Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.29 @ 10:53:52 Player: AlmondRoll Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (117) 585 Value Destroyed (3285) 3285 Prototype IDs (85) 1700 Alien Tech Used (10) 2000 Bonus (10152) 10152 TOTAL SCORE: 28422 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 137 Follower Combat Kills 196 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 108 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -189 Cogmind --------- Core Integrity 1390/1600 Matter 270/300 Energy 93/800 System Corruption 4% Temperature Cool (52) Movement Flying (7) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (14) ----- Advanced Power Amplifier Advanced Coolant Injector Large Storage Unit Experimental Energy Well Experimental Signal Interpreter Experimental Core Analyzer Improved Cloaking Device Experimental Propulsion Shielding Centrium Light Armor Plating Advanced Force Field Advanced System Shield Ghost Barrier > --- WEAPON (2) ------- Mini Grenade Launcher Phasing Sabre > --- INVENTORY (15) --- Femtoactuators Advanced Transmission Jammer Makeshift ECM Suite Transdimensional Reconstructor Enhanced Nova Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Experimental Core Analyzer Improved Cloaking Device Experimental Propulsion Shielding Centrium Light Armor Plating Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite System Mapper Advanced System Shield Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Phasing Sabre > --- INVENTORY -------- Advanced Coolant Injector Experimental Energy Well Femtoactuators Advanced Transmission Jammer Makeshift ECM Suite Advanced Force Field Transdimensional Reconstructor Integrity Redistributor Mini Grenade Launcher Advanced Datajack [Rating: 206] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Artifact Phase Armor Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 2 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Utility 11 | . . . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 444 | 4 10 . 60 14 3 2 . . 16 5 5 11 1 48 1 4 8 . 46 5 28 9 7 30 4 5 42 8 17 28 23 Power 20 | . 2 . 4 3 . . . . 1 . . . . 4 . . . . 1 . 2 . . . . 1 . . 1 . 1 Engine 8 | . 2 . 3 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Core 6 | . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Reactor 6 | . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . 1 Propulsion 66 | 2 2 . 20 2 . . . . 2 1 1 . . 8 . . 3 . 5 1 6 . . 3 . . 4 . 3 2 1 Treads 13 | 2 . . 10 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 47 | . . . 6 2 . . . . 2 1 1 . . 7 . . 3 . 5 1 6 . . 3 . . 4 . 3 2 1 Utility 264 | . 4 . 21 6 3 1 . . 13 3 2 9 1 25 1 4 4 . 35 4 17 5 5 16 2 4 26 8 13 16 16 Device 172 | . 2 . 9 5 2 . . . 9 2 . 3 . 15 1 4 3 . 28 3 12 5 1 8 1 3 15 7 10 13 11 Storage 12 | . 1 . . 1 . 1 . . . . . . . 2 . . . . . 1 1 . 1 1 . . 1 . . 1 1 Processor 11 | . . . 1 . . . . . . 1 . 5 . 1 . . . . . . . . . 1 . . . . . . 2 Hackware 14 | . . . 1 . . . . . 2 . 1 1 1 3 . . . . 2 . . . . . . 1 2 . . . . Protection 54 | . 1 . 10 . 1 . . . 2 . 1 . . 4 . . 1 . 5 . 4 . 3 6 1 . 8 1 2 2 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 94 | 2 2 . 15 3 . 1 . . . 1 2 2 . 11 . . 1 . 5 . 3 4 2 11 2 . 12 . . 10 5 Energy Gun 7 | 1 . . 2 . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 . . . . Energy Cannon 23 | . . . 1 . . . . . . . . . . 4 . . . . 1 . 1 2 1 1 1 . 4 . . 5 2 Ballistic Gun 11 | 1 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . 3 1 . 1 . . . . 1 2 . 1 . . 1 . 2 . . . 1 4 . . 1 . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 14 | . . . 1 2 . . . . . . 1 . . 6 . . . . 1 . 1 1 . 1 . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 5 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . . 1 . . 4 . Unidentified Prototypes 38 | . . . 5 2 . . . . . 1 . 5 . 3 1 . 4 . . 2 . . . 7 . . 5 . 1 1 1 Parts Lost 27 | . 3 1 16 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 5 Power 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 10 | . . 1 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 Weapon 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 12 | . 2 1 12 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 100 92 95 100 100 100 100 94 86 89 91 93 90 88 88 84 94 94 94 98 99 100 100 100 97 99 95 94 94 94 Engine 1 | . 13 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 2 5 7 7 7 7 6 6 6 6 6 1 . . . . . . . . . . . 4 4 4 3 4 3 Reactor 2 | . . . . . . . . . . . . . . 2 5 5 5 5 4 5 4 5 5 5 5 4 4 4 4 4 2 Treads 3 | . 17 . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 10 28 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . 38 38 38 38 38 27 25 25 25 25 23 22 22 24 27 30 30 33 35 35 35 35 31 30 29 25 25 26 Device 10 | . 5 . 6 14 14 15 15 15 11 6 6 10 12 14 16 16 15 16 14 10 13 9 4 5 6 4 7 8 13 14 11 Storage 6 | . 14 14 9 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 9 5 10 9 6 5 4 4 4 4 4 3 Processor 6 | . . . 6 7 7 7 7 7 6 12 12 12 12 11 11 11 11 11 5 5 5 5 5 5 5 4 4 4 4 4 6 Hackware 17 | . . . 6 7 7 7 7 7 19 19 23 19 18 16 16 16 16 16 24 25 25 25 25 25 25 24 26 25 25 25 22 Protection 3 | . 5 14 4 . . . . . 1 . . . . 1 . . . . . . . . 5 8 8 9 4 8 5 5 5 Ballistic Gun 3 | . 20 28 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 6 7 7 7 7 6 . 3 5 6 5 5 5 . 5 4 5 . . 1 3 5 4 1 . . . 2 Impact Weapon 2 | . . . . 7 7 7 7 7 6 . 3 6 6 4 5 5 5 5 4 5 4 3 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 3 4 4 3 3 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 4 4 3 1 . . 2 4 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 13 38 38 50 32 33 32 32 32 34 32 32 32 32 41 39 42 39 39 47 43 47 46 46 46 46 46 52 48 48 60 64 Greatest Support 80 | 40 40 36 80 35 35 35 35 35 42 32 32 32 32 50 41 41 41 40 59 61 59 59 47 61 61 46 55 55 62 65 75 Greatest Overweight (x) 2 | . 2 1 2 . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Average Carried 14 | 6 12 14 14 9 15 15 15 15 14 14 14 14 15 14 15 14 15 15 14 14 14 14 15 14 14 14 14 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 6 Class Distribution -------------------- 23% | Wizard-Sprinter 14% | Hacker-Scout 12% | Mutant 11% | Hacker-Ninja 10% | Wizard-Ninja 6% | Wizard-Mutant 5% | Sprinter 5% | Scavenger-Mutant 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Scout | -4/Waste Wizard-Ninja | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Ninja | -2/Section 7 Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 5748 | 217 432 4 1065 223 22 77 . 1 . 142 138 102 28 546 20 40 121 10 242 245 285 200 23 391 58 14 463 64 179 248 148 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5320 | . 610 . 998 74 29 . . . 107 80 97 . 38 851 . 22 158 . 220 . 323 80 29 31 . 14 455 157 252 234 461 Parts 234 | . 30 . 86 1 6 . . . . . 3 . 1 17 . . 2 . 4 . 7 1 1 2 . 3 25 10 13 6 16 Haulers Intercepted 11 | . 1 . 3 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 2 1 . Recyclers Shooed 6 | . 2 . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . 2 . . 3 . . 8 . . 2 . 1 . . . . . . . . 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 64 | . 12 . 26 . 4 . . . . . . . . 7 . . . . 1 . 1 . 4 2 . . . 2 . 1 4 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 4 Guns 33 | . 12 . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 22 | . . . 5 . 4 . . . . . . . . 7 . . . . . . . . 4 2 . . . . . . . Classes Destroyed 14 | . 5 . 7 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Worker 6 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Builder 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 . . Hauler 11 | . 1 . 3 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 2 1 . Recycler 11 | . . . 1 . . . . . 1 . . . . 5 . . . . . . 1 . . . . . 2 . . . 1 Minesweeper 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 1 . 1 . . . . . . . . . . 3 . . . . 2 . 1 . . . . . 3 . . 1 1 Swarmer 31 | . . . 14 . 4 . . . . . . . . 7 . . . . . . . . 4 2 . . . . . . . Grunt 19 | . 10 . 5 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 . 7 2 4 . . . 1 . . . 1 4 . 1 . . 2 . 3 . 4 2 . 1 3 2 3 2 4 Combat Bots Only 5 | . 3 . 5 . 4 . . . . . . . . 4 . . . . 1 . 1 . 4 2 . . . 2 . 1 2 Max Kills in Single Turn 4 | . 1 . 4 1 2 . . . 1 1 . . 1 3 . 1 . . 1 . 1 . 2 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . 2 . . . . . . . . 3 . . . . . . . . 2 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Damage Taken 6844 | . 625 197 2782 . 14 32 . . 127 . 45 . 16 212 19 . . . 457 46 134 24 43 113 112 . 32 379 132 491 812 Core 1160 | . 65 19 337 . . . . . 34 . . . . 120 . . . . 151 . 18 . . 22 27 . . 76 . 177 114 Absorbed by Shields 285 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285 Redirected to Shielding 501 | . . . . . . . . . . . . . . 19 . . . . . . 47 . . 43 47 . 16 98 . 135 96 Ignored by Resistances 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Regen/Repaired (Parts) 1802 | . . . . . . . . . 23 . . . . 238 . . . . 51 2 127 . . 3 . . 283 . 190 174 711 Core Remaining (%) 82 | 100 . 66 38 . . . . 100 . . . . 96 . . . . 88 . . . . . . 81 . 100 . . 74 86 Volleys Fired 295 | . 58 4 96 . 3 1 . . . 21 7 . 1 12 . . . . 2 . 5 36 11 5 9 . 11 . . 6 7 Largest 2 | . 2 2 2 . 1 1 . . . 1 1 . 1 1 . . . . 1 . 1 1 1 1 1 . 1 . . 1 1 Hottest 225 | . 60 46 130 . 30 30 . . . 225 75 . 30 90 . . . . 90 . 90 90 90 90 90 . 113 . . 120 120 Shots Fired 433 | . 116 8 171 . 3 1 . . . 21 7 . 1 12 . . . . 2 . 6 36 11 5 9 . 11 . . 6 7 Gun 313 | . 116 8 162 . . . . . . 21 6 . . . . . . . . . . . . . . . . . . . . Cannon 92 | . . . 2 . . . . . . . . . . 7 . . . . 1 . 5 36 7 2 9 . 11 . . 6 6 Launcher 28 | . . . 7 . 3 1 . . . . 1 . 1 5 . . . . 1 . 1 . 4 3 . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 226 | . 70 8 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 177 | . 46 . 14 . . . . . . 21 6 . . 7 . . . . 1 . 5 36 7 2 9 . 11 . . 6 6 Explosive 28 | . . . 7 . 3 1 . . . . 1 . 1 5 . . . . 1 . 1 . 4 3 . . . . . . 1 Electromagnetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 21 10 10 . 2 . . . . . 5 . . . . . . . . . 6 . 7 . . . . . . . . Robot Miss Streak 10 | . 3 2 10 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 340 | . 82 7 114 3 1 . . . 1 1 5 . 1 14 . 1 5 . 10 . 8 1 2 9 . 2 17 6 8 14 28 Core Hits 171 | . 35 . 70 . 7 . . . . . 3 . 1 12 . . 3 . 3 . 2 1 3 4 . 1 6 3 3 4 10 Critical Kills 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Critical Strikes 14 | . 1 . 2 . . . . . . . . . . . . . 1 . 2 . 1 1 . . . . 1 . . 2 3 Destroy 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 Melee Attacks 385 | . . . 4 15 4 3 . 3 7 1 2 2 10 66 2 13 5 1 36 1 13 6 1 23 2 3 40 12 20 31 59 Impact 204 | . . . 4 15 4 3 . 3 7 1 2 2 10 66 2 13 5 1 35 1 13 6 1 10 . . . . . . . Slashing 170 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 3 40 12 20 30 59 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 51 | . . . . 3 . . . . 1 1 . . 1 7 . 1 . . 3 . 3 . . 9 . 2 9 5 3 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12611 | . 838 . 2272 316 386 . . . 70 122 97 . 73 1975 . 54 410 . 526 . 400 108 353 160 . 146 1285 461 523 675 1361 Guns 2582 | . 825 . 1660 . . . . . . . 97 . . . . . . . . . . . . . . . . . . . . Cannons 55 | . . . 55 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2287 | . . . 551 . 386 . . . . . . . . 804 . . . . 22 . 11 . 353 160 . . . . . . . Melee 7598 | . . . . 316 . . . . 70 122 . . 73 1171 . 54 410 . 504 . 389 108 . . . 146 1285 461 523 675 1291 Ramming 89 | . 13 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Kinetic 1911 | . 511 . 1400 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 752 | . 314 . 341 . . . . . . . 97 . . . . . . . . . . . . . . . . . . . . Explosive 2206 | . . . 470 . 386 . . . . . . . . 804 . . . . 22 . 11 . 353 160 . . . . . . . Electromagnetic 55 | . . . 55 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3217 | . . . . 316 . . . . 70 122 . . 73 1171 . 54 410 . 504 . 389 108 . . . . . . . . . Slashing 4381 | . . . . . . . . . . . . . . . . . . . . . . . . . . 