Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 04:47:52 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (925) 925 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3100 Bonus ------- None Cogmind --------- Core Integrity 443/550 Matter 275/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Flail > --- INVENTORY (15) --- Nuclear Core Nuclear Core Light Fission Core Light Treads Carbon-fiber Leg Cesium-ion Thruster Advanced Heat Sink Improved Sensor Array Light Armor Plating Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Light Fission Core Light Treads Light Treads Cesium-ion Thruster Improved Heat Sink Advanced Heat Sink Light Armor Plating Hardened Light Armor Plating Beam Rifle Grenade Launcher Improved Datajack Heavy Flail [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 24 | . . 1 1 . 22 Power 2 | . . . . . 2 Engine 1 | . . . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | . . . . . 8 Treads 5 | . . . . . 5 Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . . . 1 . 4 Device 1 | . . . . . 1 Storage 1 | . . . 1 . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 9 | . . 1 . . 8 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | . . . . . 5 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 1 . . . 8 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 4 | . 1 . . . 3 Highest Loss Streak 4 | . 1 . . . 4 To Critical Strikes . | . . . . . . Average Backups 10 | . 6 7 7 7 11 Power 3 | . 1 1 3 4 3 Propulsion 2 | . 4 4 2 2 1 Utility 1 | . . . . . 2 Weapon 2 | . 1 2 1 1 2 Tool/Special . | . . . . . . Unused Backups 12 | . . . . . 12 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 87 | . 83 71 71 71 94 Engine 8 | . 14 14 14 14 5 Core 2 | . . . . . 3 Treads 12 | . . . . . 19 Leg 20 | . 28 28 28 28 15 Device 3 | . . . . . 5 Storage 10 | . 14 14 14 14 9 Processor 10 | . . . . . 16 Protection 2 | . . . . . 3 Energy Gun 1 | . . . . . 2 Ballistic Gun 8 | . 26 . . . 7 Ballistic Cannon 1 | . . . . . 2 Launcher 3 | . . 14 14 14 . Impact Weapon 1 | . . . . . 2 Peak Build Rating 24 | . 6 5 7 6 24 Average Rating 15 | . 5 5 5 6 20 On Entrance 5 | 6 6 5 5 6 6 Naked Turns . | . . . . . . Heaviest Build 36 | 10 10 11 26 26 36 Greatest Support 80 | 20 20 20 20 20 80 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | . 8 8 15 15 15 Average Capacity 13 | . 8 8 9 15 15 Most Carried 15 | . 7 7 8 7 15 Average Carried 10 | . 6 7 7 7 11 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 6 7 7 7 7 15 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 968 | 183 73 . . 80 632 Remotely . | . . . . . . Salvage Created 927 | . 182 8 . 49 688 Parts 81 | . 9 7 . 15 50 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 4 3 . 6 16 Guns 10 | . 4 . . . 6 Cannons 6 | . . . . . 6 AOE 13 | . . 3 . 6 4 Classes Destroyed 8 | . 2 1 . . 5 Worker 3 | . 1 . . . 2 Builder 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 13 | . . 3 . 6 4 Grunt 10 | . 4 . . . 6 Duelist 1 | . . . . . 1 Sentry 5 | . . . . . 5 Best Kill Streak 7 | . 2 3 . 6 7 Combat Bots Only 6 | . 2 3 . 6 4 Max Kills in Single Turn 4 | . 1 2 . 3 4 Gunslinging . | . . . . . . Exploded 3 | . . 2 . 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 150 | . 38 4 . 5 103 Missed 43 | . 9 2 . 2 30 Hits 107 | . 29 2 . 3 73 Melee 3 | . . . . . 3 Projectile 104 | . 29 2 . 3 70 Critical Strikes 3 | . . . . . 3 Damage Taken 1658 | . 381 44 . 52 1181 Core 221 | . 81 17 . 16 107 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . . . 54 . Volleys Fired 99 | . 28 2 . 4 65 Largest 2 | . 2 1 . 1 2 Hottest 79 | . 40 30 . 30 79 Shots Fired 143 | . 56 2 . 4 81 Gun 100 | . 56 . . . 44 Cannon 33 | . . . . . 33 Launcher 10 | . . 2 . 4 4 Special . | . . . . . . Kinetic 124 | . 56 . . . 68 Thermal 9 | . . . . . 9 Explosive 10 | . . 2 . 4 4 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 7 4 . 5 16 Robot Miss Streak 3 | . 3 . . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 93 | . 32 1 . 1 59 Core Hits 54 | . 13 3 . 6 32 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 4 | . . . . . 4 Destroy 2 | . . . . . 2 Blast 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 15 | . . . . . 15 Impact 15 | . . . . . 15 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2132 | . 274 104 . 240 1514 Guns 681 | . 266 . . . 415 Cannons 607 | . . . . . 607 Explosions 701 | . . 104 . 240 357 Melee 134 | . . . . . 134 Ramming 9 | . 8 . . . 1 Kinetic 1216 | . 266 . . . 950 Thermal 112 | . . . . 40 72 Explosive 661 | . . 104 . 200 357 Electromagnetic . | . . . . . . Impact 134 | . . . . . 134 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 146 | . . . . . 146 Projectiles . | . . . . . . Explosions 12 | . . . . . 12 Melee 134 | . . . . . 