Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 22:33:01 Player: C0-2MO Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (363) 1815 Value Destroyed (22914) 22914 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (15582) 15582 TOTAL SCORE: 52691 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5758 Follower Combat Kills 1730 Entered Garrisons 1000 Entered DSFs 1000 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1148 Met Warlord at Research 2000 Friendly Fire -154 Cogmind --------- Core Integrity 0/1600 Matter 248/300 Energy 57/100 System Corruption 3% Temperature Cool (2) Movement Flying (39) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY (14) ----- Spectral Analyzer Advanced Cloaking Device > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Surveybot 24 Chip Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Heavy Shield Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Spectral Analyzer Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Heavy Armored Exoskeleton [Rating: 206] Favorites ----------- Power Assembled Flux Generator Engine Light Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Corruption Screen Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Vortex Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res Qua Res Gar Res DSF Acc Slots Evolved 18 | . . . 2 . 2 . . 2 . 2 . . . . . . . 2 . . . 2 . . . . 2 . . . 2 . . . 2 Power 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . 1 . . 1 . 2 . . . . . . . 2 . . . 2 . . . . 2 . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 163 | 4 13 2 30 . 1 8 9 . 3 2 3 11 2 1 1 1 . 6 2 . . 5 3 . 7 1 3 3 10 2 14 2 . 4 10 Power 15 | . 3 1 4 . . 3 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Engine 11 | . 3 1 4 . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 54 | 2 5 1 13 . 1 2 4 . 2 . 1 4 . . . . . . . . . 3 1 . 2 . . 1 2 . 3 . . 2 5 Treads 7 | 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 Leg 12 | . . . . . . . . . . . 1 . . . . . . . . . . 3 . . 2 . . 1 2 . 3 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . 5 1 12 . 1 2 4 . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . 3 Utility 66 | . 2 . 4 . . 1 2 . 1 2 1 5 1 . . 1 . 6 2 . . 2 2 . 3 . 3 2 8 2 11 2 . 2 1 Device 37 | . . . 2 . . . . . . 1 . 2 1 . . 1 . 2 . . . 1 2 . 2 . 1 2 6 1 9 2 . 1 1 Storage 6 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . Processor 12 | . 1 . . . . 1 1 . . 1 . 1 . . . . . 2 1 . . 1 . . 1 . 1 . 1 . . . . . . Hackware 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Protection 5 | . . . . . . . . . 1 . . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 28 | 2 3 . 9 . . 2 2 . . . 1 1 . 1 1 . . . . . . . . . 2 1 . . . . . . . . 3 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 2 2 . 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . 6 . 1 . 1 2 6 . . . 1 Parts Lost 100 | . . 5 6 . . 4 4 . 1 . . 5 . . . 9 . 2 . . 3 1 2 . 1 2 2 9 5 7 . 6 . 1 25 Power 14 | . . 1 1 . . 3 1 . . . . 2 . . . 2 . . . . . . . . . . . 1 1 . . . . . 2 Propulsion 19 | . . 2 4 . . . 2 . 1 . . . . . . 5 . . . . . . . . . . . 1 . . . . . . 4 Utility 53 | . . . . . . 1 . . . . . 2 . . . 2 . 2 . . 1 1 2 . 1 2 2 6 4 6 . 6 . 1 14 Weapon 14 | . . 2 1 . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . 1 . 1 . . . . 5 Highest Loss Streak 25 | . . 5 3 . . 2 2 . 1 . . 2 . . . 9 . 1 . . 2 1 2 . 1 2 1 5 2 4 . 2 . 1 25 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 3 4 4 10 7 6 8 8 8 7 8 7 7 7 7 6 3 8 11 12 11 12 12 14 10 9 7 8 8 3 4 4 4 5 5 Power . | . . . . 1 1 . 1 1 1 1 1 1 . . . . . . . . . 1 2 2 1 1 1 1 1 1 1 . 1 1 . Propulsion 1 | . 1 . . 4 3 3 2 2 1 1 1 3 4 4 4 2 . . 2 3 2 3 4 4 1 1 1 . . . . 1 1 1 1 Utility 4 | . . 1 1 1 . . 2 3 3 3 4 1 1 1 1 1 3 8 7 8 7 6 5 7 6 6 4 5 5 2 3 2 2 3 3 Weapon . | . 2 2 1 3 2 2 2 2 2 2 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . . . . . 1 . . . . 1 . 1 . . 2 1 2 . . . . . . 5 . . . 1 . 1 . . . 3 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Propulsion 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 Utility 9 | . . . . . . . . . . . 1 . 1 . . 1 . 2 . . . . . . 2 . . . 1 . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 82 79 86 88 97 94 92 76 80 74 85 86 91 93 93 75 60 69 68 70 69 73 72 73 85 88 89 87 85 73 78 85 86 75 52 Engine 1 | . 8 5 8 11 9 2 4 7 7 6 10 6 4 6 6 4 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 5 5 5 5 4 4 5 5 4 5 4 4 4 3 3 4 4 4 4 Leg 7 | . . . . . . . . . . . . . . . . . 6 5 5 5 5 6 4 5 17 20 19 17 15 4 5 13 13 4 2 Flight 5 | . 17 28 25 33 36 35 35 30 30 23 25 26 26 26 26 21 . . . . . . . . . . . . . . . . . . . Device 18 | . . . 9 . 8 9 . . . 2 . 3 6 6 6 6 18 14 12 11 12 23 28 31 26 25 25 24 17 30 27 25 26 25 17 Storage 9 | . . . 1 11 9 6 9 7 7 6 6 6 6 6 6 5 5 9 10 11 10 9 10 10 10 10 9 12 12 4 10 11 13 11 9 Processor 9 | . 7 14 2 . . 7 8 7 7 7 13 13 20 20 20 15 6 13 10 11 11 10 6 5 9 10 13 9 12 9 8 6 4 4 4 Hackware 2 | . 9 14 19 22 18 9 17 15 15 13 13 6 6 6 6 2 . . . . . . . . . . 1 . 3 4 . . . . . Protection 5 | . . . . . . . . . 3 6 6 7 6 6 6 5 5 5 9 11 9 7 5 5 5 5 4 7 8 4 8 9 13 13 5 Energy Cannon 8 | . . . . . . . . . . . . . . . . . 10 10 11 11 11 10 10 10 9 9 9 8 8 9 12 12 13 11 5 Ballistic Gun 1 | . 21 14 12 . 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . 6 2 4 11 7 1 4 7 7 6 6 6 6 6 4 6 . . . . . . . . . . . . . . . . . . . Peak Build Rating 206 | 4 10 10 22 19 27 27 32 28 34 38 64 61 56 60 59 63 126 144 143 128 138 156 159 158 161 163 180 185 183 178 202 206 200 202 204 Average Rating 132 | 2 7 8 12 19 26 23 28 28 30 34 42 52 55 56 56 50 118 129 128 128 128 147 153 158 159 160 172 175 168 168 195 200 200 189 140 On Entrance 95 | . 4 10 7 19 19 26 23 28 28 34 38 47 54 56 56 56 63 126 129 128 128 129 147 158 158 161 163 171 179 143 160 200 200 200 186 Avg Prop Armor Cover (%) 17 | 29 26 . 10 . . 6 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 3 7 6 15 15 20 20 20 17 20 20 20 23 23 23 23 23 79 99 99 99 99 102 104 104 113 113 103 122 122 91 140 136 136 136 139 Greatest Support 170 | 3 8 8 15 15 20 20 20 19 20 20 20 32 23 23 23 90 90 110 110 110 110 110 110 110 140 120 140 140 118 110 140 140 140 170 160 Greatest Overweight (x) 4 | . . . 1 . . 1 1 . . . 3 . . . . . . 1 . . . 1 4 . 2 . . 1 1 1 3 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 15 15 15 15 15 15 15 15 15 15 15 15 5 15 10 10 10 10 Average Capacity 11 | 5 5 5 5 10 10 8 10 10 10 10 10 10 10 10 10 9 5 13 14 15 14 14 15 15 15 15 15 14 13 5 9 9 10 9 9 Most Carried 15 | . 5 5 10 10 9 10 10 8 9 9 10 10 10 10 10 10 5 15 15 13 14 15 15 15 15 14 13 14 15 5 10 10 8 10 10 Average Carried 10 | . 