Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 18:57:49

Player: human

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (4)       20
Value Destroyed (131)      131
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 951

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     290/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (27)
Movement                   Rolling (115) Ox1
Location                   -9/Mines

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
  Compact Wheel
>         --- UTILITY (2) ------
    Large Storage Unit
>         --- WEAPON (2) -------
              (None)
>         --- INVENTORY (15) ---
          Ion Engine
    Light Treads
    Light Treads
    Large Storage Unit
   Medium Matter Pod (2)

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
    Small Storage Unit
   Medium Matter Pod
>         --- WEAPON -----------
   Medium Laser
          Assault Rifle
>         --- INVENTORY --------
          Ion Engine
    Light Treads
    Light Treads
          Mining Laser
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Device                   Sensor Array
  Storage                  Small Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             11   | 4   6   .   1   .   
  Power                    1    | 1   .   .   .   .   
    Engine                 1    | 1   .   .   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               3    | 2   1   .   .   .   
    Treads                 1    | .   1   .   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  2    | 2   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  4    | 1   2   .   1   .   
    Device                 1    | .   1   .   .   .   
    Storage                3    | 1   1   .   1   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   3    | .   3   .   .   .   
    Energy Gun             1    | .   1   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          1    | .   1   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   
    Special Weapon         1    | .   1   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 7    | .   3   4   .   .   
  Power                    1    | .   .   1   .   .   
  Propulsion               2    | .   1   1   .   .   
  Utility                  1    | .   .   1   .   .   
  Weapon                   3    | .   2   1   .   .   
  Highest Loss Streak      4    | .   2   4   .   .   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     47   | .   83  59  28  28  
  Engine                   4    | .   14  2   .   .   
  Treads                   3    | .   7   11  .   .   
  Wheel                    15   | .   17  14  14  14  
  Device                   3    | .   7   7   .   .   
  Storage                  15   | .   18  14  14  14  
  Energy Gun               4    | .   12  9   .   .   
Peak Build Rating          7    | 4   7   6   3   2   
  Average Rating           3    | 3   5   4   2   2   
  On Entrance              2    | .   4   6   2   2   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             20   | 8   14  11  20  20  
  Greatest Support         26   | 26  26  16  16  16  
  Greatest Overweight (x)  1    | .   .   .   1   1   
  Average Overweight (x)   .    | .   .   .   .   1   
Largest Inventory Capacity 15   | 8   8   8   15  15  
  Average Capacity         10   | 7   8   8   13  15  
  Most Carried             7    | 5   7   4   5   5   
  Average Carried          4    | 4   4   4   4   5   
  Final Capacity           15   | 8   8   8   15  15  
  Final Carried            5    | 5   4   4   5   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           285  | 191 94  .   .   .   
  Remotely                 .    | .   .   .   .   .   
Salvage Created            94   | .   94  .   .   .   
  Parts                    4    | .   4   .   .   .   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  3    | .   3   .   .   .   
  Guns                     1    | .   1   .   .   .   
  Cannons                  1    | .   1   .   .   .   
Classes Destroyed          2    | .   2   .   .   .   
  Watcher                  1    | .   1   .   .   .   
  Grunt                    3    | .   3   .   .   .   
Best Kill Streak           2    | .   2   .   .   .   
  Combat Bots Only         1    | .   1   .   .   .   
Max Kills in Single Turn   1    | .   1   .   .   .   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Hostile Shots Fired        90   | .   42  44  .   4   
  Missed                   19   | .   9   10  .   .   
Damage Taken               820  | .   480 286 .   54  
  Core                     260  | .   152 64  .   44  
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              26   | .   21  5   .   .   
  Largest                  2    | .   2   1   .   .   
  Hottest                  150  | .   150 50  .   .   
Shots Fired                35   | .   30  5   .   .   
  Gun                      32   | .   27  5   .   .   
  Cannon                   .    | .   .   .   .   .   
  Launcher                 .    | .   .   .   .   .   
  Special                  3    | .   3   .   .   .   
  Kinetic                  6    | .   6   .   .   .   
  Thermal                  29   | .   24  5   .   .   
  Explosive                .    | .   .   .   .   .   
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         5    | .   5   2   .   .   
  Robot Miss Streak        2    | .   2   2   .   .   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   
Shots Hit Robots           22   | .   20  2   .   .   
  Core Hits                7    | .   7   .   .   .   
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         1    | .   .   1   .   .   
    Burn                   1    | .   .   1   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           301  | .   275 26  .   .   
  Guns                     253  | .   227 26  .   .   
  Cannons                  .    | .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
  Ramming                  .    | .   .   .   .   .   
  Kinetic                  65   | .   65  .   .   .   
  Thermal                  236  | .   210 26  .   .   
  Explosive                .    | .   .   .   .   .   
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            .    | .   .   .   .   .   
  Projectiles              .    | .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   .   
  Shots                    .    | .   .   .   .   .   
  Rammed                   .    | .   .   .   .   .   
Targets Rammed             .    | .   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        184  | .   184 .   .   .   
  Average Temperature      72   | .   72  .   .   .   
  Received Heat Transfer   279  | .   231 .   .   48  
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              1    | .   1   .   .   .   
  Combat Hostiles          1    | .   1   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         729  | .   581 148 .   .   
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             120  | .   120 46  .   15  
  Initial                  46   | .   .   46  .   .   
