Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 15:02:16 Player: AngelSpirit Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (225) 1125 Value Destroyed (8410) 8410 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (4250) 4250 TOTAL SCORE: 21445 Bonus ------- High Alert Combat Kills 648 Follower Combat Kills 1500 Entered Garrisons 200 Used RIF Installer 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -198 Cogmind --------- Core Integrity 0/1000 Matter 247/300 Energy 150/150 System Corruption 16% Temperature Cool (0) Movement Hovering (52) Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (5) --- Improved Gravmag System Improved Gravmag System Antigrav System > --- UTILITY (7) ------ Improved Cooling System (fused) Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Surveybot 17 Chip Improved Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Heavy Antimatter Reactor Matter Compressor (250) Gravity Neutralizer Advanced Sensor Array Improved System Shield Transdimensional Reconstructor Precision Rocket Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Neutrino Core Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Thunder Leg Thunder Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Surveybot 17 Chip Point Defense System Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Force Lance > --- INVENTORY -------- Flexi-carbon Leg Matter Compressor Gravity Neutralizer Improved System Shield Cooled Plasma Cannon Precision Rocket Launcher Smartbomb Launcher DRS Beacon [Rating: 101] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Wheel Treads Medium Treads Leg Thunder Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Surveybot 17 Chip Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Linear Accelerator Launcher Improved Proton Missile Launcher Special Weapon CPS Tube Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 6 . . . . . . 2 . . . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . . . 1 . . . . . . Utility 5 | . . . 2 . . . 2 . . . . . . 1 . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 220 | 6 12 3 37 8 1 1 3 43 24 3 7 . . 11 1 47 7 2 4 . Power 31 | 1 3 1 4 1 . . 1 4 3 2 . . . 1 . 7 1 1 1 . Engine 14 | 1 2 1 3 1 . . 1 2 1 . . . . 1 . 1 . . . . Core 15 | . 1 . 1 . . . . 2 2 2 . . . . . 5 1 1 . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 66 | 2 3 1 8 1 1 . . 18 4 . 4 . . 5 . 17 1 . 1 . Treads 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Leg 22 | . . . . . . . . 11 . . 2 . . 3 . 6 . . . . Wheel 16 | 2 1 1 8 1 1 . . . . . . . . 1 . 1 . . . . Hover 15 | . 2 . . . . . . . 1 . 1 . . . . 9 1 . 1 . Flight 11 | . . . . . . . . 7 3 . 1 . . . . . . . . . Utility 66 | 1 3 . 14 . . 1 1 7 15 . 2 . . 1 1 15 3 . 2 . Device 31 | . . . 6 . . . . 5 9 . . . . . . 9 2 . . . Storage 5 | 1 1 . 1 . . . . . . . . . . . . 1 . . 1 . Processor 9 | . 1 . . . . . 1 . 4 . 1 . . . . 2 . . . . Hackware 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Protection 19 | . 1 . 6 . . 1 . 2 2 . 1 . . . 1 3 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 3 1 11 6 . . 1 14 2 1 1 . . 4 . 8 2 1 . . Energy Gun 14 | . . . 6 1 . . . 3 1 . . . . . . 1 1 1 . . Energy Cannon 12 | . 1 . 2 1 . . 1 . . . . . . 3 . 4 . . . . Ballistic Gun 10 | 2 1 . 2 2 . . . 3 . . . . . . . . . . . . Ballistic Cannon 10 | . 1 . 1 . . . . 5 . 1 1 . . . . 1 . . . . Launcher 7 | . . 1 . 1 . . . 2 1 . . . . 1 . 1 . . . . Special Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 2 . . . . 2 1 . . . 2 . 3 . . 4 . Corrupted Parts 2 | . . . . . . . . . . . 2 . . . . . . . . . System Corruption 19 | . . . . . . . . . . . 19 . . . . . . . . . Parts Lost 56 | . . 2 12 1 . . . 19 1 . 5 . . . . 8 2 . 5 1 Power 5 | . . . 1 . . . . 2 . . . . . . . 2 . . . . Propulsion 27 | . . 1 4 1 . . . 9 1 . 3 . . . . 5 1 . 2 . Utility 11 | . . 1 2 . . . . 5 . . 1 . . . . 1 . . 1 . Weapon 13 | . . . 5 . . . . 3 . . 1 . . . . . 1 . 2 1 Highest Loss Streak 6 | . . 2 5 1 . . . 6 1 . 4 . . . . 5 2 . 5 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 6 9 9 9 9 9 9 7 3 3 2 4 4 3 4 6 7 7 7 8 Power . | . 1 1 1 1 1 1 1 . . . . . . . . . . . . . Propulsion . | . 1 1 1 . . . . . . . . . . . . . 1 1 . . Utility 3 | . 2 4 4 5 5 5 5 3 1 1 1 3 3 2 2 3 3 4 4 4 Weapon 1 | . . 2 . 1 2 2 2 2 1 1 . . . 1 2 2 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 5 . 3 1 . 2 . 2 2 . . . . . . . 2 1 . 5 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . 4 . . 1 . . . . . . . . . . . . 1 . . . Utility 12 | . 1 . 1 . . 2 . 1 2 . . . . . . . 1 . . 4 Weapon 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 99 94 91 100 100 100 69 60 84 82 76 82 93 86 88 95 93 93 82 63 Engine 7 | . 12 4 9 11 11 11 11 6 3 6 6 6 6 4 11 5 5 1 . . Core 3 | . . 9 1 . . . . 1 8 6 6 6 6 5 . 4 11 14 9 5 Leg 7 | . . . . . . . . 16 . . 8 12 12 14 16 20 . . . . Wheel 8 | . 26 28 21 22 22 22 13 1 . . . . . 4 5 . . . . . Hover 3 | . . . . . . . . . . . . 6 6 . . 4 26 27 23 16 Flight 2 | . . . . . . . . 3 18 18 3 6 6 . . . . . . . Device 15 | . . . 13 22 22 22 13 9 30 25 18 18 18 16 16 12 21 22 22 18 Storage 6 | . 14 14 11 11 11 11 6 5 . . . . . . . 4 5 5 5 5 Processor 5 | . 11 . . . . . . . 