3 4 4 10 7 6 8 8 7 7 9 9 9 10 10 8 4 10 12 13 12 13 13 15 14 13 12 13 12 4 5 8 8 8 7 Final Capacity 15 | 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 15 15 15 15 15 15 15 15 15 15 15 5 5 10 10 10 10 5 Final Carried 15 | . 5 4 10 10 7 9 8 8 7 9 10 10 10 10 10 5 5 15 13 13 14 14 15 15 14 14 12 14 4 5 10 8 8 10 1 Class Distribution -------------------- 69% | Golem 6% | Commander-Golem 5% | Scavenger-Sprinter 3% | Hacker-Sprinter 3% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Waste Sprinter | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scout | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Garrison Golem | -5/Factory Golem | -5/DSF Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Commander-Golem | -3/Garrison Commander-Golem | -3/Research Golem | -3/Quarantine Golem | -2/Research Golem | -2/Garrison Golem | -2/Research Golem | -2/DSF Generator-Golem | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res Qua Res Gar Res DSF Acc Matter Collected 4000 | 240 172 62 647 10 . 773 110 . 10 . 515 140 60 20 20 10 10 79 30 . 25 70 30 20 70 37 25 90 110 45 198 95 . 129 148 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18699 | . 173 . 988 . . 576 332 . 72 . . 65 . . . 10 633 1850 1424 . 475 1390 459 . 591 661 993 1649 612 954 354 2738 40 841 819 Parts 916 | . 22 . 71 . . 23 12 . 6 . . 4 . . . . 28 86 63 . 30 56 16 . 35 19 64 78 34 54 10 117 1 36 51 Haulers Intercepted 9 | . . . 4 . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . . . . . 4 . . 30 . . . . . 17 . . 19 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res Qua Res Gar Res DSF Acc Combat Hostiles Destroyed 327 | . 6 . 25 . . 14 7 . 1 . . . . . . . 11 34 29 . 10 20 8 . 10 12 21 25 9 14 4 43 . 8 16 Melee 8 | . . . 3 . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 39 | . 6 . 20 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Cannons 268 | . . . . . . . . . . . . . . . . . 11 33 29 . 10 20 8 . 10 12 21 25 9 14 4 43 . 8 11 AOE 10 | . . . 2 . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 21 | . 6 . 4 . . 2 . . . . . 1 . . . . 2 1 1 . 1 . . . 1 . . 1 . . 1 . . . . Worker 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Builder 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 4 . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 10 | . 1 . . . . . 4 . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . 1 . . . Swarmer 124 | . 6 . 13 . . 3 6 . . . . . . . . . 1 13 11 . 5 2 3 . 2 5 14 6 3 . 2 19 . . 10 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 93 | . . . 5 . . 6 1 . . . . . . . . . 3 6 11 . . 13 3 . 4 . 2 9 5 7 1 12 . 3 2 Brawler 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Sentry 29 | . . . 6 . . 2 . . 1 . . . . . . . 1 2 3 . . 3 1 . . 1 . 5 . . 1 3 . . . Specialist 6 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . 2 . Hunter 22 | . . . . . . 2 . . . . . . . . . . 2 . . . 2 . . . . 6 2 . . 2 . 4 . 2 . Programmer 38 | . . . . . . . . . . . . . . . . . 2 11 . . . 2 1 . 2 . 3 4 1 5 . 4 . . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | . 3 . 8 . . 3 3 . 1 . . 1 . . . . 4 4 10 . 8 4 3 . 4 5 7 6 3 6 2 8 1 3 8 Combat Bots Only 10 | . 3 . 8 . . 3 3 . 1 . . . . . . . 3 4 10 . 8 4 3 . 4 5 7 6 3 6 2 8 . 3 6 Max Kills in Single Turn 3 | . 1 . 2 . . 3 2 . 1 . . 1 . . . . 2 1 2 . 1 1 1 . 1 1 2 1 1 1 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res Qua Res Gar Res DSF Acc Hostile Shots Fired 3019 | . 33 52 123 6 3 76 39 . 11 . . 59 . 4 . 57 102 200 152 . 94 90 75 . 60 137 108 187 254 133 10 241 . 78 635 Missed 1167 | . 12 18 44 3 3 34 16 . 6 . . 42 . 2 . 16 27 57 46 . 28 39 28 . 30 55 54 62 114 52 2 114 . 30 233 Hits 1852 | . 21 34 79 3 . 42 23 . 5 . . 17 . 2 . 41 75 143 106 . 66 51 47 . 30 82 54 125 140 81 8 127 . 48 402 Melee 14 | . . 3 . . . . . . 1 . . . . . . . 4 . 2 . . . . . . . . . . . . . . . 4 Projectile 1838 | . 21 31 79 3 . 42 23 . 4 . . 17 . 2 . 41 71 143 104 . 66 51 47 . 30 82 54 125 140 81 8 127 . 48 398 AOE 7 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . Critical Strikes 57 | . . . 1 . . 1 . . . . . . . . . 1 2 2 4 . 2 4 3 . 1 . . 4 8 2 . 3 . 4 15 Actively Blocked 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 7 2 . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 31572 | . 185 394 871 20 . 687 213 . 72 . . 276 . 36 . 955 1071 2017 1332 . 1437 864 754 . 645 1037 962 1793 2221 1598 162 2307 . 1090 8573 Core 4706 | . 56 135 274 12 . 272 44 . 11 . . 45 . 18 . 432 32 164 154 . 196 89 65 . 26 37 76 164 208 62 . 413 . 121 1600 Absorbed by Shields 1982 | . . . . . . 29 . . . . . . . . . . . . 225 . . . . . 56 95 . 673 520 36 . 102 . 234 12 Reduced by Siege Mode 942 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 942 Redirected to Core 264 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264 . . . Redirected to Shielding 316 | . . . . . . . . . . . . . . . . 105 . . 72 . 67 72 . . . . . . . . . . . . . Ignored by Resistances 4656 | . . . . . . . . . . . . . . . . . 219 417 318 . 284 181 162 . 143 238 201 445 496 336 33 488 . 260 435 Regen/Repaired (Parts) 4576 | . . . 32 . . . . . . 28 880 8 . . . . . 1616 . . . 1773 . . . . . . . . 239 . . . . Core Remaining (%) 58 | 100 . 23 . 28 . . 42 . 98 . . . . . . . 38 . . . 48 . . . . 81 . . . 60 . . . 63 . Volleys Fired 986 | . 21 3 73 . . 50 2 . . . . . . . . . 32 112 79 . 31 52 23 . 38 32 39 105 34 55 18 96 3 23 65 Largest 3 | . 2 2 2 . . 2 1 . . . . . . . . . 2 2 2 . 2 2 2 . 2 2 2 2 2 2 3 3 3 3 2 Hottest 75 | . 40 40 43 . . 58 30 . . . . . . . . . 50 50 50 . 50 50 50 . 50 50 50 50 50 50 75 75 75 75 60 Shots Fired 1595 | . 42 6 119 . . 86 2 . . . . . . . . . 60 174 123 . 42 90 38 . 51 46 55 148 50 77 41 195 9 50 91 Gun 277 | . 42 6 118 . . 71 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Cannon 1294 | . . . . . . . . . . . . . . . . . 60 174 123 . 42 90 38 . 51 45 55 143 50 77 41 195 9 50 51 Launcher 18 | . . . 1 . . 15 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . Kinetic 277 | . 42 6 118 . . 71 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Thermal 1294 | . . . . . . . . . . . . . . . . . 60 174 123 . 42 90 38 . 51 45 55 143 50 77 41 195 9 50 51 Explosive 18 | . . . 1 . . 15 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | . 3 3 15 . . 13 1 . . . . . . . . . 11 19 26 . 13 31 12 . 15 13 16 39 33 15 15 25 3 17 22 Robot Miss Streak 5 | . 5 3 2 . . 4 1 . . . . . . . . . 3 3 2 . 2 1 2 . 2 1 2 2 1 2 2 4 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1132 | . 23 3 104 . 1 67 21 . 2 . . 3 . . . 1 40 111 72 . 33 70 27 . 43 35 40 98 40 47 26 118 4 37 66 Core Hits 528 | . 12 1 44 . . 28 7 . 1 . . 1 . . . . 15 43 38 . 11 36 11 . 24 18 27 43 19 24 8 67 2 18 30 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . 2 . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 201 | . 14 . 32 . 5 35 49 1 13 . . 27 12 9 . 4 . . . . . . . . . . . . . . . . . . . Impact 56 | . . . . . . 13 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 136 | . 14 . 32 . 5 13 6 1 13 . . 27 12 9 . 4 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . 3 . 5 . 1 9 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47731 | . 369 22 1681 . 55 1165 1467 . 79 . . 177 . . . 81 1913 5625 3434 . 1678 3256 1277 . 1987 1354 2057 4334 1986 2238 1132 5785 168 1710 2701 Guns 2810 | . 186 22 987 . . 754 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 861 Cannons 41471 | . . . . . . . . . . . . . . . . . 1913 5485 3431 . 1678 3256 1277 . 1967 1354 2032 4334 1900 2211 1132 5785 168 1710 1838 Explosions 613 | . . . 99 . . 335 179 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2534 | . 183 . 595 . 55 76 1288 . 79 . . 177 . . . 81 . . . . . . . . . . . . . . . . . . . Ramming 303 | . . . . . . . . . . . . . . . . . . 140 3 . . . . . 20 . 25 . 86 27 . . . . 2 Kinetic 2810 | . 186 22 987 . . 754 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 861 Thermal 41471 | . . . . . . . . . . . . . . . . . 1913 5485 3431 . 1678 3256 1277 . 1967 1354 2032 4334 1900 2211 1132 5785 168 1710 1838 Explosive 613 | . . . 99 . . 335 179 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1364 | . . . . . . 76 1288 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1170 | . 183 . 595 . 55 . . . 79 . . 177 . . . 81 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . 11 2 2 . . 2 . 5 . . . . . . . 1 3 . . . . . . . . . . 2 6 . 2 2 4 3 Average Corruption 2 | . . 9 2 2 . . 2 . 5 . . . . . . . 1 1 . . . . . . . . . . 1 3 . 1 2 3 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . 6 . . . 1 . . . . . 3 8 . . . . . . Effects 58 | . . 2 6 2 . . 8 . 1 . . . . . . . 4 5 . . . . . . . . . . . 19 . 2 2 7 . Message Errors 17 | . . 1 1 1 . . 3 . . . . . . . . . 1 . . . . . . . . . . . . 8 . . . 2 . Matter Fused 12 | . . . 3 1 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . 2 . Heat Flow Errors 8 | . . 1 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . . Energy Discharges 10 | . . . . . . . 2 . 1 . . . . . . . 1 1 . . . . . . . . . . . 3 . 1 . 1 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2348 | . 42 . 32 . . 8 562 . . . . 26 . . . 76 83 443 109 . 99 71 77 . 75 4 48 119 50 49 44 63 22 22 224 Projectiles 1596 | . . . . . . . . . . . . . . . . . 83 437 109 . 99 71 77 . 75 4 48 119 50 49 44 63 22 22 224 Explosions 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 744 | . 42 . 32 . . . 562 . . . . 26 . . . 76 . 6 . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 32 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . Shots 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | . . . . . . . . . . . . . . . . . . 8 1 . . . . . 1 . 3 . 5 1 . . . . 1 Kicked 20 | . . . . . . . . . . . . . . . . . . 8 1 . . . . . 1 . 3 . 5 1 . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 8 189 100 . . 13 229 . . . . 178 . 1 . 432 94 13 11 . . . 29 . . . . . . 156 . 2 150 . 19 Average Temperature 69 | . 3 75 7 . . 6 118 . . . . 84 . 1 . 179 94 5 7 . . . 19 . . . . . . 87 . 2 98 . 14 Received Heat Transfer 3741 | . 15 60 237 . . 149 36 . 12 . . 48 . 18 . 242 87 450 395 . . 198 204 . 37 . 33 406 164 171 9 230 . 90 450 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Total Turns 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 49 Longest Duration 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 49 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 21 | . . . . . . 1 17 . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 29 | . . . . . . 1 . . . . . . . . . . 1 4 . . . 5 2 . 3 1 . 4 1 1 . 4 1 . 1 Heat Transferred 22205 | . . . . . . . . . . . . . . . . . 1037 2825 1875 . 925 1775 700 . 843 775 1100 2400 1000 1175 625 3150 100 950 950 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res Qua Res Gar Res DSF Acc Maximum Alert Level 5 | . . . 2 1 . 3 3 1 2 1 . 3 . . . . . 3 4 3 3 2 . . . . 1 5 5 4 2 5 4 3 3 Low Security (%) 18 | 100 100 100 64 98 100 16 . . . . 100 20 . . . . . 46 . . . . . . . . 45 . . . . . . . . Level 1 9 | . . . 35 1 . 26 . 100 73 100 . 11 . . . . . 13 . . . 28 . . . . 54 3 . . . 1 . . . Level 2 31 | . . . . . . 23 52 . 26 . . 15 . . . . . 32 31 . 75 71 . . . . . 28 . . 100 9 . . 56 Level 3 18 | . . . . . . 32 47 . . . . 53 . . . . . 7 36 100 24 . . . . . . 17 . 69 . 14 . 100 43 Level 4 11 | . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . 15 50 30 . 31 100 . . Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 34 . . 43 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Peak Influence 2996 | . 175 64 415 206 112 1093 804 323 421 241 84 988 . . . . . 718 1595 837 793 574 . . . . 303 2996 1796 1153 697 2101 1198 1086 806 Initial 1685 | . . 64 . 161 79 53 532 307 231 210 84 30 . . . . . 215 499 837 557 415 . . . . . 245 1685 1100 593 388 1181 887 651 Average 761 | . 74 21 182 167 84 534 677 312 339 214 62 632 . . . . . 298 927 818 620 442 . . . . 171 1412 1609 1048 560 1409 1188 1007 687 Influence Increases 16656 | . 360 15 819 105 63 1160 528 34 200 61 90 1445 . 45 . . 245 1293 1096 . 266 568 190 . 170 280 557 2981 581 493 487 1773 22 209 520 Destroy 0b10 Robot/C 7700 | . 120 . 500 . . 500 140 . 40 . . 420 . . . . 200 680 580 . 200 400 160 . 160 240 420 1000 240 280 80 860 . 160 320 Destroy 0b10 Robot/NC 220 | . 25 . 30 . . . 35 . . . . 25 . . . . 10 25 . . . . . . 10 . 5 . 20 . 5 5 5 5 15 Destroy Leader 1070 | . 22 . 128 . . 20 44 . . . . 84 . . . . 20 148 30 . 30 80 30 . . 40 60 60 44 60 10 90 . 20 50 Allied During Kill 829 | . . . . . . 71 . . 8 . . 102 . . . . . . . . . . . . . . . 619 29 . . . . . . Successful Hack 352 | . 35 . 6 . . 24 . 18 14 16 . 91 . . . . . 27 . . . 5 . . . . 24 14 41 18 14 . 5 . . Select Force Hacks 170 | . 30 . 30 . . . 60 . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 450 | . . . . . . 15 . . 15 . . 75 . . . . . 90 30 . . . . . . . 15 30 45 90 15 30 . . . Anti-Garrison Action 2150 | . . . . . . 300 . . 100 . . . . . . . . . 300 . . . . . . . . 700 . . 300 450 . . . Destroy Structure 1615 | . 8 . 20 . 3 110 39 1 23 . 90 73 . . . . . 98 111 . 6 38 . . . . 18 558 12 30 63 263 12 24 15 Advance Influence 150 | . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . Partial Spotted 345 | . . . 30 45 15 30 60 15 . 30 . 90 . . . . . . 15 . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 1605 | . 120 15 75 60 45 90 150 . . 15 . 435 . 45 . . 15 75 30 . 30 30 . . . . 15 . 150 15 . 75 . . 120 Influence Decreases 16029 | . 193 182 404 314 187 149 945 379 130 221 287 524 438 181 391 . 