Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.05 @ 01:11:59 Player: Pete K Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (125) 625 Value Destroyed (4635) 4635 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2713) 2713 TOTAL SCORE: 12373 Bonus ------- High Alert Combat Kills 341 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1468 Friendly Fire -96 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 86/100 System Corruption 3% Temperature Cool (0) Movement Walking (260) Ox2 Location -5/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Weight Redist. System > --- WEAPON (5) ------- Gatling Laser Gatling Laser Plasma Rifle > --- INVENTORY (20) --- Light Nuclear Core Enhanced Nuclear Core Fusion Compressor Fusion Compressor Carbon-fiber Leg Advanced Weight Redist. System Arc Projector Gatling Laser Gatling Laser High-powered Field Laser Improved EM Pulse Cannon Compact Ion Cannon Advanced Plasma Cannon Gauss Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Cooled Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System High-capacity Storage Unit Target Analyzer Kinecellerator > --- WEAPON ----------- High-powered Field Laser Heavy Plasma Cannon Heavy Phase Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Enhanced Nuclear Core Light Angular Momentum Engine Fusion Compressor Fusion Compressor Advanced Weight Redist. System Advanced Weight Redist. System Heavy Laser Gatling Laser Gatling Laser Gatling Laser Gatling Laser High-powered Field Laser Improved EM Pulse Cannon Long-range Proton Cannon Compact Ion Cannon Gauss Rifle Mass Driver Shock Bomb Launcher [Rating: 85] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility Target Analyzer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun High-powered Field Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . . 4 2 2 2 . . . Power 2 | . . . 1 1 . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 3 | . . . 1 . 1 1 . . . Weapon 3 | . . . 2 . . 1 . . . Parts Attached 95 | 5 1 2 21 19 4 16 1 . 26 Power 15 | 1 . . 3 2 . 3 . . 6 Engine 6 | 1 . . 1 1 . 1 . . 2 Core 8 | . . . 2 1 . 2 . . 3 Reactor 1 | . . . . . . . . . 1 Propulsion 21 | 2 . . 4 2 2 2 . . 9 Treads 12 | 2 . . 4 2 2 2 . . . Leg 9 | . . . . . . . . . 9 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | . 1 1 3 3 1 4 . . 2 Device 9 | . . . 2 2 1 2 . . 2 Storage 4 | . 1 . . 1 . 2 . . . Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 44 | 2 . 1 11 12 1 7 1 . 9 Energy Gun 20 | 1 . . 4 5 . 2 1 . 7 Energy Cannon 4 | . . . . . 1 2 . . 1 Ballistic Gun 12 | 1 . 1 6 4 . . . . . Ballistic Cannon 3 | . . . . . . 3 . . . Launcher 3 | . . . . 2 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 2 . 1 . . . Parts Lost 30 | . . 2 . . . 3 1 . 24 Power 8 | . . . . . . 1 . . 7 Propulsion 5 | . . . . . . . . . 5 Utility 5 | . . 1 . . . 1 . . 3 Weapon 12 | . . 1 . . . 1 1 . 9 Highest Loss Streak 10 | . . 1 . . . 2 1 . 10 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 2 3 5 7 8 9 15 19 19 18 Power 4 | . 1 2 3 1 1 4 6 6 5 Propulsion . | . . 1 1 1 . . . . . Utility 1 | . . . 1 2 2 2 2 2 1 Weapon 7 | 1 1 1 . 3 5 9 11 11 10 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . . 1 6 . 2 . . . 11 Power 8 | . . . 5 . . . . . 3 Propulsion 2 | . . . . . 1 . . . 1 Utility 3 | . . 1 1 . 1 . . . . Weapon 7 | . . . . . . . . . 7 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 77 89 94 99 97 96 94 94 87 Engine 8 | . 14 14 6 4 6 5 11 11 9 Core 8 | . . . 11 17 13 10 5 5 4 Treads 21 | . 28 28 17 22 25 23 23 23 18 Device 10 | . . . 9 6 11 15 11 11 10 Storage 6 | . 6 14 9 7 6 5 5 5 5 Processor 4 | . . . 4 7 6 5 5 5 3 Energy Gun 9 | . 14 11 9 9 9 5 9 11 11 Energy Cannon 5 | . . . . . 3 6 11 11 9 Ballistic Gun 7 | . 14 16 17 15 13 6 . . . Ballistic Cannon 3 | . . . . . . 7 6 5 4 Slashing Weapon 1 | . . . 