Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 05:32:50 Player: TurnLeft25 Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (90) 450 Value Destroyed (2196) 2196 Prototype IDs (44) 880 Alien Tech Used (7) 1400 Bonus (4318) 4318 TOTAL SCORE: 16444 Bonus ------- High Alert Combat Kills 18 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1700 Matter 135/300 Energy 599/600 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Section 7 Parts ------- > --- POWER (2) -------- Matter Drive > --- PROPULSION (11) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Subatomic Replicator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Impulse Thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Improved Energy Well Structural Scanner Experimental Optical Array Advanced Signal Interpreter Experimental Target Analyzer Experimental Core Analyzer Experimental ECM Suite Improved Light Armor Plating Improved System Guard Advanced Corruption Screen > --- WEAPON ----------- Heavy Quantum Rifle Impact Mace > --- INVENTORY -------- Micro Antimatter Reactor Nuclear Pulse Array Subatomic Replicator Fusion Bomb Launcher [Rating: 171] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Improved Energy Well Processor Transport Network Coupler Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Impact Mace Energy Gun Heavy Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Vibroblade Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Slots Evolved 16 | . . 2 2 2 . . . . 2 2 2 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . 2 . . . . 1 1 1 1 . . . . Utility 9 | . . 2 2 . . . . . 1 1 . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 182 | . 11 26 24 24 3 1 . 1 5 6 12 11 20 24 8 6 Power 23 | . 2 2 1 1 1 . . . 1 . 1 3 3 5 2 1 Engine 7 | . 2 2 . 1 1 . . . . . 1 . . . . . Core 6 | . . . 1 . . . . . 1 . . 1 3 . . . Reactor 10 | . . . . . . . . . . . . 2 . 5 2 1 Propulsion 48 | . 5 8 7 5 . . . . 1 1 3 1 5 8 2 2 Treads 11 | . . 5 6 . . . . . . . . . . . . . Leg 7 | . 5 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 30 | . . 1 1 5 . . . . 1 1 3 1 5 8 2 2 Utility 78 | . 2 10 11 8 2 1 . 1 3 5 6 5 8 11 2 3 Device 29 | . 1 1 5 2 . . . 1 1 1 2 3 5 4 2 1 Storage 5 | . . 3 . . . . . . . 1 . 1 . . . . Processor 17 | . . 1 2 4 . 1 . . 1 . . . 2 4 . 2 Hackware 6 | . . . . . 2 . . . . 2 1 . 1 . . . Protection 21 | . 1 5 4 2 . . . . 1 1 3 1 . 3 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 33 | . 2 6 5 10 . . . . . . 2 2 4 . 2 . Energy Gun 6 | . . 1 2 . . . . . . . . . 2 . 1 . Energy Cannon 3 | . . 2 1 . . . . . . . . . . . . . Ballistic Gun 8 | . 2 3 2 1 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 2 . . . . . . 1 . . . . . Launcher 3 | . . . . 2 . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . 4 . . . . . . . 1 . . 1 . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . . . Piercing Weapon 2 | . . . . 1 . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 2 3 3 . . . . . 1 2 1 10 2 2 . Parts Lost 61 | . 3 1 7 1 . 2 . . . 4 3 2 13 7 1 17 Power 11 | . 1 . 1 1 . . . . . . 1 1 3 1 . 2 Propulsion 21 | . 1 . 2 . . . . . . . 1 . 5 3 1 8 Utility 25 | . 1 1 3 . . 2 . . . 4 1 1 5 2 . 5 Weapon 4 | . . . 1 . . . . . . . . . . 1 . 2 Highest Loss Streak 11 | . 2 1 4 1 . 2 . . . 3 1 1 7 3 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 98 96 85 100 89 92 98 98 91 96 93 81 81 88 72 Engine 5 | . 13 11 5 . 7 7 7 7 3 . 3 2 . . . . Core 2 | . . . 2 6 . . . . 2 5 5 4 6 . . . Reactor 1 | . . . . . . . . . . . . 1 . 7 7 5 Treads 5 | . . 8 17 7 . . . . . . . . . . . . Leg 5 | . 28 13 . . . . . . . . . . . . . . Flight 14 | . . . . 14 30 30 30 30 33 35 34 33 30 27 25 21 Device 14 | . 2 11 21 22 24 10 7 13 18 10 10 14 14 15 15 11 Storage 7 | . 14 11 9 3 . . . . . 4 5 4 4 4 4 3 Processor 7 | . . 5 12 6 1 2 7 7 7 5 1 . 3 9 17 19 Hackware 3 | . . . . . 