Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 17:50:49 Player: Glyb Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (71) 355 Value Destroyed (2038) 2038 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 10277 Bonus ------- High Alert Combat Kills 4 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 21/300 Energy 100/100 System Corruption 3% Temperature Cool (2) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- Impulse Thruster > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Combat Antigrav System Faulty Improved Diametric Drive Quantum Rifle Quantum Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Quantum Capacitor Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Improved Remote Datajack [Rating: 126] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Advanced VSS Leg Treads Light Treads Leg Advanced VSS Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Energy Gun Field Laser Energy Cannon Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Mass Driver Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 . 2 2 . . 2 2 . 2 Power 3 | . . . . 1 . . . . . . 1 . . 1 Propulsion 5 | . . . 2 . 1 . . . . . . 1 . 1 Utility 6 | . . 1 . 1 1 . 1 1 . . . 1 . . Weapon 4 | . . 1 . . . . 1 1 . . 1 . . . Parts Attached 138 | 6 3 11 11 8 6 7 35 14 . . 18 8 6 5 Power 21 | 1 1 1 1 1 . 2 6 2 . . 3 1 1 1 Engine 7 | 1 1 1 . 1 . 2 1 . . . . . . . Core 6 | . . . 1 . . . 3 2 . . . . . . Reactor 8 | . . . . . . . 2 . . . 3 1 1 1 Propulsion 53 | 2 . 2 8 2 3 2 16 5 . . 7 . 2 4 Treads 9 | . . 2 2 . 3 2 . . . . . . . . Leg 12 | 2 . . . . . . . 4 . . 6 . . . Wheel 17 | . . . . . . . 16 1 . . . . . . Hover 8 | . . . 5 2 . . . . . . . . 1 . Flight 7 | . . . 1 . . . . . . . 1 . 1 4 Utility 31 | 1 1 2 1 5 1 . 7 5 . . 6 1 1 . Device 15 | . 1 1 1 1 1 . 3 3 . . 3 . 1 . Storage 4 | 1 . 1 . . . . 2 . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . Hackware 5 | . . . . 1 . . . 1 . . 2 1 . . Protection 6 | . . . . 3 . . 1 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 1 6 1 . 2 3 6 2 . . 2 6 2 . Energy Gun 11 | . . 3 . . . . . 2 . . . 4 2 . Energy Cannon 4 | . . . . . 1 . . . . . 1 2 . . Ballistic Gun 7 | 2 1 3 1 . . . . . . . . . . . Ballistic Cannon 6 | . . . . . 1 . 4 . . . 1 . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 3 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 1 . . . . . 1 1 Parts Lost 77 | . 4 1 4 1 . 11 20 14 7 . 4 6 1 4 Power 11 | . 2 . . . . 3 2 3 . . 1 . . . Propulsion 31 | . . 1 3 1 . 4 8 3 4 . . 3 . 4 Utility 16 | . . . . . . 1 5 4 1 . 2 2 1 . Weapon 19 | . 2 . 1 . . 3 5 4 2 . 1 1 . . Highest Loss Streak 11 | . 3 1 2 1 . 8 10 11 5 . 3 4 1 3 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . Average Slot Usage (%) 60 | . 85 88 95 75 79 82 78 56 38 . 33 47 7 4 Engine 2 | . 13 8 3 . . 9 1 . . . . . . . Core 2 | . . . 5 7 6 1 3 7 3 . . . . . Reactor 2 | . . . . . . . 4 . . . 5 9 . . Treads 3 | . . 16 3 1 9 13 1 . . . . . . . Leg 5 | . 28 4 . . . . . 10 9 . 11 15 . . Wheel 4 | . . . . . . . 16 6 2 . . . . . Hover 4 | . . . 28 24 20 15 . . . . . . 3 2 Device 7 | . 9 16 18 4 10 10 6 6 6 . 5 5 . . Storage 5 | . 14 11 9 7 6 6 9 . . . . . . . Processor 1 | . . . . . . . 1 5 3 . . . . . Hackware 3 | . . . . 5 6 6 5 6 3 . 2 5 . . Energy Gun 5 | . . 20 20 15 9 5 . 4 4 . . 3 1 . Ballistic Gun 2 | . 