141 683 215 798 270 834 584 133 83 367 230 312 1791 1320 1024 190 940 306 883 Entered New Map 9112 | . . 103 . 254 127 29 561 369 100 191 157 14 358 101 391 . . 39 215 758 240 378 196 26 . 87 . 82 1311 782 462 130 920 296 435 Time Decay 5263 | . 193 20 349 60 60 . 334 10 . 30 90 230 80 80 . . 141 624 . 40 . 446 368 107 73 270 210 . 350 318 562 . 20 . 198 Lost Part 894 | . . 49 55 . . 40 40 . 10 . . 50 . . . . . 20 . . 30 10 20 . 10 10 20 90 50 70 . 60 . 10 250 Lost Ally 610 | . . 10 . . . 80 10 . 20 . 40 230 . . . . . . . . . . . . . . . 140 80 . . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Squads Dispatched 66 | . 2 . 3 . 1 . 4 . . . . 13 . . . . . 9 . 1 2 2 . . . . 2 . 12 7 2 . . 1 5 Investigation 16 | . 1 . 2 . . . 2 . . . . 4 . . . . . 1 . 1 . . . . . . . . 2 3 . . . . . Extermination 12 | . . . . . . . . . . . . 1 . . . . . 5 . . . 1 . . . . 1 . 2 1 . . . . 1 Reinforcement 20 | . 1 . 1 . . . 1 . . . . 4 . . . . . 3 . . 2 1 . . . . 1 . 1 1 2 . . 1 1 Assault 8 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 5 1 . . . . . Garrison 10 | . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . 2 1 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res Qua Res Gar Res DSF Acc Distress Signals 36 | . 5 . 1 . 1 . 2 . . . . 3 . . . . 2 3 . . . . . . . . 3 . 2 1 9 . . . 4 Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . 11 Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . 11 Times Spotted 688 | . 22 43 39 4 6 22 21 1 4 1 3 51 . 4 . 30 14 45 35 . 12 24 9 . 61 13 25 38 32 27 6 46 . 9 41 Peak Tracking Total 30 | . 5 23 8 4 5 6 4 1 2 1 2 10 . 3 . 30 5 5 9 . 4 4 4 . 18 5 5 5 12 7 2 10 . 3 13 Tactical Retreats 60 | . 5 3 5 1 1 3 5 . . 1 . 8 . 2 . 2 1 3 1 . 2 1 . . . . 1 . 7 1 . 4 . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res Qua Res Gar Res DSF Acc Traps Triggered 23 | . . . 1 . . 1 1 . 2 1 . 4 . . . . . . 1 . . . . . . . . 6 1 . . 3 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res Qua Res Gar Res DSF Acc Machines Disabled 65 | . . . . . . 7 . . 3 . . 5 . 1 3 1 . 6 6 . . . . . 1 . 1 11 3 6 3 8 . . . Max in Single Turn 2 | . . . . . . 1 . . 1 . . . . 1 1 1 . 1 1 . . . . . 1 . 1 2 1 1 1 2 . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Relay 21 | . . . . . . 6 . . 2 . . . . . . . . . 4 . . . . . . . . 5 . . . 4 . . . Phase Generator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res Qua Res Gar Res DSF Acc Machines Accessed 85 | . 9 . 11 . 3 2 8 1 1 3 . 9 1 . . . . 6 1 3 . 3 1 . 1 . 3 2 9 4 2 1 1 . . Terminals 54 | . 8 . 8 . 2 2 5 . 1 1 . 6 . . . . . 3 1 2 . 1 . . . . 1 2 6 3 . 1 1 . . Fabricators 6 | . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . 1 . 1 . . . . Repair Stations 4 | . . . 1 . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 11 | . . . . . 1 . 1 1 . . . . . . . . . 2 . 1 . . . . . . 1 . 2 1 1 . . . . Total Hacks 214 | . 27 . 30 . 14 4 24 2 2 8 . 24 1 . . . . 13 2 8 . 5 1 . 1 . 9 5 17 10 3 3 1 . . Successful 118 | . 18 . 24 . 5 2 19 1 2 5 . 10 1 . . . . 6 1 2 . 4 1 . 1 . 4 1 5 3 2 . 1 . . Failed 95 | . 9 . 6 . 9 2 4 1 . 3 . 14 . . . . . 7 1 6 . 1 . . . . 5 4 12 7 1 3 . . . Catastrophic 10 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . 3 3 . 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 106 | . 18 . 15 . 13 1 13 . 1 4 . 15 . . . . . 6 1 3 . . . . . . 1 . 11 3 . 1 . . . Terminals 139 | . 26 . 22 . 11 4 11 . 2 4 . 14 . . . . . 7 2 5 . 2 . . . . 1 5 11 8 . 3 1 . . Fabricators 12 | . . . . . . . . . . 2 . 7 . . . . . . . . . 1 . . . . . . 1 . 1 . . . . Repair Stations 10 | . . . 4 . . . . . . 2 . . . . . . . 2 . . . 2 . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . 3 . . . 10 . . . . 3 . . . . . . . . . . . . . . 6 . . . . . . . . Garrison Access 26 | . . . . . 3 . 3 2 . . . . . . . . . 4 . 3 . . . . . . 2 . 5 2 2 . . . . Terminal Hacks 38 | . 6 . 9 . . 2 2 . 2 . . 4 1 . . . . 2 1 1 . 1 1 . 1 . . 1 . 3 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 7 | . 1 . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Disarm Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 2 . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . Garrison Registry 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . . . . Network Status 5 | . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . . . . Repair Station Hacks 8 | . . . 2 . . . . . . 2 . . . . . . . 2 . . . 2 . . . . . . . . . . . . . Scan Component 4 | . . . 1 . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Repair 4 | . . . 1 . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 3 . . . 7 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Insert Component 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . Unlock Access 5 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 48 | . 12 . 10 . 4 . 9 . . 2 . 5 . . . . . 1 . 1 . . . . . . . . 4 . . . . . . Terminals 41 | . 11 . 8 . 3 . 7 . . 2 . 4 . . . . . 1 . 1 . . . . . . . . 4 . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 15 | . 2 . 2 . 1 . 1 . . 1 . 3 . . . . . . . 1 . . . . . . . . 4 . . . . . . Disrupt 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 19 | . 6 . 5 . 2 . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 8 . 4 . 3 2 8 1 1 3 . 8 . . . . . 5 1 2 . 1 . . . . 3 2 8 3 . 1 . . . Full Trace Events 10 | . . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . . . . 1 2 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Repaired 4 | . . . 1 . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Time 187 | . . . 26 . . . . . . 25 . . . . . . . 68 . . . 68 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res Qua Res Gar Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Relay Couplers Released 95 | . . . . . . 22 . . 10 . . . . . . . . 4 15 . . . . . . . . 21 . 1 6 16 . . . Machine Destruction 90 | . . . . . . 22 . . 10 . . . . . . . . . 15 . . . . . . . . 21 . . 6 16 . . . Programmers 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res Qua Res Gar Res DSF Acc Total Allies 48 | . 1 . . . . 7 1 . 2 . 18 1 . . 5 . . . . . . . . . . 1 . 12 . . . . . . . Largest Group 18 | . 1 1 . . . 4 1 . 2 1 18 12 . . 5 5 . . . . . . . . . 1 . 10 5 . . . . . . Highest-Rated Group 656 | . 10 10 . . . 128 10 . 160 73 656 498 . . 120 120 . . . . . . . . . 116 . 653 329 . . . . . . Highest-Rated Ally 148 | . 10 10 . . . 40 10 . 80 73 50 50 . . 28 28 . . . . . . . . . 116 . 148 81 . . . . . . Initial Warlord ECA Mod 57 | . . . . . . . 8 7 7 10 10 10 10 10 10 10 9 9 9 19 19 28 28 28 28 27 27 27 38 38 37 37 48 48 57 Total Orders 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Ally Attacks 422 | . . . . . . 43 . . 4 . 93 90 . . . 13 . . . . . . . . . 3 . 152 24 . . . . . . Total Damage 14529 | . . . . . . 