2 6 11 12 12 11 11 11 11 11 11 11 Protection 5 | . 1 8 12 11 11 11 6 3 5 6 6 6 6 5 5 3 . . . 2 Energy Gun 2 | . . . 11 6 . . . . 3 . . . . . . . 5 4 2 . Energy Cannon 5 | . 5 8 2 5 11 11 10 2 . . . . . 9 11 9 5 5 2 . Ballistic Gun 3 | . 12 . 1 8 11 11 6 1 2 . . . . . . . . . . . Ballistic Cannon 2 | . 10 11 4 1 . . . 3 . 5 6 1 12 . . . . . . . Piercing Weapon 1 | . . . . . . . . . 6 6 6 6 6 5 5 4 . . . . Peak Build Rating 101 | 6 10 10 18 23 24 26 37 59 76 77 72 71 71 81 81 101 92 94 94 68 Average Rating 50 | 4 8 8 14 21 23 25 32 36 72 73 60 61 71 78 80 91 87 88 80 61 On Entrance 50 | . 6 10 7 18 23 24 26 34 59 72 72 71 71 71 81 80 91 88 88 67 Avg Prop Armor Cover (%) 6 | . . . . . . . . 3 2 . 3 4 4 12 13 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 10 24 24 35 33 33 33 50 60 37 38 47 47 47 47 48 79 57 56 52 37 Greatest Support 112 | 20 26 26 32 26 22 22 22 60 39 39 47 47 47 47 40 112 65 52 52 43 Greatest Overweight (x) 16 | . 3 2 2 3 1 1 2 16 . . 2 . . 1 1 2 . 1 . . Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 10 10 10 10 10 Average Capacity 8 | 6 9 10 10 10 10 10 10 9 5 5 5 5 5 5 5 9 10 10 10 10 Most Carried 10 | 1 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 10 10 10 10 10 Average Carried 8 | . 6 9 8 9 9 9 10 9 4 4 3 5 5 4 5 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 10 10 10 10 10 Final Carried 10 | 1 10 9 9 9 10 10 10 5 4 5 5 5 5 5 5 9 10 10 10 8 Class Distribution -------------------- 28% | Mutant 19% | Scavenger-Mutant 15% | Commander-Mutant 7% | Scavenger-Scout 7% | Scout 5% | Scavenger-Gunner 4% | Derelict-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Tank | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -6/Factory Scout | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Matter Collected 6454 | 241 503 143 753 400 55 10 . 1624 384 347 447 . . 217 39 616 253 277 117 28 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8880 | . 403 164 2134 1130 166 . . 963 118 22 315 . . 245 . 2123 231 567 299 . Parts 451 | . 22 15 118 79 9 . . 53 5 . 10 . . 7 . 99 9 23 2 . Haulers Intercepted 12 | . 1 . 4 5 . . . . . . . . . 1 . 1 . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 5 4 . . . . . 16 14 1 . Prevented 11 | . . . . . . . . . . . 9 . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 160 | . 10 11 28 20 2 . . 31 1 2 5 . . 2 . 28 5 15 . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . Guns 26 | . 4 . 9 10 . . . 1 . . . . . . . . 1 1 . . Cannons 63 | . 6 3 6 4 2 . . 12 . 1 2 . . 1 . 18 4 4 . . AOE 61 | . . 8 9 6 . . . 18 1 . 2 . . . . 7 . 10 . . Classes Destroyed 20 | . 6 . 5 2 . . . 3 . 1 . . . . . 3 . . . . Worker 8 | . . . 2 3 . . . . . . . . . . . 3 . . . . Builder 12 | . . . 5 . . . . 1 . . . . . . . 6 . . . . Tunneler 3 | . 1 . . 1 . . . 1 . . . . . . . . . . . . Hauler 12 | . 1 . 4 5 . . . . . . . . . 1 . 1 . . . . Recycler 8 | . . . 4 . . . . . . . . . . . . 4 . . . . Mechanic 3 | . . . 1 1 . . . . . . . . . . . 1 . . . . Operator 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . . Watcher 12 | . 1 . 5 . . . . . . . . . . 1 . 5 . . . . Swarmer 49 | . 3 7 . 4 . . . 15 1 1 . . . . . 9 2 7 . . Saboteur 3 | . . . . . . . . 3 . . . . . . . . . . . . Grunt 68 | . 7 4 19 10 . . . 7 . . 3 . . 2 . 9 1 6 . . Brawler 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . Protector 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Sentry 22 | . . . 9 5 2 . . 2 . . . . . . . 2 . 2 . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . Hunter 5 | . . . . . . . . 2 . . 2 . . . . 1 . . . . Programmer 6 | . . . . . . . . . . . . . . . . 4 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 7 10 7 2 . . 9 1 1 2 . . 2 . 7 2 10 . . Combat Bots Only 10 | . 3 7 5 5 2 . . 9 1 1 2 . . 2 . 5 2 10 . . Max Kills in Single Turn 7 | . 1 3 5 6 1 . . 6 1 1 1 . . 1 . 7 1 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 3 3 . . . 6 1 . 1 . . . . 5 . 2 . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Hostile Shots Fired 896 | . 40 39 128 53 3 . . 314 40 25 27 . 5 7 . 183 12 16 . 4 Missed 282 | . 10 11 27 24 1 . . 100 20 10 6 . 3 2 . 59 2 7 . . Hits 614 | . 30 28 101 29 2 . . 214 20 15 21 . 2 5 . 124 10 9 . 4 Melee 5 | . . . . . . . . 1 . 2 . . . . . 2 . . . . Projectile 609 | . 30 28 101 29 2 . . 213 20 13 21 . 2 5 . 122 10 9 . 4 Critical Strikes 18 | . . . 5 2 . . . 3 . . . . . 1 . 7 . . . . Part Disruptions 6 | . . . . . . . . 6 . . . . . . . . . . . . Damage Taken 10587 | . 337 349 1508 425 45 . . 2606 417 277 435 . 35 95 . 2747 178 247 807 79 Core 1920 | . 162 82 134 76 . . . 370 60 15 18 . . 19 . 514 15 20 414 21 Absorbed by Shields 181 | . . . . . 7 . . 174 . . . . . . . . . . . . Redirected to Shielding 45 | . . . . . . . . 45 . . . . . . . . . . . . Regen/Repaired (Parts) 115 | . . . . 43 . . . . . . . . . 63 9 . . . . . Core Remaining (%) 48 | 100 . 2 . . . 47 . . . . . . 45 . . . . . . . Volleys Fired 597 | . 54 19 89 49 7 . . 168 3 6 14 . 3 7 . 113 15 35 12 3 Largest 3 | . 2 2 2 2 2 . . 3 1 1 1 . 2 2 . 2 2 2 2 1 Hottest 210 | . 90 90 105 83 83 . . 167 43 44 44 . 88 70 . 210 120 165 95 46 Shots Fired 974 | . 108 30 155 97 15 . . 233 4 7 15 . 