Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.01 @ 15:57:12 Player: Sanctumkeeper Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (197) 985 Value Destroyed (5365) 5365 Prototype IDs (95) 1900 Alien Tech Used (3) 600 Bonus (8661) 8661 TOTAL SCORE: 28011 Bonus ------- High Alert Combat Kills 73 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -312 Cogmind --------- Core Integrity 1576/1600 Matter 290/300 Energy 690/700 System Corruption 4% Temperature Cool (8) Movement Hovering (38) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Cooled Antigrav System Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Centrium Medium Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield Sensor Drone Bay (13/20) > --- WEAPON (4) ------- Enhanced Nova Cannon 8R-AWN's Boregun Ionic Axe > --- INVENTORY (22) --- Improved Antigrav System Cooled Linear Gravjet Advanced Energy Well (800) Advanced Energy Well (800) Improved Melee Analysis Suite Advanced Actuator Array Advanced Reaction Control System Improved Phase Shifter Improved Cloaking Device Improved Powered Armor Advanced Force Field Antimissile System High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Stripper Nanosword Plasma Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Cloaking Device Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield Sensor Drone Bay > --- WEAPON ----------- Ionic Axe Nanosword Sigix Broadsword > --- INVENTORY -------- Cooled Linear Gravjet Advanced Energy Well Advanced Energy Well Improved Melee Analysis Suite Advanced Actuator Array Advanced Reaction Control System Improved Phase Shifter Centrium Medium Armor Plating Improved Powered Armor Advanced Force Field Antimissile System High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrated Reactor 8R-AWN's Boregun Core Stripper Plasma Lance [Rating: 181] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Katana Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Utility 11 | . . . 1 . . . 2 . 1 . . . . 2 1 . . . . 1 . . . . 1 . 1 . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 281 | 7 6 5 21 7 41 16 19 21 15 . . . 3 6 4 2 . 7 3 11 1 5 6 . 18 5 29 7 6 10 Power 28 | 1 2 . 3 1 2 2 1 1 2 . . . 1 1 1 . . 2 . 2 . . 1 . 2 . 2 . 1 . Engine 14 | 1 2 . 3 1 2 1 . 1 2 . . . 1 . . . . . . . . . . . . . . . . . Core 8 | . . . . . . 1 1 . . . . . . 1 1 . . 1 . 2 . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 . 1 . Propulsion 83 | 3 1 1 9 1 8 6 8 13 6 . . . . . 1 . . 1 . 2 . 1 2 . 3 . 11 1 3 2 Treads 30 | 1 . 1 9 1 6 . 1 11 . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . . . . . 2 4 7 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 34 | . . . . . . . . 1 6 . . . . . 1 . . 1 . 2 . 1 2 . 3 . 11 1 3 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 1 2 . 1 . 17 . 3 . 6 . . . 1 4 2 1 . 3 2 2 1 . 3 . 8 3 12 6 . 5 Device 39 | . . . . . 6 . . . 4 . . . . 2 2 1 . 2 1 1 . . 2 . 2 2 7 4 . 3 Storage 20 | 1 2 . 1 . 7 . 1 . 1 . . . . . . . . 1 . . . . 1 . 3 . 2 . . . Processor 8 | . . . . . 1 . 1 . 1 . . . 1 2 . . . . 1 . . . . . . . . . . 1 Hackware 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . Protection 12 | . . . . . 3 . 1 . . . . . . . . . . . . . 1 . . . 1 . 3 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 1 4 8 5 14 8 7 7 1 . . . 1 1 . 1 . 1 1 5 . 4 . . 5 2 4 . 2 3 Energy Gun 4 | 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cannon 12 | . . . 1 . 1 . . . . . . . . 1 . 1 . . . 2 . 1 . . 2 1 1 . . 1 Ballistic Gun 52 | 1 1 4 7 5 8 8 4 6 . . . . 1 . . . . 1 . 2 . . . . 2 . . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Launcher 5 | . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 3 . 1 1 1 . . . . . . . . . . . . 1 . . . 1 2 . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . 7 . . 2 . . . . . . 1 . . 3 . . . . 3 . 3 2 9 . 1 1 Parts Lost 47 | . 2 4 7 . 5 5 6 4 . . . . 1 . . . . . . 2 . . 1 . 4 . . 1 1 4 Power 5 | . . . 2 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 13 | . 1 . 2 . 3 4 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Utility 8 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . 1 . 2 Weapon 21 | . 1 4 3 . 1 1 4 2 . . . . . . . . . . . . . . 1 . 2 . . . 1 1 Highest Loss Streak 5 | . 1 2 2 . 4 2 5 2 . . . . 1 . . . . . . 1 . . 1 . 2 . . 1 1 2 Average Slot Usage (%) 96 | . 98 100 97 100 98 95 95 99 91 92 92 92 92 92 86 94 94 93 94 96 94 93 96 94 97 99 97 99 97 89 Engine 5 | . 14 14 10 11 11 9 1 5 7 7 7 7 7 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 7 3 . . . . . 5 5 5 5 5 5 10 10 10 10 10 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 8 8 7 4 Treads 11 | . 14 14 26 33 32 3 . 23 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . 22 25 3 . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 14 14 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . 29 30 30 30 30 26 26 29 29 29 29 26 26 26 26 26 28 28 25 26 26 23 Device 6 | . . . . . 2 . . . 14 15 15 15 15 19 18 23 23 22 22 19 10 10 12 15 11 9 5 4 8 8 Storage 21 | . 27 28 31 33 24 33 28 36 16 15 15 15 15 13 11 11 11 11 11 10 10 10 10 10 9 9 11 13 13 12 Processor 8 | . . . . . 1 . 8 9 14 15 15 15 15 19 17 17 17 17 17 15 15 15 15 15 14 14 13 13 13 13 Hackware 3 | . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 9 18 17 17 17 16 Protection 1 | . . . . . 