Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.21 @ 10:31:47 Player: Demise Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (132) 660 Value Destroyed (4764) 4764 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (766) 766 TOTAL SCORE: 9270 Bonus ------- High Alert Combat Kills 338 Follower Combat Kills 210 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -482 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Rolling (130) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (34) --- Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Small Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Small Battery (100) Large Matter Pod (150) Advanced Sensor Array Improved ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] (31) Relay Coupler [NC] (30) Relay Coupler [NC] (26) Relay Coupler [NC] (26) Relay Coupler [NC] (22) Relay Coupler [NC] (22) Relay Coupler [Swarmer] (33) Relay Coupler [Swarmer] (39) Relay Coupler [Swarmer] (46) Relay Coupler [Brawler] (23) Relay Coupler [Duelist] (33) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (21) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (14) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Medium Armor Plating Shield Generator Hacking Suite > --- WEAPON ----------- Gauss Rifle Advanced EMP Blaster > --- INVENTORY -------- Cooled Ion Engine Improved Carbon-fiber Leg Improved VTOL Module Improved Heat Sink Small Storage Unit Large Storage Unit Large Storage Unit Small Battery Large Matter Pod Advanced Sensor Array Improved Terrain Scanner Advanced Terrain Scanner Improved ECM Suite Medium Armor Plating Medium Armor Plating Insulated Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Particle Cannon Improved Grenade Launcher Katana [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 115 | 6 8 9 6 30 8 36 12 Power 6 | . 1 . . 3 . 1 1 Engine 5 | . 1 . . 2 . 1 1 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 31 | 5 2 3 . 7 1 10 3 Treads 11 | . 1 3 . 3 1 3 . Leg . | . . . . . . . . Wheel 15 | 5 1 . . 2 . 4 3 Hover . | . . . . . . . . Flight 5 | . . . . 2 . 3 . Utility 36 | 1 2 2 3 5 7 11 5 Device 14 | . . . 1 2 4 5 2 Storage 7 | 1 2 1 . 2 . 1 . Processor 6 | . . . 1 . 3 . 2 Hackware 1 | . . 1 . . . . . Protection 8 | . . . 1 1 . 5 1 Artifact . | . . . . . . . . Weapon 42 | . 3 4 3 15 . 14 3 Energy Gun 14 | . 2 . 1 6 . 5 . Energy Cannon 8 | . 1 1 . 4 . 2 . Ballistic Gun 11 | . . 2 2 2 . 4 1 Ballistic Cannon 3 | . . 1 . 1 . . 1 Launcher 3 | . . . . 1 . 2 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . 1 1 6 . . 1 Parts Lost 41 | . 2 1 1 2 2 27 6 Power 4 | . . . . 1 . 1 2 Propulsion 8 | . 1 . . . 1 6 . Utility 11 | . . . . . . 9 2 Weapon 18 | . 1 1 1 1 1 11 2 Highest Loss Streak 8 | . 1 1 1 1 1 8 2 Average Slot Usage (%) 95 | . 99 94 93 98 91 92 92 Engine 8 | . 14 11 9 7 7 6 4 Treads 7 | . 3 18 18 9 6 5 . Wheel 9 | . 24 2 . 8 7 6 12 Device 4 | . . . 4 4 7 9 5 Storage 26 | . 28 31 27 27 23 25 30 Processor 6 | . . . 6 9 9 7 13 Hackware 6 | . . 8 9 9 7 7 7 Protection 3 | . . . 1 4 4 5 1 Energy Gun 6 | . 6 . . 10 14 2 . Energy Cannon 3 | . 7 8 . 3 . . . Ballistic Gun 5 | . 14 11 8 1 . 4 11 Ballistic Cannon 1 | . . 2 9 1 . . 2 Launcher 1 | . . . . . . 4 . Naked Turns . | . . . . . . . . Heaviest Build 134 | 16 75 92 98 119 119 134 134 Greatest Support 40 | 26 20 40 40 40 12 40 24 Greatest Overweight (x) 37 | 1 7 4 2 9 9 37 11 Average Overweight (x) 4 | . 2 2 2 7 8 4 5 Largest Inventory Capacity 34 | 8 20 26 26 28 28 34 34 Average Capacity 26 | 7 17 25 26 27 28 30 34 Most Carried 34 | 8 20 26 26 28 27 34 34 Average Carried 23 | 6 16 24 25 25 25 24 33 Final Capacity 34 | 8 20 26 26 28 28 34 34 Final Carried 34 | 8 19 26 25 26 27 34 32 Class Distribution -------------------- 83% | Hauler-Mutant 8% | Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Matter Collected 2939 | 410 404 162 . 