6 14 . 199 28 39 21 3 Gun 335 | . 53 . 107 71 7 . . 68 . . . . . . . . 11 6 12 . Cannon 577 | . 55 24 45 21 8 . . 146 . 7 6 . 6 14 . 198 16 22 9 . Launcher 61 | . . 6 3 5 . . . 19 4 . 9 . . . . 1 . 11 . 3 Special 1 | . . . . . . . . . . . . . . . . . 1 . . . Kinetic 305 | . 94 16 31 49 7 . . 89 . 7 6 . 6 . . . . . . . Thermal 417 | . 14 8 4 15 8 . . 108 . . . . . 14 . 188 27 22 9 . Explosive 46 | . . 6 3 5 . . . 17 . . . . . . . 1 . 11 . 3 Electromagnetic 205 | . . . 117 28 . . . 19 4 . 9 . . . . 10 . 6 12 . Robot Hit Streak 22 | . 11 6 21 11 4 . . 22 . 2 6 . 1 5 . 8 8 6 8 . Robot Miss Streak 12 | . 4 4 3 2 1 . . 6 2 8 2 . 12 9 . 4 2 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 547 | . 59 16 114 61 9 . . 99 3 9 9 . 2 14 . 108 14 16 14 . Core Hits 369 | . 25 13 77 47 3 . . 64 3 3 15 . 1 6 . 64 7 32 7 2 Critical Kills 3 | . . . . . . . . . . . . . . 1 . 2 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 . . 2 . . . 1 . 1 . . . 1 . 2 2 . . . Burn 3 | . . . . . . . . 1 . . . . . . . . 2 . . . Meltdown 3 | . . . . . . . . . . . . . . 1 . 2 . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 51 | . . . . . . . . . 21 12 . . . 7 1 10 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 51 | . . . . . . . . . 21 12 . . . 7 1 10 . . . . Sneak Attacks 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22842 | . 764 704 3058 2261 205 . . 4966 260 307 542 . 31 503 . 6228 315 2169 323 206 Guns 3694 | . 229 . 1525 1009 101 . . 529 . . . . . . . . 138 62 101 . Cannons 10209 | . 535 227 561 336 104 . . 2635 . 56 128 . 31 296 . 4414 177 487 222 . Explosions 8321 | . . 477 972 916 . . . 1802 100 . 414 . . . . 1814 . 1620 . 206 Melee 618 | . . . . . . . . . 160 251 . . . 207 . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 4287 | . 642 157 324 820 101 . . 2028 . 56 128 . 31 . . . . . . . Thermal 9288 | . 122 70 730 310 104 . . 888 . . . . . 296 . 5744 315 487 222 . Explosive 5448 | . . 477 115 841 . . . 1802 . . . . . . . 387 . 1620 . 206 Electromagnetic 3201 | . . . 1889 290 . . . 248 100 . 414 . . . . 97 . 62 101 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 618 | . . . . . . . . . 160 251 . . . 207 . . . . . . Highest Corruption 28 | . 1 1 . 1 1 . . 5 7 3 23 23 23 . 23 28 15 16 16 16 Average Corruption 10 | . 1 1 . 1 1 . . 4 5 3 18 23 23 . 13 23 13 15 16 16 Corruption Purged 19 | . . . . . . . . . 4 . . . . . . 15 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 344 | . 2 1 . 6 4 . . 68 16 8 23 4 22 . 13 104 25 26 12 10 Message Errors 83 | . . . . 2 . . . 18 5 . 8 . 7 . 3 26 6 4 3 1 Matter Fused 64 | . . . . 1 2 . . 12 5 1 5 . 5 . 1 19 4 4 3 2 Heat Flow Errors 42 | . . . . . . . . 5 . 2 1 . 2 . 4 15 4 5 2 2 Energy Discharges 34 | . . 1 . 1 1 . . 7 2 . 1 1 3 . 1 6 1 5 3 1 Parts Rejected 4 | . . . . 1 . . . . . . . . . . . 2 1 . . . Parts Fused 6 | . . . . . . . . 1 . 1 . . . . . 2 . 2 . . Data Loss (minor) 48 | . 2 . . 1 . . . 8 3 1 5 2 3 . 2 13 3 1 1 3 Data Loss (major) 20 | . . . . . . . . 8 . 1 1 . . . 1 5 2 2 . . Misfires 11 | . . . . . 1 . . 2 1 1 1 . . . . 2 3 . . . Alerts 11 | . . . . . . . . 2 . 1 1 1 1 . . 2 1 1 . 1 Misdirections 6 | . . . . . . . . . . . . . 1 . 1 4 . . . . Weapon Failures 15 | . . . . . . . . 5 . . . . . . . 8 . 2 . . Overload Shots 24 | . . . . . . . . . . . . . . . . 22 . 2 . . Effects 2 | . . . . . . . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 784 | . . 17 15 15 . . . 208 74 6 20 . . 28 . 260 2 99 40 . Projectiles 380 | . . 7 . . . . . 158 . . . . . 4 . 103 2 66 40 . Explosions 320 | . . 10 15 15 . . . 50 20 . 20 . . . . 157 . 33 . . Melee 84 | . . . . . . . . . 54 6 . . . 24 . . . . . . Knockbacks 11 | . 5 . 1 . . . . 3 . 1 . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . 5 . 1 . . . . 2 . 1 . . 1 . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 681 | . . 24 162 25 . . . 232 27 . 62 . . . . 109 . 40 . . Shots 23 | . . 1 5 1 . . . 9 1 . 3 . . . . 2 . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | . 124 342 360 27 20 . . 245 4 171 197 . 161 22 179 452 261 232 130 93 Average Temperature 83 | . 33 149 83 12 11 . . 94 2 61 36 . 44 12 92 103 96 85 73 45 Received Heat Transfer 2361 | . 138 123 693 159 12 . . 525 84 27 51 . . 63 . 432 . 54 . . Effects 9 | . . 1 3 . . . . . . . . . . . . 5 . . . . Shutdowns 4 | . . . 1 . . . . . . . . . . . . 3 . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Interference 3 | . . . 2 . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 4 . . . . . . . 1 . . . . . . . . . Combat Hostiles 5 | . . . 4 . . . . . . . 1 . . . . . . . . . Parts Fried 18 | . . . 12 . . . . 1 . . 5 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . 1 . . . . . 1 . 4 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . 1 . 3 . . . . Parts Melted 27 | . 1 . . . . . . . . . . . . 1 . 19 6 . . . Heat Transferred 12797 | . 259 148 824 507 185 . . 1628 . . . . . 450 . 7000 800 710 286 . Parts Sabotaged 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 8 1 . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Maximum Alert Level 5 | . . 1 2 3 1 . . 5 3 . . . . 3 . 4 . . . . Low Security (%) 29 | 100 100 56 39 . 24 . 