Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.29 @ 21:33:54 Player: LU-1G1 Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (110) 550 Value Destroyed (3739) 3739 Prototype IDs (23) 460 Alien Tech Used (7) 1400 Bonus (4802) 4802 TOTAL SCORE: 18551 Bonus ------- High Alert Combat Kills 302 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 296/300 Energy 188/190 System Corruption 17% Temperature Cool (4) Movement Hovering (60) Location -2/Section 7 Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (8) --- Antigrav Array > --- UTILITY (10) ----- Experimental Coolant Injector Experimental Optical Array Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer Spacefold Activator Microwarp Drive > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Matter Compressor (185) Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer Experimental Transmission Jammer Experimental Cloaking Device Experimental Weapon Shielding > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Combat Antigrav System Experimental Matter Compressor Transdimensional Reconstructor Subatomic Replicator KE Penetrator [Rating: 193] Favorites ----------- Power Light Quantum Reactor Engine Light Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Artifact Spacefold Activator Weapon Flak Gun Energy Cannon Compact HERF Cannon Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Impact Weapon Core Stripper Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Sec Slots Evolved 16 | . . 2 . 2 2 2 2 . . . . 2 . 2 . 2 . . Power 2 | . . . . . . 1 . . . . . . . . . 1 . . Propulsion 6 | . . 1 . 1 . 1 1 . . . . 1 . 1 . . . . Utility 8 | . . 1 . 1 2 . 1 . . . . 1 . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 162 | 7 8 6 1 38 7 1 4 3 . 11 5 1 . 3 4 34 19 10 Power 26 | 2 . 1 . 4 . . 3 . . . 2 . . 1 . 5 7 1 Engine 7 | 2 . 1 . 1 . . 2 . . . . . . 1 . . . . Core 8 | . . . . 3 . . 1 . . . 1 . . . . 2 1 . Reactor 11 | . . . . . . . . . . . 1 . . . . 3 6 1 Propulsion 64 | 2 1 3 1 19 5 1 . . . 2 . 1 . 1 3 15 7 3 Treads 24 | 2 1 3 1 17 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . . . . . 2 13 7 3 Flight 15 | . . . . 2 5 1 . . . 2 . 1 . 1 1 2 . . Utility 41 | 1 3 2 . 5 1 . 1 3 . 6 1 . . . 1 11 2 4 Device 13 | . . 1 . 1 . . . 1 . 3 1 . . . . 5 1 . Storage 7 | 1 2 . . . . . . 1 . 2 . . . . . 1 . . Processor 10 | . 1 . . 1 . . . 1 . 1 . . . . . 5 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 8 | . . 1 . 3 1 . 1 . . . . . . . 1 . 1 . Artifact 3 | . . . . . . . . . . . . . . . . . . 3 Weapon 31 | 2 4 . . 10 1 . . . . 3 2 . . 1 . 3 3 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 17 | 2 4 . . 7 . . . . . 2 . . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 3 1 . . . . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . 1 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 1 . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 2 . . . . . 7 . 1 . . 2 6 5 1 Parts Lost 59 | . . . . 7 . . 1 . . 1 2 1 1 5 1 19 11 10 Power 13 | . . . . 2 . . 1 . . . 2 . . 1 1 3 2 1 Propulsion 26 | . . . . 2 . . . . . . . . . 4 . 10 4 6 Utility 14 | . . . . 3 . . . . . . . . 1 . . 5 3 2 Weapon 6 | . . . . . . . . . . 1 . 1 . . . 1 2 1 Highest Loss Streak 10 | . . . . 3 . . 1 . . 1 2 1 2 2 1 8 10 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 88 100 100 95 82 84 73 83 88 94 90 84 . 