Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.16 @ 12:30:40 Player: Anbaraen Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (1911) 1911 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 6202 Bonus ------- Follower Combat Kills 266 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 85/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Backup Power VII > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Power Amplifier Improved Heat Sink Medium Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Heat Sink Makeshift Armor Plating Heavy Ion Cannon [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Backup Power VII Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 . 1 . . . 1 Utility 3 | . . 1 . 1 . . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 76 | . 5 10 16 24 7 6 . 8 Power 9 | . . 1 2 3 . 1 . 2 Engine 9 | . . 1 2 3 . 1 . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 25 | . 2 2 5 9 5 . . 2 Treads . | . . . . . . . . . Leg 24 | . 2 2 5 9 5 . . 1 Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | . 1 2 1 7 . 3 . 3 Device 12 | . . 1 . 7 . 2 . 2 Storage 2 | . 1 . 1 . . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 2 | . . 1 . . . . . 1 Artifact . | . . . . . . . . . Weapon 25 | . 2 5 8 5 2 2 . 1 Energy Gun 7 | . 1 . 3 3 . . . . Energy Cannon 14 | . . 2 5 2 2 2 . 1 Ballistic Gun 3 | . . 3 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 3 1 . . . . Parts Lost 39 | . . 1 5 6 7 1 . 19 Power 6 | . . . . 1 1 . . 4 Propulsion 14 | . . 1 3 1 3 . . 6 Utility 10 | . . . . 3 1 1 . 5 Weapon 9 | . . . 2 1 2 . . 4 Highest Loss Streak 18 | . . 1 4 3 7 1 . 18 Average Slot Usage (%) 90 | . 89 96 94 95 82 90 84 65 Engine 9 | . 14 11 11 8 6 7 7 4 Leg 30 | . 28 32 29 35 29 30 30 19 Device 9 | . . 6 11 14 6 11 7 7 Storage 16 | . 18 22 21 18 15 9 7 5 Processor 1 | . . . . . . 6 7 5 Energy Gun 2 | . 12 . . 6 6 . . . Energy Cannon 16 | . . 15 19 11 14 23 23 13 Ballistic Gun 1 | . 14 5 . . . . . . Naked Turns 4 | . . . . . . . . 4 Heaviest Build 42 | 12 20 28 29 32 37 41 37 42 Greatest Support 50 | 20 26 36 36 50 50 40 40 40 Greatest Overweight (x) 7 | . . 1 1 . . 1 . 7 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | . 10 10 10 10 10 10 8 8 Average Capacity 9 | . 7 10 9 10 10 8 8 7 Most Carried 10 | . 10 10 10 10 10 6 5 6 Average Carried 6 | . 6 8 6 9 8 3 4 3 Final Capacity 10 | 6 10 10 10 10 10 8 8 4 Final Carried 10 | 6 8 9 10 8 7 4 5 . Class Distribution -------------------- 35% | Scavenger-Gunner 31% | Mutant 29% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Matter Collected 904 | 200 40 178 140 230 40 76 . . Remotely . | . . . . . . . . . Salvage Created 2982 | . 140 357 1035 861 192 295 102 . Parts 135 | . 11 31 39 37 7 4 6 . Haulers Intercepted 10 | . 2 1 6 1 . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 4 7 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 44 | . 3 7 9 12 4 5 4 . Guns 20 | . 3 3 3 8 3 . . . Cannons 23 | . . 4 5 4 1 5 4 . Classes Destroyed 9 | . 2 4 1 2 . . . . Builder 1 | . . . . 1 . . . . Tunneler 1 | . . 1 . . . . . . Hauler 10 | . 2 1 6 1 . . . . Recycler 5 | . . . 3 2 . . . . Watcher 4 | . . 2 1 1 . . . . Swarmer 11 | . 3 3 . . 1 . 4 . Grunt 23 | . . 2 4 11 2 4 . . Brawler 1 | . . . . 1 . . . . Sentry 9 | . . 2 5 . 1 1 . . Best Kill Streak 8 | . 3 4 4 8 2 4 4 . Combat Bots Only 6 | . 3 4 3 6 2 4 4 . Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Damage Taken 5651 | . 84 466 876 1101 755 344 155 1870 Core 1304 | . 17 32 57 159 92 81 13 853 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 93 . 77 71 . . 73 . Volleys Fired 208 | . 20 31 81 45 13 10 5 3 Largest 3 | . 2 2 2 2 3 3 3 2 Hottest 195 | . 70 136 136 128 185 195 195 130 Shots Fired 417 | . 33 62 146 90 39 28 15 4 Gun 117 | . 26 22 13 43 13 . . . Cannon 293 | . . 40 133 47 26 28 15 4 Launcher . | . . . . . . . . . Special 7 | . 7 . . . . . . . Kinetic 35 | . 13 22 . . . . . . Thermal 369 | . 20 40 133 90 39 28 15 4 Explosive . | . . . . . . . . . Electromagnetic 13 | . . . 13 . . . . . Robot Hit Streak 18 | . 6 14 18 12 7 16 4 3 Robot Miss Streak 6 | . 5 6 3 3 4 1 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 238 | . 17 28 83 57 21 21 9 2 Core Hits 101 | . 10 16 25 29 7 9 4 1 Critical Hits 13 | . . 3 5 5 . . . . Critical Kills 4 | . . 2 . 2 . . . . Critical Parts Destroyed 8 | . . 1 4 3 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4791 | . 