100 8 . . . . . . 100 46 . . . . Level 1 15 | . . 43 31 19 75 . . 9 . . . . . . . 12 . . . . Level 2 14 | . . . 28 20 . . . 19 . . . . . 25 . 12 . . . . Level 3 29 | . . . . 59 . . . 32 100 . . . . 74 . 21 . . . . Level 4 7 | . . . . . . . . 18 . . . . . . . 7 . . . . Level 5 3 | . . . . . . . . 11 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 2002 | . 70 264 575 1019 391 . 4 2002 1073 . . . . 918 183 1165 . . . . Initial 1050 | . . 12 102 224 346 . . . 1050 . . . . 904 183 . . . . . Average 568 | . 35 154 270 676 270 . . 889 982 . . . . 769 95 421 . . . . Influence Increases 10497 | . 317 342 1223 1410 138 . 4 2388 501 245 165 . 135 1008 28 2075 193 320 5 . Destroy 0b10 Robot/C 3960 | . 200 220 560 760 80 . . 680 20 20 100 . . 40 . 820 160 300 . . Destroy 0b10 Robot/NC 375 | . 20 . 115 75 5 . . 15 5 . . . . 10 . 115 . 10 5 . Destroy Leader 744 | . 54 40 178 194 . . . 40 . . 20 . . 14 . 174 20 10 . . Allied During Kill 505 | . . . . 284 34 . . 36 . . . . . . . 138 13 . . . Successful Hack 258 | . 13 . 63 30 19 . 4 16 69 . . . . 12 . 32 . . . . Disable Machine 525 | . 15 15 90 30 . . . . 30 . . . . 30 . 315 . . . . Anti-Garrison Action 1400 | . . . . . . . . 1400 . . . . . . . . . . . . Destroy Structure 810 | . . 37 52 37 . . . 201 17 . . . . 2 28 436 . . . . Advance Influence 900 | . . . . . . . . . . . . . . 900 . . . . . . Partial Spotted 45 | . . . . . . . . . 30 . . . . . . 15 . . . . Lose Combat Pursuer 975 | . 15 30 165 . . . . . 330 225 45 . 135 . . 30 . . . . Influence Decreases 10497 | . 284 111 955 1052 940 88 4 386 1438 633 409 433 128 491 552 916 748 370 559 . Entered New Map 4476 | . . 21 162 308 544 88 . . 952 395 129 433 . 3 341 . 430 116 554 . Time Decay 3754 | . 284 70 443 374 246 . 4 . 326 238 230 . 128 238 90 546 278 254 5 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . . . . . Lost Part 495 | . . 20 115 10 . . . 190 10 . 50 . . . . 80 20 . . . Lost Ally 537 | . . . . 60 . . . 196 . . . . . . 121 140 20 . . . Purge Threat 1135 | . . . 235 300 150 . . . 150 . . . . 150 . 150 . . . . Squads Dispatched 46 | . 2 . 3 5 . . . . 15 . . . . 2 . 18 . 1 . . Investigation 24 | . 1 . 1 3 . . . . 8 . . . . 1 . 9 . 1 . . Extermination 6 | . . . . . . . . . 2 . . . . . . 4 . . . . Reinforcement 9 | . 1 . 2 . . . . . 2 . . . . 1 . 3 . . . . Assault 3 | . . . . 2 . . . . . . . . . . . 1 . . . . Garrison 4 | . . . . . . . . . 3 . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 3 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Distress Signals 12 | . 1 . 3 1 . . . . 1 . . . 1 . . 1 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 316 | . 20 15 47 44 4 . . 34 28 25 12 . 8 3 6 48 8 12 . 2 Peak Tracking Total 11 | . 4 6 7 9 2 . . 10 8 11 4 . 10 2 6 5 4 8 . 2 Tactical Retreats 34 | . 1 2 8 . . . . . 9 6 1 . 3 . 2 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Traps Triggered 17 | . 4 . 3 1 . . . 5 1 . . . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Machines Disabled 47 | . 1 1 6 2 . . . 7 2 . . . . 2 . 21 . 1 4 . Max in Single Turn 4 | . 1 1 2 1 . . . 2 2 . . . . 1 . 4 . 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . 3 . . . . Garrison Relay 5 | . . . . . . . . 5 . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Machines Accessed 102 | . 9 . 11 13 14 6 1 2 14 . . 4 . 3 . 17 1 1 6 . Terminals 47 | . 7 . 9 11 6 . . 2 6 . . . . 2 . 3 . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 4 | . . . . 1 . . . . 2 . . . . 1 . . . . . . Recycling Units 26 | . 2 . 1 1 8 . . . 6 . . . . . . 8 . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . 3 . . . . Total Hacks 277 | . 22 . 38 35 26 38 1 5 25 . . 27 . 6 . 29 1 3 21 . Successful 179 | . 8 . 18 10 15 38 1 1 11 . . 27 . 4 . 21 1 3 21 . Failed 97 | . 14 . 19 25 11 . . 4 14 . . . . 2 . 8 . . . . Catastrophic 15 | . 1 . 1 5 2 . . 1 4 . . . . . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 77 | . 4 . 15 10 6 . . 2 17 . . . . 4 . 19 . . . . Terminals 125 | . 17 . 33 29 13 . . 5 12 . . . . 4 . 9 . 3 . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 9 | . . . . 3 . . . . 4 . . . . 2 . . . . . . Recycling Units 46 | . 5 . 3 3 13 . . . 9 . . . . . . 13 . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . . . 4 . . . . Terminal Hacks 119 | . 5 . 10 6 2 38 . 1 2 . . 27 . 1 . 2 1 3 21 . Record 55 | . . . . . . 32 . . . . . 11 . . . . . 3 9 . Part Schematic 12 | . . . . . . . . . . . . 8 . . . . . . 4 . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 14 | . 1 . 1 1 1 6 . . . . . . . . . . . . 4 . Prototype ID Bank 8 | . 1 . . . . . . . . . . 3 . . . . . . 4 . Open Door 3 | . . . . 2 . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 2 2 1 . . . 1 . . . . 1 . 1 . . . . Locate Traps 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . 2 . . . . 2 . . . . 2 . . . . . . Scan Component 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . Repair 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 17 | . 3 . 2 . 11 . . . . . . . . . . 1 . . . . Report Inventory 12 | . 2 . 1 . 8 . . . . . . . . . . 1 . . . . Retrieve Components 5 | . 1 . 1 . 3 . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . . . 1 . . . . Retrieve Study 3 | . . . 2 . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . . . . 4 . . . . Unlock Access 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . . . . 3 . . . . Unauthorized Hacks 27 | . . . 4 2 2 . . . 7 . . . . 1 . 11 . . . . Terminals 14 | . . . 4 2 2 . . . 2 . . . . 1 . 3 . . . . Botnet 14 | . . . 4 2 2 . . . 2 . . . . 1 . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . . . . 5 . . . . . . 8 . . . . Fedlink 12 | . . . . . . . . . 5 . . . . . . 7 . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 8 . 10 12 7 . 1 2 9 . . . . 3 . 5 . 1 . . Full Trace Events 13 | . 1 . 1 4 1 . . 2 3 . . . . . . . . 1 . . Feedback Events 5 | . 1 . . 1 . . . 1 1 . . . . . . . . 1 . . Corruption 5 | . 1 . . 1 . . . 1 1 . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 8 . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . 117 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . . . . . . . . 1 . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Time 86 | . . . . 16 . . . . . . . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 10 . 10 . 6 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Used RIF Installer 2 | . . . . . . . . 2 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . 21 . . . . . . . . . . . . Machine Destruction 21 | . . . . . . . . 21 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 8 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Total Allies 44 | . . . . 12 8 . . . . . . . . . 19 5 . . . . Largest Group 19 | . . . . 11 13 13 13 13 . . . . . . 19 8 1 . . . Highest-Rated Group 684 | . . . . 119 149 149 149 149 . . . . . . 684 258 47 . . . Highest-Rated Ally 50 | . . . . 31 27 27 27 27 . . . . . . 50 47 47 . . . Total Orders 4 | . . . . . 2 2 . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . 1 1 . . . . . . . . . . . . . . TUNNEL 1 | . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 406 | . . . . 100 10 . . 37 . . . . . . 130 120 9 . . . Total Damage 8187 | . . . . 1318 120 . . 325 . . . . . . 3859 2382 183 . . . Kills 55 | . . . . 24 2 . . 3 . . . . . . 7 16 3 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Active Infowar (turns) 8016 | . 669 . . . . . . 517 729 514 483 112 412 519 275 2058 610 553 280 285 Optics 669 | . 669 . . . . . . . . . . . . . . . . . . . Sensors 7309 | . . . . . . . . 482 726 514 483 112 412 519 275 2058 610 553 280 285 Terrain 2375 | . . . . . . . . . 165 514 4 . . . . . 577 553 277 285 Structural 35 | . . . . . . . . 35 . . . . . . . . . . . . Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . Cloaking 472 | . . . . . . . . 4 468 . . . . . . . . . . . Robot Analysis Total 14 | . 1 . 1 1 1 6 . . . . . . . . . . . . 4 . Derelict Logs Recovered 8 | . . . . . . . . . . 2 1 . . . . . 2 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Turns Passed 15178 | 33 785 150 1255 876 529 1382 118 3220 729 514 483 112 412 519 275 2058 610 553 280 285 Spaces Moved 14923 | 29 610 59 815 577 401 1348 86 2507 1679 942 421 91 321 391 212 1419 1139 931 416 529 Core 8 | 1 1 . . . . . . 2 . . 4 . . . . . . . . . Treads 1 | . . . . . . . . . . . . . . . . 1 . . . . Legs 3170 | . . . . . . . . 1250 . . 294 91 321 9 . 1205 . . . . Wheels 4711 | 28 583 59 815 577 401 1348 86 159 . . . . . 382 212 61 . . . . Hover 3193 | . 26 . . . . . . . . . . . . . . 152 1139 931 416 529 Flight 3840 | . . . . . . . . 1096 1679 942 123 . . . . . . . . . Fastest Speed 26 | 50 56 90 80 85 85 95 95 26 30 34 34 120 120 100 115 44 44 44 44 52 Average Speed 78 | 78 87 93 99 95 91 95 104 104 33 34 98 120 120 112 115 103 44 44 46 52 Slowest Speed 850 | 80 200 110 115 115 95 95 110 850 37 34 190 120 120 120 115 240 48 98 52 52 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 8 . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . 6 . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 97 15 82 76 87 91 3 97 50 83 60 69 59 12 87 38 93 91 88 47 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 12 | . . . . . . 5 . . 1 2 . 1 . . . . . . 3 . Known Exits Taken 10 | . . . 1 . . . 1 . . 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched 26 | . . . . . . 10 . . . 4 4 . . . . . 4 3 . 1 Spaces Dug 70 | . . . . . . . . 30 17 5 . . . 1 1 9 5 2 . . Terrain Destroyed 686 | . . 42 46 54 . . . 181 17 5 . . . 1 1 224 11 59 . 45 Melee 32 | . . . . . . . . . 17 5 . . . 1 1 8 . . . . Projectile 112 | . . . . 1 . . . 49 . . . . . . . 42 11 9 . . AOE 542 | . . 42 46 53 . . . 132 . . . . . . . 174 . 50 . 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Total 17274 | 35 762 121 1105 781 550 1450 112 2843 1786 1104 469 94 342 445 241 1772 1212 1032 481 537 Wait 990 | . 46 38 113 113 50 93 22 33 28 133 21 . 19 14 27 120 33 53 33 1 Move 14889 | 28 609 58 814 576 400 1347 86 2504 1664 941 420 90 320 391 211 1418 1138 930 415 529 Hop 6 | . . . . . . . . . 6 . . . . . . . . . . . Pick Up 75 | 1 16 . 15 4 1 4 . 7 3 2 2 . . 2 . 10 5 1 2 . Fast Attach 208 | 6 14 . 27 5 1 . 3 42 25 5 6 2 . 8 1 44 7 4 8 . Attach 38 | . . 1 11 1 . . . 7 2 . 2 . . 1 . 8 1 2 1 1 Detach 11 | . . . . . . . . 1 2 . . . . 1 . 4 . 2 . 1 Swap 66 | . 6 5 9 9 . 1 . 8 6 . 3 . . 4 . 9 4 . 1 1 Drop 201 | . 