67 68 72 87 49 Engine 4 | . 14 11 11 6 7 10 4 . . 4 . . . . 3 . . . Core 1 | . . . . 2 . . 3 5 5 5 . . . . . 2 2 . Reactor 1 | . . . . . . . . . . . 4 5 . 1 . 3 7 3 Treads 15 | . 27 33 33 36 . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . 5 17 31 11 Flight 8 | . . . . . 30 33 29 29 29 30 35 36 . 30 22 8 . . Device 6 | . . 6 . 3 . . . 3 5 4 10 10 . 9 9 11 20 6 Storage 5 | . 14 11 11 9 1 . . 4 5 5 5 5 . 4 4 1 . . Processor 14 | . 3 11 11 12 15 13 11 15 17 16 17 15 . 14 14 21 17 20 Protection 4 | . . 4 11 7 13 13 11 11 11 11 6 5 . . 2 1 2 . Ballistic Gun 9 | . 27 22 22 16 7 6 5 5 5 1 . . . . . 1 . . Launcher 1 | . . . . 1 5 6 5 5 5 5 1 . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 13 21 26 26 33 20 21 25 23 23 33 34 34 34 33 25 51 61 24 Greatest Support 115 | 40 40 60 63 87 20 25 25 25 25 34 34 34 34 46 40 103 115 92 Greatest Overweight (x) 6 | . . . . . . . . . . . . . . 6 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 5 5 5 5 10 10 10 10 10 10 20 5 5 Average Capacity 8 | 6 9 10 10 10 5 5 5 5 5 6 10 10 10 10 10 7 5 5 Most Carried 10 | 4 10 10 10 10 10 5 5 5 5 10 10 10 10 10 10 10 5 5 Average Carried 7 | 1 7 9 10 9 5 4 4 5 5 6 9 9 10 9 9 6 4 3 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 10 10 10 10 10 10 5 5 5 Final Carried 10 | 4 10 10 10 10 5 5 5 5 5 10 10 10 10 10 10 5 3 5 Class Distribution -------------------- 59% | Mutant 21% | Sprinter 11% | Scavenger-Mutant 4% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/DSF Mutant | -3/Research Sprinter | -3/Quarantine Mutant | -2/Research Scavenger-Mutant | -2/Testing Alien-Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Sec Matter Collected 3462 | 219 226 105 78 1002 . 44 97 222 . 119 253 . . 328 50 294 170 255 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4643 | . 375 75 83 1359 . 133 97 248 . . 148 . . 1485 70 295 275 . Parts 200 | . 31 6 8 76 . 16 2 6 . . 4 . . 36 2 4 9 . Haulers Intercepted 11 | . 2 1 . 4 . . 1 1 . . . . . . 1 1 . . Recyclers Shooed 5 | . 1 . . 3 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 5 5 . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Sec Combat Hostiles Destroyed 72 | . 9 1 5 29 . 6 . 5 . . 2 . . 7 . 1 7 . Melee 10 | . . . . 1 . . . . . . 2 . . 7 . . . . Guns 41 | . 9 1 5 26 . . . . . . . . . . . . . . AOE 19 | . . . . 2 . 6 . 5 . . . . . . . . 6 . Classes Destroyed 17 | . 4 1 . 7 . 1 . . . . 1 . . 1 . . 2 . Worker 7 | . . . . 1 . 1 . . . . . . . 5 . . . . Builder 3 | . . . . . . 1 . . . . . . . 2 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . Hauler 11 | . 2 1 . 4 . . 1 1 . . . . . . 1 1 . . Recycler 11 | . 1 . . 2 . . . . . . . . . 7 . 1 . . Mechanic 2 | . . . . 1 . 1 . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . Watcher 2 | . . . . 1 . . . . . . . . . 1 . . . . Swarmer 20 | . 6 . 5 3 . 6 . . . . . . . . . . . . Grunt 31 | . 3 . . 18 . . . 5 . . . . . 2 . . 3 . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . Sentry 7 | . . 1 . 4 . . . . . . . . . 2 . . . . Hunter 8 | . . . . 3 . . . . . . 2 . . 2 . 1 . . Programmer 3 | . . . . . . . . . . . . . . . . . 3 . Protovariant D 1 | . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 15 | . 3 2 3 13 . 8 1 6 . . 2 . . 15 1 2 6 . Combat Bots Only 12 | . 3 1 3 12 . 6 . 5 . . 2 . . 2 . 1 6 . Max Kills in Single Turn 3 | . 1 1 1 3 . 3 1 3 . . 1 . . 