8 4 . . . . . Peak Build Rating 85 | 5 6 8 34 46 54 85 83 81 81 Average Rating 57 | 2 5 6 26 42 50 71 81 81 76 On Entrance 39 | . 5 6 6 34 44 54 83 81 81 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . Heaviest Build 138 | 6 11 14 32 54 57 138 113 108 116 Greatest Support 107 | 40 40 40 55 75 99 107 107 107 107 Greatest Overweight (x) 19 | . . . 2 1 . 1 1 1 19 Average Overweight (x) . | . . . . . . . 1 1 1 Largest Inventory Capacity 25 | 5 8 8 8 10 10 25 20 20 20 Average Capacity 15 | 5 6 8 8 9 10 20 20 20 20 Most Carried 20 | 5 5 8 8 10 10 20 20 19 20 Average Carried 13 | 2 3 5 7 8 9 15 19 19 18 Final Capacity 20 | 5 8 8 8 10 10 20 20 20 20 Final Carried 20 | 3 5 5 8 10 10 20 19 19 15 Class Distribution -------------------- 85% | Gunner 8% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Matter Collected 2837 | 200 69 79 436 400 68 944 130 . 511 Remotely 591 | . . . . 205 50 336 . . . Salvage Created 4743 | . 87 230 1072 472 50 1992 196 . 644 Parts 225 | . 8 14 67 22 3 84 9 . 18 Haulers Intercepted 9 | . . . 4 2 . 3 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . 9 . . . . 12 4 . Prevented 1 | . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 97 | . 3 8 23 8 1 38 6 . 10 Melee 8 | . . . 8 . . . . . . Guns 52 | . 3 8 15 7 1 14 2 . 2 Cannons 30 | . . . . . . 22 4 . 4 AOE 4 | . . . . 1 . 2 . . 1 Classes Destroyed 16 | . 2 3 5 1 . 2 . . 3 Worker 5 | . . . 1 . . 4 . . . Builder 4 | . . . 1 1 . 2 . . . Tunneler 1 | . . . . . . 1 . . . Hauler 9 | . . . 4 2 . 3 . . . Recycler 3 | . 1 . . 1 . 1 . . . Watcher 6 | . . . 3 . . 3 . . . Swarmer 32 | . 3 4 9 . . 12 4 . . Grunt 34 | . . 1 7 4 . 18 . . 4 Brawler 2 | . . . . . . . . . 2 Sentry 11 | . . 1 6 2 1 1 . . . Specialist 1 | . . . . . . . . . 1 Hunter 3 | . . . 1 . . 2 . . . Programmer 8 | . . . . 2 . 4 2 . . Behemoth 2 | . . . . . . 1 . . 1 Striker 2 | . . . . . . . . . 2 Subdweller 2 | . . 2 . . . . . . . Best Kill Streak 13 | . 4 4 9 2 1 13 6 . 4 Combat Bots Only 6 | . 3 4 5 2 1 5 6 . 4 Max Kills in Single Turn 8 | . 1 1 3 2 1 8 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 1 . 2 . . 1 Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Hostile Shots Fired 770 | . 9 83 132 50 18 133 42 . 303 Missed 233 | . 1 21 39 20 7 37 7 . 101 Hits 537 | . 8 62 93 30 11 96 35 . 202 Melee 8 | . . . . . . . . . 8 Projectile 529 | . 8 62 93 30 11 96 35 . 194 AOE 2 | . . . . 1 . 1 . . . Critical Strikes 21 | . . 1 6 . . 4 1 . 9 Part Disruptions 3 | . . . . . . . 1 . 2 Damage Taken 7433 | . 42 504 812 304 61 1506 457 . 3747 Core 1243 | . 20 94 100 24 4 56 59 . 886 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1977 | . 16 152 241 90 19 415 133 . 911 Regen/Repaired (Parts) 203 | . . . . . 110 . . . 93 Core Remaining (%) 86 | 100 . 54 81 96 99 . . . . Volleys Fired 161 | . 3 21 32 20 2 52 8 . 23 Largest 5 | . 2 2 3 4 4 5 5 . 5 Hottest 378 | . 60 60 135 320 205 344 344 . 378 Shots Fired 606 | . 6 41 96 68 8 254 38 . 95 Gun 391 | . 6 41 96 67 6 114 11 . 50 Cannon 211 | . . . . . 2 140 27 . 42 Launcher 4 | . . . . 1 . . . . 3 Special . | . . . . . . . . . . Kinetic 295 | . 3 22 61 42 4 139 13 . 11 Thermal 270 | . 3 19 31 25 2 98 25 . 67 Explosive 4 | . . . . 1 . . . . 3 Electromagnetic 37 | . . . 4 . 2 17 . . 14 Robot Hit Streak 25 | . 3 20 25 14 14 16 11 . 19 Robot Miss Streak 4 | . . 3 4 4 . 3 3 . 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 7 | . . 3 3 . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 Shots Hit Robots 448 | . 3 35 88 56 7 169 20 . 70 Core Hits 238 | . 3 13 48 34 4 93 6 . 37 Critical Kills 4 | . . . . 1 . 1 . . 2 Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 28 | . . . 8 1 . 12 1 . 6 Burn 7 | . . . 3 . . 1 1 . 2 Meltdown 2 | . . . . . . . . . 2 Destroy 3 | . . . . 1 . 2 . . . Blast 11 | . . . . . . 9 . . 2 Sever 5 | . . . 