17 . 27 7 1 4 1 39 26 5 1 2 . 10 1 36 9 5 9 1 Fire 597 | . 54 19 89 49 7 . . 168 3 6 14 . 3 7 . 113 15 35 12 3 Melee 51 | . . . . . . . . . 21 12 . . . 7 1 10 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 34 . . . . . . . . . . . . Rewire 92 | . . . . 1 90 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . 16 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 12) 414 | -10/Materials | Core integrity fell below 50% 438 | -10/Materials | Discovered new exit (range 18) 524 | -10/Materials | Discovered new exit (range 7) 819 | -10/Materials | Entered Mines 851 | -10/Mines | Discovered new exit (range 5) 870 | -10/Mines | Core integrity fell below 20% 931 | -10/Mines | Destroyed 7 combat bots 969 | -10/Mines | Entered Materials 969 | -9/Materials | Evolved 2 slots: Utility x2 1051 | -9/Materials | Identified exit to Mines 1051 | -9/Materials | Identified exit to Storage 1154 | -9/Materials | Lost 5 parts (1p2n2w) 1434 | -9/Materials | Lost 3 parts (1n2w) 1637 | -9/Materials | Discovered new exit (range 10) 2041 | -9/Materials | Central database locked down 2224 | -9/Materials | Entered Storage 2313 | -9/Storage | Met a pair of Derelict thieves 2597 | -9/Storage | Discovered new exit (range 6) 2648 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2860 | -9/Storage | Used back door to open Recycling access 2860 | -9/Storage | Discovered new exit (range 5) 2874 | -9/Storage | Core integrity fell below 50% 2900 | -9/Storage | Repaired Mni. Grenade Launcher 2945 | -9/Storage | Build established: Commander-Mutant 3100 | -9/Storage | Entered Recycling 3100 | -9/Recycling | Accompanied by 5 allies 3439 | -9/Recycling | Discovered new exit (range 16) 3559 | -9/Recycling | Scanned before Scraplab entrance 3574 | -9/Recycling | Entered Scraplab 3582 | -9/Recycling | Discovered new exit (range 4) 3629 | -9/Recycling | Entered Scraptown 3629 | -9/Scraptown | Accompanied by 13 allies 3629 | -9/Scraptown | System corruption cleaned by C-Scrubber 3707 | -9/Scraptown | Learned location of Extension (-4) 3785 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3842 | -9/Scraptown | Visited Symbiants 3853 | -9/Scraptown | Visited The Evicted 3872 | -9/Scraptown | Visited Cave Peace 3880 | -9/Scraptown | Visited Assassins FH 3894 | -9/Scraptown | Visited Bundlers 4113 | -9/Scraptown | Visited Awakened 4125 | -9/Scraptown | Visited CPS Storage 4164 | -9/Scraptown | Discovered new exit (range 11) 4251 | -9/Scraptown | Visited UFD Registry 4251 | -9/Scraptown | Registered with UFD as "Pyrotalker" 4282 | -9/Scraptown | Visited Supply Room 4300 | -9/Scraptown | Visited LU-1G1's Boring Crew 4336 | -9/Scraptown | Visited Analyses Database 4456 | -9/Scraptown | Visited Abandonware Association 4465 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 4495 | -9/Scraptown | Visited Derelict Rescue Squad 4501 | -9/Scraptown | Found DRS Beacon 4536 | -9/Scraptown | Visited Cartography Club 4560 | -9/Scraptown | Found Surveybot 17 Chip 4740 | -9/Scraptown | Learned location of Upper Caves (-5) 4740 | -9/Scraptown | Learned location of Proximity Caves (-5) 4740 | -9/Scraptown | Learned location of Zion (-7) 4740 | -9/Scraptown | Learned location of Armory (-3) 4740 | -9/Scraptown | Learned 8 Research zone layouts 4740 | -9/Scraptown | Learned 16 Research zone layouts 4740 | -9/Scraptown | Learned 8 Lower Caves zone layouts 4740 | -9/Scraptown | Learned 8 Upper Caves zone layouts 4740 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 4740 | -9/Scraptown | Learned location of 1 exit from Upper Caves 4740 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 4778 | -9/Scraptown | Visited Chapter 10 4801 | -9/Scraptown | Visited Botcube Research 4829 | -9/Scraptown | Visited Curators Association 4897 | -9/Scraptown | Met Optimus 4897 | -9/Scraptown | Accepted into 0bPrime 4969 | -9/Scraptown | Discovered new exit (range 3) 5011 | -9/Scraptown | Entered Factory 5011 | -6/Factory | Accompanied by 13 allies 5011 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5107 | -6/Factory | Identified exit to Garrison 5129 | -6/Factory | Entered Garrison 5129 | -6/Garrison | Accompanied by 13 allies 5147 | -6/Garrison | Learned Factory security intel 5195 | -6/Garrison | Triggered checkpoint 5246 | -6/Garrison | Lost 3 allies 5270 | -6/Garrison | Garrison Relay disabled 5331 | -6/Garrison | Build established: Commander-Tank 5361 | -6/Garrison | Triggered checkpoint 5367 | -6/Garrison | Triggered checkpoint 5415 | -6/Garrison | Destroyed 9 combat bots 5425 | -6/Garrison | Lost 8 allies 5447 | -6/Garrison | Lost 3 parts (2n1u) 5539 | -6/Garrison | Triggered checkpoint 5550 | -6/Garrison | Triggered checkpoint 5695 | -6/Garrison | Triggered checkpoint 5753 | -6/Garrison | Garrison Relay disabled 5781 | -6/Garrison | Discovered new exit (range 12) 5888 | -6/Garrison | Build established: Scavenger-Tank 6042 | -6/Garrison | Lost 5 parts (3n1u1w) 6281 | -6/Garrison | Garrison Relay disabled 6332 | -6/Garrison | Build established: Scavenger-Mutant 6333 | -6/Garrison | Triggered checkpoint 6497 | -6/Garrison | Discovered new exit (range 10) 6687 | -6/Garrison | Triggered checkpoint 6720 | -6/Garrison | Garrison Relay disabled 6776 | -6/Garrison | Discovered new exit (range 12) 6834 | -6/Garrison | Lost 6 parts (1p2n2u1w) 7358 | -6/Garrison | Build established: Scavenger-Gunner 7786 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8063 | -6/Garrison | Garrison Relay disabled 8176 | -6/Garrison | Installed Relay Interface Framework 8191 | -6/Garrison | Phase Generator disabled 8199 | -6/Garrison | Expanded RIF knowledge: Program Shield 8349 | -6/Garrison | Entered Factory 8552 | -6/Factory | Garrison activated, responded to threat 8645 | -6/Factory | Loaded intel: 8 recycling unit locations 8685 | -6/Factory | Learned location of Protoforge (-3) 8768 | -6/Factory | Core integrity fell below 50% 8794 | -6/Factory | Build established: Mutant 8969 | -6/Factory | Discovered new exit (range 8) 9021 | -6/Factory | Discovered new exit (range 14) 9047 | -6/Factory | Discovered new exit (range 10) 9062 | -6/Factory | Identified exit to Factory 9078 | -6/Factory | Entered Lower Caves 9079 | -6/Lower Caves | Identified exit to Lower Caves 9173 | -6/Lower Caves | Found Alien Artifact 9173 | -6/Lower Caves | Identified Core Expander 9173 | -6/Lower Caves | Installed Core Expander, added new Power slot 9215 | -6/Lower Caves | Build established: Scout 9457 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9529 | -6/Lower Caves | Encountered a Warlord checkpoint 9592 | -6/Lower Caves | Entered another Lower Caves area 9609 | -6/Lower Caves | Discovered exit to Factory (range 6) 9704 | -6/Lower Caves | System corruption reached 10% 9723 | -6/Lower Caves | Lost 4 parts (3n1w) 9899 | -6/Lower Caves | Build established: Mutant 10023 | -6/Lower Caves | Discovered new exit (range 13) 10041 | -6/Lower Caves | Learned Factory emergency access door positions 10074 | -6/Lower Caves | Identified exit to Data Miner 10075 | -6/Lower Caves | Entered Data Miner 10077 | -6/Data Miner | Discovered new exit (range 6) 10099 | -6/Data Miner | Met Data Miner 10121 | -6/Data Miner | Learned location of Section 7 (-3) 10121 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10141 | -6/Data Miner | Received God Mode back door access code from Data Miner 10186 | -6/Data Miner | Identified exit to Proximity Caves 10187 | -6/Data Miner | Entered Proximity Caves 10190 | -5/Proximity Caves | Spotter reported a threat 10190 | -5/Proximity Caves | Spotter reported a threat 10296 | -5/Proximity Caves | Build established: Derelict-Mutant 10317 | -5/Proximity Caves | Spotter reported a threat 10370 | -5/Proximity Caves | Spotter reported a threat 10385 | -5/Proximity Caves | Spotter reported a threat 10423 | -5/Proximity Caves | Spotter reported a threat 10532 | -5/Proximity Caves | Spotted B-75 Beast 10543 | -5/Proximity Caves | Spotter reported a threat 10581 | -5/Proximity Caves | Spotter reported a threat 10599 | -5/Proximity Caves | Entered Factory 10599 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10600 | -5/Factory | Identified exit to Upper Caves 10899 | -5/Factory | Search patrols dispatched 10917 | -5/Factory | Repaired Cld. Deuterium Engine 10981 | -5/Factory | Discovered new exit (range 4) 10983 | -5/Factory | Identified exit to Factory 11118 | -5/Factory | Sucked down chute 11118 | -5/Factory | Entered Waste 11133 | -5/Waste | EMP discharged 11172 | -5/Waste | Build established: Mutant 11192 | -5/Waste | Spotted C-40 Crusher 11215 | -5/Waste | Spotted C-40 Crusher 11225 | -5/Waste | Spotted C-40 Crusher 11233 | -5/Waste | EMP discharged 11233 | -5/Waste | System corruption reached 10% 11263 | -5/Waste | Spotted C-40 Crusher 11264 | -5/Waste | Discovered new exit (range 15) 11274 | -5/Waste | Spotted C-40 Crusher 11285 | -5/Waste | Met Warlord forces unprepared to attack 11333 | -5/Waste | EMP discharged 11348 | -5/Waste | Lost 9 allies 11376 | -5/Waste | Identified exit to Factory 11393 | -5/Waste | Entered Factory 11393 | -5/Factory | Accompanied by 8 allies 11563 | -5/Factory | Lost 3 allies 11689 | -5/Factory | Loaded intel: 8 recycling unit locations 11769 | -5/Factory | Lost 5 allies 11847 | -5/Factory | Garrison activated, responded to threat 11875 | -5/Factory | Identified exit to Garrison 12184 | -5/Factory | Incoming investigation squad redirected 12315 | -5/Factory | Build established: Scavenger-Mutant 12433 | -5/Factory | Incoming investigation squad redirected 12860 | -5/Factory | Discovered exit to Factory (range 8) 13107 | -5/Factory | Spotted B-75 Beast 13170 | -5/Factory | Destroyed B-75 Beast 13191 | -5/Factory | Lost 5 parts (2p3n) 13193 | -5/Factory | First assault squad dispatched 13206 | -5/Factory | Scrapoid reinforcements arrived 13211 | -5/Factory | P-70 Sage assimilated allied 05F02-D 13215 | -5/Factory | Core integrity fell below 50% 13219 | -5/Factory | Incoming assault squad redirected 13451 | -5/Factory | Entered Upper Caves 13451 | -5/Upper Caves | Accompanied by 1 ally 13451 | -5/Upper Caves | Attached CPS modules to Y-64 Sentinel. 