146 1285 461 523 675 1291 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 1 . . . . . . . 2 . 5 1 1 1 1 . 7 7 7 . . . . 2 4 1 . 4 Average Corruption 3 | . . . . 1 . . . . . . . 2 . 3 1 1 1 1 . 7 7 4 . . . . 2 2 1 . 4 Corruption Purged 18 | . . . . 1 . . . . . . . . . 6 . . . . . . . 7 . . . . . 3 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 55 | . . . . . . . . . . . . . . 9 . 2 1 . . 1 22 8 . . . . 10 . . . 2 Message Errors 17 | . . . . . . . . . . . . . . 2 . 1 . . . . 9 2 . . . . 3 . . . . Matter Fused 13 | . . . . . . . . . . . . . . 2 . 1 1 . . . 3 1 . . . . 3 . . . 2 Heat Flow Errors 5 | . . . . . . . . . . . . . . 1 . . . . . . 3 1 . . . . . . . . . Energy Discharges 6 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . 3 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . Data Loss (major) 6 | . . . . . . . . . . . . . . 1 . . . . . 1 3 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots 20 | . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2034 | . . . 2 176 7 . . . 40 112 . . . 385 . 34 121 . 204 . 161 . 41 26 . . 469 43 163 . 50 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 127 | . . . 2 . 7 . . . . . . . . 51 . . . . . . . . 41 26 . . . . . . . Melee 1907 | . . . . 176 . . . . 40 112 . . . 334 . 34 121 . 204 . 161 . . . . . 469 43 163 . 50 Knockbacks 11 | . . . . 1 . . . . 1 1 . . . 3 . 1 . . 4 . . . . . . . . . . . . Impact 11 | . . . . 1 . . . . 1 1 . . . 3 . 1 . . 4 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . . 81 . . . . . . . 45 . . 21 . . . . 5 . 32 . . . . . . . . . 123 Shots 9 | . . . 4 . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . 1 Rammed 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 164 . 401 4 . 4 . . . 392 172 . 16 146 . . . . 178 254 161 200 21 209 192 7 153 160 19 192 186 Average Temperature 74 | . 55 . 138 4 . 4 . . . 108 81 . 10 40 . . . . 74 135 56 42 13 98 78 2 36 52 19 56 62 Received Heat Transfer 1840 | . 324 57 1143 . . . . . . . . . 27 . . . . . 90 . 21 . . 9 18 . 9 63 . 45 34 Effects 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 30 | . . . . 2 . . . . 3 . . . . 17 . . . . 5 . 3 . . . . . . . . . . Impact Corruptions 34 | . . . . 7 . . . . 1 3 . . . 10 . 1 3 . 5 . 4 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1416 | . 700 . 531 . . . . . . . 185 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 1734 | . 244 . 642 374 . . . . 389 . . . . 252 . . . . 409 60 227 . . . . 67 299 142 193 458 1734 Initial 323 | . . . 11 221 . . . . 323 . . . . 40 . . . . . 46 4 . . . . 60 37 52 78 33 225 Average 183 | . 79 . 376 283 . . . . 337 . . . . 96 . . . . 152 39 91 . . . . 64 141 102 89 254 384 Maximum Alert Level 5 | . 1 . 2 1 . . . . 1 . . . . 1 . . . . 2 . 1 . . . . . 1 . . 2 5 Low Security (%) 64 | 100 89 . 12 6 . . . . 11 . . . . 88 . . . . 74 100 76 . . . . 100 67 100 100 31 79 Level 1 29 | . 10 . 51 93 . . . . 88 . . . . 11 . . . . 23 . 23 . . . . . 32 . . 61 2 Level 2 5 | . . . 35 . . . . . . . . . . . . . . . 2 . . . . . . . . . . 7 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Squads Dispatched 38 | . 2 . 7 3 . . . . . . . . . 7 . . . . 1 . 3 . . . . 1 2 3 3 4 2 Investigation 14 | . 1 . 1 2 . . . . . . . . . 5 . . . . . . 2 . . . . . 1 1 . . 1 Extermination 7 | . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . 1 1 . Reinforcement 13 | . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 2 3 1 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 23 | . 1 . 5 . . . . . 1 . . . . 2 . . . . 4 . . . . . . 1 1 4 . 3 1 Communications Jammed 42 | . . . . . . . . . 17 . . . . . . . . . . . . . . . . . 1 . 17 7 . Distress Signals 41 | . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . 17 7 . Times Spotted 326 | . 21 10 56 9 3 2 . 1 19 . . . 4 28 1 . . . 37 4 4 3 4 23 11 1 17 18 7 27 16 Peak Tracking Total 13 | . 5 6 6 2 3 4 . 2 6 . . . 4 7 1 . . . 8 4 1 3 4 10 7 2 9 13 5 6 4 Tactical Retreats 58 | . . 1 7 . . 2 . . 4 . . . 2 5 1 . . . 12 . . 2 . 2 5 . 4 1 . 7 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 10 | . 1 . 1 2 . . . . . . . . . 1 . . . . 3 . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Traps Extracted 14 | . . . . . . . . . . . . . . . . 5 . . 1 . 8 . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . 4 . . 2 . 4 . . . . . . . . . . Triggered 24 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 21 . . . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . . . . 5 5 5 5 4 8 8 8 8 8 8 8 8 8 8 . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 25 | . . . 4 . . . . . . . . . . 2 2 . . . . . 4 . . . . . 4 . 3 4 2 Max in Single Turn 4 | . . . 1 . . . . . . . . . . 1 1 . . . . . 4 . . . . . 1 . 1 1 1 Garrison Access 15 | . . . . 1 . . . . . . . . . 2 . . . . 2 . 1 . . . . . 1 1 1 . 6 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 169 | . 5 . 7 15 1 . 4 . 6 . . . . 22 2 . 9 . 16 . 10 . 1 2 1 1 14 4 17 11 21 Terminals 84 | . 4 . 5 7 . . . . 3 . . . . 8 . . . . 5 . 5 . . . 1 1 10 2 12 8 13 Fabricators 15 | . . . . 1 . . . . 1 . . . . 5 . . . . 3 . 2 . . . . . 1 1 . . 1 Repair Stations 13 | . 1 . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 . . . . . 2 . 2 1 1 Recycling Units 15 | . . . 2 3 . . . . 1 . . . . 5 . . . . 3 . 1 . . . . . . . . . . Scanalyzers 7 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 2 . Garrison Access 16 | . . . . 2 . . . . . . . . . 2 . . . . 2 . 1 . . . . . 1 1 1 . 6 Total Hacks 575 | . 15 . 24 34 1 . 29 . 17 . . . . 62 2 . 48 . 60 . 55 . 1 3 1 2 52 17 58 29 65 Successful 458 | . 5 . 10 17 1 . 29 . 13 . . . . 47 2 . 48 . 49 . 44 . 1 3 1 1 38 12 54 24 59 Failed 117 | . 10 . 14 17 . . . . 4 . . . . 15 . . . . 11 . 11 . . . . 1 14 5 4 5 6 Catastrophic 8 | . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 236 | . 9 . 14 13 . . . . 11 . . . . 19 1 . . . 35 . 32 . . 1 . 1 24 7 27 10 32 Terminals 299 | . 13 . 18 16 . . . . 11 . . . . 19 . . . . 20 . 27 . . . 1 2 41 13 45 23 50 Fabricators 51 | . . . . 1 . . . . 2 . . . . 11 . . . . 12 . 17 . . . . . 2 3 . . 3 Repair Stations 48 | . 2 . . 