Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 22:59:58 Player: Copyrite Result: Destroyed by 7N-YJE(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1632) 1632 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3347 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 280/280 System Corruption 1% Temperature Cool (24) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (3) ------- Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Improved Targeting Computer Improved Utility Shielding Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Targeting Computer Improved Utility Shielding Advanced Beam Cannon [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 55 | 9 8 22 15 1 Power 6 | 1 2 2 1 . Engine 4 | 1 . 2 1 . Core 2 | . 2 . . . Reactor . | . . . . . Propulsion 17 | 4 . 9 4 . Treads 14 | 2 . 8 4 . Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 2 1 1 Device 3 | . 1 1 . 1 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 25 | 3 4 9 9 . Energy Gun 18 | 2 4 8 4 . Energy Cannon 2 | . . 1 1 . Ballistic Gun 4 | 1 . . 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 1 3 1 Parts Lost 9 | . 1 7 1 . Power 2 | . 1 1 . . Propulsion 3 | . . 3 . . Utility 1 | . . 1 . . Weapon 3 | . . 2 1 . Highest Loss Streak 3 | . 1 3 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 88 86 98 99 Engine 7 | . 2 5 11 11 Core 4 | . 10 5 . . Treads 28 | . 28 24 33 33 Device 6 | . 4 7 7 . Storage 11 | . 14 11 11 11 Processor 1 | . . . 3 10 Energy Gun 20 | . 25 25 15 . Energy Cannon 3 | . . 5 3 . Ballistic Gun 6 | . 1 . 9 33 Peak Build Rating 32 | 6 12 16 22 32 Average Rating 14 | 4 8 13 19 20 On Entrance 10 | . 5 11 15 20 Naked Turns . | . . . . . Heaviest Build 29 | 13 22 29 29 26 Greatest Support 69 | 40 40 60 69 69 Greatest Overweight (x) 1 | 1 . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 9 Most Carried 10 | 7 10 10 10 9 Average Carried 8 | 3 7 9 9 8 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 7 9 10 9 3 Class Distribution -------------------- 22% | Gunner 19% | Mutant 19% | Scavenger-Gunner 17% | Skirmisher 14% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Storage Skirmisher | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 742 | 283 72 198 180 9 Remotely . | . . . . . Salvage Created 2223 | . 440 1137 646 . Parts 135 | . 33 57 45 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 50 | . 13 22 15 . Guns 43 | . 12 16 15 . Cannons 5 | . . 5 . . Classes Destroyed 7 | . 4 2 1 . Worker 2 | . 1 . 1 . Hauler 1 | . . . 1 . Recycler 4 | . 1 3 . . Watcher 2 | . . 2 . . Swarmer 15 | . 6 6 3 . Grunt 22 | . 7 8 7 . Sentry 13 | . . 8 5 . Best Kill Streak 5 | . 5 5 4 . Combat Bots Only 5 | . 4 5 4 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 232 | . 68 102 44 18 Missed 52 | . 15 24 9 4 Damage Taken 2380 | . 561 937 551 331 Core 472 | . 70 159 147 96 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 72 . . . Volleys Fired 118 | . 39 53 25 1 Largest 3 | . 2 3 3 3 Hottest 198 | . 105 198 180 66 Shots Fired 282 | . 73 138 68 3 Gun 228 | . 73 100 52 3 Cannon 47 | . . 38 9 . Launcher . | . . . . . Special 7 | . . . 7 . Kinetic 14 | . 5 . 6 3 Thermal 268 | . 68 138 62 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 8 14 12 5 Robot Miss Streak 9 | . 3 9 3 . Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 162 | . 48 78 33 3 Core Hits 84 | . 25 37 21 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 8 | . . 6 2 . Burn 6 | . . 6 . . Destroy 1 | . . . 1 . Sever 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2524 | . 602 1254 632 36 Guns 2003 | . 598 901 468 36 Cannons 453 | . . 349 104 . Explosions . | . . . . . Melee . | . . . . . Ramming 35 | . 4 4 27 . Kinetic 113 | . 37 . 40 36 Thermal 2376 | . 561 1250 565 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . 1 1 Average Corruption 1 | . 1 . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles 1 | . . . 1 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 14 | . 5 1 8 . Targets Rammed 15 | . 5 1 9 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 401 | . 319 401 348 12 Average Temperature 119 | . 126 131 81 8 Received Heat Transfer 810 | . 258 231 153 168 Effects 4 | . . 4 . . Energy Bleed 1 | . . 1 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 1 . . Combat Hostiles 2 | . 1 1 . . Parts Melted 18 | . 5 11 2 . Heat Transferred 5880 | . 1329 3330 1221 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Peak Influence 367 | . 330 367 322 44 Initial 81 | . . 81 61 44 Average 147 | . 119 180 159 44 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 81 | 100 92 71 80 100 Level 1 18 | . 