922 . . 207 . 4591 2801 . . . 107 . . . . . . . . . 184 . 4961 756 . . . . . . Kills 81 | . . . . . . 13 . . 1 . 10 24 . . . 2 . . . . . . . . . 1 . 25 5 . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res Qua Res Gar Res DSF Acc Active Infowar (turns) 17403 | . . . 784 . 120 681 744 22 134 76 193 486 160 162 364 145 1266 2619 . . . 268 503 . . . 469 2239 933 713 1676 1844 47 348 407 Optics 14089 | . . . . . . . . . . 18 193 486 160 162 364 145 1266 2619 . . . . . . . . 469 2239 933 713 1676 1844 47 348 407 Sensors 1161 | . . . . . . . . . . . . 75 160 162 364 120 . . . . . . 280 . . . . . . . . . . . . Structural 1330 | . . . 526 . 120 681 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 841 | . . . 258 . . . . . . . . . . . . . . . . . . . . . . . 391 192 . . . . . . . Machine Analysis 2395 | . . . . . . . 741 22 134 76 193 486 160 162 364 57 . . . . . . . . . . . . . . . . . . . Cloaking 1190 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 609 297 47 64 173 Jamming 901 | . . . . . . . . . . . . . . . . . . . . . . 268 497 . . . . . . . . . . . 136 ECM 26 | . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . . . . 1 2 . . 1 . . . . . 2 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res Qua Res Gar Res DSF Acc Turns Passed 23980 | 23 553 105 896 138 121 681 745 22 134 76 193 486 160 162 364 145 1266 2619 1257 90 467 1118 847 466 995 1148 496 2239 933 713 1676 1844 47 348 407 Spaces Moved 17682 | 34 726 246 1296 397 147 985 932 66 175 142 253 1229 425 461 892 413 440 1283 557 65 128 459 520 333 561 373 267 901 583 367 898 753 26 131 218 Core 241 | 34 176 . 5 . . . . . . . . . . . . 24 . . . . . . 1 . . . . . . . 1 . . . . Treads 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 2 Legs 8723 | . . . . . . . . . . . . . . . . 1 440 1283 557 65 128 459 519 333 561 373 267 901 583 367 897 753 26 115 95 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8700 | . 550 246 1291 397 147 985 932 66 175 142 253 1229 425 461 892 388 . . . . . . . . . . . . . . . . . . 121 Fastest Speed 14 | 50 37 37 32 34 31 31 29 29 29 31 31 17 27 27 27 14 140 140 140 140 140 140 140 140 125 125 125 125 125 125 125 146 146 125 39 Average Speed 90 | 50 40 37 37 34 31 31 30 29 30 31 32 26 27 27 27 25 140 166 140 140 140 141 142 140 139 125 125 160 137 142 175 157 146 156 98 Slowest Speed 250 | 50 50 40 120 34 31 120 105 29 31 31 250 31 27 27 27 140 140 250 140 140 140 250 250 140 240 125 125 180 235 235 235 189 146 235 235 Overloaded Moves 145 | . . . . . . . . . . . . 40 . . . 105 . . . . . . . . . . . . . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . 2 4 12 4 . 1 5 . 2 . . 8 . . . 3 . . . . . . . . . . . . . . . . . . 10 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 87 57 90 75 24 78 64 3 33 6 90 40 61 67 87 67 61 47 80 2 96 12 72 51 81 58 12 92 28 58 54 92 1 93 12 Regions Visited 35 Branch Regions 12 Pre-discovered Areas 6 | . 1 . 3 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 20 | . . 1 1 1 1 . 1 1 . . . 1 1 1 1 1 1 1 . 1 . 1 . 1 . 1 1 . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 . . . . . Scrap Searched 17 | . . 1 . 3 . . . . . . . . 4 1 3 . 1 . . . . . 2 1 . 1 . . . . . . . . . Spaces Dug 162 | . 8 . 11 . 3 . 18 1 3 . . 21 12 8 . . 4 25 1 . . 5 2 . . 2 3 11 5 10 3 6 . . . Terrain Destroyed 659 | . 8 . 19 . 3 48 38 1 3 . . 21 12 8 . . 18 45 18 . 3 19 10 . 2 13 10 169 7 16 31 121 3 8 5 Melee 85 | . 8 . 11 . 3 . 18 1 3 . . 21 12 8 . . . . . . . . . . . . . . . . . . . . . Projectile 250 | . . . . . . . . . . . . . . . . . 18 45 18 . 3 19 10 . 2 13 10 21 7 16 9 43 3 8 5 AOE 324 | . . . 8 . . 48 20 . . . . . . . . . . . . . . . . . . . . 148 . . 22 78 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Gar Res Qua Res Gar Res DSF Acc Total 23766 | 37 921 250 1528 395 210 1207 1317 67 232 173 366 1332 450 484 987 445 1033 1596 916 64 378 842 592 333 725 1015 374 1557 670 476 963 1255 28 235 313 Wait 4108 | . 130 . 71 3 54 75 318 . 13 25 93 60 7 11 63 15 553 157 252 . 195 299 31 1 96 593 59 450 17 48 5 365 . 40 9 Move 17553 | 33 721 238 1271 389 146 982 921 66 170 142 252 1213 424 460 891 406 439 1283 556 64 127 458 519 332 560 372 267 900 582 367 898 751 25 130 198 Hop 48 | . 2 3 12 3 . 1 5 . 2 . . 7 . . . 3 . . . . . . . . . . . . . . . . . . 10 Pick Up 129 | . 10 1 7 . . 8 5 . 1 2 2 2 2 . 1 3 2 14 10 . 12 10 2 . 4 . . 6 2 . 3 5 . 8 7 Fast Attach 104 | 4 2 . 17 . . 4 2 . . 2 5 11 . 2 1 2 . 5 1 . 1 4 4 . 7 2 1 3 4 2 8 2 . 6 2 Attach 60 | . 2 2 4 . 3 3 6 . 2 1 2 1 1 . . 1 . 2 1 . 2 4 1 . . . 2 2 3 . . 2 . 1 12 Detach 31 | . . . 6 . . . 2 . . 1 2 . . . . . . 1 . . . 3 1 . . 2 1 2 2 1 1 1 . 2 3 Swap 107 | . 10 2 18 . 2 30 1 . 1 . . 4 3 . 1 1 . 1 1 . . . . . . 1 . 1 5 2 13 4 . 4 2 Drop 257 | . 9 1 17 . . 8 6 . . . 10 7 1 2 2 10 7 13 12 . 9 12 11 . 19 13 2 11 16 1 17 16 . 21 4 Fire 986 | . 21 3 73 . . 50 2 . . . . . . . . . 32 112 79 . 31 52 23 . 38 32 39 105 34 55 18 96 3 23 65 Melee 201 | . 14 . 32 . 5 35 49 1 13 . . 27 12 9 . 4 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 19 | . . . . . . . . . . . . . . . . . . 8 1 . . . . . 1 . 3 . 5 . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 70 | . . . . . . 10 . . 30 . . . . . . . . . 3 . . . . . . . . 16 . . . 11 . . . Rewire 65 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 61 . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Quarantine -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 7) 270 | -10/Materials | Discovered new exit (range 10) 280 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Learned location of 1 exit from Storage 351 | -10/Materials | Learned location of 1 exit from Recycling 370 | -10/Materials | Discovered new exit (range 13) 374 | -10/Materials | Learned Storage emergency access door positions 390 | -10/Materials | Identified exit to Subcaves 391 | -10/Materials | Learned location of 1 exit from Recycling 393 | -10/Materials | Loaded intel: 1 repair station location 549 | -10/Materials | Build established: Scavenger-Mutant 577 | -10/Materials | Entered Mines 577 | -10/Mines | Accompanied by 1 ally 578 | -10/Mines | Assembled infested the area 578 | -10/Mines | Identified exit to Materials 583 | -10/Mines | Assisted by a Guerilla fighting off Assembled 587 | -10/Mines | Learned Materials security intel 631 | -10/Mines | System corruption reached 10% 635 | -10/Mines | Core integrity fell below 50% 662 | -10/Mines | Lost 5 parts (1p2n2w) 682 | -10/Mines | Entered Materials 682 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 683 | -9/Materials | Identified exit to Materials 705 | -9/Materials | Discovered new exit (range 13) 819 | -9/Materials | Discovered new exit (range 12) 