Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 19:17:33 Player: delto Result: Destroyed by as-75283 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (262) 262 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1442 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 84/300 Energy 79/100 System Corruption 3% Temperature Cool (0) Movement Flying (40) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Salvage Targeting Computer Hardened Light Armor Plating Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads Salvage Targeting Computer Salvage Targeting Computer Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 23 | 7 4 2 10 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads 4 | . 2 . 2 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 2 | . . . 2 Utility 5 | 2 . . 3 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 2 2 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 4 | . 2 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . . 16 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 5 | . . . 5 Highest Loss Streak 16 | . . . 16 To Critical Strikes . | . . . . Average Backups 7 | 1 7 7 7 Power . | . 1 1 . Propulsion 1 | . 1 2 1 Utility 2 | . 1 2 2 Weapon 2 | 1 2 1 1 Tool/Special . | . . . . Unused Backups 3 | . 1 . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 99 86 Engine 12 | . 14 11 10 Treads 24 | . 26 22 20 Device 12 | . 14 11 9 Storage 12 | . 14 11 10 Launcher 30 | . 26 43 31 Peak Build Rating 18 | 9 14 18 18 Average Rating 14 | 4 13 17 15 On Entrance 10 | . 9 14 18 Naked Turns . | . . . . Heaviest Build 27 | 15 19 27 27 Greatest Support 46 | 20 46 46 46 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 4 8 8 8 Average Carried 7 | 2 7 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 8 8 3 Class Distribution -------------------- 65% | Mutant 34% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 489 | 256 . . 233 Remotely . | . . . . Salvage Created 206 | 30 13 71 92 Parts 29 | 5 6 5 13 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 19 | . 3 3 13 Guns 1 | . . . 1 AOE 18 | . 3 3 12 Classes Destroyed 7 | 1 2 2 2 Tunneler 1 | 1 . . . Recycler 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 10 | . 3 . 7 Grunt 2 | . . 2 . Sentry 1 | . . 1 . Assembled 6 | . . . 6 Best Kill Streak 11 | 1 3 3 11 Combat Bots Only 10 | . 3 3 10 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging . | . . . . Exploded 3 | . 2 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 144 | . 4 2 138 Missed 37 | . . . 37 Hits 107 | . 4 2 101 Melee 6 | . . . 6 Projectile 101 | . 4 2 95 AOE 8 | . . . 8 Critical Strikes 2 | . . . 2 Part Disruptions 2 | . . . 2 Damage Taken 1867 | . 36 28 1803 Core 424 | . 10 . 414 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 22 | 1 3 2 16 Largest 4 | 1 2 4 4 Hottest 132 | 20 66 132 132 Shots Fired 41 | 1 6 8 26 Gun 9 | 1 . . 8 Cannon . | . . . . Launcher 32 | . 6 8 18 Special . | . . . . Kinetic 1 | 1 . . . Thermal 8 | . . . 8 Explosive 32 | . 6 8 18 Electromagnetic . | . . . . Robot Hit Streak 7 | 1 2 7 5 Robot Miss Streak 9 | . 1 1 9 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 23 | 1 3 6 13 Core Hits 51 | 1 6 9 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1357 | 11 264 220 862 Guns 92 | 11 . . 81 Cannons . | . . . . Explosions 1265 | . 264 220 781 Melee . | . . . . Ramming . | . . . . Kinetic 11 | 11 . . . Thermal 81 | . . . 81 Explosive 1265 | . 264 220 781 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 20 | . 19 . 1 Projectiles . | . . . . Explosions 20 | . 19 . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . 2 . 36 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 131 | . 12 63 131 Average Temperature 44 | . 6 37 58 Received Heat Transfer 129 | . . 9 120 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 171 | 5 119 106 171 Initial 37 | . 3 15 37 Average 42 | 1 29 13 104 Influence Increases 491 | 5 126 111 249 Destroy 0b10 Robot/C 260 | . 60 60 140 Destroy 0b10 Robot/NC 15 | 5 5 . 5 Destroy Leader 52 | . 12 20 20 Successful Hack 5 | . . 5 . Disable Machine 30 | . 15 . 15 Destroy Structure 129 | . 34 26 69 Influence Decreases 475 | . 93 53 329 Entered New Map 84 | . 2 23 59 Time Decay 231 | . 91 30 110 Lost Part 160 | . . . 