12 15 15 15 13 5 13 13 10 4 4 . Protection 8 | . 9 15 9 6 7 7 7 7 5 9 9 8 1 3 4 1 Energy Gun 1 | . . . 4 . . . . . . . . . . 4 4 3 Energy Cannon 2 | . . 9 4 3 . . . . . . . . . . . . Ballistic Gun 7 | . 28 12 8 3 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 7 7 7 7 6 5 5 4 2 . . . Impact Weapon 2 | . . . . 3 7 7 7 7 6 5 5 4 3 . 4 3 Peak Build Rating 171 | 6 7 18 29 47 49 49 48 53 63 79 96 114 125 161 152 171 Average Rating 53 | 6 6 14 24 33 48 45 48 52 61 71 89 106 105 134 148 143 On Entrance 60 | 6 6 7 16 29 46 49 48 48 53 63 79 91 111 85 144 149 Naked Turns 3 | . . . . . . . . . . . . . . . . 3 Heaviest Build 49 | 13 14 38 41 42 22 18 17 18 23 32 35 45 46 49 48 48 Greatest Support 66 | 20 20 40 49 43 27 21 21 21 26 33 40 48 48 59 52 66 Greatest Overweight (x) 4 | . . 1 1 2 . . . . . . . . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 8 8 11 15 10 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 6 7 11 14 10 4 5 5 5 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 15 15 4 5 5 5 5 5 5 5 5 3 5 4 3 Class Distribution -------------------- 33% | Mutant 20% | Hacker-Sprinter 19% | Scavenger-Mutant 14% | Infiltrator-Sprinter 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Infiltrator-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Derelict-Sprinter | -6/Proximity Caves Derelict-Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Infiltrator-Sprinter | -2/Research Infiltrator-Sprinter | -2/Quarantine Infiltrator-Sprinter | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Matter Collected 2275 | 200 271 369 484 126 139 10 . 15 32 57 140 78 74 21 103 156 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3108 | . 601 639 1024 126 . . . . 32 195 196 23 62 21 103 86 Parts 151 | . 46 42 49 . . . . . . 3 1 . 2 3 . 5 Haulers Intercepted 6 | . . 3 . . . . . . . 1 1 . . . 1 . Recyclers Shooed 3 | . . . 2 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 49 | . 15 14 16 . . . . . . 4 . . . . . . Melee 2 | . . . . . . . . . . 2 . . . . . . Guns 33 | . 15 7 11 . . . . . . . . . . . . . Cannons 13 | . . 7 5 . . . . . . 1 . . . . . . Classes Destroyed 12 | . 7 2 2 . . . . . . . . . . . . 1 Worker 8 | . 2 1 . 1 . . . . 1 . 2 . . . . 1 Builder 11 | . 2 1 1 . . . . . . 2 . . 3 1 1 . Tunneler 2 | . . . 1 1 . . . . . . . . . . . . Hauler 6 | . . 3 . . . . . . . 1 1 . . . 1 . Recycler 5 | . 1 . 2 2 . . . . . . . . . . . . Operator 5 | . 1 . 1 . . . . . . . 2 1 . . . . Watcher 3 | . 2 . . . . . . . 1 . . . . . . . Swarmer 14 | . 7 3 . . . . . . . 4 . . . . . . Grunt 26 | . 8 8 10 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 7 | . . 3 4 . . . . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . . . Best Kill Streak 8 | . 8 8 4 3 . . . . 2 5 4 1 3 1 1 1 Combat Bots Only 4 | . 4 4 3 . . . . . . 4 . . . . . . Max Kills in Single Turn 4 | . 4 2 1 1 . . . . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Hostile Shots Fired 1030 | . 80 57 162 36 17 8 . . 27 49 65 49 150 75 18 237 Missed 430 | . 24 14 51 23 7 2 . . 17 28 37 23 96 35 7 66 Damage Taken 10317 | . 635 528 1542 175 158 97 . . 79 328 429 695 1030 966 250 3405 Core 2356 | . 152 116 233 61 28 . . . . 49 18 19 185 195 26 1274 Absorbed by Shields 43 | . . . . . . . . . . . . . . 43 . . Redirected to Shielding 89 | . 19 20 . . . . . . . . . . . 50 . . Regen/Repaired (Parts) 1101 | . . . . . . . . . 178 . 162 147 . . . 614 Core Remaining (%) 81 | 100 39 71 57 . . . . 87 100 95 98 . 84 . . . Volleys Fired 173 | . 50 43 63 2 . . . . . 4 . . 1 . . 10 Largest 2 | . 2 2 2 1 . . . . . 1 . . 1 . . 1 Hottest 94 | . 40 91 94 68 . . . . . 48 . . 80 . . 80 Shots Fired 327 | . 100 84 126 2 . . . . . 4 . . 1 . . 10 Gun 254 | . 100 47 96 . . . . . . . . . 1 . . 10 Cannon 73 | . . 37 30 2 . . . . . 4 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 214 | . 100 47 63 . . . . . . 4 . . . . . . Thermal 113 | . . 37 63 2 . . . . . . . . 