7 28 19 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 3 3 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . . 2 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 5 | . 2 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 26 33 27 2 Peak Tracking Total 6 | . 5 5 6 4 Tactical Retreats 7 | . 3 4 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 6 | . 1 2 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 5 | . . 1 4 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled 2 | . . . 2 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 18 | . 8 5 2 3 Terminals 14 | . 7 4 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 78 | . 30 15 4 29 Successful 51 | . 14 10 1 26 Failed 27 | . 16 5 3 3 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 33 | . 20 10 . 3 Terminals 47 | . 27 13 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 41 | . 7 7 1 26 Record 24 | . . . . 24 Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . 1 . . . Alert Level 4 | . 2 2 . . Unreport Threat 2 | . . 2 . . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Patrol Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 5 1 . . Terminals 6 | . 5 1 . . Botnet 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 8 3 2 1 Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 4255 | 70 952 1546 1379 308 Spaces Moved 2114 | 51 460 733 689 181 Core 4 | 4 . . . . Treads 2060 | 2 460 728 689 181 Legs . | . . . . . Wheels 50 | 45 . 5 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 115 160 160 Average Speed 158 | 91 160 160 160 160 Slowest Speed 240 | 160 160 240 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 68 55 83 26 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 2747 | 70 602 994 879 202 Wait 340 | 4 77 150 99 10 Move 2110 | 50 459 732 688 181 Hop . | . . . . . Pick Up 41 | 6 8 15 11 1 Fast Attach 16 | 6 1 6 3 . Attach 9 | . 3 3 2 1 Detach 1 | 1 . . . . Swap 30 | 3 4 13 10 . Drop 54 | . 6 21 19 8 Fire 118 | . 39 53 25 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 15 | . 5 1 9 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 13 | . . . 13 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 12) 71 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 11) 565 | -10/Materials | Discovered new exit (range 6) 940 | -10/Materials | Discovered new exit (range 12) 1023 | -10/Materials | Entered another Materials area 1023 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1451 | -9/Materials | Discovered new exit (range 5) 1566 | -9/Materials | Build established: Scavenger-Gunner 1751 | -9/Materials | Lost 3 parts (1p2n) 1915 | -9/Materials | Discovered new exit (range 13) 2215 | -9/Materials | Discovered new exit (range 9) 2473 | -9/Materials | Discovered new exit (range 15) 2553 | -9/Materials | Identified exit to Mines 2553 | -9/Materials | Identified exit to Storage 2569 | -9/Materials | Entered Storage 2947 | -9/Storage | Build established: Gunner 3012 | -9/Storage | Core integrity fell below 50% 3086 | -9/Storage | Met 01-MTF 3390 | -9/Storage | Discovered new exit (range 7) 3799 | -9/Storage | Build established: Skirmisher 3945 | -9/Storage | Discovered new exit (range 3) 3948 | -9/Storage | Entered Recycling 3948 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3949 | -9/Recycling | Met a Zionite searching for Scraptown 4044 | -9/Recycling | Scanned before Scraplab entrance 4080 | -9/Recycling | Entered Scraplab 4093 | -9/Recycling | Discovered new exit (range 3) 4230 | -9/Recycling | Angered Scraplab inhabitants 4233 | -9/Recycling | Core integrity fell below 20% 4233 | -9/Recycling | Found Prototype Device 4252 | -9/Recycling | Identified Scrap Engine 4256 | -9/Recycling | Destroyed by 7N-YJE(j) with Overtuned Pulse Rifle Last Messages --------------- GF-T8I(c) is busy at their terminal. Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! Dropped Imp. Targeting Computer. Acquired Prototype Device. Machine disabled. System corrupted: Energy discharge (-81). Prototype Device integrity failing. 7N-YJE(j): "Defend the Scraplab!" Discarded Adv. Visual Processing Unit. Dropped Imp. Ion Engine. Prototype Device integrity failing. Dropped Imp. Ion Engine. Dropped Imp. Treads. Dropped Imp. Targeting Computer. Dropped Med. Storage Unit. Identified Scrap Engine. 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed BlastGaussMaul Manual? 0 Play Time 00:46:05 Cumulative 40.9 hours Start 2024.09.03 @ 22:13:59 End 2024.09.03 @ 22:59:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 35 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4042e384-1a53-40f6-a5dc-89ac4f4024e8