Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.28 @ 13:57:44 Player: kiesta07 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1801) 1801 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5346 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 297/310 System Corruption 0% Temperature Critical (747) Movement Treading (225) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (3) ------ Makeshift Utility Shielding Reflective Plating Makeshift System Shield > --- WEAPON (4) ------- Ion Cannon Ion Cannon Minigun Minigun > --- INVENTORY (5) ---- Makeshift Leg Structural Scanner GAL Module Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Advanced Treads Makeshift Leg > --- UTILITY ---------- Makeshift Utility Shielding Reflective Plating Makeshift System Shield > --- WEAPON ----------- Ion Cannon Ion Cannon Minigun Minigun > --- INVENTORY -------- Structural Scanner GAL Module [Rating: 35] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Propulsion Myomer Leg Treads Advanced Treads Leg Myomer Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift System Shield Protection Makeshift Utility Shielding Weapon Minigun Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . 4 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 1 | . . . . . 1 . . . . Weapon 2 | . . . . 2 . . . . . Parts Attached 42 | 7 3 1 6 7 1 6 5 5 1 Power 8 | 2 . 1 1 1 . 2 . 1 . Engine 5 | 2 . . 1 1 . 1 . . . Core 3 | . . 1 . . . 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 8 | 2 . . 1 3 . . . 1 1 Treads 1 | . . . . . . . . . 1 Leg 5 | . . . 1 3 . . . 1 . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 11 | 1 1 . 2 . 1 2 1 3 . Device 3 | . 1 . 1 . . . 1 . . Storage 1 | 1 . . . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware 1 | . . . . . . . . 1 . Protection 5 | . . . 1 . . 2 . 2 . Artifact . | . . . . . . . . . . Weapon 15 | 2 2 . 2 3 . 2 4 . . Energy Gun 4 | 1 . . 2 1 . . . . . Energy Cannon 2 | . . . . . . . 2 . . Ballistic Gun 4 | 1 . . . . . 1 2 . . Ballistic Cannon 3 | . 2 . . 1 . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 17 | . . . 1 1 . 7 8 . . Power 2 | . . . . . . . 2 . . Propulsion 3 | . . . . . . 2 1 . . Utility 5 | . . . 1 . . . 4 . . Weapon 7 | . . . . 1 . 5 1 . . Highest Loss Streak 8 | . . . 1 1 . 4 8 . . To Critical Strikes . | . . . . . . . . . . Average Backups 1 | 1 1 2 2 . . 2 1 1 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . 2 1 1 1 Weapon . | . . 2 1 . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 1 | . . . . . 1 . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . 1 . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 64 | . 80 85 89 85 90 68 29 50 69 Engine 5 | . 14 4 5 14 15 10 3 . . Core 2 | . . 9 8 . . 1 . 2 7 Leg 7 | . . . 7 17 23 14 1 4 1 Wheel 4 | . 28 28 20 3 . . . . . Device 5 | . 7 14 11 18 15 6 1 . . Processor 2 | . . . . . 5 7 1 . . Hackware 1 | . . . . . . . . 4 7 Protection 6 | . . . 6 . . 7 1 7 15 Energy Gun 5 | . 7 . 12 18 15 8 . . . Energy Cannon 6 | . . . . . . . 7 15 15 Ballistic Gun 8 | . 8 . . 5 7 4 7 15 15 Ballistic Cannon 4 | . 11 28 15 4 7 3 . . . Peak Build Rating 35 | 6 6 8 20 28 31 33 23 32 35 Average Rating 21 | 3 5 7 14 24 30 26 11 22 31 On Entrance 16 | . 6 6 8 20 28 31 23 12 32 Avg Prop Armor Cover (%) 2 | . . . 3 2 . . . . . Naked Turns 95 | . . . . . . . 95 . . Heaviest Build 42 | 14 14 12 29 34 33 42 31 33 33 Greatest Support 45 | 26 26 26 26 45 45 45 25 20 22 Greatest Overweight (x) 6 | . . . 1 . . 1 5 6 1 Average Overweight (x) . | . . . . . . . 1 1 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 3 3 5 2 1 4 3 3 3 Average Carried 1 | 1 1 2 2 . . 2 1 1 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 3 | 1 2 2 1 . . 2 1 2 3 Class Distribution -------------------- 26% | Hacker-Tank 20% | Scavenger-Mutant 17% | Gunner 15% | Mutant 11% | Scavenger-Tank 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Gunner | -7/Lower Caves Hacker-Tank | -7/Zion Hacker-Tank | -6/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Matter Collected 1441 | 196 66 72 203 340 133 309 48 64 10 Remotely . | . . . . . . . . . . Salvage Created 1859 | . . 65 78 723 155 528 52 . 258 Parts 75 | . . 3 4 39 3 13 3 . 10 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 38 | . . . 7 . . 