20 9 6 7 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . 4 5 8 1 . . 1 . . . Slashing Weapon 3 | . . . . . . 1 12 2 . . . . . . Naked Turns 341 | . . . . . . . . . 169 29 10 9 33 91 Heaviest Build 108 | 11 12 28 28 36 35 48 76 48 46 . 66 108 21 14 Greatest Support 80 | 20 20 40 40 40 50 52 80 75 75 3 72 54 12 16 Greatest Overweight (x) 13 | 1 . 1 1 1 1 1 13 1 1 . 8 5 1 . Average Overweight (x) . | . . . . . . . 1 . . . 1 . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 7 8 9 10 10 10 10 10 5 5 5 5 5 5 5 Most Carried 10 | 3 4 10 10 10 10 10 10 6 4 4 5 5 5 5 Average Carried 5 | 1 3 7 7 9 9 8 7 4 3 4 2 1 4 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 3 3 10 6 10 9 9 8 4 4 4 1 5 5 5 Class Distribution -------------------- 42% | Mutant 14% | Skirmisher 13% | Scavenger-Mutant 7% | Infiltrator-Mutant 7% | Scavenger-Skirmisher 3% | Gunner 3% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Infiltrator-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Tes Acc Matter Collected 2022 | 186 94 104 315 73 . 174 698 135 51 . 142 . . 50 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1904 | . 127 104 453 93 . 88 617 250 . . 122 . . 50 Parts 135 | . 6 10 32 10 . 7 41 12 . . 11 . . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 55 | . 5 2 15 3 . 3 20 3 . . 4 . . . Melee 7 | . . . . . . . 7 . . . . . . . Guns 29 | . 5 2 14 3 . 2 . 3 . . . . . . Cannons 18 | . . . . . . 1 13 . . . 4 . . . Classes Destroyed 10 | . 2 2 1 . . 1 3 1 . . . . . . Worker 8 | . . 1 . . . . 5 . . . 1 . . 1 Builder 4 | . . . . . . . 3 . . . . . . 1 Operator 3 | . . . 1 1 . . . 1 . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . Swarmer 35 | . 3 . 9 3 . 2 14 . . . 4 . . . Grunt 12 | . 2 . 5 . . . 3 2 . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . Sentry 3 | . . 2 1 . . . . . . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . 3 . . . . . . . Best Kill Streak 7 | . 4 1 7 3 . 2 7 1 . . 2 . . 1 Combat Bots Only 7 | . 4 1 7 3 . 2 6 1 . . 2 . . . Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 1 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Tes Acc Hostile Shots Fired 1066 | . 76 45 59 10 . 81 207 86 123 4 64 52 95 164 Missed 367 | . 25 11 19 6 . 16 52 22 53 1 16 14 44 88 Damage Taken 13652 | . 555 456 404 65 . 1205 2774 1316 1280 55 1351 1377 970 1844 Core 5573 | . 62 70 62 . . 191 828 320 622 55 450 505 808 1600 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 75 82 88 100 . 77 17 . . 13 65 . 9 . Volleys Fired 145 | . 26 8 22 6 . 9 27 16 5 . 23 3 . . Largest 4 | . 2 3 3 3 . 3 3 1 2 . 1 4 . . Hottest 376 | . 40 189 189 149 . 185 171 88 163 . 113 376 . . Shots Fired 302 | . 46 18 66 18 . 27 69 16 9 . 23 10 . . Gun 192 | . 46 18 66 18 . 9 . 16 9 . . 10 . . Cannon 110 | . . . . . . 18 69 . . . 23 . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 166 | . 46 12 13 6 . 9 69 . . . 11 . . . Thermal 127 | . . 6 53 12 . 9 . 16 9 . 12 10 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . 9 . . . . . . . . Robot Hit Streak 12 | . 8 4 9 4 . 12 9 5 6 . 3 5 . . Robot Miss Streak 8 | . 3 3 5 4 . 8 7 2 2 . 5 3 . . Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 5 | . 2 . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . Capacitor 25 | . . . . . . . . 12 3 . 10 . . . Shots Hit Robots 207 | . 24 13 42 6 . 15 72 15 6 . 9 5 . . Core Hits 95 | . 