1 1 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 . 3 . . . . . . . . 3 . Melee 1 | . . . . 1 . . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Sec Damage Taken 9576 | . 214 42 175 1694 16 98 175 181 . 7 218 . 123 571 235 2603 1346 1878 Core 2451 | . 29 15 42 184 5 29 22 37 . . 13 . 11 72 16 652 278 1046 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 186 | . . . . 101 . . . . . . . . . . . . 85 . Regen/Repaired (Parts) 56 | . . . . . . . . . . 56 . . . . . . . . Core Remaining (%) 90 | 100 88 . 85 66 99 96 . . . . 92 . 99 . 93 . . . Volleys Fired 151 | . 27 2 12 72 . 9 3 11 . . . . . . . 7 5 3 Largest 2 | . 2 2 2 2 . 1 1 1 . . . . . . . 1 1 1 Hottest 94 | . 46 46 46 58 . 30 28 30 . . . . . . . 33 70 94 Shots Fired 261 | . 54 4 24 141 . 9 3 11 . . . . . . . 7 5 3 Gun 241 | . 54 4 24 138 . 4 3 7 . . . . . . . 7 . . Cannon 3 | . . . . . . . . . . . . . . . . . . 3 Launcher 17 | . . . . 3 . 5 . 4 . . . . . . . . 5 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 241 | . 54 4 24 138 . 4 3 7 . . . . . . . 7 . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 17 | . . . . 3 . 5 . 4 . . . . . . . . 5 . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 23 | . 12 2 3 15 . 6 14 23 . . . . . . . 3 3 . Robot Miss Streak 10 | . 7 1 3 10 . 2 2 2 . . . . . . . 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 244 | . 30 3 11 126 . 5 3 11 . . 6 . . 28 6 9 6 . Core Hits 301 | . 17 2 6 193 . 17 8 25 . . 2 . . 17 1 2 11 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . Critical Strikes 8 | . . . . . . . . . . . 1 . . 5 . 2 . . Destroy 1 | . . . . . . . . . . . . . . . . 1 . . Sunder 7 | . . . . . . . . . . . 1 . . 5 . 1 . . Melee Attacks 65 | . . . . . . . . . . 3 8 . . 33 10 9 2 . Kinetic 3 | . . . . . . . . . . . . . . . . 1 2 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 62 | . . . . . . . . . . 3 8 . . 33 10 8 . . Sneak Attacks 19 | . . . . . . . . . . . 1 . . 14 1 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 2 . . . . Damage Inflicted 11741 | . 375 47 179 2652 . 815 80 666 . . 650 . . 3694 570 654 1320 39 Guns 3420 | . 372 44 176 2384 . 72 80 160 . . . . . . . 132 . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 2725 | . . . . 245 . 743 . 506 . . . . . . . . 1231 . Melee 5499 | . . . . . . . . . . . 650 . . 3694 570 516 69 . Ramming 97 | . 3 3 3 23 . . . . . . . . . . . 6 20 39 Kinetic 3489 | . 372 44 176 2384 . 72 80 160 . . . . . . . 132 69 . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 2725 | . . . . 245 . 743 . 506 . . . . . . . . 1231 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 5430 | . . . . . . . . . . . 650 . . 3694 570 516 . . Highest Corruption 13 | . . . . 1 . . . . . . . . . . . . 11 13 Average Corruption 3 | . . . . 1 . . . . . . . . . . . . 6 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 27 | . . . . . . . . . . . . . . . . 7 20 . Effects 30 | . . . . 9 . . . . . . . . . . . . 4 17 Message Errors 5 | . . . . 1 . . . . . . . . . . . . . 4 Matter Fused 5 | . . . . . . . . . . . . . . . . . 1 4 Heat Flow Errors 2 | . . . . 2 . . . . . . . . . . . . . . Energy Discharges 4 | . . . . 1 . . . . . . . . . . . . . 3 Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . 1 1 Data Loss (minor) 7 | . . . . 4 . . . . . . . . . . . . . 3 Misdirections 4 | . . . . . . . . . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1175 | . . . . . . . . . . . 252 . . 751 16 105 51 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 42 | . . . . . . . . . . . . . . . . . 42 . Melee 1133 | . . . . . . . . . . . 252 . . 751 16 105 9 . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . 17 . . . . . . . . . . . 3 10 38 Shots 1 | . . . . 1 . . . . . . . . . . . . . . Rammed 13 | . 1 . 1 7 . . . . . . . . . . . 2 1 1 Targets Rammed 15 | . 1 1 1 8 . . . . . . . . . . . 2 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . . . . . . . . . . . Highest Temperature 256 | . 6 4 . 206 2 157 85 185 103 256 . . . 19 . 81 57 52 Average Temperature 61 | . 3 2 . 31 2 64 28 83 53 93 . . . 19 . 12 25 23 Received Heat Transfer 1349 | . 48 36 . 729 . 12 . 18 . . . . . 128 81 162 45 90 Effects 1 | . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Sec Peak Influence 811 | . 145 111 168 811 346 364 219 . . . . 23 16 315 251 308 466 459 Initial 287 | . . 59 43 65 287 169 177 . . . . 18 16 3 177 141 170 239 Average 287 | . 64 84 99 549 306 221 194 . . . . 15 13 155 209 173 281 341 Maximum Alert Level 3 | . . . . 3 1 1 1 . . . . . . 1 1 1 2 2 Low Security (%) 50 | 100 100 100 100 11 . 69 77 . . . . 100 100 65 35 68 59 . Level 1 20 | . . . . 12 100 30 22 . . . . . . 34 64 31 2 73 Level 2 19 | . . . . 45 . . . . . . . . . . . . 37 26 Level 3 9 | . . . . 30 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 3 . 10 . . 1 . . . . . 1 2 2 4 3 3 Investigation 5 | . . 1 . 2 . . . . . . . . . 1 . . 1 . Extermination 1 | . . . . . . . . . . . . . . . . . 1 . Reinforcement 20 | . 1 2 . 4 . . 1 . . . . . 1 1 2 4 1 3 Assault 1 | . . . . 1 . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Sec Distress Signals 16 | . 2 . . 2 . . . . . . . . . . . 7 . 5 Communications Jammed 7 | . . . . . . . . . . . . . . . . . 7 . Distress Signals 7 | . . . . . . . . . . . . . . . . . 7 . Times Spotted 240 | . 17 1 6 50 1 11 7 11 1 10 2 1 5 17 10 45 17 28 Peak Tracking Total 20 | . 4 1 3 8 2 7 6 8 1 7 2 2 5 8 9 14 6 20 Tactical Retreats 23 | . . . 1 2 . . . 2 . . . . . 2 . 9 3 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Sec Traps Triggered 2 | . 1 . . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 11 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Sec Machines Disabled 7 | . . . . . . . . . . 1 . . . . 2 . 1 3 Max in Single Turn 1 | . . . . . . . . . . 1 . . . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Sec Machines Accessed 25 | . 2 2 . 4 2 1 3 . . 2 . 1 . 2 1 . 2 3 Terminals 21 | . 2 2 . 3 2 . 3 . . . . 1 . 2 1 . 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Total Hacks 55 | . 6 3 . 14 6 1 6 . . 2 . 1 . 5 3 . 4 4 Successful 17 | . 1 1 . 2 4 1 1 . . 2 . 1 . 1 1 . . 2 Failed 37 | . 4 2 . 12 2 . 5 . . . . . . 4 2 . 4 2 Catastrophic 6 | . 2 . . 1 . . 1 . . . . . . 1 . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 19 | . 6 3 . 5 2 . 2 . . . . . . . 1 . . . Terminals 49 | . 6 3 . 11 6 . 6 . . . . 1 . 5 3 . 4 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . . . . . . Terminal Hacks 16 | . 1 1 . 2 4 . 1 . . 2 . 1 . 1 1 . . 2 Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . 2 . . . 1 . . . 2 Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 . 1 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 1 . 4 2 1 3 . . . . . . 2 1 . 