Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 17:38:03 Player: Falling_Sands Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (488) 488 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 1099 Bonus ------- Friendly Fire -14 Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 265/265 System Corruption 0% Temperature Hot (283) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit High-capacity Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (200) Faulty Experimental Sensor Array Seismic Detector ECM Suite Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit High-capacity Storage Unit Medium Matter Pod High-capacity Matter Pod Experimental Sensor Array Seismic Detector ECM Suite Light Armor Plating Light Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 8 7 Power 5 | 1 2 2 Engine 4 | 1 1 2 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 2 | . 1 1 Energy Cannon 2 | . 1 1 Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 8 | . 6 13 Core 5 | . 7 . Treads 27 | . 27 28 Device 12 | . 14 9 Storage 14 | . 14 14 Protection 1 | . . 4 Energy Gun 9 | . 8 10 Energy Cannon 11 | . 10 12 Ballistic Gun 7 | . 8 3 Peak Build Rating 12 | 7 11 12 Average Rating 9 | 6 9 9 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 36 | 14 32 36 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 5 13 15 Average Carried 10 | 3 9 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 13 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 862 | 358 444 60 Remotely . | . . . Salvage Created 933 | 130 505 298 Parts 68 | 9 42 17 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 11 5 Guns 8 | . 7 1 Cannons 8 | . 4 4 Classes Destroyed 9 | 3 4 2 Worker 3 | 1 2 . Builder 1 | . . 1 Tunneler 3 | 2 . 1 Hauler 1 | . 1 . Recycler 3 | 1 1 1 Watcher 2 | . 2 . Swarmer 8 | . 6 2 Grunt 6 | . 5 1 Sentry 2 | . . 2 Best Kill Streak 5 | 1 4 5 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 103 | . 56 47 Missed 24 | . 13 11 Damage Taken 983 | . 534 449 Core 260 | . 149 111 Absorbed by Shields . | . . . Regen/Repaired (Parts) 72 | . 72 . Core Remaining (%) 100 | 100 . . Volleys Fired 101 | 22 51 28 Largest 2 | 2 2 2 Hottest 125 | 40 125 125 Shots Fired 194 | 44 98 52 Gun 132 | 44 63 25 Cannon 62 | . 35 27 Launcher . | . . . Special . | . . . Kinetic 97 | 44 47 6 Thermal 97 | . 51 46 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 8 8 10 Robot Miss Streak 7 | 4 3 7 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 121 | 27 63 31 Core Hits 43 | 7 25 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1903 | 311 1054 538 Guns 1040 | 311 525 204 Cannons 722 | . 388 334 Explosions 141 | . 141 . Melee . | . . . Ramming . | . . . Kinetic 692 | 311 339 42 Thermal 1211 | . 715 496 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 42 | . 42 . Projectiles . | . . . Explosions 42 | . 42 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 95 | . 95 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 274 | . 234 274 Average Temperature 73 | . 43 110 Received Heat Transfer 312 | . 141 171 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 3 4 Heat Transferred 2431 | . 1358 1073 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 205 | 20 205 138 Initial 43 | . 13 43 Average 58 | 9 65 60 Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 88 100 Level 1 6 | . 11 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 23 8 Peak Tracking Total 4 | . 4 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 29 . Successful 18 | . 18 . Failed 10 | . 10 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 12 | . 12 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Locate Traps 1 | . 1 . Transport Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 5 | . 5 . Process 1 | . 1 . Report Inventory 3 | . 3 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 136 | . 136 . Retrieved Matter 343 | . 343 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2224 | 234 1392 598 Spaces Moved 1133 | 112 716 305 Core 20 | 20 . . Treads 1113 | 92 716 305 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 140 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 7 94 54 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 25 | . 25 . Melee . | . . . Projectile . | . . . AOE 25 | . 25 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1374 | 146 866 362 Wait 98 | 1 80 17 Move 1131 | 111 715 305 Hop . | . . . Pick Up 13 | 5 7 1 Fast Attach 16 | 7 5 4 Attach 1 | . . 1 Detach . | . . . Swap 5 | . 3 2 Drop 9 | . 5 4 Fire 101 | 22 51 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 235 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 16) 902 | -10/Materials | Discovered new exit (range 8) 922 | -10/Materials | Central database locked down 989 | -10/Materials | Core integrity fell below 50% 1104 | -10/Materials | Discovered new exit (range 9) 1317 | -10/Materials | Repaired Lgt. Treads 1324 | -10/Materials | Discovered new exit (range 5) 1571 | -10/Materials | Discovered new exit (range 7) 1627 | -10/Materials | Entered Mines 1654 | -10/Mines | Met a Derelict bent on vengeance 1817 | -10/Mines | Learned location of Mines (-8) 1918 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1921 | -10/Mines | Found Prototype Device 1961 | -10/Mines | Learned location of Zion (-6) 2004 | -10/Mines | Core integrity fell below 20% 2225 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02031_ U-05 Engineer destroyed. 02035_ Dropped Heat Sink. 02036_ Acquired Lgt. Armor Plating. 02042_ Acquired 10 matter. 02046_ Dropped Beam Cannon. 02054_ Acquired 10 matter. 02075_ Acquired Hvy. Assault Rifle. 02076_ Acquired 10 matter. 02079_ Dropped Particle Gun. 02080_ Acquired Beam Rifle. 02081_ Acquired 10 matter. 02102_ Dropped Beam Rifle. 02103_ Acquired Beam Cannon. 02110_ R-06 Scavenger collects Lgt. Ion Engine. 02154_ T-07 Excavator is excavating. 02167_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). 02202_ G-34 Mercenary destroyed. 02213_ R-06 Scavenger collects Sml. Laser. 02217_ R-06 Scavenger collects Ion Engine. 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