Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.27 @ 03:43:49 Player: Cinquain Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1805) 1805 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4515 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Flight Unit Improved Flight Unit Medium Storage Unit Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Long-range Sensor Array Long-range Sensor Array Advanced Signal Interpreter Light Armor Plating Hacking Suite Hacking Suite System Shield System Shield Axe Axe Axe [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 3 | . . . 2 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 56 | 6 8 20 12 10 Power 4 | 1 1 1 . 1 Engine 3 | 1 1 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | 2 . 5 9 6 Treads 7 | . . 2 3 2 Leg 11 | 2 . 3 4 2 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 2 2 Utility 6 | 1 2 2 1 . Device . | . . . . . Storage 4 | 1 1 2 . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 24 | 2 5 12 2 3 Energy Gun 4 | . 2 2 . . Energy Cannon . | . . . . . Ballistic Gun 18 | 2 3 10 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 30 | . 3 14 8 5 Power 4 | . 1 1 1 1 Propulsion 11 | . . 5 5 1 Utility . | . . . . . Weapon 15 | . 2 8 2 3 Highest Loss Streak 7 | . 2 5 7 4 Average Slot Usage (%) 83 | . 94 77 91 73 Engine 6 | . 11 5 7 . Treads 4 | . . 3 3 19 Leg 16 | . 28 9 24 7 Storage 26 | . 14 32 27 22 Processor 10 | . 11 11 9 7 Energy Gun 2 | . 3 3 . . Ballistic Gun 15 | . 23 12 17 11 Naked Turns . | . . . . . Heaviest Build 62 | 12 25 62 62 59 Greatest Support 62 | 20 20 40 60 62 Greatest Overweight (x) 19 | . 1 16 8 19 Average Overweight (x) 1 | . . 3 1 . Largest Inventory Capacity 22 | 6 10 22 22 22 Average Capacity 18 | 5 8 21 22 21 Most Carried 22 | 6 10 22 22 22 Average Carried 13 | 4 6 12 21 20 Final Capacity 22 | 6 10 22 22 4 Final Carried 22 | 6 9 22 18 4 Class Distribution -------------------- 77% | Hauler-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1503 | 217 248 469 292 277 Remotely . | . . . . . Salvage Created 2366 | . 379 1012 548 427 Parts 149 | . 29 71 27 22 Haulers Intercepted 6 | . 1 3 1 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 11 24 9 9 Melee 2 | . . . . 2 Guns 51 | . 11 24 9 7 Classes Destroyed 7 | . 4 2 1 . Hauler 6 | . 1 3 1 1 Operator 3 | . 1 . 1 1 Swarmer 18 | . 6 8 . 4 Grunt 23 | . 5 10 3 5 Duelist 1 | . . 1 . . Sentry 7 | . . 5 2 . Hunter 4 | . . . 4 . Best Kill Streak 7 | . 3 7 2 3 Combat Bots Only 7 | . 3 7 2 3 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5611 | . 475 1891 1235 2010 Core 1439 | . 91 309 330 709 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 63 22 40 . Volleys Fired 253 | . 45 136 46 26 Largest 2 | . 2 2 2 2 Hottest 79 | . 40 79 46 46 Shots Fired 429 | . 85 207 89 48 Gun 429 | . 85 207 89 48 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 419 | . 83 199 89 48 Thermal 10 | . 2 8 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 18 12 13 21 Robot Miss Streak 6 | . 5 6 2 1 Penetration Max . | . . . . . Secondary Targets 6 | . 1 3 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 315 | . 60 143 65 47 Core Hits 122 | . 26 51 27 18 Critical Hits 3 | . . . . 3 Critical Kills 3 | . . . . 3 Critical Parts Destroyed . | . . . . . Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3689 | . 598 1488 840 763 Guns 3517 | . 598 1488 840 591 Cannons . | . . . . . Explosions . | . . . . . Melee 172 | . . . . 172 Ramming . | . . . . . Kinetic 3379 | . 577 1371 840 591 Thermal 138 | . 21 117 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 172 | . . . . 172 Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Effects 13 | . 13 . . . Message Errors 5 | . 5 . . . Matter Fused 2 | . 2 . . . Heat Flow Errors 3 | . 3 . . . Data Loss (minor) 2 | . 2 . . . Targeting Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 33 | . . . . 33 Projectiles . | . . . . . Explosions . | . . . . . Melee 33 | . . . . 33 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 250 | . 250 33 . . Average Temperature 38 | . 61 9 . . Received Heat Transfer 1248 | . 171 627 198 252 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 346 | . 50 296 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 290 | . 252 290 107 247 Initial 30 | . . . 25 30 Average 97 | . 