183 499 1570 1200 559 541 185 54 Guns 1320 | . 168 167 200 630 155 . . . Cannons 3390 | . . 266 1370 570 404 541 185 54 Explosions 66 | . . 66 . . . . . . Melee . | . . . . . . . . . Ramming 1 | . 1 . . . . . . . Kinetic 211 | . 44 167 . . . . . . Thermal 4313 | . 138 266 1370 1200 559 541 185 54 Explosive . | . . . . . . . . . Electromagnetic 266 | . . 66 200 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . 2 3 . . . . . Average Corruption 2 | . . 2 2 . . . . . Corruption Purged . | . . . . . . . . . Effects 25 | . . 5 20 . . . . . Message Errors 4 | . . 1 3 . . . . . Heat Flow Errors 4 | . . 1 3 . . . . . Energy Discharges 6 | . . 2 4 . . . . . Data Loss (minor) 2 | . . . 2 . . . . . Targeting Errors 9 | . . 1 8 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 49 | . . 6 5 30 2 4 2 . Projectiles 49 | . . 6 5 30 2 4 2 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 16 | . . 16 . . . . . . Shots 1 | . . 1 . . . . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 364 | . 110 364 354 151 270 346 234 12 Average Temperature 94 | . 40 108 90 34 120 180 125 6 Received Heat Transfer 1659 | . . 132 351 594 156 165 . 261 Effects 3 | . . 1 1 . . 1 . . Energy Bleed 2 | . . 1 . . . 1 . . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 19 | . . . 7 5 . 6 1 . Heat Transferred 7747 | . 495 481 2664 2183 851 740 259 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Peak Influence 324 | . 129 294 324 306 273 . . 123 Initial 136 | . . 53 89 136 121 . . 96 Average 171 | . 83 153 212 216 163 . . 91 Maximum Alert Level 1 | . . 1 1 1 1 . . . Low Security (%) 63 | . 100 60 51 39 78 . . 100 Level 1 36 | . . 39 48 60 21 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 1 . 1 1 . . 2 Investigation 3 | . . . . 1 1 . . 1 Extermination . | . . . . . . . . . Reinforcement 3 | . 1 1 . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Distress Signals 6 | . . 2 2 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 7 20 17 20 9 9 4 10 Peak Tracking Total 9 | . 4 6 5 6 5 4 3 9 Tactical Retreats 2 | . . . 1 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 2 | . . . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 10 | . . 3 5 1 . . . 1 Max in Single Turn 2 | . . 2 1 1 . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 19 | . . 5 6 3 2 1 . 2 Terminals 8 | . . 2 2 2 1 . . 1 Fabricators 1 | . . . . . 1 . . . Repair Stations 4 | . . 1 2 . . . . 1 Recycling Units 2 | . . 1 1 . . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 47 | . . 16 12 10 5 1 . 3 Successful 32 | . . 13 8 7 2 1 . 1 Failed 15 | . . 3 4 3 3 . . 2 Catastrophic 5 | . . . 1 2 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 10 | . . 3 3 3 . . . 1 Terminals 15 | . . 4 3 5 2 . . 1 Fabricators 3 | . . . . . 3 . . . Repair Stations 13 | . . 4 7 . . . . 2 Recycling Units 3 | . . 2 1 . . . . . Scanalyzers 11 | . . 6 . 5 . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 6 | . . 2 1 2 . 1 . . Open Door 2 | . . . 1 . . 1 . . Branch Access Points 2 | . . 1 . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 10 | . . 3 6 . . . . 1 Scan Component 5 | . . 2 3 . . . . . Repair 4 | . . 1 3 . . . . . Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 3 | . . 2 1 . . . . . Report Inventory 2 | . . 1 1 . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer 11 | . . 6 . 5 . . . . Insert Component 5 | . . 3 . 2 . . . . Analyze 6 | . . 3 . 3 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . 2 4 3 2 . . 2 Full Trace Events 3 | . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . 3 . 2 . . . . Parts Built 2 | . . . . . 2 . . . Matter 168 | . . . . . 168 . . . Time 42 | . . . . . 42 . . . Total Part Build Rating 8 | . . . . . 8 . . . Parts Repaired 4 | . . 1 3 . . . . . Time 104 | . . 26 78 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . 4 . . . . . . Parts Scanalyzed 5 | . . 3 . 2 . . . . Part Schematics Acquired 5 | . . 3 . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Total Allies 10 | . . . 10 . . . . . Largest Group 10 | . . . 10 5 . . . . Highest-Rated Group 88 | . . . 88 48 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . Total Orders 2 | . . . 1 1 . . . . ROAM 1 | . . . . 1 . . . . FOLLOW 1 | . . . 1 . . . . . Ally Attacks 48 | . . . 13 35 . . . . Total Damage 450 | . . . 111 339 . . . . Kills 8 | . . . 3 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Turns Passed 4284 | . 