7 5 21 6 . 6 33 8 1 . 4 1 . 3 Critical Kills 2 | . . . . . . . . 2 . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . . . . . Critical Strikes 21 | . 1 2 6 . . . 8 2 1 . 1 . . . Burn 8 | . . 2 6 . . . . . . . . . . . Destroy 4 | . 1 . . . . . . 2 1 . . . . . Blast 5 | . . . . . . . 4 . . . 1 . . . Sever 4 | . . . . . . . 4 . . . . . . . Melee Attacks 50 | . . . . . . . 46 4 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 50 | . . . . . . . 46 4 . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 14 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . 8 1 . . . . . . Damage Inflicted 5508 | . 251 185 700 104 . 300 2718 463 153 . 434 162 4 34 Guns 1975 | . 251 180 700 104 . 119 . 324 153 . . 144 . . Cannons 1972 | . . . . . . 181 1357 . . . 434 . . . Explosions . | . . . . . . . . . . . . . . . Melee 1492 | . . . . . . . 1361 131 . . . . . . Ramming 69 | . . 5 . . . . . 8 . . . 18 4 34 Kinetic 2084 | . 251 114 84 . . 83 1357 . . . 195 . . . Thermal 1765 | . . 66 616 104 . 119 . 324 153 . 239 144 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 98 | . . . . . . 98 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1492 | . . . . . . . 1361 131 . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 . . . . . 5 7 7 7 . 3 4 2 Average Corruption 4 | . 1 . . . . . 4 7 7 7 . 1 3 2 Corruption Purged 1 | . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 52 | . . . . . . . 23 5 15 1 . 1 4 3 Message Errors 9 | . . . . . . . 5 . 1 . . 1 2 . Matter Fused 19 | . . . . . . . 8 1 8 . . . 1 1 Heat Flow Errors 5 | . . . . . . . 1 1 1 . . . . 2 Energy Discharges 4 | . . . . . . . . . 3 . . . 1 . Parts Rejected 2 | . . . . . . . 1 1 . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . 4 1 . 1 . . . . Data Loss (major) 2 | . . . . . . . 1 . 1 . . . . . Misfires 2 | . . . . . . . 1 . 1 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 188 | . . . . . . 1 162 . . . 25 . . . Projectiles 63 | . . . . . . 1 37 . . . 25 . . . Explosions . | . . . . . . . . . . . . . . . Melee 125 | . . . . . . . 125 . . . . . . . Knockbacks 22 | . . . . . . 3 17 . . . 2 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . 3 14 . . . 2 . . . Secondary 3 | . . . . . . . 3 . . . . . . . Self-Inflicted Damage 27 | . . . . . . . . . . . . 9 2 16 Shots . | . . . . . . . . . . . . . . . Rammed 9 | . . 2 . . . . . . . . . 1 1 5 Targets Rammed 14 | . . 3 . . . . . 4 . . . 1 1 5 Kicked 4 | . . . . . . . . 4 . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 825 | . 21 255 548 72 . 281 618 278 410 . 825 666 . 137 Average Temperature 182 | . 7 132 166 36 . 163 200 125 176 . 264 343 . 78 Received Heat Transfer 1704 | . 162 225 72 . . . 213 365 271 . 45 162 63 126 Effects 45 | . . . 3 . . 1 14 4 1 . 10 12 . . Shutdowns 19 | . . . 1 . . . 8 . 1 . 4 5 . . Energy Bleed 5 | . . . 1 . . 1 . 1 . . . 2 . . Interference 5 | . . . . . . . 1 3 . . . 1 . . Matter Decay 4 | . . . 1 . . . . . . . 3 . . . Short Circuit 4 | . . . . . . . 3 . . . 1 . . . Damage (minor) 3 | . . . . . . . . . . . . 3 . . Damage (major) 1 | . . . . . . . . . . . 1 . . . Damage (core) 4 | . . . . . . . 2 . . . 1 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 7 | . . 3 4 . . . . . . . . . . . Heat Transferred 3652 | . . 296 1776 222 . 259 . 444 248 . 222 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Tes Acc Peak Influence 439 | . 