2 . . . . 2 . . . . 6 . . . . 6 . 6 . . . . . 8 . 8 2 6 Recycling Units 54 | . . . 6 10 . . . . 2 . . . . 15 . . . . 17 . 4 . . . . . . . . . . Scanalyzers 22 | . . . . 2 . . . . . . . . . 9 . . . . 3 . . . . . . . . . 4 4 . Garrison Access 17 | . . . . 3 . . . . . . . . . 2 . . . . 2 . 1 . . . . . 1 1 1 . 6 Terminal Hacks 207 | . 2 . 6 3 1 . 29 . 3 . . . . 7 2 . 48 . 10 . 12 . 1 3 1 1 18 6 23 14 17 Record 55 | . . . . . . . 11 . . . . . . . 1 . 36 . . . . . . 2 1 . . . 1 1 2 Part Schematic 23 | . . . 1 . . . 9 . . . . . . 1 . . 4 . . . 2 . . . . . 3 1 . 1 1 Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . 2 . 3 Prototype ID Bank 14 | . . . . . . . 3 . . . . . . . . . 4 . 1 . . . . . . . . . 2 . 4 Open Door 8 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 . . 1 . . 3 . Level Access Points 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 . Branch Access Points 5 | . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 Locate Traps 14 | . 2 . . . . . . . 1 . . . . 1 . . . . 2 . 1 . . . . . 2 . 4 . 1 Maintenance Status 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 5 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 . . . 1 Recall Extermination 6 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . 1 . 1 . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Hauler Manifests 11 | . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . 1 1 1 1 1 Zone Layout 12 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 3 . 5 1 . Fabricator Hacks 27 | . . . . 1 . . . . 1 . . . . 10 . . . . 2 . 7 . . . . . 2 2 . . 2 Network Status 4 | . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Load Schematic 12 | . . . . . . . . . . . . . . 4 . . . . 1 . 4 . . . . . 1 1 . . 1 Build 11 | . . . . . . . . . 1 . . . . 5 . . . . . . 2 . . . . . 1 1 . . 1 Repair Station Hacks 46 | . 1 . . 1 . . . . 2 . . . . 6 . . . . 6 . 6 . . . . . 8 . 8 2 6 Scan Component 24 | . 1 . . 1 . . . . 1 . . . . 3 . . . . 3 . 3 . . . . . 4 . 4 1 3 Repair 22 | . . . . . . . . . 1 . . . . 3 . . . . 3 . 3 . . . . . 4 . 4 1 3 Recycling Unit Hacks 13 | . . . 2 2 . . . . 1 . . . . 4 . . . . 3 . 1 . . . . . . . . . . Retrieve Components 13 | . . . 2 2 . . . . 1 . . . . 4 . . . . 3 . 1 . . . . . . . . . . Scanalyzer 22 | . . . . 2 . . . . . . . . . 9 . . . . 3 . . . . . . . . . 4 4 . Insert Component 15 | . . . . 1 . . . . . . . . . 4 . . . . 2 . . . . . . . . . 4 4 . Analyze 7 | . . . . 1 . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . 1 . . . . . . . . . 2 . . . . 2 . 1 . . . . . 1 1 1 . 6 Seal Access 15 | . . . . 1 . . . . . . . . . 2 . . . . 2 . 1 . . . . . 1 1 1 . 6 Unauthorized Hacks 128 | . 2 . 2 7 . . . . 6 . . . . 9 . . . . 23 . 17 . . . . . 9 3 18 4 28 Terminals 83 | . 2 . 2 2 . . . . 4 . . . . 3 . . . . 5 . 5 . . . . . 9 2 18 4 27 Track 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 8 Assimilate 16 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 . . . . . 3 1 2 2 2 Botnet 38 | . 2 . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . . . . 5 1 9 1 10 Disrupt 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 6 Operators 8 | . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . 2 . 1 Fabricators 20 | . . . . . . . . . 1 . . . . . . . . . 8 . 9 . . . . . . 1 . . 1 Report 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Prioritize 6 | . . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . 1 . . 1 Liberate 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . Fabnet 5 | . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 25 | . . . . 5 . . . . 1 . . . . 6 . . . . 10 . 3 . . . . . . . . . . Monitor 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Reject 8 | . . . . 2 . . . . . . . . . 2 . . . . 3 . 1 . . . . . . . . . . Recyclers 6 | . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 . . . . . . . . . . Mask 8 | . . . . 1 . . . . . . . . . 3 . . . . 3 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 108 | . 5 . 7 12 . . . . 5 . . . . 18 . . . . 9 . 7 . . . . 1 11 3 11 6 13 Full Trace Events 11 | . . . . 1 . . . . . . . . . 5 . . . . . . 2 . . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . 1 1 . . 9 . . . . 14 . 4 . . 4 . 1 . 2 . . . . . 3 1 . 1 1 Parts Built 12 | . . . . . . . . . 1 . . . . 5 . . . . . . 3 . . . . . 1 1 . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 831 | . . . . . . . . . 128 . . . . 350 . . . . . . 140 . . . . . 74 102 . . 37 Total Part Build Rating 86 | . . . . . . . . . 8 . . . . 31 . . . . . . 21 . . . . . 9 8 . . 9 Parts Repaired 21 | . . . . . . . . . 1 . . . . 3 . . . . 2 . 3 . . . . . 4 . 4 1 3 Time 800 | . . . . . . . . . 50 . . . . 144 . . . . 154 . 132 . . . . . 89 . 101 54 76 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . 8 4 . . . . 3 . . . . 10 . . . . 5 . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . 1 . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . 1 6 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 6 . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 15 15 5 5 5 . Autooverrided 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 6 . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 58 | . . . . 1 . . . 1 1 . . . . 1 . . . . 4 20 5 . . 5 2 . 3 7 1 2 5 Largest Group 20 | . . . . 1 1 1 . 1 2 . . . . 1 . . . . 3 20 4 2 . 5 1 . 1 1 1 1 3 Highest-Rated Group 730 | . . . . 26 26 19 . 96 122 . . . . 10 . . . . 141 730 186 55 . 294 116 . 47 82 26 45 379 Highest-Rated Ally 135 | . . . . 26 26 19 . 96 96 . . . . 10 . . . . 47 50 47 45 . 68 116 . 47 82 26 45 135 Total Orders 11 | . . . . . . . . . . . . . . 2 . . . . 2 . 4 . . 3 . . . . . . . STAY 6 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . 2 . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . 1 . . . . . . . Ally Attacks 160 | . . . . . . . . 12 7 . . . . . . . . . 15 57 19 . . 31 1 . 2 15 . . 1 Total Damage 6971 | . . . . . . . . 185 283 . . . . . . . . . 514 3905 476 . . 1056 37 . 78 437 . . . Kills 19 | . . . . . . . . 3 . . . . . . . . . . 2 7 5 . . 1 . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 10 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . 2 . 3 Derelict Logs Recovered 11 | . . 1 . . 2 1 . 1 . 1 1 1 1 . . . . 1 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 14617 | 39 1147 136 1321 517 191 193 25 126 480 328 262 467 250 1912 142 262 93 104 859 46 833 464 253 1111 237 96 875 283 545 485 535 Spaces Moved 25826 | 21 602 105 649 900 497 445 96 332 694 423 769 1326 707 3923 459 724 218 380 1755 152 1145 529 547 1401 479 292 1512 750 1166 1306 1522 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 514 | 21 288 . 205 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 854 | . 314 105 435 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24458 | . . . 9 900 497 445 96 332 694 423 769 1326 707 3923 459 724 218 380 1755 152 1145 529 547 1401 479 292 1512 750 1166 1306 1522 Fastest Speed 5 | 160 117 105 29 26 26 26 26 26 26 29 29 31 31 29 29 29 25 25 6 6 6 6 17 5 5 17 7 7 6 5 5 Average Speed 29 | 160 139 116 124 29 26 26 26 26 27 29 30 31 31 29 29 29 27 25 20 19 20 18 17 17 17 17 17 16 21 19 16 Slowest Speed 240 | 160 240 117 240 40 26 26 26 26 32 29 31 31 31 105 29 105 108 25 25 23 22 20 20 20 20 17 90 18 96 95 17 Overloaded Moves 754 | . . . . . . . . . . . . . . . . . . . 103 32 8 12 . 27 46 . 94 79 32 173 148 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . 4 . . . . 4 . . . . 4 . . . . 7 . 1 . . . 2 1 15 6 7 6 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 56 | 2 69 8 52 29 77 58 74 54 16 51 73 89 86 52 66 63 62 61 47 76 17 65 64 93 75 8 94 19 96 61 40 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 7 | . . . . . 1 . 1 . . . . . . . . . 3 1 . . . . 1 . . . . . . . . Known Exits Taken 23 | . . . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . . . . 2 2 . . . 1 4 5 2 . 2 2 . 1 . . . 4 3 . 3 . . . . . . Spaces Dug 368 | . . . 22 11 11 13 . 3 5 20 14 . 20 64 . 12 . 1 27 1 8 34 8 9 5 1 26 4 4 14 31 Terrain Destroyed 522 | . . . 78 11 16 13 . 3 5 20 14 . 20 92 . 12 . 1 27 1 10 41 28 34 11 1 28 4 4 14 34 Melee 189 | . . . . 11 4 3 . 3 5 . 1 . 8 46 . 12 . 1 14 1 5 5 1 8 2 1 19 4 4 12 19 Projectile 104 | . . . . . . . . . . 20 . . . 7 . . . . 1 . 5 36 7 2 9 . 9 . . 2 6 AOE 229 | . . . 78 . 12 10 . . . . 13 . 12 39 . . . . 12 . . . 20 24 . . . . . . 9 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 31738 | 24 808 111 989 1123 546 515 95 365 968 603 789 1380 718 4535 463 746 240 386 2176 167 1709 846 684 2239 619 333 2031 882 1420 1490 1738 Wait 4357 | . 99 . 121 178 40 62 . 31 225 149 . 20 . 436 . . . 6 310 2 482 265 119 751 118 27 412 112 176 108 108 Move 25684 | 20 601 104 648 891 496 444 95 331 685 422 768 1325 706 3914 458 723 217 379 1742 151 1142 528 546 1400 474 289 1484 738 1151 1293 1519 Hop 53 | . . . . 4 . . . . 4 . . . . 4 . . . . 6 . 1 . . . 2 1 12 5 7 6 1 Pick Up 201 | . 25 1 25 16 . 1 . . 15 1 4 7 . 21 . 1 1 . 17 4 7 1 . 4 5 5 9 3 13 6 9 Fast Attach 112 | . 1 . 12 3 . . . . 1 2 1 8 . 13 2 . 9 . 3 . 5 1 . 22 . . 15 1 8 5 . Attach 88 | . 5 . 19 7 . . . . 3 1 2 1 . 8 . . . . 4 4 2 2 . . . 4 3 3 1 4 15 Detach 19 | . . . 1 . . . . . . 1 . . . 4 . . . . . . 2 1 . . . . 2 2 . 1 5 Swap 254 | 4 4 . 30 4 3 2 . . 12 3 2 2 1 27 . 4 . . 39 1 21 6 7 8 4 1 24 4 8 22 11 Drop 242 | . 13 2 32 5 . 2 . . 16 2 3 15 . 30 1 1 8 . 15 4 9 . . 26 5 3 19 2 18 8 3 Fire 295 | . 58 4 96 . 3 1 . . . 21 7 . 1 12 . . . . 2 . 5 36 11 5 9 . 11 . . 6 7 Melee 385 | . . . 4 15 4 3 . 3 7 1 2 2 10 66 2 13 5 1 36 1 13 6 1 23 2 3 40 12 20 31 59 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 26 | . . . . . . . . . . . . . . . . 4 . . 2 . 20 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 3) 40 | -11/Junkyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 7) 600 | -10/Materials | Derelicts attacked the area 683 | -10/Materials | Discovered new exit (range 6) 1114 | -10/Materials | Discovered new exit (range 15) 1179 | -10/Materials | Discovered new exit (range 8) 1187 | -10/Materials | Entered Subcaves 1276 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1278 | -10/Subcaves | Discovered new exit (range 3) 1287 | -10/Subcaves | Ambushed by swarm of Subdwellers 1290 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1301 | -10/Subcaves | Learned 2 Materials zone layouts 1323 | -10/Subcaves | Entered Materials 1323 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1959 | -8/Materials | Identified exit to Factory 2107 | -8/Materials | Garrison activated, responded to threat 2137 | -8/Materials | Build established: Scavenger-Mutant 2523 | -8/Materials | First assault squad dispatched 2595 | -8/Materials | Core integrity fell below 50% 2644 | -8/Materials | Entered Factory 2644 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2671 | -7/Factory | Lost 12 parts (1p4n3u4w) 2687 | -7/Factory | Discovered new exit (range 13) 2756 | -7/Factory | Identified exit to Storage 2756 | -7/Factory | Identified exit to Lower Caves 2997 | -7/Factory | Discovered new exit (range 12) 3161 | -7/Factory | Entered Lower Caves 3161 | -7/Lower Caves | Accompanied by 1 ally 3210 | -7/Lower Caves | Identified exit to Lower Caves 3262 | -7/Lower Caves | Encountered a Warlord checkpoint 3352 | -7/Lower Caves | Entered another Lower Caves area 3352 | -7/Lower Caves | Accompanied by 1 ally 3354 | -7/Lower Caves | Discovered new exit (range 8) 3542 | -7/Lower Caves | Discovered new exit (range 5) 3545 | -7/Lower Caves | Entered Data Miner 3545 | -7/Data Miner | Discovered new exit (range 6) 3550 | -7/Data Miner | Met Data Miner 3558 | -7/Data Miner | Learned location of Section 7 (-2) 3558 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3560 | -7/Data Miner | Received God Mode back door access code from Data Miner 3570 | -7/Data Miner | Entered Proximity Caves 3601 | -6/Proximity Caves | Build established: Sprinter 3607 | -6/Proximity Caves | Learned 8 Factory zone layouts 3613 | -6/Proximity Caves | Escorted by Enhanced Grunt 3614 | -6/Proximity Caves | Spotter reported a threat 3614 | -6/Proximity Caves | Spotter reported a threat 3669 | -6/Proximity Caves | Discovered new exit (range 5) 3696 | -6/Proximity Caves | Entered Factory 3696 | -6/Factory | Accompanied by 1 ally 3696 | -6/Factory | Evolved 2 slots: Utility x2 3697 | -6/Factory | Identified exit to Lower Caves 3743 | -6/Factory | Identified exit to Extension 3839 | -6/Factory | Fabricated Impulse Thruster Array? 