Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.16 @ 18:13:11 Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (152) 760 Value Destroyed (3529) 3529 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (953) 953 TOTAL SCORE: 8582 Bonus ------- High Alert Combat Kills 632 Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 54/550 Matter 27/300 Energy 30/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit EX Chip 2 > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Wheel Flying Fortress v7 0b10 Alert Chip EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 Plasma Cannon 8R-AWN's Boregun Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Myomer Leg Combat Antigrav System > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit EX Chip 2 > --- WEAPON ----------- AWS/EX-DEC 8R-AWN's Boregun > --- INVENTORY -------- Flying Fortress v7 0b10 Alert Chip Improved Target Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 Advanced Component Analysis Suite Deploy-a-Sentry Deploy-a-Sentry [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Combat Antigrav System Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware EX Chip 2 Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun AWS/EX-DEC Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 1 . . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 130 | 3 15 10 49 . 37 1 15 Power 11 | . 3 1 4 . 3 . . Engine 9 | . 3 1 4 . 1 . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 32 | 2 2 3 13 . 7 1 4 Treads 20 | 2 2 3 10 . 3 . . Leg 2 | . . . . . 1 1 . Wheel 9 | . . . 3 . 2 . 4 Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 32 | . 5 1 8 . 10 . 8 Device 5 | . 1 . 1 . 1 . 2 Storage 6 | . 3 . 1 . 2 . . Processor 4 | . . . 3 . 1 . . Hackware 7 | . 1 . 1 . 1 . 4 Protection 10 | . . 1 2 . 5 . 2 Artifact . | . . . . . . . . Weapon 55 | 1 5 5 24 . 17 . 3 Energy Gun 3 | 1 . . . . 1 . 1 Energy Cannon 3 | . . . . . 2 . 1 Ballistic Gun 36 | . 5 2 20 . 9 . . Ballistic Cannon 3 | . . 1 . . 1 . 1 Launcher 7 | . . 2 4 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . Unidentified Prototypes 1 | . . . 1 . . . . Corrupted Parts 1 | . . 1 . . . . . System Corruption 6 | . . 6 . . . . . Parts Lost 32 | . 3 1 5 . 12 . 11 Power 4 | . 1 . 1 . 1 . 1 Propulsion 11 | . 1 1 2 . 3 . 4 Utility 8 | . 1 . . . 3 . 4 Weapon 9 | . . . 2 . 5 . 2 Highest Loss Streak 11 | . 3 1 2 . 11 . 5 To Critical Strikes 8 | . . . . . 8 . . Average Slot Usage (%) 94 | . 98 100 99 100 83 88 80 Engine 9 | . 13 14 10 11 6 . . Core 1 | . . . . . 3 11 8 Treads 16 | . 27 28 19 . 11 . . Leg 2 | . . . . . 3 21 4 Wheel 4 | . . . 2 22 5 . 8 Device 2 | . 3 . . . 3 11 3 Storage 13 | . 22 20 11 11 9 11 9 Processor 8 | . . . 15 22 9 . . Hackware 3 | . 1 . 3 . 2 11 25 Protection 3 | . . 7 2 . 7 . 3 Energy Gun 1 | . . . . . 2 11 2 Ballistic Gun 22 | . 27 27 31 33 6 11 2 Special Melee Weapon 1 | . . . . . 5 . . Naked Turns . | . . . . . . . . Heaviest Build 127 | 12 69 71 101 97 117 117 127 Greatest Support 43 | 40 40 40 43 22 40 40 40 Greatest Overweight (x) 42 | 3 1 1 6 4 9 9 42 Average Overweight (x) 2 | 1 . 1 2 4 4 2 6 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 Average Capacity 21 | 8 14 20 24 25 22 25 25 Most Carried 25 | 8 20 20 25 25 25 25 25 Average Carried 20 | 5 13 19 23 24 19 25 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 Final Carried 25 | 7 20 20 25 25 25 25 25 Class Distribution -------------------- 45% | Mutant 23% | Gunner 22% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 4448 | 266 841 259 1943 52 849 56 182 Remotely . | . . . . . . . . Salvage Created 6039 | 74 1110 315 3340 101 287 361 451 Parts 372 | 4 74 9 197 2 38 11 37 Haulers Intercepted 9 | . 2 . 6 . . . 1 Recyclers Shooed 13 | 2 7 . 4 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 105 | . 16 12 55 2 1 6 13 Melee 1 | . . . . . 1 . . Guns 74 | . 16 8 43 2 . 5 . Cannons 10 | . . . . . . . 10 AOE 18 | . . 4 12 . . . 