  Average                  37   | .   50  30  .   7   
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          1    | .   1   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            1    | .   1   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           1    | .   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              14   | .   8   3   .   3   
  Peak Tracking Total      3    | .   3   3   .   3   
  Tactical Retreats        2    | .   1   1   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            2    | .   2   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          .    | .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          3    | .   3   .   .   .   
  Terminals                3    | .   3   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                8    | .   8   .   .   .   
  Successful               3    | .   3   .   .   .   
  Failed                   5    | .   5   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   4    | .   4   .   .   .   
  Terminals                8    | .   8   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             2    | .   2   .   .   .   
  Level Access Points      1    | .   1   .   .   .   
  Emergency Access Points  1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         1    | .   1   .   .   .   
  Terminals                1    | .   1   .   .   .   
    Botnet                 1    | .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         2    | .   2   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Yrd Mat Min Exi Min 
Turns Passed               800  | 68  228 56  446 2   
Spaces Moved               669  | 65  162 47  393 2   
  Core                     7    | 7   .   .   .   .   
  Treads                   .    | .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   
  Wheels                   662  | 58  162 47  393 2   
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  90  100 100 115 
  Average Speed            104  | 85  97  100 110 115 
  Slowest Speed            115  | 90  100 100 115 115 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       31   | 3   43  26  79  4   
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     .    | .   .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             .    | .   .   .   .   .   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          1    | .   1   .   .   .   
  Melee                    .    | .   .   .   .   .   
  Projectile               1    | .   1   .   .   .   
  AOE                      .    | .   .   .   .   .   
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      730  | 77  195 51  405 2   
  Wait                     3    | .   3   .   .   .   
  Move                     665  | 64  161 46  392 2   
  Hop                      .    | .   .   .   .   .   
  Pick Up                  16   | 9   4   .   3   .   
  Fast Attach              .    | .   .   .   .   .   
  Attach                   10   | 4   5   .   1   .   
  Detach                   .    | .   .   .   .   .   
  Swap                     1    | .   1   .   .   .   
  Drop                     2    | .   .   .   2   .   
  Fire                     26   | .   21  5   .   .   
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   7    | .   .   .   7   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
   25 | -11/Scrapyard | Discovered new exit (range 15)
   69 | -11/Scrapyard | Entered Materials
   80 | -10/Materials | Discovered new exit (range 9)
  102 | -10/Materials | Discovered new exit (range 15)
  210 | -10/Materials | Discovered new exit (range 4)
  266 | -10/Materials | Core integrity fell below 50%
  272 | -10/Materials | Discovered new exit (range 8)
  285 | -10/Materials | Identified exit to Materials
  297 | -10/Materials | Entered Mines
  300 | -10/Mines     | Build established: Mutant
  346 | -10/Mines     | Core integrity fell below 20%
  348 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  349 | -10/Mines     | Discovered new exit (range 5)
  353 | -10/Mines     | Entered Exiles
  378 | -10/Exiles    | Lost 4 parts (1p1n1u1w)
  383 | -10/Exiles    | Met 8R-AWN
  397 | -10/Exiles    | Met EX-HEX
  452 | -10/Exiles    | Met EX-DEC
  530 | -10/Exiles    | Visited The Gauntlet
  747 | -10/Exiles    | Discovered new exit (range 14)
  799 | -10/Exiles    | Entered Mines
  801 | -9/Mines      | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
  Whatever!
ZX-C33: The latest FarCom iteration passed all
  tests with flying colors, we'll be weaving
  between patrols like ghosts in no time!
I probably said something like that last time,
  but hopefully no one remembers what really
  happened.
AM-PHS: That's RA-1N3's workstation, which we
  keep unoccupied as a tribute.
RA-1N3 was always up for doing crazy stuff, the
  only one brave enough to try out the
  Chronowheel, only to never be seen again.
00686_ Connecting with EX-Message Board...
00686_ Current location identified: Exiles
00747_ EXIT=FOUND
[Achievement: Tourist]
LOCATION=UNKNOWN
GOAL=ESCAPE
00800_ T-07 Excavator is excavating.
00801_ Critical hit (Burn: +37).

 Map 
-----
+----------------------------------------------------+
| ??????????????????????????????????????             |
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| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
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| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
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| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????#???????             |
| ????????????????????????????? #???????             |
| ????????????????????????##### ####????             |
| ????????????????????????#         #???             |
| ????????????????????????# """ """ #???             |
| ????????????????????????# """ """ #???             |
| ????????????????????????# """ """ #???             |
| ????????????????????????#@   g    #???             |
| ????????????????????????#    g    #???             |
| ????????????????????????#         #???             |
| ????????????????????????#  g      #???             |
| ????????????????????????#### t#####???             |
| ???????????????????????????? ##???????             |
| ?????????????????????????????#????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
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| ??????????????????????????????????????             |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            400
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Tourist

 Challenges 
------------
None

 Game 
------
Seed              PotentialCompanionFocus
  Manual?         0
Play Time         00:18:59
  Cumulative      12.5 hours
  Start           2024.08.20 @ 18:36:55
  End             2024.08.20 @ 18:57:49
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          10
  Rogue           10
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          13
Achievement%      14
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 340f5e3b-5716-4be0-8f22-9b63493c27c6