288 716 983 675 340 624 302 356 Spaces Moved 2322 | 1 175 396 405 316 184 408 236 201 Core 30 | . . . . . . . . 30 Treads . | . . . . . . . . . Legs 2282 | 1 175 396 405 316 184 408 236 161 Wheels 10 | . . . . . . . . 10 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 120 50 Average Speed 125 | 120 120 120 127 120 120 128 120 147 Slowest Speed 400 | 120 120 150 150 120 120 150 120 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 2 27 40 54 22 6 56 28 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 2 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 13 | . . . . 4 2 4 3 . Melee . | . . . . . . . . . Projectile 13 | . . . . 4 2 4 3 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Total 3312 | . 221 579 727 528 272 485 243 257 Wait 586 | . 11 111 200 99 63 58 2 42 Move 2314 | . 174 395 404 315 183 407 235 201 Hop . | . . . . . . . . . Pick Up 73 | . 6 18 18 20 4 3 1 3 Fast Attach 5 | . 1 . . 4 . . . . Attach 39 | . 1 5 10 6 4 5 . 8 Detach 1 | . . . . 1 . . . . Swap 32 | . 3 5 6 14 3 1 . . Drop 52 | . 4 14 8 24 1 1 . . Fire 208 | . 20 31 81 45 13 10 5 3 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . 1 . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Discovered new exit (range 13) 152 | -10/Materials | Discovered new exit (range 10) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 322 | -9/Materials | Build established: Mutant 327 | -9/Materials | Repaired Lgt. Assault Rifle 738 | -9/Materials | Build established: Scavenger-Mutant 759 | -9/Materials | Identified exit to Mines 759 | -9/Materials | Identified exit to Storage 797 | -9/Materials | Discovered new exit (range 16) 1005 | -9/Materials | Entered Storage 1245 | -9/Storage | Lost 4 parts (2n2w) 1397 | -9/Storage | Build established: Mutant 1671 | -9/Storage | Repaired Beam Cannon 1699 | -9/Storage | Repaired Aluminum Leg 1789 | -9/Storage | Repaired Sml. Storage Unit 1901 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1963 | -9/Storage | Discovered new exit (range 12) 1988 | -9/Storage | Entered Materials 1988 | -8/Materials | Accompanied by 5 allies 1988 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2284 | -8/Materials | Lost 3 parts (1n1u1w) 2387 | -8/Materials | Build established: Scavenger-Mutant 2451 | -8/Materials | Discovered new exit (range 5) 2539 | -8/Materials | Lost 3 parts (1p2u) 2663 | -8/Materials | Entered Factory 2663 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2808 | -7/Factory | Fabricated Hvy. Ion Cannon (x2) 2957 | -7/Factory | Build established: Scavenger-Gunner 2959 | -7/Factory | Discovered new exit (range 9) 3003 | -7/Factory | Entered Lower Caves 3004 | -7/Lower Caves | Encountered a Warlord checkpoint 3029 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 3291 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3622 | -7/Lower Caves | Discovered new exit (range 3) 3623 | -7/Lower Caves | Ambushed by wild Derelicts 3627 | -7/Lower Caves | Entered another Lower Caves area 3662 | -7/Lower Caves | Discovered new exit (range 5) 3929 | -7/Lower Caves | Entered Factory 3929 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4238 | -6/Factory | Core integrity fell below 50% 4277 | -6/Factory | Core integrity fell below 20% 4285 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04246_ Mak. Armor Plating destroyed. 04247_ Slug penetrates Wall. 04247_ Penetrated by Slug. 04253_ K-01 Serf collects debris. 04264_ K-01 Serf cleans the Fusion Modulator. 04267_ Targeting Computer destroyed. 04267_ U-05 Engineer destroyed. 04269_ Med. Storage Unit destroyed. 04269_ Imp. Heat Sink destroyed. 04271_ Acquired Wheel. 04271_ K-01 Serf collects debris. 04272_ Acquired Lgt. Ion Engine. 04273_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 04282_ R-10 Processor collects Terrain Scanner. 04283_ Wheel destroyed. 04283_ Lgt. Ion Engine destroyed. 04283_ Penetrated by Slug. 04285_ K-01 Serf cleans the Fusion Modulator. 04285_ R-10 Processor collects Terrain Scan Processor. Map ----- +----------------------------------------------------+ | ????????????# ??? 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Beam Cannon | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Hvy. Ion Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageUltimateEdition Manual? 0 Play Time 00:53:07 Cumulative 13.9 hours Start 2021.05.16 @ 11:40:14 End 2021.05.16 @ 12:30:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 462c2260-880d-4f5e-8e11-b7f3986ffa2e