4005 | -6/Factory | Discovered new exit (range 16) 4108 | -6/Factory | Repaired Nuclear Pulse Thruster? 4176 | -6/Factory | Entered Lower Caves 4271 | -6/Lower Caves | Learned Factory stockpile data 4444 | -6/Lower Caves | Spotted B-75 Beast 4476 | -6/Lower Caves | Discovered new exit (range 4) 4477 | -6/Lower Caves | Identified exit to Lower Caves 4488 | -6/Lower Caves | Found Alien Artifact 4488 | -6/Lower Caves | Identified Core Expander 4488 | -6/Lower Caves | Installed Core Expander, added new Utility slot 4504 | -6/Lower Caves | Entered another Lower Caves area 4614 | -6/Lower Caves | Discovered new exit (range 15) 4621 | -6/Lower Caves | Identified exit to Zion 4679 | -6/Lower Caves | Learned Factory emergency access door positions 4766 | -6/Lower Caves | Entered Zion 4797 | -6/Zion | Learned Factory fabricator intel 4808 | -6/Zion | Learned location of 1 exit from Factory 4809 | -6/Zion | Build established: Hacker-Scout 4843 | -6/Zion | Learned Factory emergency access door positions 4963 | -6/Zion | Given the Hacking Drone Bay 4964 | -6/Zion | Found Prototype Device 4964 | -6/Zion | Identified Hacking Drone Bay 4993 | -6/Zion | Found Prototype Hackware 5020 | -6/Zion | System corruption cleaned by Quarantine Array 5035 | -6/Zion | Found Prototype Processor 5035 | -6/Zion | Identified Exp. Signal Interpreter 5038 | -6/Zion | Found Prototype Processor 5038 | -6/Zion | Identified Exp. Target Analyzer 5040 | -6/Zion | Found Prototype Processor 5040 | -6/Zion | Identified Exp. Targeting Computer 5229 | -6/Zion | Discovered new exit (range 15) 5233 | -6/Zion | Identified exit to Proximity Caves 5233 | -6/Zion | Entered Proximity Caves 5287 | -5/Proximity Caves | Learned Factory stockpile data 5428 | -5/Proximity Caves | Discovered new exit (range 10) 5483 | -5/Proximity Caves | Identified exit to Factory 5483 | -5/Proximity Caves | Entered Factory 5483 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5484 | -5/Factory | Identified exit to Upper Caves 5485 | -5/Factory | Identified exit to Factory 5488 | -5/Factory | Loaded intel: 5 fabricator locations 5563 | -5/Factory | Identified Exp. Hacking Suite 5624 | -5/Factory | Spotted B-75 Beast 5660 | -5/Factory | Fabricated Diametric Drive (x1) 5756 | -5/Factory | Repaired Imp. Light Armor Plating 5882 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 6011 | -5/Factory | Repaired Mic. Nuclear Core 6676 | -5/Factory | Incoming investigation squad redirected 6707 | -5/Factory | Fabricated Adv. System Shield? 6751 | -5/Factory | Build established: Hacker-Ninja 6874 | -5/Factory | Incoming investigation squad redirected 6890 | -5/Factory | Fabricated Adv. System Shield? 6977 | -5/Factory | Repaired Lgt. Antimatter Reactor 7121 | -5/Factory | Incoming investigation squad redirected 7195 | -5/Factory | Fabricated Exp. Hacking Suite? 7395 | -5/Factory | Entered Upper Caves 7430 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7443 | -5/Upper Caves | Found Alien Artifact 7443 | -5/Upper Caves | Identified Dimensional Node Initializer 7443 | -5/Upper Caves | Initialized slip node 7535 | -5/Upper Caves | Discovered new exit (range 8) 7537 | -5/Upper Caves | Identified exit to Upper Caves 7537 | -5/Upper Caves | Entered another Upper Caves area 7670 | -5/Upper Caves | Discovered new exit (range 8) 7671 | -5/Upper Caves | Identified exit to Zhirov 7799 | -5/Upper Caves | Entered Zhirov 7800 | -5/Zhirov | Discovered new exit (range 3) 7805 | -5/Zhirov | Met Zhirov 7811 | -5/Zhirov | Learned location of Quarantine (-2) 7811 | -5/Zhirov | Learned location of Testing (-3) 7811 | -5/Zhirov | Learned location of Command (-1) 7817 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7823 | -5/Zhirov | Found Alien Artifact 7823 | -5/Zhirov | Identified Integrated Dissipator 7823 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7879 | -5/Zhirov | Found Alien Artifact 7892 | -5/Zhirov | Identified exit to Proximity Caves 7892 | -5/Zhirov | Entered Proximity Caves 7985 | -4/Proximity Caves | Discovered exit to Factory (range 9) 7996 | -4/Proximity Caves | Entered Factory 7996 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8012 | -4/Factory | Identified exit to Upper Caves 8012 | -4/Factory | Identified exit to Armory 8185 | -4/Factory | Repaired Lgt. Antimatter Reactor 8282 | -4/Factory | Repaired Q-thruster 8644 | -4/Factory | Identified Transdimensional Reconstructor 8715 | -4/Factory | Spotted B-86 Titan 8746 | -4/Factory | Search patrols dispatched 8842 | -4/Factory | Discovered new exit (range 15) 8849 | -4/Factory | Identified exit to Research 8855 | -4/Factory | Sucked down chute 8855 | -4/Factory | Entered Waste 8856 | -4/Waste | Met a frightened Derelict 8864 | -4/Waste | Spotted C-40 Crusher 8865 | -4/Waste | Spotted C-40 Crusher 8870 | -4/Waste | EMP discharged 8871 | -4/Waste | Met Warlord forces unprepared to attack 8874 | -4/Waste | Found Prototype Device 8875 | -4/Waste | Identified Exp. Actuator Array 8879 | -4/Waste | Allies destroyed C-40 Crusher 8881 | -4/Waste | Spotted C-40 Crusher 8881 | -4/Waste | Spotted C-40 Crusher 8881 | -4/Waste | Spotted C-40 Crusher 8881 | -4/Waste | Spotted C-40 Crusher 8897 | -4/Waste | Allies destroyed C-40 Crusher 8898 | -4/Waste | Discovered new exit (range 16) 8899 | -4/Waste | Allies destroyed C-40 Crusher 8901 | -4/Waste | Identified exit to Factory 8901 | -4/Waste | Entered Factory 8997 | -4/Factory | Discovered exit to Upper Caves (range 4) 9105 | -4/Factory | Discovered exit to Upper Caves (range 5) 9214 | -4/Factory | Repaired Lgt. Antimatter Reactor 9252 | -4/Factory | Repaired