16 3 4 8 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 41 | . . 2 3 15 4 11 1 . 5 Guns 20 | . . . . 7 2 9 1 . 1 Cannons 20 | . . 2 3 7 2 2 . . 4 AOE 1 | . . . . 1 . . . . . Classes Destroyed 13 | . . 1 1 8 1 1 1 . . Worker 1 | . . . . 1 . . . . . Builder 2 | . . . . 2 . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . Watcher 2 | . . . . 2 . . . . . Swarmer 10 | . . . . 3 . 5 . . 2 Grunt 21 | . . 2 . 11 3 4 . . 1 Brawler 2 | . . . . 1 . . . . 1 Duelist 1 | . . . . . 1 . . . . Sentry 3 | . . . . . . 2 . . 1 Hunter 1 | . . . . . . . 1 . . Subdweller 3 | . . . 3 . . . . . . Best Kill Streak 11 | . . 2 2 11 4 3 1 . 5 Combat Bots Only 9 | . . 2 2 9 4 3 1 . 5 Max Kills in Single Turn 2 | . . 1 1 2 1 1 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Hostile Shots Fired 310 | . . 3 43 49 16 95 60 . 44 Missed 88 | . . . 19 14 3 28 15 . 9 Hits 222 | . . 3 24 35 13 67 45 . 35 Melee 8 | . . . . . . . 8 . . Projectile 214 | . . 3 24 35 13 67 37 . 35 Critical Strikes 9 | . . . 2 . 1 2 2 . 2 Damage Taken 3269 | . . 25 432 461 239 737 612 . 763 Core 920 | . . . 57 52 84 92 251 . 384 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 872 | . . 8 119 130 46 217 171 . 181 Core Remaining (%) 89 | 100 . . 77 90 . . . . . Volleys Fired 107 | . . 3 18 32 9 36 1 . 8 Largest 4 | . . 2 2 4 4 4 4 . 4 Hottest 197 | . . 60 70 185 197 197 170 . 170 Shots Fired 299 | . . 6 36 85 36 100 5 1 30 Gun 183 | . . . 4 50 27 85 2 1 14 Cannon 107 | . . 6 32 26 9 15 3 . 16 Launcher 9 | . . . . 9 . . . . . Special . | . . . . . . . . . . Kinetic 159 | . . 6 32 35 18 51 2 1 14 Thermal 118 | . . . . 32 18 49 3 . 16 Explosive 9 | . . . . 9 . . . . . Electromagnetic 13 | . . . 4 9 . . . . . Robot Hit Streak 42 | . . 3 22 8 4 24 28 . 42 Robot Miss Streak 7 | . . 1 1 7 4 4 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 216 | . . 4 30 55 20 73 13 . 21 Core Hits 129 | . . 3 7 52 15 38 3 . 11 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 10 | . . . 2 3 2 2 1 . . Burn 7 | . . . . 3 2 2 . . . Blast 2 | . . . 2 . . . . . . Smash 1 | . . . . . . . 1 . . Melee Attacks 9 | . . . . . . . 9 . . Impact 9 | . . . . . . . 9 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4491 | . . 62 519 1613 369 1139 272 . 517 Guns 2019 | . . . 34 630 218 916 29 . 192 Cannons 1763 | . . 62 485 472 151 223 45 . 325 Explosions 511 | . . . . 511 . . . . . Melee 198 | . . . . . . . 198 . . Ramming . | . . . . . . . . . . Kinetic 2073 | . . 62 485 522 240 543 29 . 192 Thermal 1595 | . . . . 500 129 596 45 . 325 Explosive 511 | . . . . 511 . . . . . Electromagnetic 114 | . . . 34 80 . . . . . Impact 198 | . . . . . . . 198 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . . . 16 16 . Average Corruption 15 | . . . . . . . 15 16 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . . . . 15 5 . Message Errors 7 | . . . . . . . 6 1 . Matter Fused 1 | . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . 1 1 . Energy Discharges 1 | . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . 2 . . Misfires 2 | . . . . . . . 1 1 . Alerts 3 | . . . . . . . 1 2 . Misdirections 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 48 | . . . . 20 . 3 25 . . Projectiles 3 | . . . . . . 3 . . . Explosions 20 | . . . . 20 . . . . . Melee 25 | . . . . . . . 25 . . Knockbacks 29 | . . 1 7 7 7 7 . . . Impact . | . . . . . . . . . . Kinetic 26 | . . 1 5 7 6 7 . . . Secondary 3 | . . . 2 . 1 . . . . Self-Inflicted Damage 32 | . . . . 32 . . . . . Shots 2 | . . . . 2 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 861 | . . 12 . 452 647 410 217 158 861 Average Temperature 218 | . . 8 . 226 355 141 88 90 526 Received Heat Transfer 1308 | . . 18 54 270 135 363 225 . 243 Effects 42 | . . . . 10 15 2 . . 15 Shutdowns 12 | . . . . 4 5 . . . 3 Energy Bleed 5 | . . . . 2 . . . . 3 Interference 9 | . . . . 4 3 2 . . . Matter Decay 3 | . . . . . 3 . . . . Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 2 | . . . . . 1 . . . 1 Damage (major) 5 | . . . . . 2 . . . 3 Damage (core) 4 | . . . . . 1 . . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 1 1 . . . . 2 Heat Transferred 3552 | . . . . 1110 407 1443 74 . 518 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 81 | 100 100 100 . 55 100 . . . . Level 1 18 | . . . . 