5 . . . . . . Melee Attacks 28 | . . . 27 1 . . . . . Impact . | . . . . . . . . . . Slashing 28 | . . . 27 1 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13245 | . 34 418 2262 1292 186 6154 622 . 2277 Guns 5955 | . 33 418 1192 1192 130 1844 220 . 926 Cannons 4495 | . . . . 18 56 2973 402 . 1046 Explosions 2041 | . . . 355 51 . 1330 . . 305 Melee 746 | . . . 715 31 . . . . . Ramming 8 | . 1 . . . . 7 . . . Kinetic 4434 | . . 236 792 669 64 2251 134 . 288 Thermal 6864 | . 33 182 677 523 66 3383 488 . 1512 Explosive 464 | . . . . 51 . 108 . . 305 Electromagnetic 711 | . . . 78 . 56 405 . . 172 Impact 18 | . . . . 18 . . . . . Slashing 746 | . . . 715 31 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 1 3 Average Corruption 1 | . . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . . . . 7 2 8 Message Errors 3 | . . . . . . . 2 . 1 Matter Fused 6 | . . . . . . . 3 . 3 Heat Flow Errors 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . 1 1 . Misfires 1 | . . . . . . . 1 . . Alerts 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 448 | . . . 62 . . 347 38 . 1 Projectiles 76 | . . . . . . 37 38 . 1 Explosions 345 | . . . 35 . . 310 . . . Melee 27 | . . . 27 . . . . . . Knockbacks 10 | . . . . . . 6 2 . 2 Impact . | . . . . . . . . . . Kinetic 10 | . . . . . . 6 2 . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . 48 . . . Shots 1 | . . . . . . 1 . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 3 | . 1 . . . . 2 . . . Kicked . | . . . . . . . . . . Crushed 2 | . 1 . . . . 1 . . . Highest Temperature 829 | . . . 256 474 228 483 356 . 829 Average Temperature 129 | . . . 74 115 120 105 157 . 235 Received Heat Transfer 1785 | . . 219 306 129 24 339 . . 768 Effects 33 | . . . . 2 . 8 . . 23 Shutdowns 13 | . . . . 2 . 1 . . 10 Energy Bleed 1 | . . . . . . 1 . . . Interference 10 | . . . . . . 6 . . 4 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . 1 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Parts Melted 23 | . . 2 1 5 . 3 6 . 6 Heat Transferred 10687 | . 75 425 1286 1150 150 4448 731 . 2422 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Maximum Alert Level 3 | . . . 1 . . 3 . . . Low Security (%) 67 | 100 100 . 72 100 100 29 . . . Level 1 7 | . . . 27 . . . . . . Level 2 24 | . . . . . . 70 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 709 | . 60 . 273 91 30 709 . . . Initial 91 | . . . 24 91 5 . . . . Average 182 | . 12 . 134 18 1 406 . . . Influence Increases 3173 | . 75 225 784 238 32 1419 140 . 260 Destroy 0b10 Robot/C 1900 | . 60 120 460 160 20 760 120 . 200 Destroy 0b10 Robot/NC 140 | . 5 . 45 20 . 70 . . . Destroy Leader 368 | . 10 . 124 52 10 152 20 . . Successful Hack 20 | . . . 18 . 2 . . . . Disable Machine 126 | . . . 27 . . 99 . . . Destroy Structure 289 | . . . 35 6 . 248 . . . Lose Combat Pursuer 330 | . . 105 75 . . 90 . . 60 Influence Decreases 3173 | . 30 215 605 457 47 740 819 . 260 Entered New Map 514 | . . 25 31 143 10 . 305 . . Time Decay 2489 | . 30 170 574 314 37 710 504 . 150 Lost Part 170 | . . 20 . . . 30 10 . 110 Squads Dispatched 17 | . . . 3 3 1 10 . . . Investigation 2 | . . . 2 . . . . . . Extermination 6 | . . . . 2 1 3 . . . Reinforcement 4 | . . . 1 1 . 2 . . . Assault 1 | . . . . . . 1 . . . Garrison 4 | . . . . . . 4 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Distress Signals 8 | . 1 . 3 . . 3 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 167 | . 4 13 37 16 1 47 7 . 42 Peak Tracking Total 13 | . 4 6 6 4 1 6 5 . 13 Tactical Retreats 13 | . . 2 4 . . 5 . . 2 Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Traps Triggered 4 | . . . 3 . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Machines Disabled 14 | . . . 3 . . 11 . . . Max in Single Turn 8 | . . . 3 . . 8 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Machines Accessed 6 | . . . 