3 . 4 . . . . . . . . . . . . . 5 5 5 5 3 . 2 3 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 2 5 4 4 . 3 4 4 4 2 1 Ballistic Gun 10 | . 19 28 21 22 17 22 12 17 . . . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 3 | . . . . . 3 . . . 6 7 7 7 7 6 5 5 5 5 5 5 5 4 5 5 3 3 7 8 7 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 13 42 42 61 61 80 77 108 108 72 45 45 45 45 50 49 48 48 48 48 55 48 48 62 53 91 92 99 109 98 127 Greatest Support 173 | 20 16 20 63 60 63 60 45 60 50 50 50 50 50 50 50 50 50 50 50 76 76 76 88 72 145 135 151 151 163 173 Greatest Overweight (x) 7 | 1 4 2 3 1 1 7 3 5 1 . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . 2 2 1 . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 16 16 22 22 24 24 30 30 30 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 20 16 22 22 22 22 Average Capacity 19 | 4 15 16 21 22 19 24 25 30 15 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 15 16 20 22 22 22 Most Carried 30 | 4 16 16 22 22 24 24 29 30 30 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 16 16 22 22 22 19 Average Carried 18 | 2 13 15 19 21 17 23 24 29 14 14 14 14 13 13 13 13 14 13 13 13 13 14 13 14 14 16 19 21 21 17 Final Capacity 30 | 6 16 16 22 22 24 24 30 30 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 16 16 22 22 22 22 Final Carried 30 | 4 16 16 22 22 24 24 29 30 14 14 14 14 13 14 14 14 14 13 14 14 14 14 14 14 16 16 22 21 21 18 Class Distribution -------------------- 36% | Hauler-Mutant 15% | Hacker-Scout 14% | Mutant 12% | Scout 5% | Scavenger-Scout 4% | Ninja 4% | Scavenger-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scavenger-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Zhirov Ninja | -4/Proximity Caves Scavenger-Ninja | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Warlord Scavenger-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 6085 | 226 458 218 523 210 634 729 471 766 121 26 11 . . 38 21 123 10 80 29 141 14 90 55 . 202 133 300 47 163 246 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8025 | . 484 502 916 462 285 668 591 1160 121 . . . . 38 21 . . 125 . 250 96 72 . . 552 193 512 17 138 822 Parts 531 | . 45 37 67 36 49 42 32 60 4 . . . . 5 2 . . 2 . 28 . 5 . . 36 6 18 1 13 43 Haulers Intercepted 11 | . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . 1 Recyclers Shooed 8 | . . 1 2 . . 1 . . 3 . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . . . . 6 3 2 . . . 2 1 . . . . . . . Prevented 7 | . . . . . . . . . . 1 2 . . . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 147 | . 15 20 20 13 5 15 11 21 . . . . . . . . . . . 6 . 4 . . 7 . . . 2 8 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 131 | . 15 20 20 13 4 15 11 21 . . . . . . . . . . . 2 . . . . 2 . . . 2 6 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 13 | . . . . . . . . . . . . . . . . . . . . 4 . 4 . . 5 . . . . . Classes Destroyed 18 | . 6 . 1 4 3 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . Worker 12 | . . . . 1 . . 1 . 1 . . . . 2 . . . . . 2 . . . . . 2 1 . . 2 Builder 4 | . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . 1 Recycler 8 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 2 1 1 . . 2 Carrier 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Drone 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . 1 . 1 . . . . 2 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 Swarmer 67 | . 9 14 7 9 . 7 . 3 . . . . . . . . . . . 4 . 4 . . 5 . . . . 5 Grunt 39 | . 6 6 7 3 . 6 3 8 . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . . 6 . . . 3 9 . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . Programmer 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . 2 3 Zionite 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 3 4 4 4 4 2 3 1 . . . . 1 1 . . . . 5 . 4 . . 5 2 1 1 1 6 Combat Bots Only 5 | . 4 3 4 4 4 4 1 3 . . . . . . . . . . . 4 . 4 . . 5 . . . 1 5 Max Kills in Single Turn 4 | . 1 1 2 2 2 1 1 1 1 . . . . 1 1 . . . . 4 1 2 . . 3 1 1 1 1 2 Gunslinging 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . . . 3 . 2 . . 3 . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) CL-ANK (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Damage Taken 11521 | . 424 635 1088 369 1029 967 1383 1439 . 82 . . 210 . 148 . . . . 459 . 95 215 . 984 80 . 584 376 954 Core 1397 | . 73 109 114 46 80 123 254 176 . 31 . . . . 58 . . . . 24 . 26 33 . 92 26 . 86 22 24 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 27 . . . 9 . 21 . . . . 95 100 . . . . 94 . . . . 92 . 90 . . 92 98 Volleys Fired 602 | . 59 57 88 26 46 70 55 86 . . . . 4 3 . 1 . . . 11 2 8 . . 24 6 10 1 18 27 Largest 2 | . 2 2 2 2 2 2 2 2 . . . . 1 1 . 1 . . . 1 1 1 . . 1 1 1 1 1 2 Hottest 150 | . 70 40 46 46 120 60 85 51 . . . . 30 98 . 90 . . . 90 90 90 . . 110 113 113 113 113 150 Shots Fired 1054 | . 118 113 172 52 60 140 106 172 . . . . 4 3 . 1 . . . 11 2 8 . . 24 7 10 1 18 32 Gun 974 | . 118 113 172 52 44 140 106 172 . . . . 4 . . . . . . 4 . . . . 8 . . . 15 26 Cannon 70 | . . . . . 14 . . . . . . . . 3 . 1 . . . 5 2 4 . . 14 7 10 1 3 6 Launcher 10 | . . . . . 2 . . . . . . . . . . . . . . 2 . 4 . . 2 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 930 | . 86 113 172 52 44 140 94 172 . . . . 