Mni. Grenade Launcher 9291 | -4/Factory | Repaired Imp. Propulsion Shielding 9557 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 9718 | -4/Factory | Fabricated Mic. Antimatter Reactor (x2) 9734 | -4/Factory | Entered Upper Caves 9734 | -4/Upper Caves | Accompanied by 2 allies 9736 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10131 | -4/Upper Caves | Build established: Wizard-Sprinter 10195 | -4/Upper Caves | Discovered new exit (range 16) 10198 | -4/Upper Caves | Identified exit to Upper Caves 10198 | -4/Upper Caves | Entered another Upper Caves area 10204 | -4/Upper Caves | Discovered exit to Research (range 7) 10227 | -4/Upper Caves | Spotted B-86 Titan 10437 | -4/Upper Caves | Discovered new exit (range 8) 10440 | -4/Upper Caves | Identified exit to Warlord 10451 | -4/Upper Caves | Entered Warlord 10520 | -4/Warlord | Found Prototype Device 10520 | -4/Warlord | Identified Minesniffer Drone Bay 10663 | -4/Warlord | Visited the Vortex Lab 10664 | -4/Warlord | Found Prototype Energy Gun 10664 | -4/Warlord | Identified Vortex Rail 10677 | -4/Warlord | Warlord's base attacked by MAIN.C 10678 | -4/Warlord | Met Warlord 10680 | -4/Warlord | Opened Warlord's prototype stash 10821 | -4/Warlord | Found Prototype Hackware 11027 | -4/Warlord | Warlord forces counterattacked 11054 | -4/Warlord | Spotted Executioner 11054 | -4/Warlord | Spotted Executioner 11088 | -4/Warlord | Found Prototype Processor 11088 | -4/Warlord | Identified Exp. Core Analyzer 11091 | -4/Warlord | Found Prototype Device 11091 | -4/Warlord | Identified Adv. Kinecellerator 11107 | -4/Warlord | Found Exp. Core Analyzer 11109 | -4/Warlord | Spotted B-86 Titan 11109 | -4/Warlord | Spotted Executioner 11154 | -4/Warlord | Spotted B-90 Cyclops 11352 | -4/Warlord | Warlord base infiltrated, sounded retreat 11353 | -4/Warlord | Enhanced Grunt warped into view 11353 | -4/Warlord | Enhanced Grunt warped into view 11353 | -4/Warlord | Enhanced Grunt warped into view 11353 | -4/Warlord | Enhanced Demolisher warped into view 11353 | -4/Warlord | Enhanced Demolisher warped into view 11353 | -4/Warlord | Enhanced Demolisher warped into view 11440 | -4/Warlord | Spotted Striker 11500 | -4/Warlord | Spotted B-90 Cyclops 11516 | -4/Warlord | Spotted Executioner 11520 | -4/Warlord | Spotted Striker 11542 | -4/Warlord | Found Prototype Device 11542 | -4/Warlord | Identified Exp. Thermal Shield 11561 | -4/Warlord | Discovered new exit (range 9) 11562 | -4/Warlord | Identified exit to Proximity Caves 11562 | -4/Warlord | Entered Proximity Caves 11571 | -3/Proximity Caves | Spotted B-86 Titan 11669 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11787 | -3/Proximity Caves | Discovered exit to Research (range 13) 11799 | -3/Proximity Caves | Entered Research 11799 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11873 | -3/Research | Discovered new exit (range 5) 11873 | -3/Research | Identified exit to Research 11876 | -3/Research | Discovered new exit (range 10) 11879 | -3/Research | Identified exit to Testing 11895 | -3/Research | Entered Testing 11914 | -3/Testing | Found Prototype Energy Gun 11914 | -3/Testing | Identified Hyp. EM Gauss Rifle 11985 | -3/Testing | Found Prototype Device 11985 | -3/Testing | Identified Exp. Focal Shield 12177 | -3/Testing | Repaired Cld. Nuclear Pulse Thruster 12204 | -3/Testing | Repaired Exp. Propulsion Shielding 12229 | -3/Testing | Repaired Lrn. Sensor Array 12245 | -3/Testing | Repaired Lyr. Light Armor Plating 12263 | -3/Testing | Found Prototype Energy Cannon 12263 | -3/Testing | Identified Imp. Potential Cannon 12393 | -3/Testing | Identified System Mapper 12505 | -3/Testing | Fabricated Femtoactuators? 12518 | -3/Testing | Spotted PX-SOE4UCZWYB 12549 | -3/Testing | Found Prototype Hackware 12557 | -3/Testing | Identified Ghost Barrier 12703 | -3/Testing | Spotted Striker 12703 | -3/Testing | Spotted Striker 12704 | -3/Testing | Spotted Alpha 7 12704 | -3/Testing | Stole the SGEMP Prototype 12770 | -3/Testing | Entered Research 12770 | -2/Research | Warlord forces began assault on 0b10 12770 | -2/Research | Evolved 2 slots: Utility x2 12796 | -2/Research | Identified exit to Quarantine 12832 | -2/Research | Identified exit to Access 12838 | -2/Research | Spotted B-90 Cyclops 12880 | -2/Research | Research machine network offline 12953 | -2/Research | Fabricated Centrium Light Armor Plating? 13042 | -2/Research | Spotted B-90 Cyclops 13053 | -2/Research | Entered Quarantine 13133 | -2/Quarantine | Found Alien Artifact 13191 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 13232 | -2/Quarantine | Found Alien Artifact 13236 | -2/Quarantine | Identified Core Reset Matrix 13284 | -2/Quarantine | Found Alien Artifact 13290 | -2/Quarantine | Identified Subatomic Replicator 13300 | -2/Quarantine | Discovered exit to Access (range 11) 13325 | -2/Quarantine | Found Alien Artifact 13328 | -2/Quarantine | Identified Terrabomb 13399 | -2/Quarantine | Repaired Exp. Propulsion Shielding? 13432 | -2/Quarantine | Repaired Lrn. Sensor Array 13461 | -2/Quarantine | Repaired Mic. Fission Core 13478 | -2/Quarantine | Repaired Mni. Grenade Launcher 13550 | -2/Quarantine | Found Alien Artifact 13550 | -2/Quarantine | Identified Phase Armor 13566 | -2/Quarantine | Spotted Fortress 13579 | -2/Quarantine | Discovered new exit (range 6) 13598 | -2/Quarantine | Identified exit to Section 7 13598 | -2/Quarantine | Entered Section 7 13620 | -2/Section 7 | Found Alien Artifact 13626 | -2/Section 7 | Identified Integrity Redistributor 13722 | -2/Section 7 | Found Alien Artifact 13760 | -2/Section 7 | Identified Integrated Reactor 13775 | -2/Section 7 | Spotted Executioner 13799 | -2/Section 7 | Repaired Centrium Light Armor Plating? 