Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 13:09:55 Player: Juan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (517) 517 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2677 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Wheel Compact Wheel Heat Sink Medium Laser Particle Gun Particle Gun Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Compact Wheel Heat Sink Medium Laser Particle Gun Particle Gun [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 37 | 7 9 2 14 1 4 Power 5 | 1 . . 2 1 1 Engine 5 | 1 . . 2 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 . 6 . 1 Treads 4 | . . . 3 . 1 Leg 2 | . 2 . . . . Wheel 5 | 2 . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 5 . 1 . 1 Device 7 | 1 5 . . . 1 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 2 2 5 . 1 Energy Gun 10 | 1 2 1 5 . 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . . 3 . 12 Power 4 | . . . 2 . 2 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 4 | . . . 1 . 3 Highest Loss Streak 12 | . . . 2 . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 100 91 100 78 Engine 11 | . 14 14 9 11 6 Treads 13 | . . . 21 33 26 Leg 11 | . 16 28 5 . . Wheel 3 | . 11 . 3 . . Device 12 | . 14 14 11 11 12 Storage 16 | . 14 14 19 22 17 Energy Gun 23 | . 26 28 21 22 14 Peak Build Rating 28 | 7 10 12 21 22 28 Average Rating 14 | 5 9 10 16 21 21 On Entrance 11 | . 7 10 10 21 22 Naked Turns . | . . . . . . Heaviest Build 43 | 14 17 17 35 42 43 Greatest Support 88 | 26 26 20 66 66 88 Greatest Overweight (x) 11 | . . . 11 . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 13 15 15 Most Carried 13 | 6 8 8 11 13 13 Average Carried 9 | 4 7 7 9 11 12 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 13 | 6 8 8 10 13 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 543 | 282 87 26 135 10 3 Remotely . | . . . . . . Salvage Created 793 | 150 194 12 303 99 35 Parts 63 | 9 22 . 23 7 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 20 | . 5 . 14 . 1 Guns 19 | . 5 . 13 . 1 Classes Destroyed 8 | 2 5 . 1 . . Worker 3 | . 1 1 . 1 . Tunneler 4 | 3 . . . 1 . Recycler 2 | 1 . . . 1 . Operator 1 | . 1 . . . . Watcher 2 | . 1 . 1 . . Swarmer 12 | . 3 . 9 . . Grunt 7 | . 2 . 4 . 1 Sentry 1 | . . . 1 . . Best Kill Streak 4 | 2 3 1 4 1 1 Combat Bots Only 4 | . 2 . 4 . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 235 | . 22 2 115 3 93 Missed 56 | . 9 1 27 . 19 Damage Taken 2556 | . 119 17 860 89 1471 Core 761 | . 6 . 204 . 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 97 . 49 . Volleys Fired 90 | 12 17 4 38 6 13 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 70 130 130 130 126 126 Shots Fired 163 | 24 34 8 69 12 16 Gun 163 | 24 34 8 69 12 16 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 14 | 12 2 . . . . Thermal 146 | 12 32 8 69 12 13 Explosive . | . . . . . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 14 | 8 6 3 13 5 14 Robot Miss Streak 5 | 1 5 4 3 1 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 103 | 18 14 4 45 7 15 Core Hits 41 | 7 9 1 17 3 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 2 . . Burn 3 | . . 1 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1553 | 192 218 57 708 121 257 Guns 1550 | 192 215 57 708 121 257 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 80 | 65 15 . . . . Thermal 1436 | 127 200 57 708 121 223 Explosive . | . . . . . . Electromagnetic 34 | . . . . . 34 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 1 | . 1 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 3 4 . . . Message Errors 1 | . . 1 . . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . 1 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 198 | 100 169 184 198 114 180 Average Temperature 83 | 42 63 79 125 43 62 Received Heat Transfer 772 | . 21 . 216 40 495 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 7 | 1 1 . 5 . . Heat Transferred 3552 | 370 481 222 1739 259 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 298 | 20 239 41 298 117 75 Initial 87 | . 13 21 15 87 45 Average 83 | 9 107 27 137 98 49 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 88 | 100 87 100 66 100 100 Level 1 11 | . 12 . 33 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 . 1 . 4 Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 16 1 25 9 13 Peak Tracking Total 8 | . 4 1 7 7 8 Tactical Retreats 5 | . 1 . 3 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 4 . 3 . . Terminals 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 9 . 10 . . Successful 12 | . 4 . 8 . . Failed 7 | . 5 . 2 . . Catastrophic 4 | . 2 . 2 . . Database Lockouts . | . . . . . . Manual 10 | . 7 . 3 . . Terminals 16 | . 6 . 10 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . 8 . . Record 5 | . . . 5 . . Robot Analysis 1 | . . . 1 . . Recycling Unit Index 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . 3 . . Full Trace Events 3 | . 1 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1951 | 126 447 396 479 229 274 Spaces Moved 1189 | 86 293 275 256 143 136 Core 9 | 1 . . 1 . 7 Treads 427 | . . . 155 143 129 Legs 454 | . 121 275 58 . . Wheels 299 | 85 172 . 42 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 86 145 145 Average Speed 123 | 88 102 120 131 145 159 Slowest Speed 600 | 90 120 120 600 145 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 43 62 26 32 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1510 | 111 406 333 329 152 179 Wait 162 | . 75 49 14 . 24 Move 1184 | 85 292 274 255 142 136 Hop . | . . . . . . Pick Up 17 | 7 3 1 1 3 2 Fast Attach 17 | 6 4 2 5 . . Attach 13 | 1 1 . 7 . 4 Detach 11 | . 4 . 7 . . Swap 7 | . 4 . 2 1 . Drop 8 | . 5 3 . . . Fire 90 | 12 17 4 38 6 13 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 574 | -10/Materials | Entered Mines 669 | -10/Mines | Found a hidden stash of uninstalled traps 721 | -10/Mines | Learned 2 Materials zone layouts 754 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 821 | -10/Mines | Discovered new exit (range 6) 862 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 970 | -10/Mines | Entered Materials 970 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 971 | -9/Materials | Identified exit to Mines 1446 | -9/Materials | Core integrity fell below 50% 1449 | -9/Materials | Entered Mines 1534 | -9/Mines | Learned location of Storage (-8) 1628 | -9/Mines | Assembled infested the area 1663 | -9/Mines | Discovered new exit (range 8) 1678 | -9/Mines | Entered Materials 1678 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1937 | -8/Materials | Core integrity fell below 50% 1943 | -8/Materials | Core integrity fell below 20% 1952 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01866_ Rnf. Ion Engine destroyed. 01866_ Acquired 3 matter. 01870_ Slug penetrates Door. 01870_ Pulse Rifle destroyed. 01872_ Adv. Treads destroyed. 01908_ G-47 Trooper destroyed. 01913_ Disposable Heat Sink destroyed. 01916_ Pulse Rifle destroyed. 01923_ Shock Rifle destroyed. 01929_ Penetrated by Slug. 01933_ Lgt. Ion Engine destroyed. 01935_ G-47 Trooper misfires. 01938_ Penetrated by Slug. 01939_ Slug penetrates Wall. 01939_ Penetrated by Slug. 01939_ Sml. Storage Unit destroyed. 01941_ Penetrated by Slug. 01942_ Knocked back. 01948_ Critical hit (Burn: +37). 01951_ Slug penetrates Wall. 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