2 1 Full Trace Events 6 | . 1 1 . 2 . . . . . . . . . 1 . . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Sec Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Sec Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Sec Turns Passed 4852 | 94 513 239 105 1280 54 96 87 121 98 325 66 32 7 188 114 722 367 344 Spaces Moved 6295 | 53 250 140 40 605 137 234 244 324 353 767 163 135 32 234 221 1219 616 528 Core 69 | 4 . . . . . . . . . . . . . 18 . 47 . . Treads 1084 | 49 250 140 40 605 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 2251 | . . . . . . . . . . . . . . . 88 1079 616 468 Flight 2831 | . . . . . 137 234 244 324 353 767 163 135 32 216 133 93 . . Fastest Speed 17 | 50 160 160 160 152 29 26 26 26 26 21 21 21 21 17 27 24 32 40 Average Speed 56 | 151 160 160 160 160 29 26 26 26 26 24 21 21 21 46 35 43 41 51 Slowest Speed 350 | 160 160 160 160 170 29 26 26 26 26 26 21 21 21 350 100 151 53 56 Overloaded Moves 14 | . . . . . . . . . . . . . . . . 14 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . 1 2 2 1 . 1 . . 3 2 1 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Spacefolds 8 | . . . . . . . . . . . . . . . . . . 8 Microwarps 6 | . . . . . . . . . . . . . . . . . . 6 Exploration Rate (%) 34 | 5 46 20 10 51 6 8 10 55 61 84 43 4 42 10 39 33 60 59 Regions Visited 18 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 . . 1 . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . 1 1 . . 1 1 . . . Scrap Searched 3 | . . . 1 . . . . 1 . . 1 . . . . . . . Spaces Dug 2 | . . . . . . . . . . 1 . . . . 1 . . . Terrain Destroyed 168 | . . . . 30 . 29 . 33 . 1 . . . . 1 . 74 . Melee 2 | . . . . . . . . . . 1 . . . . 1 . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 166 | . . . . 30 . 29 . 33 . . . . . . . . 74 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Sec Total 7154 | 64 311 150 57 766 155 257 262 346 358 896 185 137 28 279 244 1375 719 565 Wait 412 | . 15 . 3 16 . 15 8 10 6 100 7 . . 13 4 99 57 59 Move 6196 | 52 249 139 39 604 134 229 239 321 352 764 162 134 26 229 218 1208 615 482 Hop 15 | . . . . . 1 2 2 1 . 1 . . 2 2 1 3 . . Pick Up 46 | 4 6 . . 9 3 1 1 . . 6 . 1 . 1 4 2 3 5 Fast Attach 93 | 6 5 1 . 7 . . 3 3 . 7 2 1 . 2 3 32 11 10 Attach 30 | . 1 2 . 6 6 1 . . . 1 1 1 . 1 2 3 2 3 Detach 17 | . 2 . . . 2 . . . . 4 1 . . . . 4 3 1 Swap 46 | 1 2 3 1 25 1 . 1 . . 4 2 . . . . . 6 . Drop 71 | 1 3 2 1 19 8 . 5 . . 6 2 . . 1 2 6 14 1 Fire 151 | . 27 2 12 72 . 9 3 11 . . . . . . . 7 5 3 Melee 62 | . . . . . . . . . . 3 8 . . 30 10 9 2 . Ram 4 | . . . . . . . . . . . . . . . . 2 1 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 11 | . 1 1 1 8 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: [*Arm] / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 6) 608 | -10/Materials | Entered another Materials area 608 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 818 | -9/Materials | Discovered new exit (range 10) 847 | -9/Materials | Entered Mines 917 | -9/Mines | Discovered new exit (range 9) 952 | -9/Mines | Entered Materials 952 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1220 | -8/Materials | Garrison activated, responded to threat 1351 | -8/Materials | Destroyed 12 combat bots 1352 | -8/Materials | First assault squad dispatched 1526 | -8/Materials | Lost 3 parts (1p1n1u) 2223 | -8/Materials | Discovered new exit (range 5) 2232 | -8/Materials | Entered Factory 2232 | -7/Factory | Evolved 2 slots: Utility x2 2283 | -7/Factory | Discovered new exit (range 12) 2286 | -7/Factory | Entered another Factory area 2286 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2378 | -6/Factory | Discovered new exit (range 16) 2382 | -6/Factory | Entered another Factory area 2382 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2410 | -5/Factory | Identified exit to Upper Caves 2469 | -5/Factory | Entered Upper Caves 2513 | -5/Upper Caves | Identified exit to Upper Caves 2530 | -5/Upper Caves | Build established: Sprinter 2533 | -5/Upper Caves | Learned Factory trap positions 2590 | -5/Upper Caves | Entered another Upper Caves area 2595 | -5/Upper Caves | Discovered new exit (range 11) 2596 | -5/Upper Caves | Identified exit to Warlord 2633 | -5/Upper Caves | Encountered a Warlord checkpoint 2688 | -5/Upper Caves | Entered Warlord 2775 | -5/Warlord | Visited the Vortex Lab 2777 | -5/Warlord | Found Prototype Piercing Weapon 2779 | -5/Warlord | Warlord's base attacked by MAIN.C 2779 | -5/Warlord | Found Prototype Piercing Weapon 2779 | -5/Warlord | Identified Vortex Lance (x2) 2905 | -5/Warlord | Met Warlord 2919 | -5/Warlord | Found Prototype Processor 2926 | -5/Warlord | Found Prototype Device 2926 | -5/Warlord | Identified System Purifier 2929 | -5/Warlord | Found Prototype Device 2929 | -5/Warlord | Identified Exp. Cloaking Device 2930 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 3007 | -5/Warlord | Opened side exit 3011 | -5/Warlord | Discovered new exit (range 9) 3013 | -5/Warlord | Entered Proximity Caves 3066 | -4/Proximity Caves | Learned Research non-interactive machine intel 3078 | -4/Proximity Caves | Discovered new exit (range 6) 3079 | -4/Proximity Caves | Entered Factory 3079 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3080 | -4/Factory | Loaded intel: 98 trap records 3111 | -4/Factory | Identified exit to DSF 3111 | -4/Factory | Entered DSF 3114 | -4/DSF | Discovered new exit (range 15) 3118 | -4/DSF | Entered Research 3118 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3119 | -3/Research | Loaded intel: 62 non-interactive machine locations 3302 | -3/Research | Discovered new exit (range 16) 3304 | -3/Research | Discovered new exit (range 8) 3306 | -3/Research | Entered Quarantine 3312 | -3/Quarantine | Found Alien Artifact 3312 | -3/Quarantine | Identified Core Reset Matrix 3312 | -3/Quarantine | Used Core Reset Matrix 3316 | -3/Quarantine | Detected hypermatrix surge 3316 | -3/Quarantine | Sensed 13 artifacts in vicinity 3331 | -3/Quarantine | Found Core Stripper 3367 | -3/Quarantine | Found Subatomic Replicator 3401 | -3/Quarantine | Discovered new exit (range 16) 3407 | -3/Quarantine | Found Transdimensional Reconstructor 3420 | -3/Quarantine | Entered Research 3420 | -2/Research | Warlord forces began assault on 0b10 3420 | -2/Research | Evolved 2 slots: Power x1, Utility x1 3530 | -2/Research | Research machine network offline 3709 | -2/Research | Borebot progress halted 3714 | -2/Research | Spotted B-90 Cyclops 3717 | -2/Research | Found Prototype Processor 3717 | -2/Research | Identified Spectral Analyzer 3719 | -2/Research | Found Spectral Analyzer 3746 | -2/Research | Borebot progress halted 3750 | -2/Research | Found Prototype