13853 | -2/Section 7 | Spotted Executioner 13862 | -2/Section 7 | Spotted B-99 Colossus 13891 | -2/Section 7 | Found Alien Artifact 13925 | -2/Section 7 | Warped through subspace 13955 | -2/Section 7 | Identified LRC Insulator 13955 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 13967 | -2/Section 7 | Found Alien Artifact 13972 | -2/Section 7 | Identified Integrated Mediator 13972 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 14021 | -2/Section 7 | Found Prototype Device 14021 | -2/Section 7 | Identified Adv. Particle Accelerator 14083 | -2/Section 7 | Entered Access 14083 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14084 | -1/Access | Loaded intel: 128 machine locations 14084 | -1/Access | Loaded intel: 55 trap records 14084 | -1/Access | Identified exit to Surface 14084 | -1/Access | Discovered exit to Surface (range 231) 14084 | -1/Access | Identified exit to Command 14084 | -1/Access | Discovered exit to Command (range 136) 14084 | -1/Access | Delivered the SGEMP Prototype to Zhirov 14084 | -1/Access | Zhirov transferred Access data 14157 | -1/Access | Build established: Wizard-Ninja 14249 | -1/Access | Fabricated Exp. Armor Integrity Analyzer? 14359 | -1/Access | Repaired Exp. Propulsion Shielding 14388 | -1/Access | Repaired Broken Adv. Transmission Jammer 14415 | -1/Access | Repaired Mic. Antimatter Reactor 14428 | -1/Access | Used Subatomic Replicator to create Alien Artifact 14430 | -1/Access | Identified Supercharged Integrated Reactor 14430 | -1/Access | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 14519 | -1/Access | Maximum security lockdown engaged 14591 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-96) 14604 | -1/Access | Spotted B-99 Colossus 14607 | -1/Access | Spotted B-99 Colossus 14618 | *** | Escaped! Last Messages --------------- 14607_ Slug penetrates Wall. 14607_ Penetrated by Slug. 14607_ Slug penetrates Wall. 14607_ System Mapper destroyed. 14607_ Critical hit (Blast). 14607_ Knocked back. 14607_ Penetrated by Slug. 14607_ Slug penetrates B-99 Colossus. 14607_ Penetrated by Slug. 14607_ Slug penetrates Reinforced Barrier. 14607_ Sealed Heavy Doors breached. 14609_ System corrupted: Matter fused (-6). 14610_ Slug penetrates Sealed Heavy Doors. 14614_ Exp. Hacking Suite destroyed. 14614_ Slug penetrates Sealed Heavy Doors. 14614_ Penetrated by Slug. 14614_ Slug penetrates Main Access Shell. 14614_ Slug penetrates Sealed Heavy Doors. 14615_ Main Access Shell breached. 14617_ Slug penetrates Main Access Shell. Map ----- +----------------------------------------------------+ | ## # # # | | ## # # """""" # | | #####+################# # """""" + | | # """""" # | | # """""" # | | + """""" # | | # # | | ############+########## # # | | # ###### # " | | # ###### ###"########## | | # ### ########### | | # "" ### ###############+#### | | # "" ### ########### | | "" # """""" ### ########### | | "" # """""" ### % B ########### | | "" # "" ### %B ########### | | "" # "" ### % ###############"#### | | "" # ###""""""" ""############# == # | | # ###""""""" ""############# == # | | # ###""""""" ""############# # | | ####################""""""" ""############# # | | #################### #############"" # | | #################### """" " #############"" # | | #################### " " #############"" # | | #################### " "" " #############S # | | #################### " "@ " #############"" # | | #################### " " #############"" # | | ###### """""" #############"" # | | ###### ############# # | | ###### ### # # | | #####""""""""""""## ###+#### | | ######"" ### ""G"" H | | """ ######"" ### " " ## | | """ ######"" ### " " ## #### | | " ######T ### ## #### | | "F" ######"" ### ## # | | """ ######"" ### [ ## # | | ######"" ########+##### # " | | % =%=! # " | | / | | ####"#######+###################### ######## | | ##### #################### ######## | | ##### #################### ######## | | ##### ""#################### ######## | | ##### ""######### ####### ########### | | ##### ""######### | | ##### "" T######### = ] | | ##### """" ""######### ####### ###+####### | | ##### """" ""##########+######### #/ | | ##### """" ""####### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 51 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 800 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 66 Melee Speed Boost 50 Evasion (%) 67 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 66 Defensive Hacking 34 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Hacked Mni. Grenade Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Imp. Arc Projector | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Exp. Hacking Suite | -5/Factory | Scanalyzed Imp. Light Armor Plating | -5/Factory | Scanalyzed Imp. Utility Shielding | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Field Propulsion Drive | -4/Factory | Scanalyzed Exp. Propulsion Shielding | -4/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Exp. Power Amplifier | -3/Testing | Hacked Quantum Shading Machine | -3/Testing | Hacked Femtoactuators | -3/Testing | Hacked Centrium Light Armor Plating | -2/Research | Hacked Cld. Q-thruster | -2/Section 7 | Hacked Exp. Armor Integrity Analyzer | -1/Access | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Impulse Thruster Array | x1 | -6/Factory | Preloaded Diametric Drive | x1 | -5/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -4/Factory Mic. Antimatter Reactor | x2 | -4/Factory Femtoactuators | x1 | -3/Testing Centrium Light Armor Plating | x1 | -2/Research Exp. Armor Integrity Analyzer | x1 | -1/Access Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Dissipator Phase Armor High-powered Transdimensional Reconstructor LRC Insulator Integrated Mediator Subatomic Replicator Supercharged Integrated Reactor Integrity Redistributor Achievements -------------- Shutout Challenges ------------ None Game ------ Seed ConstructXenonBoregun Manual? 0 Play Time 11:11:56 Cumulative 397.7 hours Start 2023.11.27 @ 19:30:06 End 2023.11.29 @ 10:53:52 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type 0 Total 14 Types 8/0/4/2/0/0/0/0/0 Lore% 80 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d062bbb-0671-46b4-b24b-0c382f7e2ff6