Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 20:58:47 Player: Rentaro Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (53) 265 Value Destroyed (1328) 1328 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1514) 1514 TOTAL SCORE: 7907 Bonus ------- Follower Combat Kills 414 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 72/1000 Matter 128/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Mass Driver > --- INVENTORY (5) ---- Reaction Control System Disruptor Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Cloaking Device Hacking Suite Hacking Suite Makeshift Hacking Suite Z-Drone Bay > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Reaction Control System Compact Ion Cannon [Rating: 65] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Improved Datajack Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Special Weapon Remote Datajack Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Slots Evolved 10 | . . 2 2 2 . . . 2 2 . Power 1 | . . . 1 . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 8 | . . 2 . 2 . . . 2 2 . Weapon . | . . . . . . . . . . . Parts Attached 134 | 5 19 11 12 19 3 7 . 39 4 15 Power 22 | 1 5 2 1 4 . . . 7 . 2 Engine 15 | 1 5 2 . 2 . . . 4 . 1 Core 7 | . . . 1 2 . . . 3 . 1 Reactor . | . . . . . . . . . . . Propulsion 20 | 2 3 . 4 3 . . . 4 1 3 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 4 | 2 . . 2 . . . . . . . Hover 4 | . . . . 1 . . . . . 3 Flight 12 | . 3 . 2 2 . . . 4 1 . Utility 48 | . 7 6 4 8 2 5 . 14 . 2 Device 31 | . 5 5 2 4 2 2 . 10 . 1 Storage 1 | . . . . 1 . . . . . . Processor 7 | . 2 1 . 2 . 1 . 1 . . Hackware 8 | . . . 2 1 . 2 . 3 . . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 44 | 2 4 3 3 4 1 2 . 14 3 8 Energy Gun 4 | 2 . . . . . 1 . 1 . . Energy Cannon 20 | . 2 3 1 . . . . 9 1 4 Ballistic Gun 3 | . 2 . 1 . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . 3 Launcher . | . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 8 | . . . 1 3 . 1 . 2 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . . . . 1 1 . . 2 . . Unidentified Prototypes 4 | . . . . 1 . 1 . 2 . . Parts Lost 35 | . 3 1 7 2 . . . 12 . 10 Power 10 | . 1 1 1 . . . . 4 . 3 Propulsion 10 | . 1 . 3 1 . . . 3 . 2 Utility 11 | . . . 2 . . . . 5 . 4 Weapon 4 | . 1 . 1 1 . . . . . 1 Highest Loss Streak 8 | . 1 1 5 2 . . . 8 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 75 | . 74 70 56 67 90 92 92 80 81 39 Engine 8 | . 13 11 6 3 7 7 7 7 5 1 Core 2 | . . . . 4 7 7 7 2 5 2 Flight 16 | . 19 22 14 14 15 15 15 15 17 2 Device 14 | . 7 18 8 18 23 16 15 14 17 3 Processor 11 | . 10 15 13 12 15 7 7 8 11 8 Hackware 11 | . . . 6 3 7 20 23 27 17 12 Energy Cannon 2 | . 7 3 5 . . . . . . . Slashing Weapon 2 | . . . . 4 7 6 7 1 . . Special Melee Weapon 2 | . . . . 3 5 7 7 . . . Naked Turns 8 | . . . 8 . . . . . . . Heaviest Build 26 | 7 8 7 7 17 17 18 16 18 18 26 Greatest Support 26 | 20 20 8 16 23 20 20 20 26 18 22 Greatest Overweight (x) 8 | . 1 . 1 1 . . . 2 . 8 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 25 | 5 5 5 5 25 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 3 4 5 4 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 4 3 5 5 5 5 5 4 3 Class Distribution -------------------- 27% | Hacker-Mutant 24% | Scavenger-Mutant 23% | Mutant 14% | Hacker-Sprinter 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Matter Collected 1486 | 226 237 105 23 239 10 70 38 328 93 117 Remotely . | . . . . . . . . . . . Salvage Created 1657 | 40 534 243 50 181 . . 24 299 106 180 Parts 118 | 4 39 15 8 14 . . 1 19 4 14 Haulers Intercepted 5 | . 2 1 . 1 . . . . 1 . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . . Prevented 3 | . . . . . . . 