1 . . 10 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 11 12 11 . . . . . . 5 . . . . . 2 Robot Miss Streak 7 | . 4 2 7 . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 4 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 252 | . 61 61 85 8 . . . . 2 13 5 1 4 1 5 6 Core Hits 110 | . 33 32 37 . . . . . . 2 1 . 1 1 . 3 Critical Kills 3 | . 1 . 2 . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . 1 2 . . . . . 1 1 1 1 . . . Critical Strikes 10 | . 1 . 3 2 . . . . . 1 1 1 1 . . . Destroy 4 | . 1 . 3 . . . . . . . . . . . . . Smash 6 | . . . . 2 . . . . . 1 1 1 1 . . . Melee Attacks 115 | . . . . 14 1 . . 2 5 21 19 18 10 12 7 6 Impact 101 | . . . . 14 1 . . 2 5 21 19 17 9 . 7 6 Slashing 13 | . . . . . . . . . . . . . 1 12 . . Piercing 1 | . . . . . . . . . . . . 1 . . . . Sneak Attacks 19 | . . . . 4 . . . . 1 3 4 . 3 1 2 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6847 | . 944 1075 1652 513 . . . . 200 842 463 54 410 132 324 238 Guns 2465 | . 626 501 1174 . . . . . . . . . . . . 164 Cannons 1146 | . . 559 475 . . . . . . 112 . . . . . . Explosions 318 | . 318 . . . . . . . . . . . . . . . Melee 2885 | . . . . 513 . . . . 200 730 463 54 410 117 324 74 Ramming 33 | . . 15 3 . . . . . . . . . . 15 . . Kinetic 1989 | . 626 501 750 . . . . . . 112 . . . . . . Thermal 1940 | . 318 559 899 . . . . . . . . . . . . 164 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 2768 | . . . . 513 . . . . 200 730 463 54 410 . 324 74 Slashing 117 | . . . . . . . . . . . . . . 117 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 2 2 2 2 2 . . . . 5 4 4 1 Average Corruption 2 | . . . . 1 2 2 2 2 . . . . 5 1 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 10 | . . . . . 1 2 . 1 . . . . 3 . 3 . Message Errors 2 | . . . . . . 1 . . . . . . 1 . . . Matter Fused 2 | . . . . . . 1 . . . . . . 1 . . . Energy Discharges 3 | . . . . . 1 . . 1 . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1508 | . 75 2 19 344 . . . . 138 333 213 54 175 . 121 34 Projectiles 21 | . . 2 19 . . . . . . . . . . . . . Explosions 75 | . 75 . . . . . . . . . . . . . . . Melee 1412 | . . . . 344 . . . . 138 333 213 54 175 . 121 34 Knockbacks 15 | . . . . 2 . . . . . 4 3 1 4 . 1 . Impact 11 | . . . . 2 . . . . . 2 2 1 3 . 1 . Kinetic 2 | . . . . . . . . . . 2 . . . . . . Secondary 2 | . . . . . . . . . . . 1 . 1 . . . Self-Inflicted Damage 63 | . 56 . . . . . . . . . . . . 7 . . Shots 1 | . 1 . . . . . . . . . . . . . . . Rammed 5 | . . . 3 . . . . . . . . . . 2 . . Targets Rammed 8 | . . 3 3 . . . . . . . . . . 2 . . Kicked 2 | . . 2 . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . Highest Temperature 414 | . 24 201 414 . . 60 28 16 . 12 24 132 36 308 . 199 Average Temperature 81 | . 8 63 118 . . 38 14 9 . 12 4 33 9 112 . 115 Received Heat Transfer 1513 | . 147 216 621 21 9 18 . . 24 27 36 48 136 45 27 138 Effects 3 | . . . 2 . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . Interference 2 | . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . 2 . . . . . 3 4 1 2 . 2 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Fried 21 | . . . . 4 . . . . 1 7 2 2 2 . 1 2 Impact Corruptions 48 | . . . . 12 . . . . 4 11 7 2 6 . 5 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . . Heat Transferred 2938 | . 200 962 1591 . . . . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Peak Influence 925 | . 364 270 237 213 . . . . 407 778 925 597 468 598 553 483 Initial 485 | . . 124 52 100 . . . . 328 156 336 485 174 241 330 274 Average 259 | . 173 179 130 102 . . . . 350 549 577 407 265 331 416 407 Maximum Alert Level 3 | . 1 1 1 1 . . . . 2 3 3 2 2 2 2 2 Low Security (%) 45 | 100 52 57 84 96 . . . . . 2 . . 40 5 . . Level 1 33 | . 47 42 15 3 . . . . 96 23 10 63 44 66 34 34 Level 2 17 | . . . . . . . . . 3 33 79 36 14 28 65 65 Level 3 3 | . . . . . . . . . . 