134 Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 131 | . . 29 . 32 70 Shots 6 | . . 2 . 1 3 Rammed . | . . . . . . Targets Rammed 3 | . 2 . . . 1 Kicked 3 | . 2 . . . 1 Crushed . | . . . . . . Highest Temperature 51 | . 18 . . . 51 Average Temperature 9 | . 8 . . . 10 Received Heat Transfer 603 | . 216 . . . 387 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 235 | . . . . 50 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | . 100 100 . 100 97 Level 1 1 | . . . . . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 203 | . 60 86 . 198 203 Initial 53 | . . 2 . . 53 Average 103 | . 21 67 . 154 115 Influence Increases 999 | . 112 84 . 208 595 Destroy 0b10 Robot/C 580 | . 80 60 . 120 320 Destroy 0b10 Robot/NC 30 | . 5 . . . 25 Destroy Leader 132 | . 20 10 . 20 82 Successful Hack 28 | . 7 . . . 21 Disable Machine 75 | . . . . 30 45 Destroy Structure 109 | . . 14 . 38 57 Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 860 | . 105 5 86 70 594 Entered New Map 176 | . . 5 86 . 85 Time Decay 613 | . 95 . . 70 448 Lost Part 71 | . 10 . . . 61 Squads Dispatched 4 | . 1 . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 7 3 . 5 30 Peak Tracking Total 8 | . 2 3 . 3 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . . . . 2 3 Max in Single Turn 2 | . . . . 2 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 1 . 1 . 6 Terminals 5 | . 1 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 23 | . 4 . 1 . 18 Successful 11 | . 2 . 1 . 8 Failed 12 | . 2 . . . 10 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 12 | . 2 . . . 10 Terminals 16 | . 4 . . . 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . . 5 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 6 | . 1 . 1 . 4 Record 1 | . . . 1 . . Branch Access Points 2 | . 1 . . . 1 Terminal Index 1 | . . . . . 1 Zone Layout 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 3 | . 1 . . . 2 Terminals 2 | . 1 . . . 1 Botnet 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Reject 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . . . 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 695 | . . . . . 695 Sensors 695 | . . . . . 695 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1811 | . 250 12 220 144 1185 Spaces Moved 871 | 1 127 6 162 62 513 Core . | . . . . . . Treads 196 | . . . . . 196 Legs 675 | 1 127 6 162 62 317 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 190 120 Average Speed 145 | 120 120 120 132 190 150 Slowest Speed 190 | 120 120 120 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 1 29 3 48 23 60 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 34 | . . 7 . . 27 Terrain Destroyed 141 | . . 14 . 40 87 Melee 13 | . . . . . 13 Projectile 1 | . . . . . 1 AOE 127 | . . 14 . 40 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1254 | . 179 8 169 85 813 Wait 198 | . 22 . . 20 156 Move 866 | . 126 5 161 61 513 Hop . | . . . . . . Pick Up 19 | . 1 . 3 . 15 Fast Attach 22 | . . . 1 . 21 Attach 8 | . . . . . 8 Detach 2 | . . . . . 2 Swap 14 | . . 1 . . 13 Drop 8 | . . . 4 . 4 Fire 99 | . 28 2 . 4 65 Melee 15 | . . . . . 15 Ram . | . . . . . . Kick 3 | . 2 . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Identified exit to Mines 251 | -10/Materials | Entered Mines 255 | -10/Mines | Discovered new exit (range 4) 263 | -10/Mines | Entered Exiles 302 | -10/Exiles | Met 8R-AWN 311 | -10/Exiles | Build established: Mutant 316 | -10/Exiles | Met EX-HEX 366 | -10/Exiles | Met EX-DEC 371 | -10/Exiles | Learned location of Zion (-7) 464 | -10/Exiles | Discovered new exit (range 10) 483 | -10/Exiles | Entered Mines 484 | -9/Mines | Learned location of Storage (-9) 616 | -9/Mines | Discovered new exit (range 5) 627 | -9/Mines | Entered Materials 627 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 874 | -8/Materials | Lost 4 parts (1p2n1w) 1319 | -8/Materials | Build established: Scavenger-Mutant 1567 | -8/Materials | Discovered new exit (range 11) 1588 | -8/Materials | Identified exit to Factory 1812 | -8/Materials | Self-destructed Last Messages --------------- 01728_ U-05 Engineer builds a Wall. 01765_ U-05 Engineer lays Concrete. 01770_ U-05 Engineer builds a Wall. 01771_ U-05 Engineer lays Concrete. 01774_ U-05 Engineer builds a Wall. 01777_ Critical hit (Burn: +37). 01785_ T-07 Excavator is excavating. 01790_ Y-45 Defender suffers critical hit (Destroy). 01790_ Destroyed Lgt. Treads. 01792_ Critical hit (Burn: +37). 01793_ Y-45 Defender destroyed. 01793_ U-05 Engineer builds a Wall. 01796_ Acquired 59 matter. 01797_ U-05 Engineer builds a Wall. 01812_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 1U layout... Downloaded map data. >>Access(Branch) No branch access points found. 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