3 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Combat Hostiles Destroyed 29 | 1 9 3 2 . . . . 9 . 5 Melee 6 | . . . 2 . . . . 4 . . Guns 8 | 1 7 . . . . . . . . . Cannons 12 | . 1 3 . . . . . 3 . 5 Classes Destroyed 12 | 1 6 1 1 . . . 1 1 . 1 Worker 1 | . 1 . . . . . . . . . Builder 1 | . 1 . . . . . . . . . Hauler 5 | . 2 1 . 1 . . . . 1 . Minesweeper 1 | . . . . . . . 1 . . . Operator 10 | . 3 3 . 2 . . . 2 . . Watcher 6 | . 3 . . 3 . . . . . . Swarmer 12 | . 5 . . . . . . 7 . . Cutter 6 | . . . 2 . . . . . . 4 Grunt 7 | 1 4 2 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . Specialist 1 | . . . . . . . . . . 1 Programmer 2 | . . . . . . . . 2 . . Best Kill Streak 5 | 1 5 2 2 2 . . 1 3 1 2 Combat Bots Only 3 | 1 2 2 2 . . . . 3 . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Damage Taken 4865 | 10 466 101 821 166 . . . 1603 . 1698 Core 2340 | . 167 12 432 87 . . . 714 . 928 Absorbed by Shields 34 | . . . . . . . . . . 34 Core Remaining (%) 59 | 100 33 97 21 . . . 87 16 . . Volleys Fired 250 | 4 108 42 . . . 15 . 39 13 29 Largest 2 | 2 2 1 . . . 1 . 1 1 1 Hottest 90 | 90 90 60 . . . 60 . 90 90 90 Shots Fired 284 | 8 140 42 . . . 15 . 37 13 29 Gun 112 | 8 89 . . . . 15 . . . . Cannon 163 | . 51 42 . . . . . 37 5 28 Launcher . | . . . . . . . . . . . Special 9 | . . . . . . . . . 8 1 Kinetic 47 | . 33 . . . . . . . . 14 Thermal 192 | 4 90 42 . . . . . 37 5 14 Explosive . | . . . . . . . . . . . Electromagnetic 36 | 4 17 . . . . 15 . . . . Robot Hit Streak 15 | 5 15 6 . . . . . 5 7 4 Robot Miss Streak 5 | 1 5 4 . . . . . 3 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 204 | 7 82 25 . 27 1 . 7 27 10 18 Core Hits 67 | 2 23 8 5 6 . . 2 14 2 5 Critical Kills 2 | . . . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . 1 . . 4 . . 1 2 . . Burn 1 | . 1 . . . . . . . . . Meltdown 2 | . . . . . . . . 2 . . Sever 5 | . . . . 4 . . 1 . . . Melee Attacks 69 | . . . . 41 1 2 7 14 . 4 Impact . | . . . . . . . . . . . Slashing 57 | . . . . 32 . 1 6 14 . 4 Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . 5 1 . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4404 | 92 1080 457 36 618 . . 230 873 118 900 Guns 681 | 92 589 . . . . . . . . . Cannons 2539 | . 491 457 . . . . . 612 118 861 Explosions . | . . . . . . . . . . . Melee 1099 | . . . . 618 . . 230 212 . 39 Ramming 85 | . . . 36 . . . . 49 . . Kinetic 837 | . 171 . . . . . . . . 666 Thermal 2225 | 38 805 457 . . . . . 612 118 195 Explosive . | . . . . . . . . . . . Electromagnetic 158 | 54 104 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1099 | . . . . 618 . . 230 212 . 39 Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . 8 1 1 1 . 14 . . Average Corruption 6 | . . . 6 1 1 1 . 10 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 32 | . . . 4 1 4 1 . 22 . . Message Errors 3 | . . . . 1 1 . . 1 . . Matter Fused 9 | . . . 1 . 1 1 . 6 . . Heat Flow Errors 5 | . . . . . . . . 5 . . Energy Discharges 5 | . . . . . 1 . . 4 . . Data Loss (minor) 4 | . . . 2 . . . . 2 . . Data Loss (major) 3 | . . . 1 . . . . 2 . . Alerts 1 | . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 206 | . 21 7 . 89 . . 40 49 . . Projectiles 66 | . 21 7 . . . . . 38 . . Explosions . | . . . . . . . . . . . Melee 140 | . . . . 89 . . 40 11 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 35 | . . . 17 . . . . 18 . . Shots . | . . . . . . . . . . . Rammed 33 | . . . 9 . . . . 24 . . Targets Rammed 33 | . . . 9 . . . . 24 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 422 | 126 266 106 . . . 162 . 422 213 69 Average Temperature 85 | 72 84 36 . . . 79 . 124 109 24 Received Heat Transfer 606 | 6 210 30 216 51 . . . 63 . 30 Effects 11 | . 3 . . . . . . 8 . . Shutdowns 2 | . . . . . . . . 2 . . Energy Bleed 2 | . 