2 Classes Destroyed 17 | 2 6 2 4 . 2 . 1 Worker 10 | . 4 2 4 . . . . Builder 12 | . . . 7 . . . 5 Tunneler 2 | 1 . . 1 . . . . Hauler 9 | . 2 . 6 . . . 1 Recycler 12 | 1 6 . 5 . . . . Mechanic 1 | . . . 1 . . . . Operator 4 | . 1 . 2 . . . 1 Turret 1 | . . . . . 1 . . Watcher 9 | . 3 . 5 . . . 1 Swarmer 18 | . 9 . 3 1 . . 5 Grunt 61 | . 7 4 40 . . 6 4 Duelist 2 | . . . 2 . . . . Sentry 13 | . . . 10 . . . 3 Demolisher 1 | . . 1 . . . . . Hunter 1 | . . . . . . . 1 Zionite 5 | . . . . . 5 . . Assembled 7 | . . 7 . . . . . Best Kill Streak 12 | 2 5 8 12 1 4 3 10 Combat Bots Only 8 | . 3 7 8 1 1 3 7 Max Kills in Single Turn 5 | 1 2 4 4 1 1 1 5 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . . 4 3 . . . 2 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed 5 | . . . . 1 4 . . YI-UF0 (-9/Mines) 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 6184 | . 533 518 2048 11 1218 115 1741 Core 977 | . 124 45 182 . 112 18 496 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 93 | . . . 93 . . . . Core Remaining (%) 51 | 100 . 32 . . . 22 . Volleys Fired 468 | 12 97 33 166 4 87 3 66 Largest 3 | 1 2 2 3 3 3 1 2 Hottest 156 | 20 46 60 69 69 156 30 140 Shots Fired 1012 | 12 194 67 458 13 159 23 86 Gun 861 | 12 194 64 446 13 96 23 13 Cannon 124 | . . 1 . . 50 . 73 Launcher 27 | . . 2 12 . 13 . . Special . | . . . . . . . . Kinetic 875 | 12 194 65 446 13 96 4 45 Thermal 89 | . . . . . 50 . 39 Explosive 27 | . . 2 12 . 13 . . Electromagnetic 21 | . . . . . . 19 2 Robot Hit Streak 21 | 7 9 9 21 8 14 9 11 Robot Miss Streak 6 | 1 3 6 5 1 5 4 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 9 | . 2 . 7 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Autonomous 21 | . . . . . . 19 2 Shots Hit Robots 658 | 11 130 35 280 9 108 22 63 Core Hits 290 | 3 56 21 140 3 32 13 22 Critical Kills 7 | . . . 3 1 1 1 1 Critical Parts Destroyed 2 | . 1 . . . . 1 . Critical Strikes 13 | . 1 . 3 1 1 2 5 Burn 1 | . . . . . . . 1 Meltdown 2 | . . . . . 1 . 1 Destroy 7 | . 1 . 3 1 . 2 . Blast 3 | . . . . . . . 3 Melee Attacks 7 | . . . . . 7 . . Impact . | . . . . . . . . Slashing 1 | . . . . . 1 . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13324 | 139 1291 638 5707 140 2074 511 2824 Guns 8034 | 139 1291 422 4281 140 1076 511 174 Cannons 2976 | . . . . . 595 . 2381 Explosions 2276 | . . 216 1426 . 365 . 269 Melee 38 | . . . . . 38 . . Ramming . | . . . . . . . . Kinetic 9301 | 139 1291 422 4281 140 1076 93 1859 Thermal 1602 | . . . 42 . 595 . 965 Explosive 1875 | . . 216 1294 . 365 . . Electromagnetic 508 | . . . 90 . . 418 . Impact . | . . . . . . . . Slashing 38 | . . . . . 38 . . Piercing . | . . . . . . . . Highest Corruption 6 | . . 6 2 2 2 2 . Average Corruption 2 | . . 6 1 2 2 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 85 | . . 1 23 11 38 12 . Message Errors 26 | . . . 7 3 13 3 . Matter Fused 25 | . . . 7 3 12 3 . Heat Flow Errors 10 | . . . 3 3 3 1 . Energy Discharges 8 | . . . 1 1 3 3 . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 7 | . . 1 . . 5 1 . Data Loss (major) 3 | . . . 1 . 2 . . Misfires 3 | . . . 1 1 . 1 . Weapon Failures 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 457 | . . 22 68 . 21 . 346 Projectiles 217 | . . . . . 21 . 196 Explosions 240 | . . 22 68 . . . 150 Melee . | . . . . . . . . Knockbacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Kinetic 6 | . . . . . . . 6 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 217 | . . 56 60 . 31 . 70 Shots 7 | . . 2 3 . 1 . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 575 | . 12 22 159 192 284 . 575 Average Temperature 69 | . 4 4 24 60 105 . 169 Received Heat Transfer 1833 | . 162 75 996 6 . 63 531 Effects 11 | . . . . . 1 . 10 Shutdowns 3 | . . . . . . . 3 Energy Bleed 2 | . . . . . 1 . 1 Interference 3 | . . . . . . . 3 Damage (minor) 2 | . . . . . . . 2 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 17 | . . . . . 16 . 