144 170 439 183 89 147 280 207 . . 174 32 135 425 Initial 137 | . . 60 1 108 89 62 50 137 . . 89 22 . 80 Average 121 | . 58 102 271 127 89 92 114 179 . . 83 12 29 253 Maximum Alert Level 2 | . . . 2 . . . 1 1 . . . . . 2 Low Security (%) 82 | 100 100 100 20 100 100 100 86 64 . . 100 100 100 37 Level 1 14 | . . . 65 . . . 13 35 . . . . . 37 Level 2 3 | . . . 14 . . . . . . . . . . 24 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 2 2 3 . 2 5 . . . . 1 1 4 Investigation 7 | . 1 1 1 2 . . 1 . . . . . . 1 Extermination 3 | . . . . . . . 2 . . . . 1 . . Reinforcement 12 | . 1 1 1 1 . 2 2 . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Tes Acc Distress Signals 7 | . . 1 1 . . . . 1 . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 182 | . 13 13 24 5 . 14 27 11 20 1 6 2 18 28 Peak Tracking Total 14 | . 7 8 5 3 . 6 7 10 10 2 4 2 14 11 Tactical Retreats 30 | . 3 . 2 . . 4 1 4 6 . . 1 2 7 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Tes Acc Traps Triggered 7 | . 1 1 . . . 1 1 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Tes Acc Machines Disabled 4 | . . . . . . . 2 . . . 2 . . . Max in Single Turn 1 | . . . . . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Tes Acc Machines Accessed 13 | . 2 1 1 2 1 . 4 . . . . 1 . 1 Terminals 10 | . 2 1 1 2 1 . 2 . . . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 36 | . 6 5 3 5 2 . 12 . . . . 1 . 2 Successful 12 | . 1 1 1 3 1 . 5 . . . . . . . Failed 23 | . 5 4 2 2 1 . 6 . . . . 1 . 2 Catastrophic 5 | . 1 1 . 1 . . 1 . . . . . . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 4 | . . . . . . . 4 . . . . . . . Terminals 32 | . 6 5 3 5 2 . 9 . . . . . . 2 Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 1 1 3 1 . 4 . . . . . . . Record 4 | . . . . 2 . . 2 . . . . . . . Robot Analysis 3 | . . . 1 1 . . 1 . . . . . . . Open DSF 2 | . . . . . 1 . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 1 1 2 1 . 4 . . . . 1 . 1 Full Trace Events 7 | . 2 . 1 2 . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Tes Acc Robot Analysis Total 3 | . . . 1 1 . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Tes Acc Turns Passed 5275 | 52 304 457 406 135 215 215 1184 252 557 29 527 314 222 406 Spaces Moved 4699 | 36 189 263 321 174 148 93 736 179 639 56 301 267 413 884 Core 939 | 6 . . . . . . 1 . 335 56 72 17 65 387 Treads 487 | . . 200 37 6 89 93 62 . . . . . . . Legs 1176 | 30 189 63 . . . . . 111 304 . 229 250 . . Wheels 741 | . . . . . . . 673 68 . . . . . . Hover 627 | . . . 284 168 59 . . . . . . . 116 . Flight 729 | . . . . . . . . . . . . . 232 497 Fastest Speed 35 | 50 120 120 48 45 108 145 95 80 50 50 50 50 35 35 Average Speed 93 | 112 120 151 87 55 139 180 121 107 84 50 149 105 49 42 Slowest Speed 700 | 190 120 190 160 160 160 225 700 120 190 50 450 540 110 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . 8 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 36 30 32 5 3 81 21 5 72 12 10 8 47 34 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 34 | . . . . . . . 29 . . . 5 . . . Melee . | . . . . . . . . . . . . . . . Projectile 34 | . . . . . . . 29 . . . 5 . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Upp Res Res Tes Acc Total 5250 | 45 223 304 399 199 156 119 899 221 653 56 360 290 420 906 Wait 136 | . 