4 . . . . . . 4 . . . . 8 . . . 15 26 Thermal 106 | . 32 . . . 14 . 4 . . . . . . 3 . 1 . . . 5 2 4 . . 14 7 10 1 3 6 Explosive 10 | . . . . . 2 . . . . . . . . . . . . . . 2 . 4 . . 2 . . . . . Electromagnetic 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 9 12 11 8 14 21 11 14 . . . . . . . . . . . 2 . 1 . . 7 8 . . 3 6 Robot Miss Streak 7 | . 4 4 4 2 2 3 4 7 . . . . . . . . . . . 3 . 3 . . 2 . 1 . 4 2 Penetration Max 2 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 16 | . . 3 1 4 1 4 . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 762 | . 71 72 119 35 52 113 74 120 7 . . . . 4 3 . . 5 . 7 2 3 . . 11 4 21 1 7 31 Core Hits 348 | . 31 35 45 20 25 43 31 48 2 . . . . 2 1 . . 1 . 11 2 7 . . 15 2 6 1 4 16 Critical Hits 78 | . 1 3 3 1 14 25 1 2 1 . . . . . . . . . . 2 . . . . 4 . 1 . 4 16 Critical Kills 20 | . . 2 2 1 1 1 1 . 1 . . . . . . . . . . 2 . . . . 2 . . . 1 6 Critical Parts Destroyed 41 | . 1 1 1 . 10 10 . 2 . . . . . . . . . . . . . . . . 2 . 1 . 3 10 Melee Attacks 321 | . . . . . 23 . 4 4 9 . . . 17 29 15 2 2 5 . 28 4 5 . . 44 13 48 24 15 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 321 | . . . . . 23 . 4 4 9 . . . 17 29 15 2 2 5 . 28 4 5 . . 44 13 48 24 15 30 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . 3 . . . 3 . . . . 3 . . . . . 4 2 2 . . 3 3 6 . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Damage Inflicted 18618 | . 764 776 1244 534 2425 1483 1108 1937 459 . . . . 338 96 . . 491 . 729 216 523 . . 950 505 1728 48 153 2111 Guns 9177 | . 763 776 1244 489 605 1483 1018 1937 . . . . . . . . . . . 46 . . . . 135 . . . 153 528 Cannons 667 | . . . . . 360 . . . . . . . . . . . . . . . . . . . 42 . . . . 265 Explosions 1185 | . . . . . 156 . . . . . . . . . . . . . . 280 . 326 . . 423 . . . . . Melee 7543 | . . . . . 1304 . 90 . 459 . . . . 338 96 . . 491 . 403 216 197 . . 350 505 1728 48 . 1318 Ramming 46 | . 1 . . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8776 | . 515 776 1244 489 605 1483 865 1937 . . . . . . . . . . . 46 . . . . 135 . . . 153 528 Thermal 947 | . 248 . . . 360 . 32 . . . . . . . . . . . . . . . . . 42 . . . . 265 Explosive 1185 | . . . . . 156 . . . . . . . . . . . . . . 280 . 326 . . 423 . . . . . Electromagnetic 121 | . . . . . . . 121 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7543 | . . . . . 1304 . 90 . 459 . . . . 338 96 . . 491 . 403 216 197 . . 350 505 1728 48 . 1318 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . . . . . . . . . . . . 4 4 . . . . . . . . 7 7 . . 2 4 Average Corruption 2 | . 1 1 . . . . . . . . . . . . 4 2 . . . . . . . . 3 7 . . 1 3 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Effects 55 | . 7 6 . . . . . . . . . . . . 3 3 . . . . . . . . 17 15 . . . 4 Message Errors 12 | . . 3 . . . . . . . . . . . . 1 1 . . . . . . . . 4 3 . . . . Matter Fused 13 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . 6 3 . . . 1 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 1 . . . . Energy Discharges 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 Data Loss (minor) 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Targeting Errors 9 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Weapon Failures 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1539 | . . . . . 259 . . . 189 . . . . 60 33 . . 10 . 95 . 79 . . 100 137 280 . . 297 Projectiles 50 | . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . 26 Explosions 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1478 | . . . . . 224 . . . 189 . . . . 60 33 . . 10 . 95 . 79 . . 100 137 280 . . 271 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . . 78 . . . . . . . . . . . . . . . . 23 . . . . . . . . Shots 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Rammed 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 277 | . 63 23 9 4 180 18 123 104 . . . . . 150 . 267 . . . 22 28 28 20 . 277 241 112 105 34 12 Average Temperature 31 | . 20 4 5 2 67 8 27 26 . . . . . 77 . 116 . . . 12 17 16 20 . 73 51 42 51 22 8 Received Heat Transfer 2118 | . 102 207 324 54 . 261 252 666 . 45 . . . . 45 . . . . 48 . . 69 . 27 9 . 9 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 8 | . 3 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 1787 | . 703 . . . 800 . 74 . . . . . . . . . . . . . . . . . 25 . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 508 | . 274 456 508 276 . 240 290 350 165 . . . . 96 221 . . . . 485 . . . . 251 100 78 275 206 295 Initial 161 | . . 86 161 156 . . 52 78 102 . . . . 18 9 . . . . . . . . . . 27 36 43 65 10 Average 139 | . 120 327 365 131 . 71 86 218 141 . . . . 21 80 . . . . 135 . . . . 91 43 27 117 122 109 Maximum Alert Level 2 | . 1 2 2 1 . 1 1 1 . . . . . . 1 . . . . 2 . . . . 1 . . 1 1 1 Low Security (%) 70 | 100 74 10 5 74 . 95 92 32 100 . . . . 100 93 . . . . 63 . . . . 87 100 100 94 81 81 Level 1 24 | . 25 60 53 25 . 4 7 67 . . . . . . 6 . . . . 33 . . . . 12 . . 5 18 18 Level 2 4 | . . 28 40 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 5 . 2 . . 1 2 3 1 . . . . 2 1 . . . . 3 . . . . 3 . 3 4 3 3 Investigation 7 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Extermination 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 1 1 1 Reinforcement 21 | . 3 . . . . 