604 70 822 467 Remotely . | . . . . . . . . Salvage Created 5657 | 260 789 576 108 1517 185 1707 515 Parts 303 | 19 47 40 9 75 10 73 30 Haulers Intercepted 7 | . 2 1 . 2 1 . 1 Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Combat Hostiles Destroyed 99 | . 12 18 2 26 2 30 9 Guns 56 | . 8 8 1 12 2 18 7 Cannons 21 | . 3 6 1 8 . 1 2 AOE 17 | . . 4 . 3 . 10 . Classes Destroyed 16 | 3 6 1 . 2 1 2 1 Worker 7 | 2 2 1 . 1 . . 1 Builder 2 | . . . . . . . 2 Tunneler 5 | 5 . . . . . . . Hauler 7 | . 2 1 . 2 1 . 1 Recycler 4 | 1 2 . . 1 . . . Mechanic 1 | . 1 . . . . . . Operator 3 | . 1 . . 2 . . . Watcher 3 | . 2 1 . . . . . Swarmer 29 | . 5 10 . 4 . 10 . Grunt 51 | . 7 6 . 16 . 16 6 Brawler 2 | . . . . . . 2 . Duelist 1 | . . . . 1 . . . Sentry 11 | . . 2 2 5 1 . 1 Specialist 1 | . . . . . . 1 . Hunter 3 | . . . . 1 . 1 1 Programmer 2 | . . . . . 1 . 1 Best Kill Streak 12 | 4 5 8 2 5 1 5 12 Combat Bots Only 7 | . 5 7 2 4 1 5 6 Max Kills in Single Turn 4 | 1 1 4 1 2 1 2 2 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . 3 . 1 . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Damage Taken 7021 | . 337 499 253 1595 193 3082 1062 Core 1166 | . 58 62 33 306 15 401 291 Absorbed by Shields 334 | . . . . 15 . 319 . Core Remaining (%) 74 | 100 76 84 . 38 . . . Volleys Fired 380 | 19 62 35 6 70 12 134 42 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 117 | 60 76 79 58 112 111 117 76 Shots Fired 658 | 38 124 70 9 131 20 189 77 Gun 477 | 38 105 35 3 79 20 148 49 Cannon 161 | . 19 35 6 52 . 21 28 Launcher 20 | . . . . . . 20 . Special . | . . . . . . . . Kinetic 334 | 19 62 42 9 36 . 89 77 Thermal 99 | 19 . . . 4 12 64 . Explosive 10 | . . . . . . 10 . Electromagnetic 215 | . 62 28 . 91 8 26 . Robot Hit Streak 26 | 8 14 17 8 23 14 26 16 Robot Miss Streak 10 | 2 7 5 . 3 1 3 10 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 2 . . 2 . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . Shots Hit Robots 480 | 25 74 40 8 113 18 140 62 Core Hits 272 | 9 32 24 4 66 12 74 51 Critical Hits 10 | . 2 . . 3 . 2 3 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 8 | . 2 . . 3 . 1 2 Melee Attacks 16 | . . . . 1 . 15 . Impact . | . . . . . . . . Slashing 16 | . . . . 1 . 15 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11137 | 269 1215 934 138 2862 264 4234 1221 Guns 5435 | 269 815 229 42 1275 264 1665 876 Cannons 2375 | . 391 432 90 784 . 333 345 Explosions 2228 | . . 273 . 803 . 1152 . Melee 1084 | . . . . . . 1084 . Ramming 15 | . 9 . 6 . . . . Kinetic 3559 | 103 431 299 132 409 . 964 1221 Thermal 1844 | 166 . 273 . 402 199 804 . Explosive 1005 | . . . . 433 . 572 . Electromagnetic 3630 | . 775 362 . 1618 65 810 . Impact . | . . . . . . . . Slashing 1084 | . . . . . . 1084 . Piercing . | . . . . . . . . Highest Corruption 6 | . . . 3 4 . 4 6 Average Corruption 3 | . . . 3 3 . 4 4 Corruption Purged . | . . . . . . . . Effects 91 | . . . 8 31 . 40 12 Message Errors 28 | . . . 2 8 . 14 4 Matter Fused 11 | . . . 2 2 . 6 1 Heat Flow Errors 9 | . . . 2 3 . 2 2 Energy Discharges 15 | . . . 2 6 . 6 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 14 | . . . . 8 . 6 . Targeting Errors 12 | . . . . 4 . 5 3 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 236 | . 45 . . 17 . 174 . Projectiles 45 | . 45 . . . . . . Explosions 29 | . . . . 17 . 12 . Melee 162 | . . . . . . 162 . Knockbacks 20 | . . 2 2 10 . . 6 Impact 1 | . . . 1 . . . . Kinetic 17 | . . 2 1 8 . . 6 Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 393 | . . 