39 10 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 2 3 4 . . . . . 5 10 2 5 5 2 8 Investigation 26 | . 2 2 . 3 . . . . . 2 8 2 4 2 1 . Extermination 2 | . . . . 1 . . . . . . . . . . . 1 Reinforcement 17 | . 1 . 2 . . . . . . 3 2 . 1 3 1 4 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . 3 Searches Triggered 4 | . . . . . . . . . . 1 1 1 . . . 1 Data Miner Redirects 6 | . . . . . . . . . . 1 2 1 1 . 1 . Construction Impeded 2 | . . . . . . . . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Distress Signals 18 | . 1 3 3 . . . . . 1 2 1 1 1 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 323 | . 23 24 27 12 14 7 . 6 5 34 39 21 31 25 16 39 Peak Tracking Total 16 | . 5 4 4 4 13 4 . 4 3 13 11 10 15 16 9 9 Tactical Retreats 57 | . 1 3 . 4 3 2 . 1 1 8 8 6 6 6 4 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Traps Triggered 7 | . 2 2 . . . . . . . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Machines Disabled 12 | . 2 1 1 . . . . . . . 1 . 1 . 1 5 Max in Single Turn 2 | . 2 1 1 . . . . . . . 1 . 1 . 1 1 Garrison Access 2 | . . . 1 . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Machines Accessed 93 | . 6 7 6 8 1 . 4 . 7 5 12 10 7 8 6 6 Terminals 60 | . 4 5 3 5 . . . . 4 2 7 9 4 7 5 5 Fabricators 5 | . . . . 1 . . . . . 1 3 . . . . . Repair Stations 6 | . . . 1 . . . . . 1 1 1 1 1 . . . Recycling Units 9 | . 2 2 1 1 . . . . 1 1 1 . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 1 . 1 1 Garrison Access 5 | . . . 1 1 . . . . 1 . . . 1 1 . . Total Hacks 276 | . 18 24 15 18 1 . 30 . 28 14 34 31 16 19 18 10 Successful 168 | . 7 14 9 6 1 . 30 . 12 9 25 25 5 9 7 9 Failed 108 | . 11 10 6 12 . . . . 16 5 9 6 11 10 11 1 Catastrophic 18 | . 2 . 1 2 . . . . 4 . . 1 1 3 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 97 | . 13 16 8 5 . . . . 5 7 7 11 6 5 11 3 Terminals 174 | . 12 21 9 9 . . . . 15 8 20 28 10 18 15 9 Fabricators 14 | . . . . 3 . . . . . 2 9 . . . . . Repair Stations 15 | . . . 1 . . . . . 6 1 3 3 1 . . . Recycling Units 24 | . 6 3 2 3 . . . . 5 3 2 . . . . . Scanalyzers 7 | . . . . . . . . . . . . . 3 . 3 1 Garrison Access 11 | . . . 3 3 . . . . 2 . . . 2 1 . . Terminal Hacks 105 | . 2 7 4 3 1 . 30 . 4 1 11 17 4 8 5 8 Record 18 | . . . . . . . 11 . . 1 . 2 1 1 1 1 Part Schematic 9 | . . . . . . . 8 . . . . 1 . . . . Robot Schematic 10 | . . . . 1 . . 8 . . . 1 . . . . . Robot Analysis 9 | . 2 3 1 . . . . . . . 1 1 1 . . . Prototype ID Bank 6 | . . . . . . . 3 . . . 1 2 . . . . Open Door 4 | . . . . . 1 . . . . . . . . . . 3 Open DSF 2 | . . . . 1 . . . . . . 1 . . . . . Level Access Points 3 | . . . . . . . . . . . 1 . . 1 . 1 Branch Access Points 5 | . . . 1 . . . . . . . 1 1 1 1 . . Emergency Access Points 4 | . . 1 . . . . . . . . . . . 3 . . Machine Index 2 | . . . . . . . . . . . . 1 . . 1 . Terminal Index 2 | . . . . . . . . . . . 1 . . 1 . . Alert Level 4 | . . . . 1 . . . . 1 . . 1 1 . . . Unreport Threat 6 | . . 1 . . . . . . 1 . . 2 . 1 1 . Locate Traps 2 | . . . . . . . . . . . 1 . . . . 1 Dispatch Records 2 | . . . 1 . . . . . 1 . . . . . . . Recall Investigation 4 | . . . . . . . . . . . 2 2 . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . 1 . . . . . . 1 . . . . . . . Zone Layout 9 | . . 1 1 . . . . . . . 1 3 . . 2 1 Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . 1 . . . . . 2 7 . . . . . Network Status 2 | . . . . 1 . . . . . . 1 . . . . . Load Schematic 4 | . . . . . . . . . . 1 3 . . . . . Build 4 | . . . . . . . . . . 1 3 . . . . . Repair Station Hacks 6 | . . . . . . . . . 2 . 2 2 . . . . Scan Component 3 | . . . . . . . . . 1 . 1 1 . . . . Repair 3 | . . . . . . . . . 1 . 1 1 . . . . Recycling Unit Hacks 7 | . . 1 . 1 . . . . 2 2 1 . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . Report Inventory 5 | . . 1 . 1 . . . . 1 1 1 . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . . . . . . Seal Access 2 | . . . 