44 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 344 | . 3 40 . 344 163 . . . . Initial 133 | . . . . . 133 . . . . Average 97 | . . 17 . 161 123 . . . . Influence Increases 1067 | . 3 50 . 484 90 265 75 . 100 Destroy 0b10 Robot/C 760 | . . 40 . 300 80 220 20 . 100 Destroy 0b10 Robot/NC 50 | . . . . 40 . 10 . . . Destroy Leader 96 | . . 10 . 46 10 20 10 . . Successful Hack 3 | . 3 . . . . . . . . Disable Machine 18 | . . . . 18 . . . . . Destroy Structure 65 | . . . . 65 . . . . . Lose Combat Pursuer 75 | . . . . 15 . 15 45 . . Influence Decreases 977 | . 3 50 . 140 291 408 75 . 10 Entered New Map 276 | . . . . . 211 65 . . . Time Decay 651 | . 3 50 . 130 80 303 75 . 10 Lost Part 50 | . . . . 10 . 40 . . . Squads Dispatched 3 | . . . . 1 1 . . . 1 Investigation 1 | . . . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . 1 . . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Distress Signals 6 | . . . . 2 . . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 1 2 15 18 5 16 4 . 7 Peak Tracking Total 10 | . 1 2 10 5 4 7 4 . 7 Tactical Retreats 4 | . . . . 1 . 1 2 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Machines Disabled 2 | . . . . 2 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Machines Accessed 4 | . 2 . . . 1 . 1 . . Terminals 2 | . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 13 | . 9 . . . 3 . 1 . . Successful 9 | . 7 . . . 1 . 1 . . Failed 4 | . 2 . . . 2 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 6 | . 3 . . . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 6 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 1 . . . 1 . 1 . . Record 1 | . . . . . 1 . . . . Open Door 1 | . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 6 | . 6 . . . . . . . . Recycle Component 2 | . 2 . . . . . . . . Process 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 2 . . . 1 . . . . Full Trace Events 2 | . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 2 | . 2 . . . . . . . . Recycled Matter 95 | . 95 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Active Infowar (turns) 2267 | . 54 121 286 321 140 1217 128 . . Optics 1464 | . . . . . 119 1217 128 . . Structural 983 | . 54 121 286 321 140 61 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 2 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Turns Passed 5202 | 71 109 121 668 352 175 1217 500 1681 308 Spaces Moved 3147 | 78 112 122 534 192 117 740 333 792 127 Core 529 | 36 . . . . . . 276 217 . Treads 99 | . . . . . . . . . 99 Legs 1956 | . . . 247 192 117 740 57 575 28 Wheels 563 | 42 112 122 287 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 120 120 120 50 140 210 Average Speed 150 | 71 90 90 111 120 120 146 139 211 221 Slowest Speed 350 | 90 90 90 120 120 120 190 300 350 225 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 17 23 22 19 2 70 35 70 11 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 4 . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 87 | . . . . 87 . . . . . Melee . | . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . AOE 86 | . . . . 86 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Total 3371 | 92 121 127 572 244 129 794 351 802 139 Wait 1 | . . . 1 . . . . . . Move 3138 | 77 111 121 533 191 116 739 332 791 127 Hop . | . . . . . . . . . . Pick Up 47 | 7 4 1 6 8 2 7 4 6 2 Fast Attach 1 | 1 . . . . . . . . . Attach 31 | 5 3 . 3 5 1 3 5 5 1 Detach 3 | . 2 . 1 . . . . . . Swap 17 | 1 . 1 5 4 . 6 . . . Drop 17 | 1 1 1 5 4 1 3 . . 1 Fire 107 | . . 3 18 32 9 36 1 . 8 Melee 9 | . . . . . . . 9 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 7) 181 | -10/Materials | Entered Mines 238 | -10/Mines | Discovered new exit (range 10) 302 | -10/Mines | Entered Subcaves 303 | -10/Subcaves | Approached by a straggling Scientist 312 | -10/Subcaves | Build established: Mutant 608 | -10/Subcaves | Ambushed by swarm of Subdwellers 608 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 608 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 608 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 608 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 608 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 608 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 627 | -10/Subcaves | Discovered new exit (range 16) 673 | -10/Subcaves | Lost 3 