1 . 3 1 . . . . 2 1 . . . . 1 . . . . . . 3 3 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 27 | . 3 1 4 1 . . 4 2 . . . . . . 1 . . . . 4 . . . . 1 . 5 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 408 | . 33 22 32 14 83 20 22 32 1 4 3 . 8 5 11 . 2 . . 32 . 4 19 . 17 8 3 9 4 20 Peak Tracking Total 15 | . 6 3 6 4 11 4 3 5 1 4 3 . 4 2 6 . 2 . . 14 . 4 15 . 6 8 1 5 2 7 Tactical Retreats 69 | . 1 3 2 . 24 5 4 2 . 2 1 . 5 . 3 . 1 . . 8 . . 3 . 1 . . 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 15 | . 2 . 2 . . . 1 3 3 . . . . . . . . . . . . . . . 2 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 1 2 . . . . 1 2 . . . . . 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 23 | . 1 . . . 6 . 1 2 . . . . . . . . . . . . . . . . . 1 3 8 1 . Max in Single Turn 3 | . 1 . . . 3 . 1 1 . . . . . . . . . . . . . . . . . 1 1 1 1 . Garrison Access 6 | . . . . . . . . 1 . . . . . 2 1 . . . . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 111 | . 8 . 7 1 2 . 9 7 3 . 1 4 . 11 5 2 1 4 . 5 . 1 1 . 12 4 3 11 4 5 Terminals 60 | . 6 . 5 . . . 7 5 1 . . . . 5 3 . . . . 2 . . . . 8 3 2 8 3 2 Fabricators 6 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 1 . . . 1 Repair Stations 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . Recycling Units 4 | . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 . . . 1 . . . . . . 1 . . . . . 2 . . . . 1 . 1 2 . 1 Garrison Access 10 | . . . . . . . 1 1 . . . . . 3 2 . . . . 1 . . . . 1 . . . . 1 Total Hacks 315 | . 15 . 25 1 2 . 31 13 7 . 1 31 . 18 8 5 5 17 . 11 . 1 1 . 28 24 13 35 13 10 Successful 200 | . 9 . 15 1 2 . 18 6 3 . 1 31 . 10 3 5 5 17 . 4 . 1 1 . 12 14 9 23 4 6 Failed 114 | . 6 . 10 . . . 13 7 4 . . . . 8 5 . . . . 7 . . . . 16 9 4 12 9 4 Catastrophic 16 | . 1 . 1 . . . 2 1 . . . . . 1 1 . . . . 2 . . . . 5 . . 1 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 99 | . 10 . 16 . 1 . 14 3 . . . . . 5 4 . . . . . . . 1 . 6 14 3 13 9 . Terminals 169 | . 13 . 20 . . . 18 8 1 . . . . 10 6 . . . . 3 . . . . 19 21 8 27 12 3 Fabricators 14 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . 6 3 . . . 1 Repair Stations 10 | . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . 3 1 . Recycling Units 5 | . 2 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 38 | . . . 4 . . . 11 . . . . . . 2 . . . . . 6 . . . . 1 . 5 5 . 4 Garrison Access 15 | . . . . . . . 2 2 . . . . . 3 2 . . . . 2 . . . . 2 . . . . 2 Terminal Hacks 130 | . 4 . 4 1 2 . 4 3 . . 1 31 . 4 2 5 5 17 . . . 1 1 . 8 13 4 15 2 3 Record 28 | . . . . . 1 . . . . . . 11 . . . 4 5 5 . . . . . . 1 . . . 1 . Part Schematic 14 | . . . . . . . . . . . . 9 . . . . . 4 . . . . . . 1 . . . . . Robot Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . . 1 . . . . . . . . . . 4 . . . . . . . 1 . . . . Prototype ID Bank 16 | . . . 1 . . . . . . . . 3 . . . . . 4 . . . . . . . 5 . 3 . . Open Door 9 | . . . . 1 . . . 3 . . 1 . . . . 1 . . . . . 1 1 . . . . . . 1 Branch Access Points 5 | . . . 1 . . . 1 . . . . . . 1 1 . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . Locate Traps 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 21 | . 1 . 2 . . . 2 . . . . . . 3 1 . . . . . . . . . 2 3 1 5 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Build 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . Scan Component 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . . 4 . . . 10 . . . . . . 2 . . . . . 3 . . . . 1 . 3 3 . 3 Insert Component 19 | . . . 2 . . . 6 . . . . . . 1 . . . . . 2 . . . . 1 . 2 2 . 3 Analyze 10 | . . . 2 . . . 4 . . . . . . 1 . . . . . 1 . . . . . . 1 1 . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . 2 1 . . . . 1 . . . . 1 . . . . . Seal Access 6 | . . . . . . . . 1 . . . . . 2 1 . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 26 | . 5 . 7 . . . 4 1 . . . . . 1 . . . . . . . . . . . 1 2 3 2 . Terminals 23 | . 3 . 6 . . . 4 1 . . . . . 1 . . . . . . . . . . . 1 2 3 2 . Track 19 | . 3 . 4 . . . 4 1 . . . . . . . . . . . . . . . . . 1 2 3 1 . Assimilate 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 6 . 6 . . . 9 7 3 . . . . 7 3 . . . . 5 . . . . 10 4 2 9 4 4 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 2 . . . 4 . . . . 9 . 1 . . . 4 . 1 . . . . 1 . 1 1 . . Parts Built 6 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . 2 . . . . . Matter 658 | . . . . . . . . . 168 . . . . 212 . . . . . . . . . . 278 . . . . . Time 194 | . . . . . . . . . 42 . . . . 106 . . . . . . . . . . 46 . . . . . Total Part Build Rating 38 | . . . . . . . . . 8 . . . . 12 . . . . . . . . . . 18 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 2 . . . 5 . . . . . . 1 . . . . . . . . . . . . 1 1 . . Part Schematics Acquired 10 | . . . 2 . . . 4 . . . . . . 1 . . . . . 1 . . . . . . 1 1 . . Parts Damaged 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 . Highest-Rated Group 94 | . . . . . . . . . . . . . 94 10 10 . . . . . . . . . . . . . 44 . Highest-Rated Ally 94 | . . . . . . . . . . . . . 94 10 10 . . . . . . . . . . . . . 44 . Total Orders 30 | . . . . . 2 . . . 4 5 4 . 4 3 . . 2 . . 1 . . 1 . 1 . . . . 3 STAY 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . RETURN 25 | . . . . . 1 . . . 2 5 3 . 4 3 . . 1 . . 1 . . 1 . 1 . . . . 