1 Heat Transferred 2752 | . . . 50 . 1073 . 1629 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 1360 | 10 219 120 1360 530 . 70 487 Initial 530 | . 6 3 . 530 . . 27 Average 291 | 7 73 33 588 370 . 48 189 Maximum Alert Level 4 | . 1 . 4 2 . . 2 Low Security (%) 59 | 100 96 100 23 9 . 100 67 Level 1 13 | . 3 . 15 57 . . 8 Level 2 9 | . . . 12 33 . . 23 Level 3 13 | . . . 36 . . . . Level 4 4 | . . . 11 . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . 1 . . . . Squads Dispatched 19 | . 4 . 11 . . . 4 Investigation 8 | . 2 . 6 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . 1 . . . 2 Assault 5 | . . . 4 . . . 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 3 . 1 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 196 | . 24 15 75 5 38 6 33 Peak Tracking Total 12 | . 4 12 6 4 10 3 8 Tactical Retreats 16 | . 1 1 1 . 11 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered 6 | . 3 . 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 3 | . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 21 | . . 1 7 . 9 . 4 Max in Single Turn 2 | . . 1 2 . 1 . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 24 | . 7 1 12 . 1 . 3 Terminals 14 | . 5 . 8 . . . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units 4 | . 2 . 1 . . . 1 Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 88 | . 31 1 37 . 1 . 18 Successful 63 | . 25 1 25 . 1 . 11 Failed 23 | . 6 . 11 . . . 6 Catastrophic . | . . . . . . . . Database Lockouts 2 | . . . 1 . . . 1 Manual 45 | . 16 . 18 . 1 . 10 Terminals 56 | . 22 . 23 . . . 11 Fabricators . | . . . . . . . . Repair Stations 5 | . . . 3 . . . 2 Recycling Units 19 | . 9 . 5 . . . 5 Scanalyzers 6 | . . . 6 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . 14 1 9 . 1 . 4 Part Schematic 1 | . . . 1 . . . . Robot Analysis 11 | . 7 . 2 . . . 2 Prototype ID Bank 4 | . 2 . 2 . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Hauler Manifests 4 | . 2 . 1 . . . 1 Registered Components 3 | . 1 . 1 . . . 1 Registered Prototypes 2 | . 1 . 1 . . . . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 Scan Component 2 | . . . 1 . . . 1 Repair 2 | . . . 1 . . . 1 Recycling Unit Hacks 6 | . 3 . 2 . . . 1 Report Inventory 6 | . 3 . 2 . . . 1 Scanalyzer 5 | . . . 5 . . . . Insert Component 3 | . . . 3 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 19 | . 8 . 7 . . . 4 Terminals 7 | . 3 . 3 . . . 1 Botnet 7 | . 3 . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 11 | . 5 . 3 . . . 3 Monitor 3 | . 1 . 1 . . . 1 Reject 4 | . 2 . 1 . . . 1 Mask 4 | . 2 . 1 . . . 1 Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 19 | . 7 . 10 . . . 2 Full Trace Events 7 | . 2 . 5 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 115 | . . . 16 . . . 99 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . . . . 5 . . Non-combat 3 | . . . . . 3 . . Combat 2 | . . . . . 2 . . Robot Hacks Applied 5 | . . . . . 5 . . parse_system 5 | . . . . . 5 . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders 1 | . . . . . 1 . . STAY 1 | . . . . . 1 . . Ally Attacks 43 | . . . . 8 35 . . Total Damage 452 | . . . . 83 369 . . Kills 7 | . . . . 3 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 2 | . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total 10 | . 7 . 1 . . . 2 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 13985 | 92 2652 1549 3904 1207 3202 770 609 Spaces Moved 5035 | 32 1008 588 1114 740 1131 291 131 Core 26 | 19 . . . . 6 . 1 Treads 2890 | 13 1008 588 837 . 444 . . Legs 353 | . . . . . 27 288 38 Wheels 1766 | . . . 277 740 654 3 92 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 160 160 240 145 145 50 225 155 Average Speed 225 | 183 200 240 273 145 234 259 258 Slowest Speed 2150 | 200 240 240 480 145 330 260 2150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 3 95 94 85 99 88 76 19 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 193 | . . 24 111 . 4 . 