower Caves | Entered another Lower Caves area 5651 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5743 | -7/Lower Caves | Ambushed by wild Derelicts 5798 | -7/Lower Caves | Build established: Scavenger-Mutant 5828 | -7/Lower Caves | Discovered new exit (range 7) 5862 | -7/Lower Caves | Entered Zion 5926 | -7/Zion | Given the Hacking Drone Bay 5926 | -7/Zion | Found Prototype Device 5977 | -7/Zion | System corruption cleaned by Quarantine Array 6058 | -7/Zion | Identified Hacking Drone Bay 6181 | -7/Zion | Given A8's code to call for help 6219 | -7/Zion | Build established: Hauler-Mutant 6530 | -7/Zion | Received a visual enhancement algorithm 6657 | -7/Zion | Found Prototype Processor 6661 | -7/Zion | Found Prototype Hackware 6667 | -7/Zion | Found Prototype Processor 7143 | -7/Zion | Imprinted 7145 | -7/Zion | Declared Zion's savior 7388 | -7/Zion | Discovered new exit (range 19) 7460 | -7/Zion | Entered Proximity Caves 7460 | -6/Proximity Caves | Accompanied by 4 allies 7466 | -6/Proximity Caves | Spotted B-75 Beast 7488 | -6/Proximity Caves | Allies destroyed B-75 Beast 7491 | -6/Proximity Caves | Learned location of Extension (-5) 7803 | -6/Proximity Caves | Build established: Scavenger-Mutant 7878 | -6/Proximity Caves | Discovered new exit (range 9) 8117 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8185 | -6/Proximity Caves | Entered Factory 8185 | -6/Factory | Accompanied by 2 allies 8185 | -6/Factory | Evolved 2 slots: Propulsion x2 8374 | -6/Factory | Garrison activated, responded to threat 8675 | -6/Factory | Lost 3 parts (3n) 8677 | -6/Factory | Zion Melee Resupply teleported in 8715 | -6/Factory | Identified Exp. Signal Interpreter 8773 | -6/Factory | Lost 6 parts (1p3n1u1w) 8881 | -6/Factory | Identified Exp. Melee Analysis Suite 8971 | -6/Factory | Core integrity fell below 50% 9167 | -6/Factory | Garrison activated, responded to threat 9233 | -6/Factory | Discovered new exit (range 8) 9257 | -6/Factory | Entered Lower Caves 9270 | -6/Lower Caves | Lost 4 parts (3n1u) 9530 | -6/Lower Caves | Build established: Hauler-Mutant 9949 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10189 | -6/Lower Caves | Discovered new exit (range 13) 10220 | -6/Lower Caves | Entered another Lower Caves area 10565 | -6/Lower Caves | Encountered a Warlord checkpoint 10671 | -6/Lower Caves | Discovered new exit (range 11) 10703 | -6/Lower Caves | Learned 4 Factory zone layouts 10709 | -6/Lower Caves | Entered Data Miner 10709 | -6/Data Miner | Discovered new exit (range 6) 10722 | -6/Data Miner | Met Data Miner 10751 | -6/Data Miner | Learned location of Section 7 (-2) 10751 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10768 | -6/Data Miner | Received God Mode back door access code from Data Miner 10795 | -6/Data Miner | Entered Proximity Caves 10987 | -5/Proximity Caves | Build established: Derelict-Mutant 10998 | -5/Proximity Caves | Core integrity fell below 20% 11001 | -5/Proximity Caves | Escorted by Enhanced Grunt 11073 | -5/Proximity Caves | Discovered new exit (range 5) 11214 | -5/Proximity Caves | Entered Factory 11214 | -5/Factory | Accompanied by 1 ally 11214 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11215 | -5/Factory | Identified exit to Factory 11215 | -5/Factory | Identified exit to Upper Caves 11245 | -5/Factory | Identified Exp. System Shield 11322 | -5/Factory | Repaired Lrg. Storage Unit 11659 | -5/Factory | Zion Light squad teleported in 11774 | -5/Factory | Discovered exit to Factory (range 7) 11782 | -5/Factory | Retrieved Zion intel report: Branch Access 11782 | -5/Factory | Identified exit to Extension 11967 | -5/Factory | Build established: Scavenger-Gunner 11981 | -5/Factory | Found Prototype Protection 11981 | -5/Factory | Identified Zio. Weapon Casing 11985 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 12020 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12033 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 12034 | -5/Factory | Zion Heavy squad teleported in 12105 | -5/Factory | Local fabrication network quarantined 12114 | -5/Factory | First assault squad dispatched 12130 | -5/Factory | Incoming assault squad redirected 12309 | -5/Factory | Build established: Scavenger-Mutant 