2 2 1 . 1 . . Terminals 2 | . . . 1 1 . . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 13 | . . . 6 3 2 . 2 . . Successful 10 | . . . 4 2 2 . 2 . . Failed 3 | . . . 2 1 . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . . 1 Terminals 4 | . . . 2 2 . . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . . 2 2 . . 2 . . Record 4 | . . . . 2 . . 2 . . Alert Level 1 | . . . 1 . . . . . . Assault Status 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . 1 2 . . . . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 32 | . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Turns Passed 8781 | 70 211 472 1328 1070 450 1646 1124 487 1923 Spaces Moved 3732 | 41 123 243 617 562 233 614 440 198 661 Core 7 | 5 . . 1 . . . . . 1 Treads 3596 | 36 123 243 616 562 233 614 440 198 531 Legs 129 | . . . . . . . . . 129 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 150 160 160 160 245 245 120 Average Speed 197 | 146 160 160 159 160 160 220 245 245 236 Slowest Speed 1000 | 160 160 160 160 240 160 245 245 245 1000 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 20 20 50 15 7 25 60 36 72 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . . . . . 3 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 254 | . . . 46 5 . 157 19 . 27 Melee . | . . . . . . . . . . Projectile 73 | . . . . . . 51 19 . 3 AOE 181 | . . . 46 5 . 106 . . 24 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Total 4692 | 50 131 287 850 686 306 761 466 201 954 Wait 523 | . 1 14 110 53 56 49 15 4 221 Move 3723 | 40 122 242 616 561 232 613 439 197 661 Hop . | . . . . . . . . . . Pick Up 69 | 5 3 5 18 10 5 17 . . 6 Fast Attach 61 | 3 . . 15 12 4 8 . . 19 Attach 41 | 2 1 2 8 10 1 7 1 . 9 Detach 3 | . . . . 2 . . . . 1 Swap 4 | . . . 1 . . 2 . . 1 Drop 73 | . . 3 23 17 6 11 . . 13 Fire 161 | . 3 21 32 20 2 52 8 . 23 Melee 28 | . . . 27 1 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . 1 . . . . 2 . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 10) 282 | -10/Materials | Entered Subcaves 283 | -10/Subcaves | Approached by a straggling Scientist 284 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 304 | -10/Subcaves | Build established: Mutant 720 | -10/Subcaves | Discovered new exit (range 12) 754 | -10/Subcaves | Entered Materials 754 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 1072 | -8/Materials | Build established: Gunner 1971 | -8/Materials | Discovered new exit (range 16) 2082 | -8/Materials | Entered Factory 2082 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3132 | -7/Factory | Discovered new exit (range 13) 3152 | -7/Factory | Entered another Factory area 3152 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3200 | -6/Factory | Repaired Imp. Treads 3557 | -6/Factory | Discovered new exit (range 11) 3602 | -6/Factory | Entered another Factory area 3602 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4004 | -5/Factory | Garrison activated, responded to threat 4231 | -5/Factory | Garrison activated, responded to threat 5102 | -5/Factory | First assault squad dispatched 5114 | -5/Factory | Spotted B-75 Beast 5123 | -5/Factory | Destroyed B-75 Beast 5224 | -5/Factory | Discovered new exit (range 9) 5248 | -5/Factory | Entered Upper Caves 6052 | -5/Upper Caves | Entered a destroyed Warlord outpost 6056 | -5/Upper Caves | Identified exit to Upper Caves 6345 | -5/Upper Caves | Learned location of 1 exit from Factory 6372 | -5/Upper Caves | Entered another Upper Caves area 6384 | -5/Upper Caves | Learned 4 Factory zone layouts 6847 | -5/Upper Caves | Discovered new exit (range 6) 6859 | -5/Upper Caves | Entered Warlord 6940 | -5/Warlord | System corruption cleaned by Quarantine Array 7226 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7680 | -5/Warlord | Met Warlord 7705 | -5/Warlord | Warlord's base attacked by MAIN.C 8055 | -5/Warlord | Warlord forces counterattacked 8254 | -5/Warlord | Spotted Striker 8268 | -5/Warlord | Spotted Striker 8297 | -5/Warlord | Destroyed Striker 8318 | -5/Warlord | Lost 6 allies 8341 | -5/Warlord | Spotted B-86 Titan 8346 | -5/Warlord | Spotted Striker 8380 | -5/Warlord | Warlord base infiltrated, sounded retreat 8387 | -5/Warlord | Destroyed B-86 Titan 8447 | -5/Warlord | Lost 4 parts (2p1u1w) 8522 | -5/Warlord | Spotted B-86 Titan 8525 | -5/Warlord | Spotted B-86 Titan 8538 | -5/Warlord | Core integrity fell below 50% 8542 | -5/Warlord | Spotted B-75 Beast 8588 | -5/Warlord | Lost 10 parts (2p3n5w) 8650 | -5/Warlord | Lost 3 allies 8665 | -5/Warlord | Build established: Scavenger-Gunner 8722 | -5/Warlord | Core integrity fell below 20% 8727 | -5/Warlord | Spotted Striker 8758 | -5/Warlord | Destroyed Striker 8760 | -5/Warlord | Spotted Executioner 8782 | -5/Warlord | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- G-50 Soldier overheating. Flexi-carbon Leg destroyed. G-50 Soldier heat short circuits Carbon-fiber Leg. G-50 Soldier overheating. G-50 Soldier heat spikes uncontrollably. G-50 Soldier overheating. Critical hit (Burn: +37). G-50 Soldier knocked back. G-50 Soldier heat spikes uncontrollably. Penetrated by Slug. G-50 Soldier overheating. Critical hit (Burn: +37). G-50 Soldier overheating. G-50 Soldier destroyed. Broken Carbon-fiber Leg destroyed. Penetrated by Slug. Antimatter Reactor destroyed. Penetrated by Slug. Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | # #????????#"""""""#?????????????????????????? | | # #????????#" "#?????????????????????????? | | # #????????#" "#?????????????????????????? | | #^^^^^#????????#" #?????????????????????????? | | # #????????#"""" #?????????????????????????? | | ########?# #?????????????????????????? | | ## #######+######??????""#?????????????? | | #?????#""#?????????????? | | ### #### #?????#""#?????????????? | | ?###??# #?????#""#?????????????? | | #????# #????##""#####?########? | | #????##### #### ! ######[""#"#=# # # # ## | | ###????????# # %=%*!==#=!%""=! * # | | ???????????# !* ; %[ [!=!=%=""% ====[ * " | | ?????????### !=% # =%%!%%!=!%%![*!=!= =* | | ?????????# |%! !==/[%%!=%=!%%!*== %%= | | ?????????# %%! %% %!/%%=!!=%!%%%%%%=%%/%% | | ?????????# "% * %/=]!!%[% [=/[==% %% % | | ?????????# [[=/^!%!= %%%% =!*%== /! | | ?????????# """ # % % "]]!""=%[ =!/*[% | | ########## """ # = *%""=[==% ! [ | | # "" # g # =""!=!""#" %# | | # "" #### x#####"#""##### ## | | # #???###""#????# ###### # | | ! # #?????#""#????###????? # | | # @#?????#""#???????????? # | | + #??????""?????????????## | | [ # #;;;##+######??????????????????????? | | ! # ## #?????????????????????????? | | ##/####### ## #?????????????????????????? | | + #?????????????????????????? | | ## #?????????????????????????# | | ## #?????????????????????????# | | ## #?????????????????????????# | | #######+### ## #????????????????????????# | | # # ## #??????????????????????? | | + # + #?????????????????????? | | # """ """ ##############????????????????????# ## | | # """ """ +?????????????????????????????????####?# | | # """ """ #??????????????????????????????????????? | | # """ """ #??????????????????????????????????????? | | # """ """ #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 44 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 45 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 29% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Fancy Inventory Protector Significant Disruption Challenges ------------ None Game ------ Seed SpikedCooledSaw Manual? 0 Play Time 01:25:18 Cumulative 9.1 hours Start 2026.06.04 @ 23:46:43 End 2026.06.05 @ 01:11:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 57dca3a3-7b69-4588-82f2-081ffe7b6b84