1 . . . . . . 1 . . Interference 7 | . 2 . . . . . . 5 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . 1 . . . . . . 2 . . Combat Hostiles 3 | . 1 . . . . . . 2 . . Parts Melted 5 | . 1 . . . . . . 4 . . Heat Transferred 4329 | 111 2035 962 . . . . . 814 148 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Peak Influence 774 | 20 253 184 195 774 . . . 410 174 147 Initial 164 | . 13 78 31 88 . . . 100 164 121 Average 162 | 1 144 60 40 452 . . . 146 169 98 Maximum Alert Level 3 | . 1 . . 3 . . . 2 . . Low Security (%) 76 | 100 76 100 100 8 . . . 82 100 100 Level 1 13 | . 23 . . 26 . . . 16 . . Level 2 9 | . . . . 58 . . . . . . Level 3 . | . . . . 5 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 31 | . 1 3 3 11 . . . 9 . 4 Investigation 16 | . . 1 1 7 . . . 7 . . Extermination 3 | . . . . 1 . . . 2 . . Reinforcement 12 | . 1 2 2 3 . . . . . 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . 1 . . . 1 . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Distress Signals 10 | . 4 3 1 1 . . . 1 . . Communications Jammed 7 | . . . . 7 . . . . . . Distress Signals 7 | . . . . 7 . . . . . . Times Spotted 195 | 1 27 16 30 52 . . 3 49 . 17 Peak Tracking Total 13 | 1 5 5 13 6 . . 3 8 . 6 Tactical Retreats 40 | . 3 3 5 15 . . . 13 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Traps Triggered 4 | . . . 1 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Machines Disabled 7 | . 4 1 . . . . . 2 . . Max in Single Turn 1 | . 1 1 . . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Machines Accessed 41 | . 7 5 4 13 2 . . 9 1 . Terminals 26 | . 7 5 4 7 . . . 2 1 . Fabricators 8 | . . . . 4 . . . 4 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 2 | . . . . 1 . . . 1 . . Garrison Access 2 | . . . . 1 . . . 1 . . Total Hacks 123 | . 19 27 15 40 2 . . 19 1 . Successful 71 | . 8 15 6 22 2 . . 17 1 . Failed 51 | . 11 12 8 18 . . . 2 . . Catastrophic 9 | . 3 2 1 3 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 71 | . 9 20 11 11 . 6 . 14 . . Terminals 80 | . 19 27 15 16 . . . 2 1 . Fabricators 24 | . . . . 13 . . . 11 . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers 11 | . . . . 9 . . . 2 . . Garrison Access 4 | . . . . 2 . . . 2 . . Terminal Hacks 40 | . 8 15 6 6 2 . . 2 1 . Part Schematic 2 | . . . 2 . . . . . . . Prototype ID Bank 8 | . 3 4 1 . . . . . . . Open Door 2 | . . . . . 2 . . . . . Open DSF 4 | . . . . 1 . . . 2 1 . Level Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 3 | . . 2 . 1 . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 6 | . . 3 2 1 . . . . . . Locate Traps 3 | . 2 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . Fabricator Hacks 17 | . . . . 7 . . . 10 . . Network Status 1 | . . . . . . . . 1 . . Load Schematic 8 | . . . . 4 . . . 4 . . Build 8 | . . . . 3 . . . 5 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer 9 | . . . . 8 . . . 1 . . Insert Component 4 | . . . . 3 . . . 1 . . Analyze 5 | . . . . 5 . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 2 . . Unlock Access 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Coupler Status 1 | . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Monitor 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . 2 1 . 1 . . . . . . Used 3 | . 1 1 . 1 . . . . . . Hacking Detections 35 | . 7 5 4 13 . . . 6 . . Full Trace Events 13 | . 1 . 1 7 . . . 4 . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . Robots Built 6 | . . . . . . . . 6 . . Authchips . | . . . . . . . . . . . Time 304 | . . . . . . . . 304 . . Total Robot Build Rating 13 | . . . . . . . . 13 . . Part Schematics Acquired 20 | . . . 2 3 . 15 . . . . Parts Built 5 | . . . . 3 . . . 2 . . Authchips . | . . . . . . . . . . . Time 277 | . . . . 182 . . . 