12391 | -5/Factory | Discovered exit to Factory (range 4) 12455 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12495 | -5/Factory | Zion Recon squad teleported in 12729 | -5/Factory | Lost 7 parts (2n1u4w) 12759 | -5/Factory | Entered Upper Caves 12839 | -5/Upper Caves | Spotted B-75 Beast 12883 | -5/Upper Caves | Destroyed B-75 Beast 13012 | -5/Upper Caves | Encountered a Warlord checkpoint 13461 | -5/Upper Caves | Learned 12 Factory zone layouts 13697 | -5/Upper Caves | Build established: Scavenger-Tank 13894 | -5/Upper Caves | Discovered new exit (range 12) 13926 | -5/Upper Caves | Entered another Upper Caves area 13926 | -5/Upper Caves | Discovered exit to Factory (range 13) 13936 | -5/Upper Caves | Learned location of Armory (-3) 14165 | -5/Upper Caves | Encountered a Warlord checkpoint 14287 | -5/Upper Caves | Discovered new exit (range 11) 14773 | -5/Upper Caves | Build established: Scavenger-Gunner 15010 | -5/Upper Caves | Entered Zhirov 15010 | -5/Zhirov | Discovered new exit (range 3) 15038 | -5/Zhirov | Met Zhirov 15072 | -5/Zhirov | Learned location of Quarantine (-2) 15072 | -5/Zhirov | Learned location of Testing (-3) 15072 | -5/Zhirov | Learned location of Command (-1) 15083 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15110 | -5/Zhirov | Found Alien Artifact 15110 | -5/Zhirov | Identified Integrated Dissipator 15110 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15135 | -5/Zhirov | Found Alien Artifact 15441 | -5/Zhirov | Entered Proximity Caves 15614 | -4/Proximity Caves | Build established: Scavenger-Tank 15673 | -4/Proximity Caves | Lost 3 parts (3u) 15917 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15986 | -4/Proximity Caves | Lost 3 parts (2n1u) 16091 | -4/Proximity Caves | Spotted B-86 Titan 16267 | -4/Proximity Caves | Discovered exit to Factory (range 6) 16275 | -4/Proximity Caves | Entered Factory 16275 | -4/Factory | Evolved 2 slots: Utility x2 16422 | -4/Factory | Incoming investigation squad redirected 16490 | -4/Factory | Incoming investigation squad redirected 16696 | -4/Factory | Zion Heavy squad teleported in 16786 | -4/Factory | Found Zio. Weapon Casing 16790 | -4/Factory | Found Prototype Protection 16790 | -4/Factory | Identified Zio. Heavy Carapace 16900 | -4/Factory | Found Exp. Signal Interpreter 17070 | -4/Factory | Spotted B-86 Titan 17094 | -4/Factory | Destroyed B-86 Titan 17167 | -4/Factory | Lost 12 parts (1p2n5u4w) 17186 | -4/Factory | Found Hvy. Reflective Plating 17253 | -4/Factory | Build established: Scavenger-Mutant 17274 | -4/Factory | Discovered new exit (range 13) 17342 | -4/Factory | Identified exit to Upper Caves 17359 | -4/Factory | Zion Light squad teleported in 17424 | -4/Factory | Discovered new exit (range 6) 17428 | -4/Factory | Identified exit to Research 17496 | -4/Factory | Terminal network hard line cut 17581 | -4/Factory | Entered Upper Caves 17805 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17806 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17806 | -4/Upper Caves | Entered Warlord 17818 | -4/Warlord | Discovered new exit (range 9) 17831 | -4/Warlord | System corruption cleaned by Quarantine Array 17882 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17992 | -4/Warlord | Learned Armory stockpile data 17992 | -4/Warlord | Learned 4 Armory zone layouts 17993 | -4/Warlord | Learned Factory fabricator intel 17993 | -4/Warlord | Learned Armory recycling unit intel 18010 | -4/Warlord | Warlord's base attacked by MAIN.C 18033 | -4/Warlord | Rebuked by Warlord 18039 | -4/Warlord | Opened Warlord's prototype stash 18044 | -4/Warlord | Found Prototype Device 18044 | -4/Warlord | Identified System Purifier 18060 | -4/Warlord | Found Prototype Reactor 18182 | -4/Warlord | Spotted B-86 Titan 18182 | -4/Warlord | Spotted B-90 Cyclops 18360 | -4/Warlord | Warlord forces counterattacked 18379 | -4/Warlord | Spotted Striker 18404 | -4/Warlord | Spotted Striker 18407 | -4/Warlord | Destroyed 9 combat bots 18509 | -4/Warlord | Identified exit to Proximity Caves 18509 | -4/Warlord | Entered Proximity Caves 18746 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18767 | -3/Proximity Caves | Discovered exit to Research (range 5) 18776 | -3/Proximity Caves | Entered Research 18776 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18777 | -3/Research | Identified exit to Armory 18833 | -3/Research | Found Prototype Slashing Weapon 18833 | -3/Research | Identified Nanosword 18836 | -3/Research | Found Nanosword 19030 | -3/Research | Found Quantum Capacitor 19040 | -3/Research | Zion Hacker squad teleported in 19064 | -3/Research | Spotted B-86 Titan 19091 | -3/Research | Identified Transdimensional Reconstructor 19115 | -3/Research | Incoming investigation squad redirected 19257 | -3/Research | Garrison activated, responded to threat 19317 | -3/Research | Build established: Hauler-Mutant 19526 | -3/Research | First assault squad dispatched 19542 | -3/Research | Incoming assault squad redirected 19624 | -3/Research | Zion Heavy squad teleported in 19628 | -3/Research | Incoming assault squad redirected 19659 | -3/Research | Found Zio. Weapon Casing 19662 | -3/Research | Found Zio. Heavy Carapace 19678 | -3/Research | Lost 6 parts (2n3u1w) 19849 | -3/Research | Retrieved Zion intel report: Branch Access 19849 | -3/Research | Identified exit to Testing 19850 | -3/Research | Zion Light squad teleported in 19859 | -3/Research | Build established: Scavenger-Mutant 19930 | -3/Research | Destroyed 7 combat bots 19934 | -3/Research | Lost 5 parts (1n2u2w) 19973 | -3/Research | Entered Testing 19973 | -3/Testing | Accompanied by 1 ally 19986 | -3/Testing | Protovariant out of control (PL-ICSVNQPQAM) 20003 | -3/Testing | Incoming assault squad redirected 20072 | -3/Testing | Spotted Investigator 20072 | -3/Testing | Spotted PL-ICSVNQPQAM 20092 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 20164 | -3/Testing | Found Fusion Bomb Launcher 20171 | -3/Testing | Retrieved Zion intel report: Active Garrisons 20175 | -3/Testing | Retrieved Zion intel report: Emergency Access 20177 | -3/Testing | Found Prototype Slashing Weapon 20177 | -3/Testing | Identified Vibroblade 20223 | -3/Testing | First assault squad dispatched 20226 | -3/Testing | Found Nanosword 20229 | -3/Testing | Found Prototype Device 20229 | -3/Testing | Identified Exp. Focal Shield 20237 | -3/Testing | Retrieved Zion intel report: Trap Installations 20260 | -3/Testing | Found Unknown Launcher 20260 | -3/Testing | Identified Gamma Bomb Array 20287 | -3/Testing | Incoming assault squad redirected 20293 | -3/Testing | Found Prototype Processor 20293 | -3/Testing | Identified Exp. Terrain Scan Processor 20302 | -3/Testing | Found Zio. Weapon Casing 20309 | -3/Testing | Destroyed 10 combat bots 20319 | -3/Testing | System corruption reached 10% 20338 | -3/Testing | Spotted Striker 20338 | -3/Testing | Spotted Striker 20377 | -3/Testing | Destroyed 7 combat bots 20399 | -3/Testing | Found Prototype Device 20399 | -3/Testing | Identified Exp. Thermal Defense Suite 20413 | -3/Testing | Found Unknown Piercing Weapon 20413 | -3/Testing | Identified Enh. Force Lance 20442 | -3/Testing | Found Prototype Energy Cannon 20442 | -3/Testing | Identified Null Cannon 20471 | -3/Testing | Discovered new exit (range 11) 20475 | -3/Testing | Identified exit to Research 20479 | -3/Testing | Entered Research 20479 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20488 | -2/Research | Zion Light squad teleported in 20686 | -2/Research | Zion Heavy squad teleported in 20729 | -2/Research | First assault squad dispatched 20886 | -2/Research | Destroyed 7 combat bots 20960 | -2/Research | Lost 4 parts (3n1u) 21006 | -2/Research | Zion Light squad teleported in 21042 | -2/Research | Incoming assault squad redirected 21088 | -2/Research | Spotted B-90 Cyclops 21102 | -2/Research | Garrison activated, responded to threat 21109 | -2/Research | Warped through subspace 21130 | -2/Research | Spotted B-90 Cyclops 21140 | -2/Research | Lost 3 parts (3u) 21148 | -2/Research | Zion Infowar Resupply teleported in 21248 | -2/Research | Lost 5 parts (1p1n1u2w) 21366 | -2/Research | Lost 7 parts (1p3n2u1w) 21370 | -2/Research | Identified Vortex Chain Reactor 21427 | -2/Research | Destroyed 9 combat bots 21608 | -2/Research | Destroyed 10 combat bots 21651 | -2/Research | Retrieved Zion intel report: Component Stockpiles 21652 | -2/Research | Zion Light squad teleported in 21680 | -2/Research | Build established: Mutant 21774 | -2/Research | Zion Recon squad teleported in 21861 | -2/Research | Incoming assault squad redirected 21937 | -2/Research | Destroyed 7 combat bots 21985 | -2/Research | Destroyed 7 combat bots 22006 | -2/Research | Terminal network hard line cut 22050 | -2/Research | Incoming assault squad redirected 22055 | -2/Research | Incoming assault squad redirected 22091 | -2/Research | Lost 3 parts (2n1u) 22254 | -2/Research | System corruption reached 10% 22265 | -2/Research | High security lockdown imminent 22292 | -2/Research | Released all parts (17) 22294 | -2/Research | Core integrity fell below 50% 22345 | -2/Research | High security lockdown engaged 22375 | -2/Research | Spotted B-90 Cyclops 22495 | -2/Research | Core integrity fell below 20% 22521 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 22493_ B-74 Champion unfolds itself. 22493_ G-73 Enforcer unfolds itself. 22493_ E-15 Imp unfolds itself. 22495_ Drone sends a signal. 22495_ E-15 Imp destroyed. 22496_ Imp. Heavy Treads destroyed. 22509_ System corrupted: Matter fused (-10). 22509_ Imp. Heavy Treads destroyed. 22514_ Mni. Drone Bay destroyed. 22514_ Acquired Hvy. Siege Treads. 22516_ Slammed into S-43 Plague. 22519_ Null Cannon destroyed. 22519_ Slammed into S-43 Plague. 22519_ C-30 ARC bursts open, deploying its payload. 22519_ G-73 Enforcer unfolds itself. 22520_ Penetrated by Slug. 22520_ S-43 Plague suffers critical hit. 22521_ Slammed into H-88 Terminator. 22521_ Slug penetrates Wall. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# ! | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????""" | | ????????????????????????????????????????"""" | | ???????????????????????????????????????#"""" | | ???????????????????????????????????????#"""" | | ???????????????????????????##??######??# | | ???????????????????????????# ? #??# | | ???????????????????????????# #??# | | ???????????????????????????# "" #?###+######+# | | ???????????????????????????# "Y #?# | | ???????????????############# "" #?# | | ???????????????# / s sh@g/gmg #?# | | ??????########## ps g #####h #?# | | ??????# =#= """ #???? #?# ####### | | ??????# # """ #?????? ?#?# #?????? | | ??????# == !# """ !#########+###### #?????? | | ??????# == # """ ## #?????? | | ??????# # """ ## #?????? | | ??????# ! # """ ## #?????? | | ??????#] # """ ## #?????? | | ??????? # ## ### ########?????? | | ????????? ?# ! ## #?# #????????????? | | ???????####"######/###### #?# #????????????? | | ???????# "%" #?# +????????????? | | ???????# " #?# #????????????? | | ???????# /% #?# #????????????? | | ???????# ! #?# #????????????? | | ??????#####+##################?# #????????????? | | ??????# #??????????????# #????????????? | | ??????# #??????????????# #????????????? | | ??????# #??????????????# ????????????? | | ??????# !! #??????????????? ?????????????? | | ??????# ! !#????????????????????????????????? | | ??????# | ! #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# ! #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 57 Energy Capacity 4360 Matter Stores 300 Matter Capacity 600 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 1010 Power Amplification 30 Additional Mass Support 16 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 16 Melee Accuracy 20 Launcher Accuracy 30 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 6 Particle Charging 30 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Microactuators | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Fusion Reactor | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Exp. Signal Interpreter | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Cmb. Gravmag System | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Mni. Smartbomb Launcher | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Charge!!! Freeware Overachiever Challenges ------------ None Game ------ Seed GammaSiegeRouter Manual? 0 Play Time 04:08:42 Cumulative 114.1 hours Start 2021.03.14 @ 23:57:23 End 2021.03.17 @ 22:07:23 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 27 Adventurer 0 Explorer 1 Win Type - Total 7 Types 3/2/0/1/0/0/0/1/0 Lore% 56 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b5fe029d-d158-4e99-84d1-423d40bd0462