3 Ally Attacks 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Total Damage 348 | . . . . . . . . . . . . . 348 . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 8 | . 2 . . . . . 1 . . . . . . . . . . 4 . . . . . . . 1 . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 1 1 . 2 . . 1 1 . . . 1 1 . . . . . . . . Drone Launches 37 | . . . . . 10 . . . 2 6 3 . 5 2 . . 1 1 . . . . 1 1 . . . . . 5 Drone Recoveries 30 | . . . . . 6 . . . 2 6 2 . 4 3 . . 1 . . 1 . . 1 . 1 . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 22725 | 48 1316 731 1261 1525 3272 937 1280 1995 388 330 345 45 489 862 331 732 160 149 126 698 173 193 386 135 1455 452 1197 616 434 664 Spaces Moved 22319 | 40 906 439 609 774 1692 384 570 877 448 437 574 95 950 1208 570 363 246 221 278 1099 352 368 707 301 2188 539 2354 1067 722 941 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3589 | 2 . 8 300 774 1692 33 . 780 . . . . . . . . . . . . . . . . . . . . . . Legs 944 | . . . . . . 277 570 97 . . . . . . . . . . . . . . . . . . . . . . Wheels 1753 | 33 906 431 309 . . 74 . . . . . . . . . . . . . . . . . . . . . . . . Hover 16028 | . . . . . . . . . 448 437 574 95 950 1208 570 363 246 221 278 1099 352 368 707 301 2188 539 2354 1067 722 941 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 90 120 120 160 160 110 150 180 40 40 40 40 40 40 40 40 40 40 40 38 42 42 40 43 34 40 38 38 38 36 Average Speed 74 | 86 113 121 148 166 173 176 176 187 40 40 40 40 40 40 40 40 40 40 40 39 42 42 44 43 41 40 39 42 41 40 Slowest Speed 260 | 160 120 200 200 180 180 240 210 260 108 40 40 40 40 40 40 40 40 40 40 42 42 42 48 43 48 40 46 50 42 41 Overloaded Moves 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 35 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 93 89 66 98 90 80 43 89 21 63 83 74 96 44 26 55 61 61 49 32 53 60 87 55 62 65 48 85 17 29 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 11 | . 2 2 1 . 1 . . 1 . . . 1 . . . . . 3 . . . . . . . . . . . . Known Exits Taken 24 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 2 . . . . . 4 4 . 1 . . 1 4 . 1 . 1 3 . 1 . . . . . . Spaces Dug 219 | . . . . . . . . . 2 . . . 17 25 10 3 2 . . 27 4 5 . . 43 15 22 13 13 18 Terrain Destroyed 324 | . . . . . 12 15 . . 2 . . . 17 25 10 3 2 . . 41 4 45 . . 60 15 23 13 18 19 Melee 176 | . . . . . . . . . 2 . . . 17 22 10 2 2 . . 22 2 3 . . 33 9 13 12 10 17 Projectile 73 | . . . . . . 15 . . . . . . . 3 . 1 . . . 6 2 4 . . 15 6 10 1 8 2 AOE 75 | . . . . . 12 . . . . . . . . . . . . . . 13 . 38 . . 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 27054 | 49 1085 545 822 965 1957 514 746 1076 647 591 688 101 1028 1541 650 944 303 276 292 1304 368 389 780 305 2641 748 2536 1199 819 1145 Wait 3042 | . 77 32 58 129 53 16 69 49 125 155 115 7 54 285 57 576 56 29 8 148 9 1 60 5 346 182 64 86 55 136 Move 22288 | 39 905 438 608 773 1691 383 569 876 447 436 573 94 949 1207 569 362 245 220 277 1098 351 367 706 300 2187 538 2353 1066 721 940 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 200 | 3 23 8 26 10 41 11 14 13 3 . . . . 5 2 . . 4 1 4 1 . 2 . 7 . 10 7 3 2 Fast Attach 103 | 6 2 . 3 1 16 9 6 3 4 . . . . 2 3 . . 6 3 1 . 2 4 . 8 4 17 1 . 2 Attach 69 | . 2 4 8 . 9 2 4 5 6 . . . 2 2 . 1 . 1 . 3 1 . 1 . 5 . 2 4 1 6 Detach 36 | . 1 . . . 12 1 1 3 2 . . . 1 1 . 1 . 1 1 . . . . . 3 . 5 2 . 1 Swap 111 | 1 2 1 10 6 16 5 9 13 5 . . . 1 2 1 1 . 1 . 7 . 3 1 . 5 1 10 2 5 3 Drop 253 | . 12 5 21 16 46 17 15 18 20 . . . . 5 3 . . 9 2 4 . 3 6 . 11 3 23 9 5 . Fire 602 | . 59 57 88 26 46 70 55 86 . . . . 4 3 . 1 . . . 11 2 8 . . 24 6 10 1 18 27 Melee 306 | . . . . . 23 . 4 4 9 . . . 17 29 15 2 2 5 . 28 4 5 . . 44 13 42 21 11 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 6 26 . . . . . . . . . . . . . . . 1 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 15) 827 | -10/Materials | Discovered new exit (range 13) 992 | -10/Materials | Discovered new exit (range 14) 1365 | -10/Materials | Entered Mines 1440 | -10/Mines | Discovered new exit (range 8) 1685 | -10/Mines | Core integrity fell below 50% 1727 | -10/Mines | Learned location of Storage (-8) 1935 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2052 | -10/Mines | Discovered new exit (range 7) 2096 | -10/Mines | Entered Materials 2096 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2183 | -9/Materials | Identified exit to Mines 2472 | -9/Materials | Discovered new exit (range 3) 2556 | -9/Materials | Build established: Hauler-Mutant 2953 | -9/Materials | Discovered new exit (range 15) 3357 | -9/Materials | Entered Mines 3393 | -9/Mines | Met a Derelict bent on vengeance 3530 | -9/Mines | Assembled infested the area 3906 | -9/Mines | Discovered new exit (range 12) 3973 | -9/Mines | Found a hidden stash of uninstalled traps 4199 | -9/Mines | Learned 2 Materials zone layouts 4266 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4376 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4504 | -9/Mines | Discovered new exit (range 5) 4581 | -9/Mines | Found the Drone Emporium 4759 | -9/Mines | Found Prototype Device 4875 | -9/Mines | Discovered new exit (range 5) 4882 | -9/Mines | Entered Exiles 4921 | -9/Exiles | Met 8R-AWN 4948 | -9/Exiles | Met EX-HEX 5080 | -9/Exiles | Met