1 . . . . . 1 . . . . . . . Unauthorized Hacks 38 | . 5 6 4 1 . . . . 3 4 4 6 1 1 2 1 Terminals 24 | . 3 5 2 . . . . . 2 2 1 6 . 1 2 . Assimilate 4 | . . 1 . . . . . . . 1 . 2 . . . . Botnet 14 | . 2 3 1 . . . . . 1 1 1 3 . 1 1 . Operators 6 | . 1 1 1 . . . . . 1 . . 1 . . 1 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . 1 . . . . . . 1 1 . 1 . . . Mechanics 4 | . . . 1 . . . . . . 1 1 . 1 . . . Recycling Units 8 | . 2 1 1 1 . . . . 1 1 1 . . . . . Recyclers 8 | . 2 1 1 1 . . . . 1 1 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 6 6 4 7 . . . . 7 4 11 10 6 7 5 2 Full Trace Events 25 | . 1 2 . 3 . . . . . 2 8 2 4 2 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . 1 . . 8 . . . 1 . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . 44 . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . 8 . . . . . Part Schematics Acquired 11 | . . . . . . . 8 . . . . 1 . . . 2 Parts Built 2 | . . . . . . . . . . 1 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 311 | . . . . . . . . . . 106 205 . . . . . Total Part Build Rating 11 | . . . . . . . . . . 6 5 . . . . . Parts Repaired 3 | . . . . . . . . . 1 . 1 1 . . . . Time 74 | . . . . . . . . . 16 . 44 14 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 1 | . . . . . . . . . 1 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Total Allies 8 | . . 1 . . . . . . . 1 5 1 . . . . Largest Group 4 | . . 1 1 . . . . . . 1 4 1 . . . . Highest-Rated Group 123 | . . 10 10 . . . . . . 26 123 26 . . . . Highest-Rated Ally 47 | . . 10 10 . . . . . . 26 47 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . 27 . . . . . Total Damage 693 | . . . . . . . . . . . 693 . . . . . Kills 4 | . . . . . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Robot Analysis Total 9 | . 2 3 1 . . . . . . . 1 1 1 . . . Derelict Logs Recovered 2 | . . . . . 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Turns Passed 5795 | 2 586 1030 1187 569 114 66 20 61 170 332 386 289 156 350 195 282 Spaces Moved 9282 | 2 342 462 557 974 392 246 77 207 555 794 1019 913 427 984 609 722 Core 19 | . . . . . . . . . . . . . . . . 19 Treads 916 | . . 198 557 161 . . . . . . . . . . . . Legs 608 | 2 342 264 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7739 | . . . . 813 392 246 77 207 555 794 1019 913 427 984 609 703 Fastest Speed 17 | 120 120 120 160 26 26 26 26 26 23 21 17 17 18 19 26 26 Average Speed 44 | 120 120 160 162 49 26 26 26 26 23 21 18 17 19 23 26 30 Slowest Speed 250 | 120 120 240 240 169 26 26 26 26 23 23 21 18 25 28 107 250 Overloaded Moves 2 | . . . . . . . . . . . 2 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . 1 . . . . . . 22 4 1 5 1 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 1 73 43 45 29 63 51 68 44 18 24 29 29 69 28 62 72 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . 1 1 . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . Scrap Searched 4 | . . . . . 1 2 . 1 . . . . . . . . Spaces Dug 66 | . . . . 4 1 . . . 3 12 10 16 6 11 1 2 Terrain Destroyed 118 | . 51 . . 4 1 . . . 3 12 10 16 6 11 1 3 Melee 65 | . . . . 4 1 . . . 3 12 10 16 5 11 1 2 Projectile 2 | . . . . . . . . . . . . . 1 . . 1 AOE 51 | . 51 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Total 10433 | 1 434 672 737 1039 402 246 76 209 589 915 1158 1009 481 1079 629 757 Wait 488 | . 14 99 61 . . . . . 14 88 110 57 3 42 . . Move 9200 | 1 341 461 556 971 391 245 76 206 554 793 983 904 424 974 606 714 Hop 29 | . . . . 1 . . . . . . 13 4 1 5 1 4 Pick Up 90 | . 8 19 15 6 3 . . . 5 2 4 6 8 7 2 5 Fast Attach 91 | . 1 9 5 11 2 1 . 1 3 4 7 5 10 15 7 10 Attach 59 | . 3 4 12 6 1 . . . 1 2 4 6 8 5 2 5 Detach 5 | . . . 2 1 . . . . . . . 2 . . . . Swap 42 | . 7 13 7 7 . . . . 1 . 1 . 2 4 . . Drop 120 | . 10 21 13 20 4 . . . 6 1 7 7 14 10 4 3 Fire 173 | . 50 43 63 2 . . . . . 4 . . 1 . . 10 Melee 115 | . . . . 