13452 | -5/Upper Caves | Identified exit to Upper Caves 13453 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13630 | -5/Upper Caves | Encountered a Warlord checkpoint 13786 | -5/Upper Caves | Learned 8 Factory zone layouts 13836 | -5/Upper Caves | Build established: Scavenger-Scout 14061 | -5/Upper Caves | Entered another Upper Caves area 14062 | -5/Upper Caves | Identified exit to Zhirov 14135 | -5/Upper Caves | Discovered exit to Factory (range 9) 14145 | -5/Upper Caves | Learned 8 Factory zone layouts 14302 | -5/Upper Caves | Attracted the attention of an 0b10 base 14331 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 14331 | -5/Upper Caves | Learned Factory trap positions 14355 | -5/Upper Caves | Destroyed 10 combat bots 14422 | -5/Upper Caves | Learned Factory emergency access door positions 14568 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14614 | -5/Upper Caves | Entered Zhirov 14616 | -5/Zhirov | Discovered new exit (range 3) 14618 | -5/Zhirov | Identified exit to Proximity Caves 14659 | -5/Zhirov | Learned location of Quarantine (-3) 14659 | -5/Zhirov | Learned location of Testing (-2) 14659 | -5/Zhirov | Learned location of Command (-1) 14676 | -5/Zhirov | Found Alien Artifact 14676 | -5/Zhirov | Identified Integrated Reactor 14676 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14686 | -5/Zhirov | Found Alien Artifact 14771 | -5/Zhirov | Cloak Generator disabled 14781 | -5/Zhirov | Enhanced Grunts warped into view 14802 | -5/Zhirov | Core integrity fell below 20% 14832 | -5/Zhirov | Lost 5 parts (2n1u2w) 14832 | -5/Zhirov | Lost 5 allies 14894 | -5/Zhirov | Entered Proximity Caves 14914 | -4/Proximity Caves | Learned Research trap positions 15023 | -4/Proximity Caves | Build established: Scout 15179 | -4/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 14914_ System corrupted: Component data lost. 14914_ Acquired derelict log, extracted data. Data stored: Research trap records. 14929_ System corrupted: Heat flow error (+135). 14986_ System corrupted: Heat flow error (+100). 15002_ Dropped Adv. Heat Sink. 15015_ System corrupted: Component data lost. 15061_ System corrupted: Energy discharge (-37). 15096_ System corrupted: Matter fused (-8). 15097_ Searching scrap... 15097_ Found Matter Neutralizer. 15097_ Found 39 Matter. 15098_ Acquired 18 matter. 15111_ System corrupted: Matter fused (-10). 15132_ System corrupted: Component data lost. 15143_ Acquired 10 matter. 15148_ System corrupted: IFF burst signal emitted. 15164_ :>XIUKTO1,4>NU80FLOOAUZL/< 5=T 15179_ Smartbomb Launcher destroyed. Map ----- +----------------------------------------------------+ | #### ### ?#?# ? ##### | | ## ######? ##### | | ### ## ####### ? ? ? #### | | ## ##### ## ######### ?### | | ## ##???# ## #?###?#? ### | | ## ####### #### ##### ## #### | | ## #########??# ##### ### #### | | ### ### ##?????# ##### ### #### | | ### ## #????#### ##### ## ########## | | ### ## #??#???### #### ### ########## | | ### ## ###??##### #### ##### ########### | | ### ### ####?## #### ##### ############ | | ### ### ##### ##### ################## | | ### ## ##### ###### ########## | | ## ## #### #### ######### | | # ##### ## # ###### ######### | | ## ###### ### ######### | | #### ### ###### ######## | | ### ### #### | | ## ### ## | | ## p ## ######## | | ### # # # #### | | ### #### ## ## #### ### | | ### ## ######### p #### ### ### | | ### #### ######## #### ##### | | ### ##### ########## @##### ##### | | ### ################### ###### ######### | | ### #################### ###### ###### | | # ## ############### ###### ##### ## | | # # ! ############## ####### ##### ## | | # # # ############# ## #### ### | | # ## ### ## | | # ############## # | | ## #########?######## | | #### #################### """ " | | ##### ##################### """"""" ### | | ############################ """"""" #### ## | | ################################ """ " ######## | | ################################ ######## | | ######?######################### ######## | | ################################################## | | #######?########################################## | | ######?#?######################################### | | ##########?#####?#?############################### | | #########??#########?############################# | | ##############?##############?#################### | | ####?###################################?######### | | #############??####?#########################?#### | | ###?#########?#?################################## | | ##?#####?????###?############?#################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 50 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 Cloak Strength 3 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 70 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Mni. Grenade Launcher | 14% | -9/Storage Cld. Deuterium Engine | 47% | -5/Factory Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Wheel | -9/Materials | Hacked Thunder Leg | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed DroneSalvageDevice Manual? 0 Play Time 03:19:36 Cumulative 116.8 hours Start 2025.11.24 @ 02:56:28 End 2025.11.24 @ 15:02:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c54f1ad6-bd0d-4344-bb33-5193dd0ed999