25 . 251 . 117 . Shots 10 | . . 1 . 5 . 4 . Rammed 2 | . 1 . 1 . . . . Targets Rammed 3 | . 2 . 1 . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 249 | . 120 72 235 249 162 198 189 Average Temperature 61 | . 25 21 91 85 72 51 92 Received Heat Transfer 1662 | . 87 54 126 594 12 510 279 Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 6 | . 1 . . 4 . 1 . Combat Hostiles 5 | . 1 . . 3 . 1 . Parts Fried 26 | . 6 1 . 15 . 4 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . . 4 3 . Heat Transferred 3282 | 375 . 150 . 574 370 1813 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . . 2 . 4 . 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Peak Influence 792 | 40 207 301 205 710 315 792 672 Average Influence 294 | 17 99 146 138 275 134 551 475 Maximum Alert Level 3 | . 1 1 1 3 1 3 2 Low Security (%) 48 | 100 89 71 98 49 73 4 . Level 1 16 | . 10 28 1 27 26 7 . Level 2 27 | . . . . 16 . 67 100 Level 3 7 | . . . . 6 . 20 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 . . 4 3 . 4 Investigation 3 | . 1 . . 1 . . 1 Extermination 2 | . . . . . 1 . 1 Reinforcement 6 | . 1 . . 3 1 . 1 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Distress Signals 9 | . 1 1 2 2 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 30 22 6 41 4 32 12 Peak Tracking Total 6 | . 4 5 5 4 2 6 5 Tactical Retreats 9 | . 1 . . 3 . 4 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Traps Triggered 17 | . 1 . . 6 1 9 . Indirectly 1 | . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 1 . 1 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Machines Disabled 10 | . . . . 6 . 4 . Max in Single Turn 2 | . . . . 2 . 1 . Garrison Relay 4 | . . . . . . 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Machines Accessed 27 | . 6 2 2 13 2 . 2 Terminals 22 | . 5 2 2 11 1 . 1 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . . 2 . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 84 | . 16 9 7 46 3 . 3 Successful 49 | . 9 5 4 30 1 . . Failed 34 | . 6 4 3 16 2 . 3 Catastrophic 3 | . 1 . 2 . . . . Database Lockouts 2 | . 2 . . . . . . Manual 61 | . 13 8 7 29 2 . 2 Terminals 73 | . 14 9 7 39 2 . 2 Fabricators . | . . . . . . . . Repair Stations 10 | . 2 . . 7 . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 16 | . 3 3 1 9 . . . Part Schematic 5 | . 2 . . 3 . . . Open Door 5 | . . . . 5 . . . Level Access Points 1 | . . 1 . . . . . Branch Access Points 2 | . . 1 1 . . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Registered Prototypes 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 2 . . 6 . . . Scan Component 4 | . 1 . . 3 . . . Repair 4 | . 1 . . 3 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 24 | . 4 2 3 15 . . . Terminals 24 | . 4 2 3 15 . . . Track 8 | . . 1 1 6 . . . Assimilate 2 | . 2 . . . . . . Botnet 10 | . 2 1 2 5 . . . Disrupt 4 | . . . . 4 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 22 | . 5 2 2 10 1 . 2 Full Trace Events 2 | . . . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 2 . . 2 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . Time 156 | . 26 . . 130 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . Machine Destruction 15 | . . . . . . 15 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Total Allies 12 | . 2 . . 10 . . . Largest Group 10 | . 2 1 . 10 4 . . Highest-Rated Group 173 | . 20 10 . 173 64 . . Highest-Rated Ally 29 | . 10 10 . 29 16 . . Total Orders 32 | . 5 3 . 4 20 . . STAY 1 | . . . . 1 . . . GOTO 8 | . 3 2 . 2 1 . . ROAM 19 | . . . . . 19 . . FOLLOW 4 | . 2 1 . 1 . . . Ally Attacks 78 | . . . . 63 15 . . Total Damage 884 | . . . . 774 110 . . Kills 9 | . . . . 