14 1 . . 2 5 21 19 18 10 12 7 6 Ram 1 | . . . . . . . . . . . . . . 1 . . Kick 2 | . . 2 . . . . . . . . . . . . . . Crush 4 | . . 1 3 . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . 4 . . Rewire 10 | . . . . . . . . . . . 10 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / Arm) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 10) 283 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 414 | -10/Materials | Core integrity fell below 50% 573 | -10/Materials | Discovered new exit (range 12) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Utility x2 839 | -9/Materials | Build established: Scavenger-Mutant 1446 | -9/Materials | Discovered new exit (range 9) 1475 | -9/Materials | Build established: Mutant 1619 | -9/Materials | Entered another Materials area 1619 | -8/Materials | Accompanied by 1 ally 1619 | -8/Materials | Evolved 2 slots: Utility x2 1630 | -8/Materials | Discovered new exit (range 15) 1926 | -8/Materials | Identified exit to Storage 2263 | -8/Materials | Build established: Scavenger-Mutant 2299 | -8/Materials | Garrison activated, responded to threat 2388 | -8/Materials | Lost 4 parts (1n2u1w) 2640 | -8/Materials | Build established: Mutant 2795 | -8/Materials | Discovered new exit (range 5) 2806 | -8/Materials | Entered Factory 2806 | -7/Factory | Evolved 2 slots: Propulsion x2 2811 | -7/Factory | Identified exit to DSF 3141 | -7/Factory | Discovered new exit (range 16) 3284 | -7/Factory | Discovered new exit (range 3) 3375 | -7/Factory | Entered Lower Caves 3427 | -7/Lower Caves | Spotted B-75 Beast 3442 | -7/Lower Caves | Learned Factory trap positions 3445 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3485 | -7/Lower Caves | Discovered new exit (range 15) 3489 | -7/Lower Caves | Entered another Lower Caves area 3552 | -7/Lower Caves | Discovered new exit (range 8) 3555 | -7/Lower Caves | Entered Data Miner 3555 | -7/Data Miner | Discovered new exit (range 6) 3560 | -7/Data Miner | Met Data Miner 3565 | -7/Data Miner | Learned location of Section 7 (-2) 3565 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3569 | -7/Data Miner | Received God Mode back door access code from Data Miner 3575 | -7/Data Miner | Entered Proximity Caves 3628 | -6/Proximity Caves | Spotter reported a threat 3630 | -6/Proximity Caves | Spotter reported a threat 3633 | -6/Proximity Caves | Discovered new exit (range 12) 3636 | -6/Proximity Caves | Entered Factory 3636 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3637 | -6/Factory | Loaded intel: 120 trap records 3661 | -6/Factory | Repaired Hrd. Light Armor Plating 3708 | -6/Factory | Spotted B-75 Beast 3805 | -6/Factory | Discovered new exit (range 5) 3805 | -6/Factory | Discovered new exit (range 15) 3806 | -6/Factory | Entered another Factory area 3806 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3870 | -5/Factory | Spotted B-75 Beast 3898 | -5/Factory | Incoming investigation squad redirected 3928 | -5/Factory | Lost 3 parts (3u) 4027 | -5/Factory | Discovered new exit (range 7) 4103 | -5/Factory | Fabricated Adv. Hacking Suite? 4106 | -5/Factory | Search patrols dispatched 4138 | -5/Factory | Entered another Factory area 4138 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4143 | -4/Factory | Identified exit to DSF 4211 | -4/Factory | Incoming investigation squad redirected 4236 | -4/Factory | Found Prototype Launcher 4236 | -4/Factory | Identified Mni. Smartbomb Launcher 4239 | -4/Factory | Fabricated Y-54 Guardian (x2) 4241 | -4/Factory | Found Prototype Device 4241 | -4/Factory | Identified Exp. ECM Suite 4262 | -4/Factory | Incoming investigation squad redirected 4385 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 4388 | -4/Factory | Search patrols dispatched 4416 | -4/Factory | Repaired Imp. Medium Armor Plating 4455 | -4/Factory | Identified exit to Research 