120 111 43 114 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 88 | 100 83 87 100 81 Level 1 11 | . 16 12 . 18 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 1 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 1 1 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . 2 3 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 18 37 18 18 Peak Tracking Total 7 | . 4 5 4 7 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 13 | . 6 2 5 . Terminals 9 | . 4 1 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 13 3 15 . Successful 20 | . 8 3 9 . Failed 11 | . 5 . 6 . Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 17 | . 6 1 10 . Terminals 25 | . 11 1 13 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 2 2 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 1 5 . Record 1 | . 1 . . . Part Schematic 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . . . 2 . Unreport Threat 2 | . . . 2 . Hauler Manifests 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . 2 2 2 . Report Inventory 4 | . 2 1 1 . Retrieve Components 2 | . . 1 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 3 | . 1 . 2 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . . 10 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4520 | 80 844 2279 938 379 Spaces Moved 1871 | 63 515 699 448 146 Core 100 | 16 . 81 . 3 Treads 364 | . . 132 90 142 Legs 1406 | 47 515 486 357 1 Wheels . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Fastest Speed 50 | 50 120 150 152 50 Average Speed 193 | 102 130 271 167 166 Slowest Speed 1000 | 120 150 850 595 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 80 50 47 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2375 | 77 617 905 547 229 Wait 89 | . 33 14 24 18 Move 1867 | 62 514 698 447 146 Hop . | . . . . . Pick Up 70 | 9 12 32 10 7 Fast Attach 8 | 3 . 2 2 1 Attach 42 | 3 6 17 8 8 Detach 4 | . . . 1 3 Swap 6 | . 2 1 2 1 Drop 29 | . 5 5 7 12 Fire 253 | . 45 136 46 26 Melee 7 | . . . . 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 256 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 684 | -10/Materials | Discovered new exit (range 7) 834 | -10/Materials | Discovered exit to Materials (range 7) 925 | -10/Materials | Entered another Materials area 925 | -9/Materials | Evolved 2 slots: Utility x2 1089 | -9/Materials | Discovered new exit (range 11) 1308 | -9/Materials | Build established: Hauler-Mutant 1390 | -9/Materials | Destroyed 7 combat bots 1597 | -9/Materials | Core integrity fell below 50% 1629 | -9/Materials | Lost 5 parts (2n3w) 2379 | -9/Materials | Discovered new exit (range 10) 2447 | -9/Materials | Identified exit to Materials 3204 | -9/Materials | Entered another Materials area 3204 | -8/Materials | Evolved 2 slots: Propulsion x2 3777 | -8/Materials | Discovered new exit (range 6) 3788 | -8/Materials | Identified exit to Storage 3960 | -8/Materials | Core integrity fell below 50% 3990 | -8/Materials | Lost 7 parts (1p4n2w) 3993 | -8/Materials | Discovered new exit (range 14) 4053 | -8/Materials | Identified exit to Factory 4142 | -8/Materials | Entered Factory 4142 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4508 | -7/Factory | Core integrity fell below 50% 4518 | -7/Factory | Core integrity fell below 20% 4521 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04499_ G-47 Trooper destroyed. 04501_ K-01 Serf cleans the Terminal. 04501_ R-06 Scavenger collects Aluminum Leg. 04502_ Destroyed VTOL Module. 04505_ K-01 Serf collects debris. 04505_ Arm. Treads destroyed. 04505_ R-06 Scavenger collects Faulty Imp. Assault Rifle. 04506_ K-01 Serf destroyed. 04507_ S-27 Virus suffers critical hit. 04507_ S-27 Virus destroyed. 04508_ K-01 Serf collects debris. 04510_ Dropped Lrg. Storage Unit. 04511_ K-01 Serf collects debris. 04513_ Dropped Axe. 04513_ Acquired Autogun. 04515_ K-01 Serf collects debris. 04518_ Autogun destroyed. 04518_ Acquired 59 matter. 04518_ K-01 Serf collects debris. 04519_ Axe destroyed. 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"??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedMiningRail Manual? 0 Play Time 00:45:05 Cumulative 68.8 hours Start 2021.04.27 @ 02:41:33 End 2021.04.27 @ 03:43:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 31 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86808f82-2f39-4b41-b9a8-5b1373662fca