5 7 33 3 . 4 40 6 7 1 14 5 5 6 Move 4658 | 35 188 262 320 173 147 92 735 178 638 55 300 266 398 871 Hop 12 | . . . . . . . . . . . . . 6 6 Pick Up 47 | 4 1 9 5 3 2 3 13 . . . 1 1 . 5 Fast Attach 77 | 5 2 5 3 1 . 3 16 13 . . 13 8 4 4 Attach 38 | 1 1 1 4 5 3 2 12 1 . . 5 . 2 1 Detach 22 | . . 1 1 6 . . 1 . 1 . 3 4 3 2 Swap 23 | . . 5 4 2 3 2 7 . . . . . . . Drop 33 | . . 3 7 . 1 2 8 . 2 . 1 2 1 6 Fire 145 | . 26 8 22 6 . 9 27 16 5 . 23 3 . . Melee 41 | . . . . . . . 38 3 . . . . . . Ram 7 | . . . . . . . . . . . . 1 1 5 Kick 4 | . . . . . . . . 4 . . . . . . Crush 3 | . . 3 . . . . . . . . . . . . Escape Stasis 4 | . . . . . . 2 2 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 301 | -10/Materials | Lost 3 parts (1p2w) 314 | -10/Materials | Discovered new exit (range 14) 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 675 | -9/Materials | Discovered new exit (range 3) 708 | -9/Materials | Build established: Skirmisher 814 | -9/Materials | Entered another Materials area 814 | -8/Materials | Evolved 2 slots: Propulsion x2 924 | -8/Materials | Destroyed 7 combat bots 1165 | -8/Materials | Discovered new exit (range 16) 1220 | -8/Materials | Entered Factory 1220 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1313 | -7/Factory | Discovered new exit (range 8) 1355 | -7/Factory | Entered another Factory area 1355 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1568 | -6/Factory | Identified exit to DSF 1570 | -6/Factory | Entered DSF 1599 | -6/DSF | Additional patrols routed to DSF 1756 | -6/DSF | Discovered new exit (range 16) 1785 | -6/DSF | Entered Factory 1785 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1815 | -5/Factory | Lost 8 parts (2p3n3w) 2169 | -5/Factory | Build established: Infiltrator-Mutant 2311 | -5/Factory | Lost 7 parts (2n2u3w) 2554 | -5/Factory | Central database locked down 2654 | -5/Factory | Core integrity fell below 50% 2687 | -5/Factory | Core integrity fell below 20% 2721 | -5/Factory | Lost 10 parts (1p4n3u2w) 2949 | -5/Factory | Discovered new exit (range 9) 2969 | -5/Factory | Entered another Factory area 2969 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3019 | -4/Factory | Build established: Scavenger-Mutant 3066 | -4/Factory | Found Quantum Capacitor 3089 | -4/Factory | Lost 11 parts (3n4u4w) 3099 | -4/Factory | Discovered new exit (range 19) 3148 | -4/Factory | Lost 3 parts (3p) 3221 | -4/Factory | Entered Upper Caves 3530 | -4/Upper Caves | Lost 5 parts (2n1u2w) 3609 | -4/Upper Caves | Released all parts (4) 3639 | -4/Upper Caves | Core integrity fell below 50% 3679 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3765 | -4/Upper Caves | Learned Research terminal intel 3770 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3772 | -4/Upper Caves | Discovered new exit (range 11) 3773 | -4/Upper Caves | Core integrity fell below 20% 3778 | -4/Upper Caves | Entered another Upper Caves area 3782 | -4/Upper Caves | Build established: Mutant 3798 | -4/Upper Caves | Discovered new exit (range 11) 3807 | -4/Upper Caves | Entered Research 3807 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 3808 | -3/Research | Loaded intel: 22 terminal locations 4228 | -3/Research | Lost 3 parts (1p2u) 4331 | -3/Research | Discovered new exit (range 4) 4334 | -3/Research | Entered another Research