4455 | -4/Factory | Identified exit to Upper Caves 4455 | -4/Factory | Identified exit to Extension 4455 | -4/Factory | Identified exit to Armory 4517 | -4/Factory | Build established: Hacker-Sprinter 4524 | -4/Factory | Entered Research 4524 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4567 | -3/Research | Repaired Imp. Medium Armor Plating 4606 | -3/Research | Identified exit to Testing 4728 | -3/Research | Found Fusion Bomb Launcher 4758 | -3/Research | Incoming investigation squad redirected 4763 | -3/Research | Imp. Hacking Suite fried by hacking feedback 4774 | -3/Research | Search patrols dispatched 4774 | -3/Research | Spotted B-86 Titan 4813 | -3/Research | Entered Testing 4832 | -3/Testing | Found Prototype Device 4832 | -3/Testing | Identified Exp. Thermal Defense Suite 4835 | -3/Testing | Found Prototype Processor 4835 | -3/Testing | Identified Exp. Target Analyzer 4861 | -3/Testing | Found Prototype Device 4861 | -3/Testing | Identified Exp. Thermal Shield 4869 | -3/Testing | Found Prototype Processor 4869 | -3/Testing | Identified Exp. Signal Interpreter 4913 | -3/Testing | Incoming investigation squad redirected 4918 | -3/Testing | Lost 4 parts (2p1n1u) 4934 | -3/Testing | Spotted PX-ZHXEU1SC29 4966 | -3/Testing | Discovered new exit (range 15) 4967 | -3/Testing | Spotted Alpha 7 4969 | -3/Testing | Entered Research 4969 | -2/Research | Evolved 2 slots: Utility x2 4993 | -2/Research | Spotted B-90 Cyclops 4996 | -2/Research | Lost 7 parts (1p4n2u) 5109 | -2/Research | Identified exit to Access 5155 | -2/Research | Found Prototype Processor 5155 | -2/Research | Identified Exp. Core Analyzer 5179 | -2/Research | Identified exit to Quarantine 5199 | -2/Research | Lost 3 parts (1p1n1u) 5226 | -2/Research | Spotted B-90 Cyclops 5302 | -2/Research | Build established: Infiltrator-Sprinter 5312 | -2/Research | Lost 3 parts (2n1u) 5313 | -2/Research | Spotted B-90 Cyclops 5319 | -2/Research | Entered Quarantine 5354 | -2/Quarantine | Incoming investigation squad redirected 5390 | -2/Quarantine | Found Alien Artifact 5390 | -2/Quarantine | Identified Core Reset Matrix 5390 | -2/Quarantine | Used Core Reset Matrix 5394 | -2/Quarantine | Detected hypermatrix surge 5394 | -2/Quarantine | Sensed 6 artifacts in vicinity 5403 | -2/Quarantine | Found Subatomic Replicator 5411 | -2/Quarantine | Discovered exit to Access (range 10) 5494 | -2/Quarantine | Spotted Fortress 5513 | -2/Quarantine | Discovered new exit (range 6) 5514 | -2/Quarantine | Identified exit to Section 7 5514 | -2/Quarantine | Entered Section 7 5515 | -2/Section 7 | Sensed 20 artifacts in vicinity 5518 | -2/Section 7 | Found Integrity Redistributor 5519 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-107) 5525 | -2/Section 7 | Spotted S7 Guard 5573 | -2/Section 7 | Scanned by Researcher 5623 | -2/Section 7 | Spotted Alpha 7 5626 | -2/Section 7 | Spotted Alpha 7 5632 | -2/Section 7 | Spotted B-99 Colossus 5650 | -2/Section 7 | Found Core Reset Matrix 5652 | -2/Section 7 | Sensed 18 artifacts in vicinity 5662 | -2/Section 7 | Found LRC Energy Well 5662 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 5665 | -2/Section 7 | Found LRC Energy Well 5665 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 5666 | -2/Section 7 | Lost 6 parts (1p2n3u) 5667 | -2/Section 7 | Found LRC Armor 5667 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 5682 | -2/Section 7 | Found Core Expander 5682 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 5683 | -2/Section 7 | Found Core Expander 5683 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 5685 | -2/Section 7 | Found Core Expander 5685 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 5720 | -2/Section 7 | Spotted Executioner 5729 | -2/Section 7 | Intercept squad dispatched 5729 | -2/Section 7 | Spotted Executioner 5733 | -2/Section 