EX-DEC 5116 | -9/Exiles | Learned location of Zion (-6) 5233 | -9/Exiles | Met EX-BIN 5258 | -9/Exiles | Aligned with FarCom system 5260 | -9/Exiles | Given EX-Vault access code 5483 | -9/Exiles | Opened EX-Vault 5526 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5735 | -9/Exiles | Found Longsword +1 5740 | -9/Exiles | Found Gui. Plasma Cannon 6320 | -9/Exiles | Discovered new exit (range 14) 6451 | -9/Exiles | Identified Sensor Drone Bay 6656 | -9/Exiles | Attacked by the Exiles 6718 | -9/Exiles | Build established: Mutant 6755 | -9/Exiles | Core integrity fell below 50% 6798 | -9/Exiles | Destroyed 8R-AWN 6821 | -9/Exiles | Lost 4 parts (3n1u) 6923 | -9/Exiles | Found Prototype Ballistic Gun 6923 | -9/Exiles | Identified 8R-AWN's Boregun 6951 | -9/Exiles | Found Prototype Processor 6956 | -9/Exiles | Found 8R-AWN's Boregun 7131 | -9/Exiles | Destroyed EX-BIN 7241 | -9/Exiles | Destroyed EX-DEC 7250 | -9/Exiles | Destroyed EX-HEX 7303 | -9/Exiles | Found Prototype Device 7303 | -9/Exiles | Identified System Purifier 7729 | -9/Exiles | Build established: Hauler-Mutant 7898 | -9/Exiles | Found Skeleton Box 8154 | -9/Exiles | Entered Mines 8182 | -8/Mines | CL-ANK came to Exiles' defense 8269 | -8/Mines | Destroyed CL-ANK 8280 | -8/Mines | Found Prototype Impact Weapon 8300 | -8/Mines | Found Prototype Processor 8381 | -8/Mines | Core integrity fell below 20% 8850 | -8/Mines | Build established: Scavenger-Mutant 9021 | -8/Mines | Discovered new exit (range 7) 9091 | -8/Mines | Entered Materials 9091 | -8/Materials | Evolved 2 slots: Utility x2 9092 | -8/Materials | Identified exit to Factory 9318 | -8/Materials | Lost 5 parts (1p1n3w) 9684 | -8/Materials | Discovered exit to Factory (range 11) 9730 | -8/Materials | Build established: Hauler-Mutant 9972 | -8/Materials | Discovered new exit (range 15) 10152 | -8/Materials | Identified exit to Storage 10294 | -8/Materials | Identified Exp. Melee Analysis Suite 10294 | -8/Materials | Identified Exp. Targeting Computer 10294 | -8/Materials | Identified CL-ANK's Mallet 10371 | -8/Materials | Entered Storage 10559 | -8/Storage | Core integrity fell below 50% 11308 | -8/Storage | Discovered exit to Factory (range 13) 11972 | -8/Storage | Learned location of Armory (-4) 12366 | -8/Storage | Entered Factory 12366 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12648 | -7/Factory | Fabricated Mak. Power Source (x2) 12656 | -7/Factory | Discovered new exit (range 20) 12663 | -7/Factory | Identified exit to Lower Caves 12754 | -7/Factory | Entered Lower Caves 12950 | -7/Lower Caves | Build established: Scout 13034 | -7/Lower Caves | Learned Factory trap positions 13070 | -7/Lower Caves | Discovered new exit (range 5) 13083 | -7/Lower Caves | Identified exit to Lower Caves 13084 | -7/Lower Caves | Entered another Lower Caves area 13129 | -7/Lower Caves | Discovered new exit (range 8) 13132 | -7/Lower Caves | Learned 4 Factory zone layouts 13281 | -7/Lower Caves | Encountered a Warlord checkpoint 13366 | -7/Lower Caves | Discovered new exit (range 15) 13426 | -7/Lower Caves | Identified exit to Data Miner 13429 | -7/Lower Caves | Entered Data Miner 13429 | -7/Data Miner | Accompanied by 1 ally 13429 | -7/Data Miner | Discovered new exit (range 6) 13436 | -7/Data Miner | Met Data Miner 13446 | -7/Data Miner | Learned location of Section 7 (-2) 13446 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13452 | -7/Data Miner | Received God Mode back door access code from Data Miner 13466 | -7/Data Miner | Identified exit to Proximity Caves 13474 | -7/Data Miner | Entered Proximity Caves 13474 | -6/Proximity Caves | Accompanied by 1 ally 13482 | -6/Proximity Caves | Spotted B-75 Beast 13624 | -6/Proximity Caves | Escorted by Enhanced Grunt 13836 | -6/Proximity Caves | Learned Factory terminal intel 13843 | -6/Proximity Caves | Learned Factory terminal intel 13934 | -6/Proximity Caves | Discovered new exit (range 15) 13939 | -6/Proximity Caves | Identified exit to Factory 13963 | -6/Proximity Caves | Entered Factory 13963 | -6/Factory | Accompanied by 1 ally 13963 | -6/Factory | Evolved 2 slots: Utility x2 13965 | -6/Factory | Loaded intel: 93 trap records 13966 | -6/Factory | Loaded intel: 20 terminal locations 14182 | -6/Factory | Discovered new exit (range 21) 14190 | -6/Factory | Identified exit to Factory 14283 | -6/Factory | Found Exp. Terrain Scanner 14411 | -6/Factory | Fabricated Adv. Plasma Cannon (x2) 14730 | -6/Factory | Identified exit to Lower Caves 14787 | -6/Factory | Discovered exit to Factory (range 21) 14825 | -6/Factory | Entered another Factory area 14825 | -5/Factory | Accompanied by 1 ally 14825 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14826 | -5/Factory | Loaded intel: 22 terminal locations 14917 | -5/Factory | Identified exit to Upper Caves 14917 | -5/Factory | Identified exit to Extension 15100 | -5/Factory | Discovered new exit (range 22) 15156 | -5/Factory | Entered Upper Caves 15173 | -5/Upper Caves | Learned location of 1 exit from Factory 15192 | -5/Upper Caves | Learned 8 Factory zone layouts 15192 | -5/Upper Caves | Learned Factory stockpile data 15192 | -5/Upper Caves | Learned Extension garrison access intel 15829 | -5/Upper Caves | Discovered new exit (range 14) 15874 | -5/Upper Caves | Identified exit to Upper Caves 15888 | -5/Upper Caves | Entered another Upper Caves area 15893 | -5/Upper Caves | Build established: Ninja 15958 | -5/Upper Caves | Learned location of 1 exit from Research 15958 | -5/Upper Caves | Learned Factory emergency access door positions 15958 | -5/Upper Caves | Learned Extension emergency access door positions 15958 | -5/Upper Caves | Learned Extension stockpile data 15966 | -5/Upper Caves | Discovered new exit (range 30) 15971 | -5/Upper Caves | Encountered a Warlord checkpoint 15982 | -5/Upper Caves | Learned 4 Factory zone layouts 15992 | -5/Upper Caves | Identified exit to Zhirov 16048 | -5/Upper Caves | Entered Zhirov 16048 | -5/Zhirov | Discovered new exit (range 3) 16056 | -5/Zhirov | Met Zhirov 16065 | -5/Zhirov | Learned location of Quarantine (-2) 16065 | -5/Zhirov | Learned location of Command (-1) 16067 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16073 | -5/Zhirov | Found Alien Artifact 16073 | -5/Zhirov | Identified Integrated Dissipator 16073 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16131 | -5/Zhirov | Found Alien Artifact 16146 | -5/Zhirov | Identified exit to Proximity Caves 16197 | -5/Zhirov | Entered Proximity Caves 16197 | -4/Proximity Caves | Accompanied by 1 ally 16310 | -4/Proximity Caves | Discovered new exit (range 7) 16315 | -4/Proximity Caves | Identified exit to Factory 16323 | -4/Proximity Caves | Entered Factory 16323 | -4/Factory | Accompanied by 1 ally 16323 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16324 | -4/Factory | Identified exit to Armory 16423 | -4/Factory | Spotted B-86 Titan 16789 | -4/Factory | Discovered new exit (range 30) 16953 | -4/Factory | Identified exit to Research 17020 | -4/Factory | Discovered new exit (range 4) 17021 | -4/Factory | Identified exit to Upper Caves 17021 | -4/Factory | Entered Upper Caves 17099 | -4/Upper Caves | Learned Research security intel 17157 | -4/Upper Caves | Discovered new exit (range 5) 17159 | -4/Upper Caves | Identified exit to Upper Caves 17194 | -4/Upper Caves | Entered another Upper Caves area 17205 | -4/Upper Caves | Discovered exit to Research (range 21) 17287 | -4/Upper Caves | Build established: Scavenger-Scout 17354 | -4/Upper Caves | Learned Research emergency access door positions 17381 | -4/Upper Caves | Discovered new exit (range 10) 17385 | -4/Upper Caves | Identified exit to Warlord 17387 | -4/Upper Caves | Entered Warlord 17510 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17592 | -4/Warlord | Met Warlord 17597 | -4/Warlord | Opened Warlord's prototype stash 17612 | -4/Warlord | Found Prototype Processor 17617 | -4/Warlord | Warlord's base attacked by MAIN.C 17618 | -4/Warlord | Found Prototype Reactor 17684 | -4/Warlord | Opened side exit 17714 | -4/Warlord | Discovered new exit (range 13) 17772 | -4/Warlord | Identified exit to Proximity Caves 17773 | -4/Warlord | Entered Proximity Caves 17896 | -3/Proximity Caves | Discovered exit to Research (range 17) 17908 | -3/Proximity Caves | Entered Research 17908 | -3/Research | Accompanied by 1 ally 17908 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17909 | -3/Research | Identified exit to Research 18222 | -3/Research | Spotted B-86 Titan 18286 | -3/Research | Build established: Hacker-Scout 18368 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 19148 | -3/Research | Spotted B-86 Titan 19216 | -3/Research | Spotted B-86 Titan 19324 | -3/Research | Identified Exp. Core Analyzer 19354 | -3/Research | Discovered new exit (range 8) 19362 | -3/Research | Identified exit to Testing 19363 | -3/Research | Entered Testing 19417 | -3/Testing | Found Prototype Device 19417 | -3/Testing | Identified Exp. Thermal Shield 19426 | -3/Testing | Spotted Striker 19431 | -3/Testing | Central database locked down 19790 | -3/Testing | Discovered exit to Research (range 19) 19812 | -3/Testing | Spotted PD-3A7F7F3ASS 19815 | -3/Testing | Entered Research 19815 | -2/Research | Warlord forces began assault on 0b10 19815 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19820 | -2/Research | Identified Transdimensional Reconstructor 19863 | -2/Research | Identified exit to Quarantine 19925 | -2/Research | Research machine network offline 19956 | -2/Research | Found Prototype Slashing Weapon 19956 | -2/Research | Identified Nanosword 20118 | -2/Research | Borebot progress halted 20124 | -2/Research | Found Imp. Powered Armor 20128 | -2/Research | Met up with Warlord 20214 | -2/Research | Found Imp. Powered Armor 20229 | -2/Research | Spotted B-90 Cyclops 20406 | -2/Research | Borebot progress halted 20421 | -2/Research | Found Prototype Device 20421 | -2/Research | Identified EM Disruption Field 20458 | -2/Research | Spotted Striker 20458 | -2/Research | Spotted Striker 20461 | -2/Research | Borebot progress halted 20575 | -2/Research | Found Prototype Device 20575 | -2/Research | Identified Adv. Kinecellerator 20691 | -2/Research | Spotted Striker 20770 | -2/Research | Discovered new exit (range 19) 20777 | -2/Research | Identified exit to Access 20812 | -2/Research | Spotted Striker 20860 | -2/Research | Warlord invited to help at Command 20983 | -2/Research | Spotted Executioner 21012 | -2/Research | Entered Quarantine 21028 | -2/Quarantine | Found Alien Slashing Weapon 21087 | -2/Quarantine | Cryocooling Duct disabled 21102 | -2/Quarantine | Ambient heat levels rising (+20) 21102 | -2/Quarantine | Non-combat units ordered to evacuate 21251 | -2/Quarantine | Found Alien Artifact 21376 | -2/Quarantine | Cryocooling Duct disabled 21380 | -2/Quarantine | Cryocooling Duct disabled 21391 | -2/Quarantine | Ambient heat levels rising (+20) 21391 | -2/Quarantine | Combat units ordered to evacuate 21395 | -2/Quarantine | Ambient heat levels rising (+20) 21405 | -2/Quarantine | Found Alien Artifact 21410 | -2/Quarantine | Found Alien Artifact 21491 | -2/Quarantine | Quarantine Guard activated 21531 | -2/Quarantine | Repaired Imp. Powered Armor 21551 | -2/Quarantine | Found Alien Impact Weapon 21560 | -2/Quarantine | Discovered exit to Access (range 14) 21575 | -2/Quarantine | Spotted Quarantine Guard 21594 | -2/Quarantine | Spotted Fortress 21601 | -2/Quarantine | Spotted Quarantine Guard 21625 | -2/Quarantine | Discovered new exit (range 5) 21626 | -2/Quarantine | Identified exit to Section 7 21628 | -2/Quarantine | Entered Section 7 21674 | -2/Section 7 | Found Alien Artifact 21914 | -2/Section 7 | Build established: Hacker-Ninja 21964 | -2/Section 7 | Identified Vortex Chain Reactor 22021 | -2/Section 7 | Discovered exit to Access (range 15) 22034 | -2/Section 7 | Found Antimissile System 22062 | -2/Section 7 | Entered Access 22062 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 22062 | -1/Access | Identified Sigix Broadsword 22076 | -1/Access | Garrison activated, responded to threat 22519 | -1/Access | Identified Hpw. Transdimensional Reconstructor (x2) 22519 | -1/Access | Identified Integrated Reactor 22519 | -1/Access | Identified Core Stripper 22519 | -1/Access | Installed Integrated Reactor, increased core energy generation (+10) 22633 | -1/Access | Build established: Hacker-Mutant 22721 | -1/Access | Discovered new exit (range 5) 22723 | -1/Access | Identified exit to Surface 22726 | *** | Escaped! Last Messages --------------- 22678_ Sensor Drone released from Sensor Drone Bay. 22679_ R-10 Processor collects Prototype Energy Gun. 22684_ System corrupted: Energy discharge (-154). 22695_ Sneak attack on R-10 Processor. 22695_ R-10 Processor destroyed. 22697_ Sneak attack on K-01 Serf. 22697_ K-01 Serf destroyed. 22699_ K-01 Serf collects debris. 22700_ Sneak attack on K-01 Serf. 22700_ Destroyed Wheel. 22700_ Destroyed Lgt. Ion Engine. 22700_ Destroyed Sml. Matter Pod. 22700_ K-01 Serf destroyed. 22702_ Acquired 10 matter. 22720_ Connecting with Terminal... >>Open Sealed Barrier opened. 22721_ The Access Shell folds into the floor. 22721_ EXIT=FOUND 22723_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????BB???????????????????? | | ????????????????????????????BB???????????????????? | | ???????????????????????????????????k?????????????? | | ?????????????????????????????????????????????????? | | ???????######??????????????????????R?????????????? | | ???????# ########################/####????????? | | ???????# k??????? | | ######## k h h?k?????? | | =!=%=*%! ######### ""######????????????? | | #########+#######???# ""#?????????????????? | | ???# #???# ""#?????????????????? | | ???# #???# T#?????????????????? | | ???# #???# ""#?????????????????? | | #### #???# ""#?????????????????? | | # !!! #??## ""##????????????????? | | # !! #??# #????????????????? | | # !! #??## ##????????????????? | | # #???# #?????????????????? | | # #???# n #?????????????????? | | # ] #???# #?????????????????? | | # #???# @" #?????????????????? | | # #???# "" #?????????????????? | | " ##############???# #?????????????????? | | " #????????????????# #?????????????????? | | " #????????????????# #?????????????????? | | " #????????????????#""""""""""#?????????????????? | | " #?????????????????????????????????????????????? | | ?????????????????????????????????????Y???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????k?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Armor Coverage 400 Propulsion Shielding 90 Thermal Conversion 90 Evasion (%) 57 Melee Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 3 Overload Regulation 80 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Exp. Targeting Computer | -8/Materials | Scanalyzed Exp. Weapon Shielding | -8/Materials | Scanalyzed Mak. Power Source | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Aerolev Unit | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Melee Analysis Suite | -4/Factory | Scanalyzed Adv. Force Field | -3/Research | Hacked Centrium Medium Armor Plating | -2/Research | Scanalyzed Plasma Lance | -2/Quarantine | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Mak. Power Source | x2 | -7/Factory Adv. Plasma Cannon | x2 | -6/Factory | Preloaded Cmb. Linear Gravjet | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorTerrabombFrame Manual? 0 Play Time 04:50:13 Cumulative 228.5 hours Start 2022.01.26 @ 08:41:23 End 2022.02.01 @ 15:57:12 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 6/0/3/0/0/0/0/1/0 Lore% 86 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89e37da0-6d7d-4f87-97c6-f11c0ce3f329