allies 970 | -10/Subcaves | Entered Materials 970 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Weapon x2 971 | -8/Materials | Identified exit to Storage 977 | -8/Materials | Build established: Scavenger-Mutant 1246 | -8/Materials | Destroyed 9 combat bots 1297 | -8/Materials | Discovered new exit (range 11) 1322 | -8/Materials | Entered Factory 1322 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1327 | -7/Factory | Build established: Scavenger-Skirmisher 1417 | -7/Factory | Discovered new exit (range 5) 1497 | -7/Factory | Entered Lower Caves 1638 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1814 | -7/Lower Caves | Build established: Scavenger-Tank 2005 | -7/Lower Caves | Encountered a Warlord checkpoint 2099 | -7/Lower Caves | Lost 4 parts (2n2w) 2242 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2295 | -7/Lower Caves | Lost 3 parts (3w) 2459 | -7/Lower Caves | Learned location of 1 exit from Factory 2459 | -7/Lower Caves | Discovered new exit (range 9) 2535 | -7/Lower Caves | Learned location of Extension (-6) 2542 | -7/Lower Caves | Build established: Scavenger-Mutant 2714 | -7/Lower Caves | Entered another Lower Caves area 2843 | -7/Lower Caves | System corruption reached 10% 2878 | -7/Lower Caves | Core integrity fell below 50% 2879 | -7/Lower Caves | Lost 8 parts (2p1n4u1w) 3199 | -7/Lower Caves | Discovered new exit (range 3) 3214 | -7/Lower Caves | Entered Zion 3248 | -7/Zion | Build established: Gunner 3346 | -7/Zion | System corruption cleaned by Quarantine Array 3697 | -7/Zion | Learned Factory emergency access door positions 3995 | -7/Zion | Learned Factory garrison access intel 4125 | -7/Zion | Build established: Hacker-Tank 4154 | -7/Zion | Found GAL Module 4865 | -7/Zion | Discovered new exit (range 13) 4895 | -7/Zion | Entered Proximity Caves 5173 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5194 | -6/Proximity Caves | Core integrity fell below 20% 5204 | -6/Proximity Caves | Core destroyed Last Messages --------------- G-50 Soldier destroyed. Overheating: Energy bleed (-64). KE Penetrator fries itself beyond repair. Power failure, Fission Core shutdown. Overheating: Core damaged (-77). Critical hit (Burn: +37). VTOL Module fries itself beyond repair. Minigun broken. Overheating: Short circuit. Overheating: Core damaged (-126). Imp. Treads fries itself beyond repair. Carbon-fiber Leg fries itself beyond repair. Overheating: Broken Minigun damaged (-18). Overheating: Ion Cannon damaged (-49). Wave Gun fries itself beyond repair. VTOL Module fries itself beyond repair. Overheating: Energy bleed (-46). VTOL Module fries itself beyond repair. Power failure, Fission Core shutdown. Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????###?? ????????????????????? | | ?????????????????????"""?? #????????????????????? | | ?????????????????????? ?? ##???????????????????? | | ?????????????????????? ?? *####?#??????????????? | | ??????????????????????#;## %%= #"###????????????? | | ??????????????????????? ! ?????????????? | | ???????????## ????????= ???????????????? | | ???????????? ######% g= ?????????????????? | | ???????????????? = % ???????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????????# g#??????????????????????? | | ???????????????????????## #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????############## #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# ############ #??????????????????????? | | ???????????# #??????????# #??????????????????????? | | ?????????### #??????????# #??????????????????????? | | ?????????# ##?????????# ??????????????????????? | | ????###### #????????? #??????????????????????? | | ???## #????????? #??????????????????????? | | ???# ### #????###??????????????????????? | | ???# #?????????????????????????????? | | #### ## #?????????????????????????????? | | ##?#######?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 15 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Robot Respite Spot Them First System Compromised Well Done Challenges ------------ None Game ------ Seed NodePrecisionStreamer Manual? 0 Play Time 00:31:30 Cumulative 3.0 hours Start 2025.10.28 @ 13:27:11 End 2025.10.28 @ 13:57:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0910a7d2-4589-4475-b7f4-efaf80a682e2