835 | -9/Materials | Repaired Flight Unit? 1096 | -9/Materials | Identified exit to Mines 1147 | -9/Materials | Learned Materials security intel 1182 | -9/Materials | Lost 3 parts (1p2n) 1220 | -9/Materials | Learned Storage trap positions 1239 | -9/Materials | Learned 4 Recycling zone layouts 1247 | -9/Materials | Learned 4 Materials zone layouts 1248 | -9/Materials | Learned location of Storage (-7) 1249 | -9/Materials | Learned Storage trap positions 1250 | -9/Materials | Loaded intel: 2 repair station locations 1261 | -9/Materials | Loaded intel: 18 interactive machine locations 1262 | -9/Materials | Core integrity fell below 50% 1283 | -9/Materials | Learned Storage emergency access door positions 1312 | -9/Materials | Destroyed 8 combat bots 1315 | -9/Materials | Learned location of Zion (-6) 1578 | -9/Materials | Entered Mines 1582 | -9/Mines | Met a Derelict bent on vengeance 1590 | -9/Mines | Found a hidden stash of uninstalled traps 1716 | -9/Mines | Entered Materials 1716 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1748 | -8/Materials | Garrison activated, responded to threat 1775 | -8/Materials | Identified exit to Garrison 1837 | -8/Materials | Entered Garrison 1838 | -8/Garrison | Identified exit to Materials 1923 | -8/Garrison | Garrison Relay disabled 1927 | -8/Garrison | Triggered checkpoint 1933 | -8/Garrison | Triggered checkpoint 2017 | -8/Garrison | Build established: Scavenger-Sprinter 2025 | -8/Garrison | Triggered checkpoint 2080 | -8/Garrison | Garrison Relay disabled 2134 | -8/Garrison | Garrison Relay disabled 2165 | -8/Garrison | Garrison Relay disabled 2369 | -8/Garrison | Discovered exit to Materials (range 52) 2369 | -8/Garrison | Discovered exit to Materials (range 51) 2369 | -8/Garrison | Discovered exit to Materials (range 26) 2369 | -8/Garrison | Discovered exit to Materials (range 32) 2393 | -8/Garrison | Garrison Relay disabled 2393 | -8/Garrison | Triggered checkpoint 2395 | -8/Garrison | Lost 3 allies 2445 | -8/Garrison | Triggered checkpoint 2463 | -8/Garrison | Rescued a captive Derelict 2471 | -8/Garrison | Triggered checkpoint 2471 | -8/Garrison | Garrison Relay disabled 2517 | -8/Garrison | Triggered checkpoint 2518 | -8/Garrison | Entered Materials 2681 | -8/Materials | Discovered new exit (range 3) 2691 | -8/Materials | Core integrity fell below 50% 2842 | -8/Materials | Central database locked down 2893 | -8/Materials | Learned 4 Recycling zone layouts 2918 | -8/Materials | First assault squad dispatched 2965 | -8/Materials | Identified exit to Factory 3105 | -8/Materials | Build established: Hacker-Sprinter 3172 | -8/Materials | Learned Recycling recycling unit intel 3233 | -8/Materials | Learned location of 1 exit from Lower Caves 3263 | -8/Materials | Entered Factory 3263 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3266 | -7/Factory | Discovered new exit (range 10) 3285 | -7/Factory | Identified exit to Garrison 3285 | -7/Factory | Entered Garrison 3298 | -7/Garrison | Found embedded Infiltrators 3303 | -7/Garrison | Triggered checkpoint 3304 | -7/Garrison | Garrison Relay disabled 3363 | -7/Garrison | Discovered new exit (range 30) 3363 | -7/Garrison | Discovered new exit (range 45) 3363 | -7/Garrison | Discovered new exit (range 43) 3365 | -7/Garrison | Triggered checkpoint 3373 | -7/Garrison | Triggered checkpoint 3381 | -7/Garrison | Triggered checkpoint 3381 | -7/Garrison | Triggered checkpoint 3383 | -7/Garrison | Garrison Relay disabled 3419 | -7/Garrison | Entered Factory 3419 | -6/Factory | Accompanied by 1 ally 3419 | -6/Factory | Evolved 2 slots: Utility x2 3462 | -6/Factory | Repaired Imp. Flight Unit 3465 | -6/Factory | Discovered new exit (range 14) 3495 | -6/Factory | Sucked down chute 3495 | -6/Factory | Entered Waste 3500 | -6/Waste | Spotted C-40 Crusher 3501 | -6/Waste | Spotted C-40 Crusher 3542 | -6/Waste | Warlord forces began an assault 3572 | -6/Waste | Spotted C-40 Crusher 3577 | -6/Waste | Allies destroyed C-40 Crusher 3585 | -6/Waste | Allies destroyed C-40 Crusher 3586 | -6/Waste | Spotted C-40 Crusher 3591 | -6/Waste | Allies destroyed C-40 Crusher 3594 | -6/Waste | Spotted C-40 Crusher 3599 | -6/Waste | Allies destroyed C-40 Crusher 3620 | -6/Waste | Allies destroyed C-40 Crusher 3621 | -6/Waste | Spotted C-40 Crusher 3634 | -6/Waste | Allies destroyed C-40 Crusher 3643 | -6/Waste | Discovered new exit (range 17) 3646 | -6/Waste | Lost 6 allies 3688 | -6/Waste | Entered Factory 3688 | -6/Factory | Accompanied by 12 allies 3946 | -6/Factory | Garrison activated, responded to threat 4001 | -6/Factory | Build established: Sprinter 4013 | -6/Factory | Discovered new exit (range 7) 4038 | -6/Factory | First assault squad dispatched 4057 | -6/Factory | Identified exit to Factory 4086 | -6/Factory | Discovered new exit (range 14) 4174 | -6/Factory | Identified exit to Lower Caves 4174 | -6/Factory | Entered Lower Caves 4175 | -6/Lower Caves | Identified exit to Lower Caves 4180 | -6/Lower Caves | Met a Warlord Commander 4181 | -6/Lower Caves | Learned location of Warlord (-4) 4182 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4183 | -6/Lower Caves | Found Encrypted Comm Array 4334 | -6/Lower Caves | Entered another Lower Caves area 4348 | -6/Lower Caves | Discovered exit to Factory (range 11) 4396 | -6/Lower Caves | Identified exit to Zion 4399 | -6/Lower Caves | Encountered a Warlord checkpoint 4445 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4467 | -6/Lower Caves | Build established: Scavenger-Scout 4469 | -6/Lower Caves | Found DCF Scrap (14 items) 4477 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4496 | -6/Lower Caves | Entered Zion 4506 | -6/Zion | Discovered new exit (range 19) 4679 | -6/Zion | Discovered new exit (range 3) 4679 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4732 | -6/Zion | Gained Derelict followers 4781 | -6/Zion | Met Imprinter 4799 | -6/Zion | Identified exit to Deep Caves 4860 | -6/Zion | Entered Deep Caves 4860 | -6/Deep Caves | Accompanied by 5 allies 4932 | -6/Deep Caves | Z-Facility disabled 4951 | -6/Deep Caves | Found Surveybot 24 Chip 4957 | -6/Deep Caves | Discovered new exit (range 7) 4958 | -6/Deep Caves | Identified exit to Proximity Caves 4963 | -6/Deep Caves | Spotted Golem 4966 | -6/Deep Caves | Triggered Deep Caves wall 4966 | -6/Deep Caves | Exposed GOLEM chamber 4969 | -6/Deep Caves | Found GOLEM Unit 4973 | -6/Deep Caves | Found GOLEM Unit 4978 | -6/Deep Caves | Found GOLEM Unit 4980 | -6/Deep Caves | Spotted Assembler 4989 | -6/Deep Caves | Core integrity fell below 50% 4998 | -6/Deep Caves | Attacked by Z-Imprinter 5005 | -6/Deep Caves | Entered