area 4334 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4389 | -2/Research | Spotted B-90 Cyclops 4602 | -2/Research | Discovered new exit (range 15) 4639 | -2/Research | Released all parts (8) 4648 | -2/Research | Entered Testing 4653 | -2/Testing | Lost 4 parts (3n1u) 4757 | -2/Testing | Core integrity fell below 50% 4841 | -2/Testing | Core integrity fell below 20% 4867 | -2/Testing | Discovered new exit (range 11) 4870 | -2/Testing | Entered Access 4870 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 4924 | -1/Access | Spotted B-99 Colossus 5127 | -1/Access | Core integrity fell below 50% 5155 | -1/Access | Lost 3 parts (3n) 5198 | -1/Access | Core integrity fell below 20% 5276 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05180_ System corrupted: Matter fused (-9). 05190_ Slug penetrates Wall. 05191_ Penetrated by Slug. 05194_ Slug penetrates H-88 Terminator. 05196_ Penetrated by Slug. 05198_ System corrupted: Heat flow error (+176). 05199_ Penetrated by Slug. 05205_ Acquired Impulse Thruster. 05222_ Slug penetrates Door. 05222_ Slug penetrates Wall. 05228_ W-44 Eye sends out distress signal. 05237_ Drone sends a signal. 05242_ Triggered Gamma Bomb Trap. 05242_ A bubble of electromagnetic force engulfs the area. 05242_ Sealed Freight Elevator disabled. 05243_ U-05 Engineer lays Concrete. 05246_ ALERT: Security rotation in progress. 05246_ U-05 Engineer lays Concrete. 05276_ Signal Shield disabled. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????########+?##########??????????????????????? | | ?????? ?? #??????????????????????? | | ?????? ?? #??????????????????????? | | ?????? ?? #??????????????????????? | | ????# ""? """ #??????##############??? | | ????# """"""" #??????# #??? | | ????# """"""" = #??????# #??? | | ????+ """ """"" ########! "" #??? | | ????# ""F """"""" # "" #??? | | ????# "" """""" @ # """""" #??? | | ????# """ """ """ # """""" #??? | | ????+ """ p "" #??? | | ????# p# "" #??? | | ????# # #??? | | ##### k # * ! #??? | | #### ##### ######+##k# #??? | | #??# #???# #??# # #??? | | ] #??# #???# #??# ##############??? | | #??#+#???#+#??# #???????????????? | | #?????????????# #???????????????? | | #?????????????# #???????????????? | | #?????????????# #???????????????? | | #?????????????# ! #???????????????? | | #?????????????# #???????????????? | | #?????????????# #???????????????? | | +?????????????# #???????????????? | | " #?????????????# #???????????????? | | """"" #?????????????# ###### ?? | | #?????????????# + ?? | | #?????????????# ###### ?? | | #?????????????########???????????????? | | """"" #????????????????????????????????????? | | """"" #????????????????????????????????????? | | "???? #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 59 Energy Capacity 740 Matter Stores 300 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Armor Coverage 225 Resistance: EX 50 Evasion (%) 63 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Armchair Analyst Dangerous Findings Denied? Leap Before You Look Respectable Loadout Streaker Universal Adapter Challenges ------------ None Game ------ Seed InsulatedBattleLegs Manual? 0 Play Time 01:17:31 Cumulative 7.9 hours Start 2024.04.18 @ 16:27:34 End 2024.04.18 @ 17:50:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f542bb3-2c9b-41d1-9ae4-4607ab74e2c9