9 . . . Allies Corrupted 2 | . . . . . 2 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 16 | . . . . 16 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Turns Passed 7372 | 116 1292 665 282 1839 782 1970 426 Spaces Moved 2967 | 45 834 233 110 651 214 703 177 Core 1 | . . . . . . 1 . Treads 907 | . 129 233 110 191 . 244 . Legs 16 | 16 . . . . . . . Wheels 2017 | 29 705 . . 460 214 432 177 Hover . | . . . . . . . . Flight 26 | . . . . . . 26 . Fastest Speed 80 | 80 80 210 210 160 170 130 130 Average Speed 175 | 100 121 221 210 197 178 209 147 Slowest Speed 1900 | 150 220 250 210 270 180 1900 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 86 24 14 73 29 86 3 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . . 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 92 | . . 11 . 24 . 43 14 Melee 1 | . . . . 1 . . . Projectile 15 | . . . . . . 1 14 AOE 76 | . . 11 . 23 . 42 . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Total 4484 | 81 993 317 153 1074 593 1000 273 Wait 760 | . 52 13 25 268 354 24 24 Move 2961 | 44 833 232 109 650 214 702 177 Hop . | . . . . . . . . Pick Up 103 | 5 22 15 3 14 3 35 6 Fast Attach 38 | 2 1 4 2 11 1 10 7 Attach 43 | 1 2 3 3 5 4 23 2 Detach 14 | 1 . 2 . 3 2 5 1 Swap 34 | 3 5 2 1 14 3 3 3 Drop 76 | 6 14 11 3 20 . 11 11 Fire 380 | 19 62 35 6 70 12 134 42 Melee 16 | . . . . 1 . 15 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . 2 . 1 . . . . Escape Stasis 45 | . . . . 9 . 36 . Rewire 3 | . . . . 1 . 2 . Trap . | . . . . . . . . Miscellaneous 8 | . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 3 exits: [*Fac] / *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 117 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 7) 298 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 399 | -10/Materials | Central database locked down 819 | -10/Materials | Discovered new exit (range 16) 932 | -10/Materials | Build established: Hauler-Mutant 969 | -10/Materials | Discovered new exit (range 8) 1104 | -10/Materials | Repaired Sensor Array 1307 | -10/Materials | Discovered new exit (range 16) 1409 | -10/Materials | Entered another Materials area 1409 | -9/Materials | Accompanied by 1 ally 1409 | -9/Materials | Evolved 2 slots: Utility x2 1671 | -9/Materials | Identified exit to Mines 1671 | -9/Materials | Identified exit to Materials 1836 | -9/Materials | Destroyed 7 combat bots 1952 | -9/Materials | Destroyed 7 combat bots 2074 | -9/Materials | Entered another Materials area 2074 | -8/Materials | Evolved 2 slots: Utility x2 2206 | -8/Materials | Discovered new exit (range 15) 2243 | -8/Materials | Identified exit to Storage 2356 | -8/Materials | Entered Storage 3178 | -8/Storage | Repaired Arm. Wheel 3217 | -8/Storage | Repaired Arm. Treads 3771 | -8/Storage | Core integrity fell below 50% 3832 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3914 | -8/Storage | Learned location of Armory (-4) 4023 | -8/Storage | Discovered new exit (range 16) 4195 | -8/Storage | Entered Factory 4195 | -7/Factory | Accompanied by 18 allies 4195 | -7/Factory | Evolved 2 slots: Utility x2 4423 | -7/Factory | Discovered new exit (range 147) 4424 | -7/Factory | Garrison activated, responded to threat 4686 | -7/Factory | Discovered new exit (range 11) 4749 | -7/Factory | Identified exit to Lower Caves 4977 | -7/Factory | Identified exit to Garrison 4977 | -7/Factory | Entered Garrison 5018 | -7/Garrison | Triggered checkpoint 5067 | -7/Garrison | Garrison Relay disabled 5116 | -7/Garrison | Triggered checkpoint 5135 | -7/Garrison | Triggered checkpoint 5184 | -7/Garrison | Lost 3 parts (1u2w) 5339 | -7/Garrison | Discovered new exit (range 10) 5360 | -7/Garrison | Identified exit to Factory 5376 | -7/Garrison | Installed Relay Interface Framework 5454 | -7/Garrison | Triggered checkpoint 5561 | -7/Garrison | Garrison Relay disabled 5725 | -7/Garrison | Lost 8 parts (1p2n2u3w) 5784 | -7/Garrison | Triggered checkpoint 6360 | -7/Garrison | Triggered checkpoint 6418 | -7/Garrison | Lost 6 parts (1n1u4w) 6429 | -7/Garrison | Garrison Relay disabled 6559 | -7/Garrison | Discovered exit to Factory (range 12) 6604 | -7/Garrison | Triggered checkpoint 6702 | -7/Garrison | Triggered checkpoint 6718 | -7/Garrison | Core integrity fell below 50% 6746 | -7/Garrison | Lost 5 parts (1n2u2w) 6761 | -7/Garrison | Garrison Relay disabled 6947 | -7/Garrison | Entered Factory 7278 | -7/Factory | Core integrity fell below 20% 7347 | -7/Factory | First assault squad dispatched 7373 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07304_ Gauss Cannon destroyed. 07309_ U-05 Engineer builds a Wall. 07310_ Penetrated by Slug. 07310_ U-05 Engineer destroyed. 07312_ Acquired 37 matter. 07314_ The unstable cave ceiling collapses. 07315_ U-05 Engineer builds a Wall. 07317_ H-55 Commando destroyed. 07317_ U-05 Engineer destroyed. 07321_ Acquired 58 matter. 07327_ Acquired 18 matter. 07330_ Acquired Prototype Impact Weapon. 07330_ Identified Impact Mace. 07331_ Acquired 53 matter. 07333_ System corrupted: Heat flow error (+107). 07336_ Acquired 45 matter. 07338_ Acquired 38 matter. 07347_ ALERT: Significant disruption in Zone 8G, assault force dispatched. 07373_ Hacking Suite destroyed. 07373_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????? ????????????????????????? | | ????????????? ????????????#??????????? | | ??#?????????????????????? #??????????? | | ???#???????????????? ??? +??????????? | | ??????????#?? ?????????? #??????????? | | ??????????? ??????#???? #??????????? | | ???##+###########????? #???????????? | | ??## """T""" #??### ##??????????? | | ??# = """ """ #? #??"????????? | | ???# # #???????????? | | ???# !! # = ?????????????? | | ???# ! #!% #"#??#? ?????????? | | ?????#########Y##%|=;#???????????????? | | ############ @ !!^^+?? ????? ???????? | | # + = !^^#? ????? ????????? | | # # [ = #?""? ??"????????? | | # # !;##### ???????????????? | | # =# [ ###????????"??????????? | | # *;!! ; #??? ???????????#???? | | # =!;=[ ####??????????#?#?????? | | ?##########;* =;#?#?#????????????????? | | ???#?######*= ##???#???????????????? | | ?#???# [/!/"#??##???????????????? | | ?#???# ! /!"#????#??????????????? | | ?????# [[ ##?????? ?? ?? ??????? | | ????## ;#??#????????????????? | | ????## =########???? ?????? ?????? | | ?????# ^^ * ###??#??#???????? ?????? | | ?????# ^ ""##???????????????????? | | ????##^ """" ""#??#??????????? ?????? | | ????# ^ """" ""##???#? ?????????????? | | #??## """" T#??##???? ??????????? | | ##??# ""#????#?? ????????????? | | ?#??# !!!""#??#???????? ???#????? | | ????# !!!""#?????#???? ?????????? | | ????# ! !!!######### ????????????? | | ????# #?# # ????????????? | | ????# [ ### ###+############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 225 Resistance: EM 15 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Battery | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Hacking Suite | -8/Storage | Hacked Transmission Jammer | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableAngularSource Manual? 0 Play Time 01:16:04 Cumulative 209.5 hours Start 2020.05.21 @ 09:10:41 End 2020.05.21 @ 10:31:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 259 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 51 Gallery% 64 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f226ae8-2406-40f2-80fd-e9df104aa056