160 Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 4 3 22 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 3 2 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 2 1 Successful 2 | . . 2 . Failed 5 | . 4 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 4 1 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 901 | 10 518 170 203 Terrain 893 | 10 518 170 195 Structural 8 | . . . 8 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 975 | 53 518 170 234 Spaces Moved 572 | 48 312 100 112 Core 8 | 5 . . 3 Treads 512 | . 303 100 109 Legs . | . . . . Wheels 52 | 43 9 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 160 50 Average Speed 151 | 77 157 160 157 Slowest Speed 160 | 100 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 40 13 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 219 | . 41 40 138 Melee . | . . . . Projectile . | . . . . AOE 219 | . 41 40 138 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 642 | 59 335 105 143 Wait 3 | . . . 3 Move 569 | 47 311 99 112 Hop . | . . . . Pick Up 15 | 4 7 2 2 Fast Attach 13 | 6 4 . 3 Attach 10 | 1 . 2 7 Detach 4 | . 4 . . Swap . | . . . . Drop 6 | . 6 . . Fire 22 | 1 3 2 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 4) 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Weapon x2 716 | -9/Materials | Discovered new exit (range 13) 742 | -9/Materials | Entered Mines 844 | -9/Mines | Assembled infested the area 849 | -9/Mines | Assisted by a Guerilla fighting off Assembled 860 | -9/Mines | Build established: Skirmisher 953 | -9/Mines | Core integrity fell below 50% 960 | -9/Mines | Destroyed 10 combat bots 972 | -9/Mines | Core integrity fell below 20% 976 | -9/Mines | Destroyed by as-75283 with Assembled Rifle Last Messages --------------- 00957_ Imp. Treads destroyed. 00962_ The unstable cave ceiling collapses. 00965_ U-05 Engineer lays Concrete. 00966_ The unstable cave ceiling collapses. 00966_ R-06 Scavenger collects Wheel. 00966_ as-70365 destroyed. 00966_ Sml. Storage Unit destroyed. 00966_ Spread Laser destroyed. 00966_ U-05 Engineer builds a Wall. 00968_ Ion Engine destroyed. 00968_ Acquired Hrd. Light Armor Plating. 00968_ Imp. Treads destroyed. 00970_ Acquired Lgt. Ion Engine. 00970_ U-05 Engineer builds a Wall. 00972_ Acquired Flight Unit. 00973_ Lgt. Ion Engine destroyed. 00974_ The unstable cave ceiling collapses. 00974_ Structural Scanner destroyed. 00974_ Flight Unit destroyed. 00974_ Acquired Flight Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????#??????????#######????#?????#????????? | | ?????????####?????????##########??????? ?????????? | | #????????# ####?#?#?## ####??????? ?????????? | | ###### ####????# ########## ?????????? | | ###????# ####### ??????????? | | #t ###?#### # # ??????????? | | ##### #### ####### ! ##?#??? ???? | | ???????# #?### #### #=% #?#????? ?? | | ????#?### #??## ## ## # #####??????? | | ??????# #??## a a #??????? | | ??????# ###??## a ## #??????? | | ?###### #???### ! aa ## # #??????????? | | ?# ##?#?### = a ## ##???#??????? | | ?# ######????### @ # #???????????? | | ## #??????#?### % a![ # ##???????????? | | ?# #?????#?### ! *%* # ##???#???????? | | ## ######?### =[ ## ##???????????? | | # # #### ##??????????? | | ## ### # #????????? | | # # #### # #?????? | | # ###?### ## # # ### #????? | | *[ # #?### ## # ####?? #????? | | [ ##### ### ######?????##????? | | "" ###?## # #############???????????? | | " " # ###???## #########??????????????? | | """ ###?????## r #?##??#????????????????? | | #???????### u # #?#???#???????????????? | | #####???????### # # * #????#????????????????? | | ????????? ???# # ## ??????#??????????????? | | ???????????? ## %? ??????????????????? | | ??????????? ? #???????????????????? | | ?????????? ##?# # #? ?#???????????????? | | ?????????? #???# # #???????????????????? | | #???????????# ????# #???????????????????? | | ???????????????#?? ????????????????????? | | ?????????????????? ## ???????????????????????? | | #?????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 283 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokLayeredRailgun Manual? 0 Play Time 00:16:15 Cumulative 60.5 hours Start 2025.09.01 @ 18:53:58 End 2025.09.01 @ 19:17:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b550ab7a-1667-4eb8-a5a7-e88ce86d77fd