7 | Spotted Striker 5733 | -2/Section 7 | Spotted Striker 5747 | -2/Section 7 | Found Matter Drive 5749 | -2/Section 7 | Spotted Tracker 5749 | -2/Section 7 | Spotted Tracker 5753 | -2/Section 7 | Found Transdimensional Reconstructor 5753 | -2/Section 7 | Warped through subspace 5753 | -2/Section 7 | Spotted Executioner 5753 | -2/Section 7 | Spotted Executioner 5774 | -2/Section 7 | Core integrity fell below 50% 5782 | -2/Section 7 | Core integrity fell below 20% 5782 | -2/Section 7 | Released all parts (7) 5790 | -2/Section 7 | Search patrols dispatched 5796 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 05776_ Slug penetrates Construction Supplies. 05781_ Imp. Diametric Drive destroyed. 05782_ Released Exp. ECM Suite. 05782_ Released Exp. Optical Array. 05782_ Released Imp. Energy Well. 05782_ Released Exp. Target Analyzer. 05782_ Released Exp. Core Analyzer. 05782_ Released Adv. Signal Interpreter. 05782_ Released Imp. System Guard. 05784_ U-05 Engineer lays Concrete. 05784_ Penetrated by Slug. 05784_ Slug penetrates A-15 Conveyor. 05784_ Penetrated by Slug. 05788_ Slug penetrates Tracker. 05788_ Slug penetrates A-15 Conveyor. 05788_ Penetrated by Slug. 05788_ Slug penetrates R-10 Processor. 05790_ ALERT: Heightened foreign activity detected, dispatching search patrol. 05792_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????" c " | | ?????????????????????????????" " " | | ?????????????????????????????" """ " | | ?????????????????????????????" " " | | ?????????????????????????????" " " | | ?????????????????????????????" " | | ?????????????????????????????" """""" " | | ?????????????????????????????" "????"""" " | | ?????????????????????????????" """""" | | ?????????????????????????????" | | ?????????????????????????????" | | ?????????????????????????????" """""" | | ?????????????????????????????" "?????""" | | ?????????????????????????????" """""" | | ????????????????????????????#" | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ???????????????????????????## | | ???????????????????????????## "" | | ???????????????????????????## """" | | ???????????????????????????## "??? "" | | ???????????????????????????## """" "" """ | | ?????????????????????????####" """ | | ?????!?c????????????????## ##" " " | | ????????????????????????#@ #"" """" | | ????????????????????????# ;;#""" "????""" | | ?????????????# ###;;s# ! """???? | | ??????????? AR ! | | ??????????? = s k | | ??????????? == / """"" | | ???????????? == / "???" | | ????????????#########/##### # "?" | | ???????????????????! ????###""" """"" | | ?????????????????? ???????#""" c | | ?????????????????"" "???????#""" | | ????????????????""" ????????#"" | | ?????????????????""?????????#" | | ????????????????????????????# """""""""""" | | ????????????????????????????? """""""""""" | | ?????????????????????????????#################### | | ?????????????????????????????????????????######## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 37 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Corruption Containment 12 Corruption Block 19 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 75 Targeting Accuracy 16 Target Analysis 10 Core Analysis 8 Recoil Reduction 2 Energy Filtering 50 Salvage Targeting 1 Offensive Hacking 40 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory Y-54 Guardian | x2 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Integrity Redistributor LRC Energy Well LRC Armor Core Expander Transdimensional Reconstructor Matter Drive Achievements -------------- Cya! Rockin' Loadout Signature Confirmed Subspace Traveler Challenges ------------ None Game ------ Seed GlidesysSupersonicTerrabomb Manual? 0 Play Time 01:58:29 Cumulative 48.7 hours Start 2025.02.18 @ 11:25:02 End 2025.02.19 @ 05:32:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9db5be05-44ae-4898-a257-f8094d72e4e4