54 Melee . | . . . . . . . . Projectile 25 | . . 1 . . . . 24 AOE 168 | . . 23 111 . 4 . 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 6850 | 55 1475 664 1631 866 1562 304 293 Wait 911 | . 309 21 221 119 163 9 69 Move 5026 | 31 1007 587 1113 739 1128 290 131 Hop 1 | . . . . . 1 . . Pick Up 150 | 5 28 6 36 2 68 . 5 Fast Attach 34 | . 7 1 8 . 9 1 8 Attach 39 | 3 3 2 9 . 18 . 4 Detach 11 | . . . 7 . 3 . 1 Swap 57 | . 5 7 32 . 10 . 3 Drop 146 | 4 19 7 39 2 68 1 6 Fire 468 | 12 97 33 166 4 87 3 66 Melee 7 | . . . . . 7 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 2) 93 | -11/Junkyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 14) 338 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 851 | -10/Materials | Discovered new exit (range 13) 1082 | -10/Materials | Lost 3 parts (1p1n1u) 1216 | -10/Materials | Discovered new exit (range 4) 2047 | -10/Materials | Discovered new exit (range 6) 2745 | -10/Materials | Entered Mines 2752 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3108 | -10/Mines | Assembled infested the area 3113 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3127 | -10/Mines | Core integrity fell below 50% 3195 | -10/Mines | Destroyed 7 combat bots 3279 | -10/Mines | Learned Materials security intel 3320 | -10/Mines | Discovered new exit (range 6) 3479 | -10/Mines | Found the Drone Emporium 3495 | -10/Mines | Found Prototype Device 3719 | -10/Mines | Discovered new exit (range 5) 4294 | -10/Mines | Entered Materials 4294 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4827 | -9/Materials | Build established: Gunner 4969 | -9/Materials | Discovered new exit (range 13) 5312 | -9/Materials | Discovered new exit (range 3) 5513 | -9/Materials | Identified Bomb Drone Bay 5534 | -9/Materials | Build established: Scavenger-Gunner 6144 | -9/Materials | Identified exit to Mines 6294 | -9/Materials | First assault squad dispatched 6650 | -9/Materials | Central database locked down 6832 | -9/Materials | Discovered new exit (range 7) 7266 | -9/Materials | Repaired Hvy. Assault Rifle 7447 | -9/Materials | Build established: Gunner 7600 | -9/Materials | Discovered new exit (range 14) 7958 | -9/Materials | Sterilization system engaged 7958 | -9/Materials | Non-combat units ordered to evacuate 7998 | -9/Materials | Destroyed 8 combat bots 8058 | -9/Materials | Combat units ordered to evacuate 8198 | -9/Materials | Entered Mines 8204 | -9/Mines | Discovered new exit (range 10) 8303 | -9/Mines | Learned 4 Materials zone layouts 8310 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8472 | -9/Mines | Destroyed YI-UF0 8525 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8525 | -9/Mines | Discovered new exit (range 5) 8658 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9096 | -9/Mines | Discovered new exit (range 10) 9405 | -9/Mines | Entered Exiles 9405 | -9/Exiles | Accompanied by 3 allies 9442 | -9/Exiles | Met 8R-AWN 9588 | -9/Exiles | Met EX-HEX 9642 | -9/Exiles | Met EX-BIN 9667 | -9/Exiles | Aligned with FarCom system 9669 | -9/Exiles | Given EX-Vault access code 9710 | -9/Exiles | Build established: Mutant 9718 | -9/Exiles | Opened EX-Vault 9781 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9837 | -9/Exiles | Met EX-DEC 10317 | -9/Exiles | Visited The Gauntlet 10777 | -9/Exiles | Found Flying Fortress v7 10781 | -9/Exiles | Found Deploy-a-Sentry 10785 | -9/Exiles | Found Deploy-a-Sentry 10789 | -9/Exiles | Found Deploy-a-Sentry 10793 | -9/Exiles | Found 0b10 Alert Chip 11210 | -9/Exiles | Attacked by the Exiles 11242 | -9/Exiles | DAS Turret deployed 11245 | -9/Exiles | DAS Turret deployed 11349 | -9/Exiles | Core integrity fell below 50% 11443 | -9/Exiles | Destroyed 8R-AWN 11456 | -9/Exiles | Found 8R-AWN's Boregun 11471 | -9/Exiles | Lost 11 parts (1p3n3u4w) 11774 | -9/Exiles | Destroyed EX-HEX 11808 | -9/Exiles | Destroyed EX-BIN 11862 | -9/Exiles | Destroyed EX-DEC 11946 | -9/Exiles | Found Deploy-a-Sentry 11953 | -9/Exiles | Found AWS/EX-DEC 11970 | -9/Exiles | Build established: Gunner 12277 | -9/Exiles | Build established: Scavenger-Gunner 12580 | -9/Exiles | Discovered new exit (range 14) 12607 | -9/Exiles | Stole three prototypes: Flying Fortress v7, 0b10 Alert Chip, Deploy-a-Sentry 12607 | -9/Exiles | Entered Mines 12857 | -8/Mines | Discovered new exit (range 4) 12985 | -8/Mines | Discovered new exit (range 9) 13377 | -8/Mines | Entered Materials 13377 | -8/Materials | Evolved 2 slots: Utility x2 13378 | -8/Materials | Identified exit to Factory 13606 | -8/Materials | Central database locked down 13781 | -8/Materials | Destroyed 7 combat bots 13817 | -8/Materials | Garrison activated, responded to threat 13887 | -8/Materials | Lost 4 parts (2n2u) 13969 | -8/Materials | Core integrity fell below 50% 13983 | -8/Materials | Core integrity fell below 20% 13986 | -8/Materials | Self-destructed Last Messages --------------- 13960_ C-30 ARC bursts open, deploying its payload. 13960_ G-50 Soldier unfolds itself. 13960_ G-47 Trooper unfolds itself. 13960_ B-36 Bruiser unfolds itself. 13960_ G-47 Trooper unfolds itself. 13960_ I-25 Savior unfolds itself. 13964_ Dropped Hvy. Assault Cannon. 13967_ Acquired Plasma Cannon. 13968_ Critical hit (Burn: +37). 13970_ Rnf. Fission Core destroyed. 13971_ K-01 Serf collects debris. 13973_ Imp. Medium Armor Plating destroyed. 13974_ R-06 Scavenger collects Flight Unit. 13975_ K-01 Serf collects debris. 13978_ G-50 Soldier suffers critical hit (Burn). 13982_ Critical hit (Burn: +37). 13982_ Wheel destroyed. 13984_ G-50 Soldier heat short circuits Lgt. Angular Momentum Engine. 13985_ Pulse Rifle destroyed. 13986_ Exp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????#/#?????????????????????????? T | | ?????????????????? %?????????????????????????? | | ?????????????????? ?????????????????????????# | | ?????????????????? ! ###############??????????# | | ??????????????????# ## ! ## #??????????# | | ??????????????????# ## !! ## "" #??????????# | | ??????????????????# ## g !! ## "" ##?????????# ! | | ??????????????????# "# Ygi! ## T" #??????#### | | ??????????????????# ## Y @ ##%"" #?????###"""""# | | ??????????????????# ##+##g##### "" #######"# | | | ??????????????????# s + ## # = | | ??????????????????# ##### ##### % ## """ # !% | | ??????????????????# #???# ##??#%=%%## "T # = | | ??????????????????#+#####!##""###+###] # = | | ?????????????????? =%%#%! %%*!!" # = | | ????????????????????"""=#% % % # """ #""""/# | | ????????????????????"G %+ % " |*/ """ " ==* | | ????????????????????"!"!### "" # """ # ##= | | ???????????????????? #[ """ # #####!% | | ???????????????????? ##T """ # #???# | | ????????????????????######" "" # !! #???# | | ????????????????????####### """ # !! #####= | | ????????????????????+ "" # ! + = = | | ????????????????????####### """ ######+# === | | ????????????????????# # " #????# | | ????????????????????# # #????# | | ????????????????????# # #????# | | ????????????????????# # ###### "Y"= | | ????????????????????# + ^^ """! | | ????????????????????# # ### ##### #### | | ????????????????????# # #?# #???# #?# | | ????????????????????####### #?# [[! #???# #?# | | ????????????????????#######+### #???######?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 19 Energy Capacity 310 Matter Stores 336 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 17 Defensive Hacking 14 Item Schematics ----------------- Bore Cannon | -9/Materials | Scanalyzed Autogun | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Cld. Ion Engine | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularitySuspensionBlade Manual? 0 Play Time 01:21:02 Cumulative 483.0 hours Start 2023.03.16 @ 15:21:16 End 2023.03.16 @ 18:13:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 521 Rogue 521 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bfd2c08-fd0f-4e7d-97e4-17d96192d10b