Device 3750 | -2/Research | Identified Exp. Force Field 3781 | -2/Research | Lost 7 parts (3n3u1w) 3879 | -2/Research | Lost 8 parts (1p6n1u) 4029 | -2/Research | Spotted Striker 4033 | -2/Research | Borebot progress halted 4067 | -2/Research | Spotted Striker 4072 | -2/Research | Spotted Striker 4097 | -2/Research | Discovered new exit (range 15) 4114 | -2/Research | Identified exit to Access 4140 | -2/Research | Discovered new exit (range 4) 4142 | -2/Research | Identified exit to Testing 4142 | -2/Research | Entered Testing 4145 | -2/Testing | Found Prototype Device 4145 | -2/Testing | Identified Exp. Transmission Jammer 4192 | -2/Testing | Spotted PD-YNICUEOE82 4205 | -2/Testing | Destroyed PD-YNICUEOE82 4240 | -2/Testing | Found Prototype Launcher 4278 | -2/Testing | Identified Ragnarok Missile Launcher 4309 | -2/Testing | Build established: Scavenger-Mutant 4352 | -2/Testing | Discovered exit to Access (range 8) 4427 | -2/Testing | Core integrity fell below 50% 4442 | -2/Testing | System corruption reached 10% 4468 | -2/Testing | Spotted Fortress 4506 | -2/Testing | Discovered new exit (range 6) 4508 | -2/Testing | Identified exit to Section 7 4509 | -2/Testing | Entered Section 7 4510 | -2/Section 7 | Sensed 25 artifacts in vicinity 4513 | -2/Section 7 | Lost 10 parts (2p3n3u2w) 4562 | -2/Section 7 | Spotted S7 Guard 4571 | -2/Section 7 | Found Core Regenerator 4571 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 4595 | -2/Section 7 | Found Spacefold Activator 4639 | -2/Section 7 | Discovered exit to Access (range 16) 4643 | -2/Section 7 | Found Microwarp Drive 4656 | -2/Section 7 | Lost 6 parts (1p2n2u1w) 4661 | -2/Section 7 | Found Integrity Redistributor 4663 | -2/Section 7 | Spotted Alpha 7 4672 | -2/Section 7 | Core integrity fell below 20% 4688 | -2/Section 7 | Warped through subspace 4693 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+172) 4700 | -2/Section 7 | Spotted B-90 Cyclops 4750 | -2/Section 7 | Spotted Executioner 4750 | -2/Section 7 | Spotted Executioner 4759 | -2/Section 7 | Search patrols dispatched 4804 | -2/Section 7 | Found Transdimensional Reconstructor 4806 | -2/Section 7 | Found Transdimensional Reconstructor 4807 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 4831 | -2/Section 7 | Spotted Striker 4836 | -2/Section 7 | Spotted Executioner 4837 | -2/Section 7 | Spotted Executioner 4853 | -2/Section 7 | Core destroyed Last Messages --------------- 04794_ Spacefolded through Wing Frame. 04802_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 04802_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 04803_ System corrupted: Energy discharge (-55). 04804_ Acquired Transdimensional Reconstructor. 04807_ Acquired Hpw. Transdimensional Reconstructor. 04820_ K-01 Serf cleans the Armor Plating. 04827_ System corrupted: Matter fused (-9). 04839_ K-01 Serf cleans the Armor Plating. 04847_ Sigix Exoskeleton lights up in response to your presence. 04853_ Slammed into Suspension Chamber. 04853_ Suspension Chamber breached. 04853_ Antigrav Array destroyed. 04853_ System corrupted by crushing effect (+4). 04853_ Destabilizing: Core damaged (-58). 04853_ Destabilizing: Core damaged (-43). Map ----- +----------------------------------------------------+ | ""??????????"" 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