Proximity Caves 5022 | -5/Proximity Caves | Lost 9 parts (2p5n2u) 5255 | -5/Proximity Caves | Build established: Golem 5440 | -5/Proximity Caves | Spotter reported a threat 5444 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 5475 | -5/Proximity Caves | Learned 12 Factory zone layouts 5627 | -5/Proximity Caves | Spotted B-75 Beast 5787 | -5/Proximity Caves | P-70 Sage assimilated allied M2-3KE(c) 5911 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5976 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6271 | -5/Proximity Caves | Entered Factory 6271 | -5/Factory | Evolved 2 slots: Utility x2 6528 | -5/Factory | Repaired Hvy. Armored Exoskeleton 6795 | -5/Factory | Spotted B-75 Beast 7206 | -5/Factory | Discovered new exit (range 20) 7629 | -5/Factory | Cargo convoy interrupted 8890 | -5/Factory | Identified exit to Garrison 8890 | -5/Factory | Entered Garrison 9162 | -5/Garrison | Triggered checkpoint 9210 | -5/Garrison | Garrison Relay disabled 9334 | -5/Garrison | Triggered checkpoint 9338 | -5/Garrison | Destroyed 10 combat bots 9384 | -5/Garrison | Triggered checkpoint 9404 | -5/Garrison | Garrison Relay disabled 9464 | -5/Garrison | Discovered new exit (range 12) 9557 | -5/Garrison | Spotted B-75 Beast 9604 | -5/Garrison | Triggered checkpoint 9691 | -5/Garrison | Garrison Relay disabled 9716 | -5/Garrison | Triggered checkpoint 9730 | -5/Garrison | Discovered new exit (range 10) 9834 | -5/Garrison | Triggered checkpoint 10049 | -5/Garrison | Discovered new exit (range 14) 10075 | -5/Garrison | Garrison Relay disabled 10080 | -5/Garrison | Triggered checkpoint 10136 | -5/Garrison | Triggered checkpoint 10142 | -5/Garrison | Discovered new exit (range 5) 10147 | -5/Garrison | Entered Factory 10236 | -5/Factory | Identified exit to DSF 10237 | -5/Factory | Entered DSF 10489 | -5/DSF | Additional patrols routed to DSF 10607 | -5/DSF | Core integrity fell below 50% 10637 | -5/DSF | Destroyed 8 combat bots 10647 | -5/DSF | Discovered new exit (range 15) 10663 | -5/DSF | Sterilization system engaged 10683 | -5/DSF | Ambient heat levels rising (+10) 10698 | -5/DSF | Ambient heat levels rising (+10) 10704 | -5/DSF | Entered Factory 10704 | -4/Factory | Evolved 2 slots: Utility x2 10856 | -4/Factory | Repaired Hvy. Armored Exoskeleton 11787 | -4/Factory | Discovered new exit (range 12) 11801 | -4/Factory | Watched by a mysterious "MATRIX" hacker 11822 | -4/Factory | Identified exit to Upper Caves 11822 | -4/Factory | Entered Upper Caves 11882 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 12330 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12501 | -4/Upper Caves | Learned Research garrison access intel 12651 | -4/Upper Caves | Discovered new exit (range 14) 12669 | -4/Upper Caves | Entered another Upper Caves area 12685 | -4/Upper Caves | Found DCF Scrap (14 items) 12802 | -4/Upper Caves | Entered a destroyed Warlord outpost 13079 | -4/Upper Caves | Identified exit to Warlord 13111 | -4/Upper Caves | Learned Research garrison access intel 13135 | -4/Upper Caves | Entered Warlord 13287 | -4/Warlord | Found Prototype Device 13287 | -4/Warlord | Identified Exp. Focal Shield 13310 | -4/Warlord | Found Prototype Reactor 13315 | -4/Warlord | Found Prototype Processor 13315 | -4/Warlord | Identified Exp. Targeting Computer 13324 | -4/Warlord | Found Prototype Processor 13328 | -4/Warlord | Found Prototype Hackware 13605 | -4/Warlord | Visited the Vortex Lab 13611 | -4/Warlord | Found Prototype Energy Gun 13611 | -4/Warlord | Identified Vortex Rifle 13619 | -4/Warlord | Found Prototype Energy Gun 13619 | -4/Warlord | Identified Vortex Rail 13621 | -4/Warlord | Warlord's base attacked by MAIN.C 13757 | -4/Warlord | Met Warlord 13969 | -4/Warlord | Spotted Executioner 13971 | -4/Warlord | Warlord forces counterattacked 13996 | -4/Warlord | Spotted Executioner 14015 | -4/Warlord | Spotted Executioner 14018 | -4/Warlord | Spotted Striker 14052 | -4/Warlord | Spotted B-90 Cyclops 14063 | -4/Warlord | Spotted Striker 14065 | -4/Warlord | Spotted Executioner 14103 | -4/Warlord | Lost 19 allies 14120 | -4/Warlord | Discovered new exit (range 9) 14121 | -4/Warlord | Spotted B-86 Titan 14121 | -4/Warlord | Spotted B-90 Cyclops 14121 | -4/Warlord | Spotted Executioner 14130 | -4/Warlord | Entered Proximity Caves 14131 | -3/Proximity Caves | Identified exit to Research 14252 | -3/Proximity Caves | Spotted B-86 Titan 14258 | -3/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 14661 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15278 | -3/Proximity Caves | Entered Research 15278 | -3/Research | Evolved 2 slots: Utility x2 15278 | -3/Research | Identified Ghost Barrier 15279 | -3/Research | Loaded intel: 4 garrison access locations 15302 | -3/Research | Identified Spectral Analyzer 15387 | -3/Research | Destroyed 7 combat bots 15525 | -3/Research | Destroyed 7 combat bots 15745 | -3/Research | Discovered new exit (range 7) 15774 | -3/Research | Identified exit to Garrison 15774 | -3/Research | Entered Garrison 15784 | -3/Garrison | Spotted B-90 Cyclops 15794 | -3/Garrison | Rewired B-86 Titan 15796 | -3/Garrison | Rewired B-75 Beast 15810 | -3/Garrison | Befriended a Behemoth using the annoying Tinkerer's hack 15910 | -3/Garrison | Triggered checkpoint 15947 | -3/Garrison | Garrison Relay disabled 16017 | -3/Garrison | Lost 5 parts (1p3u1w) 16482 | -3/Garrison | Triggered checkpoint 16577 | -3/Garrison | Spotted B-86 Titan 16607 | -3/Garrison | Destroyed B-86 Titan 16673 | -3/Garrison | Triggered checkpoint 17048 | -3/Garrison | Garrison Relay disabled 17064 | -3/Garrison | Triggered checkpoint 17074 | -3/Garrison | Discovered new exit (range 20) 17109 | -3/Garrison | Build established: Commander-Golem 17118 | -3/Garrison | Garrison Relay disabled 17218 | -3/Garrison | Triggered checkpoint 17300 | -3/Garrison | Triggered checkpoint 17362 | -3/Garrison | Triggered checkpoint 17389 | -3/Garrison | Garrison Relay disabled 17482 | -3/Garrison | Phase Generator disabled 17524 | -3/Garrison | Discovered new exit (range 4) 17636 | -3/Garrison | Triggered checkpoint 17688 | -3/Garrison | Discovered new exit (range 18) 17751 | -3/Garrison | Garrison Relay disabled 17751 | -3/Garrison | Triggered checkpoint 17778 | -3/Garrison | Discovered new exit (range 35) 17778 | -3/Garrison | Discovered new exit (range 29) 17778 | -3/Garrison | Discovered new exit (range 72) 18013 | -3/Garrison | Entered Research 18013 | -3/Research | Accompanied by 5 allies 18014 | -3/Research | Loaded intel: 4 garrison access locations 18513 | -3/Research | First assault squad dispatched 18745 | -3/Research | Build established: Golem 18755 | -3/Research | Garrison activated, responded to threat 18811 | -3/Research | High security lockdown imminent 18891 | -3/Research | High security lockdown engaged 18934 | -3/Research | Discovered new exit (range 10) 18946 | -3/Research | Entered Quarantine 19019 | -3/Quarantine | Found Alien Artifact 19019 | -3/Quarantine | Identified Phase Redirector 19044 | -3/Quarantine | Cryocooling Duct disabled 19059 | -3/Quarantine | Ambient heat levels rising (+20) 19059 | -3/Quarantine | Non-combat units ordered to evacuate 19196 | -3/Quarantine | First assault squad dispatched 19331 | -3/Quarantine | Garrison activated, responded to threat 19346 | -3/Quarantine | Lost 4 parts (3u1w) 19415 | -3/Quarantine | Cryocooling Duct disabled 19422 | -3/Quarantine | Cryocooling Duct disabled 19430 | -3/Quarantine | Ambient heat levels rising (+20) 19430 | -3/Quarantine | Combat units ordered to evacuate 19437 | -3/Quarantine | Ambient heat levels rising (+20) 19452 | -3/Quarantine | Discovered new exit (range 5) 19530 | -3/Quarantine | Quarantine Guard activated 19590 | -3/Quarantine | Spotted Quarantine Guard 19593 | -3/Quarantine | Spotted Quarantine Guard 19596 | -3/Quarantine | Spotted Quarantine Guard 19610 | -3/Quarantine | Spotted Quarantine Guard 19612 | -3/Quarantine | Spotted Quarantine Guard 19653 | -3/Quarantine | Spotted Quarantine Guard 19659 | -3/Quarantine | Entered Research 19659 | -2/Research | Warlord forces began assault on 0b10 19659 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19684 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 19684 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 19769 | -2/Research | Research machine network offline 20242 | -2/Research | Met up with Warlord 20455 | -2/Research | Borebot progress halted 20505 | -2/Research | Found Prototype Device 20505 | -2/Research | Identified Exp. Thermal Shield 20546 | -2/Research | Found Prototype Device 20546 | -2/Research | Identified Thermal Barrier 20572 | -2/Research | Found Prototype Device 20572 | -2/Research | Identified Adv. EM Shield 21159 | -2/Research | Spotted Striker 21164 | -2/Research | Given Cave Seal Controls access code 21335 | -2/Research | Identified exit to Garrison 21335 | -2/Research | Entered Garrison 21363 | -2/Garrison | Triggered checkpoint 21402 | -2/Garrison | Garrison Relay disabled 21685 | -2/Garrison | Destroyed 8 combat bots 21758 | -2/Garrison | Discovered new exit (range 16) 21767 | -2/Garrison | Triggered checkpoint 21810 | -2/Garrison | Garrison Relay disabled 21994 | -2/Garrison | Phase Generator disabled 22103 | -2/Garrison | Triggered checkpoint 22191 | -2/Garrison | Garrison Relay disabled 22244 | -2/Garrison | Discovered new exit (range 11) 22357 | -2/Garrison | Triggered checkpoint 22357 | -2/Garrison | Triggered checkpoint 22357 | -2/Garrison | Triggered checkpoint 22407 | -2/Garrison | Destroyed 7 combat bots 22431 | -2/Garrison | Triggered checkpoint 22487 | -2/Garrison | Garrison Relay disabled 22511 | -2/Garrison | Triggered checkpoint 22557 | -2/Garrison | Discovered new exit (range 13) 22911 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23179 | -2/Garrison | Entered Research 23226 | -2/Research | Identified exit to DSF 23226 | -2/Research | Entered DSF 23246 | -2/DSF | Discovered new exit (range 23) 23247 | -2/DSF | Additional patrols routed to DSF 23561 | -2/DSF | Sterilization system engaged 23574 | -2/DSF | Entered Access 23574 | -1/Access | Evolved 2 slots: Power x2 23613 | -1/Access | Identified Vortex Chain Reactor 23645 | -1/Access | Garrison activated, responded to threat 23744 | -1/Access | Lost 6 allies 23915 | -1/Access | Core integrity fell below 50% 23953 | -1/Access | Core integrity fell below 20% 23981 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 23923_ Slug penetrates Wall. 23923_ Slug penetrates S-43 Plague. 23923_ Destroyed Terrain Scanner. 23924_ Adv. Dynamic Insulation System destroyed. 23926_ Adv. Force Field destroyed. 23927_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9K. 23927_ K-01 Serf collects debris. 23938_ Acquired Impulse Thruster Array. 23940_ Slug penetrates Wall. 23947_ KE Penetrator destroyed. 23950_ Penetrated by Slug. 23950_ Slug penetrates G-73 Enforcer. 23951_ Xenon Bombardment Thruster destroyed. 23953_ Penetrated by Slug. 23955_ P-80 Master resets P-80 Master, system corruption cleaned. 23960_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | + #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | #? = #??????????????????????????????????? | | #? #??????????????????????????????????? | | #?? #??????????????????????????????????? | | ##############??????????????????????????????????? | | # ! #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # !! #??????????????????????????????????? | | # ! #??????????????????????????????????? | | # ????????????????????????????????????? | | # ????##############????????????????????? | | # ??????# #????????????????????? | | # ????????# #????????????????????? | | ###+########### #????????????????????? | | + s s #????????????????????? | | ^ # s #????????????????????? | | # """""s #????????????????????? | | + """"" #????????????????????? | | # """"" #????????????????????? | | # """"" #????????????????????? | | # """"" #????????????????????? | | ###########+##+# @ #????????????????????? | | ???????????????# #????????????????????? | | ???????????????##############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 131 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Additional Mass Support 20 EM Shielding 4 Corruption Block 8 Armor Coverage 600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Scythe | -8/Materials | Extracted Imp. Light Cannon | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Structural Scanner | -8/Materials | Scanalyzed Hammer | -8/Materials | Extracted Lrg. Matter Pod | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 10% | -9/Materials Imp. Flight Unit | 30% | -6/Factory Hvy. Armored Exoskeleton | 26% | -5/Factory Hvy. Armored Exoskeleton | 19% | -4/Factory Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Autogun | -9/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Hvy. Armored Exoskeleton | -3/Research | Hacked Imp. Remote Datajack | -3/Research | Hacked Alien Tech Used ----------------- Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftIonReprisal Manual? 0 Play Time 04:10:33 Cumulative 361.3 hours Start 2026.07.22 @ 13:44:28 End 2026.07.22 @ 22:33:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 29 Types 13/0/7/1/5/1/0/0/0/2 Lore% 89 Gallery% 79 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c914f36-e6f3-4e83-834d-b23258999838