95 . . Total Part Build Rating 19 | . . . . 9 . . . 10 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 3 . . . 1 . . Part Schematics Acquired 3 | . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked 9 | . . . . 4 . . 1 . 3 1 Non-combat 8 | . . . . 4 . . 1 . 3 . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 13 | . . . . 4 . . 1 . 7 1 parse_system 2 | . . . . 1 . . . . . 1 no_distress 9 | . . . . 2 . . 1 . 6 . find_chute 2 | . . . . 1 . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . 1 . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Total Allies 15 | . . . . . . 7 . 8 . . Largest Group 7 | . . . . . . 7 7 5 4 4 Highest-Rated Group 222 | . . . . . . 222 222 221 206 206 Highest-Rated Ally 85 | . . . . . . 39 39 85 85 85 Zionite Dispatches 2 | . . . . . . . . 2 . . Heavy 1 | . . . . . . . . 1 . . Recon 1 | . . . . . . . . 1 . . Total Orders 9 | . . . . . . 2 . 3 . 4 ROAM 5 | . . . . . . . . 1 . 4 RETURN 4 | . . . . . . 2 . 2 . . Ally Attacks 64 | . . . . . . . 30 23 . 11 Total Damage 2258 | . . . . . . . 914 681 . 663 Kills 16 | . . . . . . . 5 9 . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . . . Drone Launches 7 | . . . . . . 2 . 3 . 2 Drone Recoveries 4 | . . . . . . 2 . 2 . . Zionite Intel Received 2 | . . . . . . . . 2 . . Unaware Analyses 1 | . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Turns Passed 7242 | 86 960 1374 444 911 308 933 336 1580 73 237 Spaces Moved 9442 | 63 860 1135 384 2036 888 1455 513 1889 107 112 Core 225 | 20 . . 19 36 . . . 63 . 87 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 211 | 43 137 . 31 . . . . . . . Hover 4 | . . . . 1 . . . . . 3 Flight 9002 | . 723 1135 334 1999 888 1455 513 1826 107 22 Fastest Speed 30 | 50 37 37 32 30 34 34 34 30 32 34 Average Speed 36 | 70 44 37 43 33 34 34 34 34 33 100 Slowest Speed 450 | 80 120 37 100 75 34 34 34 165 34 450 Overloaded Moves 2 | . . . . 2 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 45 | . 7 11 2 14 . . . 11 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 8 94 78 51 48 86 89 58 36 2 47 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 1 1 . . . . Known Exits Taken 6 | . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . . Scrap Searched 8 | . . . . . 3 4 1 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 4 | . . . . . . . . 1 . 3 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . . 1 . 3 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Total 12794 | 96 1296 2039 660 2199 893 1877 664 2740 134 196 Wait 2753 | 17 288 848 245 94 . 389 145 701 10 16 Move 9344 | 62 845 1112 379 2008 887 1454 512 1867 106 112 Hop 43 | . 7 11 2 13 . . . 10 . . Pick Up 75 | 8 14 4 8 15 . 3 . 13 . 10 Fast Attach 18 | . 2 1 . 3 2 3 . 4 . 3 Attach 83 | 5 6 9 12 14 . 2 . 22 1 12 Detach 29 | . 3 7 3 3 . . . 10 . 3 Swap 33 | . 11 1 . 2 1 2 . 13 3 . Drop 46 | . 12 4 2 6 2 7 . 5 1 7 Fire 250 | 4 108 42 . . . 15 . 39 13 29 Melee 69 | . . . . 41 1 2 7 14 . 4 Ram 33 | . . . 9 . . . . 24 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 87 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 6) 216 | -10/Materials | Core integrity fell below 50% 316 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 7) 557 | -10/Materials | Discovered new exit (range 16) 854 | -10/Materials | Build established: Scavenger-Mutant 854 | -10/Materials | Discovered new exit (range 6) 1024 | -10/Materials | Discovered new exit (range 12) 1031 | -10/Materials | Identified exit to Materials 1047 | -10/Materials | Entered another Materials area 1047 | -9/Materials | Evolved 2 slots: Utility x2 1896 | -9/Materials | Discovered new exit (range 4) 1920 | -9/Materials | Discovered new exit (range 11) 1992 | -9/Materials | Discovered new exit (range 15) 2259 | -9/Materials | Discovered new exit (range 4) 2306 | -9/Materials | Identified exit to Materials 2421 | -9/Materials | Entered another Materials area 2421 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2667 | -8/Materials | Build established: Mutant 2756 | -8/Materials | Core integrity fell below 50% 2790 | -8/Materials | Discovered new exit (range 10) 2796 | -8/Materials | Central database locked down 2797 | -8/Materials | Lost 5 parts (2n2u1w) 2861 | -8/Materials | Discovered new exit (range 11) 2865 | -8/Materials | Entered Factory 2865 | -7/Factory | Evolved 2 slots: Utility x2 3043 | -7/Factory | Identified exit to Factory 3306 | -7/Factory | Discovered new exit (range 7) 3317 | -7/Factory | Build established: Infiltrator-Mutant 3411 | -7/Factory | Fabricated Hacking Suite? 3524 | -7/Factory | Fabricated System Shield? 3553 | -7/Factory | Fabricated Hacking Suite? 3665 | -7/Factory | Search patrols dispatched 3776 | -7/Factory | Entered Lower Caves 3784 | -7/Lower Caves | Encountered a Warlord checkpoint 3906 | -7/Lower Caves | Learned location of Extension (-4) 3924 | -7/Lower Caves | Identified exit to Lower Caves 4002 | -7/Lower Caves | Build established: Mutant 4013 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4084 | -7/Lower Caves | Entered Zion 4128 | -7/Zion | System corruption cleaned by Quarantine Array 4289 | -7/Zion | Gained Derelict followers 4349 | -7/Zion | Learned location of 1 exit from Proximity Caves 4365 | -7/Zion | Learned Factory emergency access door positions 4401 | -7/Zion | Given the Hacking Drone Bay 4404 | -7/Zion | Found Prototype Device 4404 | -7/Zion | Identified Hacking Drone Bay 4467 | -7/Zion | Learned location of Recycling (-7) 4497 | -7/Zion | Imprinted 4499 | -7/Zion | Declared Zion's savior 4501 | -7/Zion | Build established: Hacker-Mutant 4754 | -7/Zion | Discovered new exit (range 16) 4789 | -7/Zion | Identified exit to Proximity Caves 5017 | -7/Zion | Entered Proximity Caves 5017 | -6/Proximity Caves | Accompanied by 7 allies 5195 | -6/Proximity Caves | Spotted B-75 Beast 5353 | -6/Proximity Caves | Entered Factory 5353 | -6/Factory | Accompanied by 5 allies 5353 | -6/Factory | Evolved 2 slots: Utility x2 5361 | -6/Factory | Identified exit to DSF 5648 | -6/Factory | Build established: Hacker-Sprinter 6129 | -6/Factory | Fabricated K-01 Serf (x1) 6224 | -6/Factory | Fabricated Nuclear Pulse Thruster? 6224 | -6/Factory | Core integrity fell below 50% 6252 | -6/Factory | Lost 8 parts (3p1n4u) 6270 | -6/Factory | Build established: Hacker-Mutant 6373 | -6/Factory | Spotted B-75 Beast 6478 | -6/Factory | Identified exit to Garrison 6583 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 6584 | -6/Factory | Zion Recon squad teleported in 6653 | -6/Factory | System corruption reached 10% 6654 | -6/Factory | Retrieved Zion intel report: Active Terminals 6705 | -6/Factory | Core integrity fell below 20% 6739 | -6/Factory | Fabricated H-55 Commando? 6753 | -6/Factory | Search patrols dispatched 6788 | -6/Factory | Zion Heavy squad teleported in 6794 | -6/Factory | Fabricated H-55 Commando? 6818 | -6/Factory | Build established: Hacker-Sprinter 6832 | -6/Factory | Fabricated L-31 Rogue? 6885 | -6/Factory | Discovered new exit (range 14) 6895 | -6/Factory | Terminal network hard line cut 6919 | -6/Factory | Identified exit to Factory 6933 | -6/Factory | Entered another Factory area 6933 | -5/Factory | Accompanied by 4 allies 6933 | -5/Factory | Evolved 2 slots: Utility x2 6997 | -5/Factory | Identified exit to DSF 7006 | -5/Factory | Entered DSF 7006 | -5/DSF | Accompanied by 4 allies 7016 | -5/DSF | Discovered new exit (range 18) 7038 | -5/DSF | Additional patrols routed to DSF 7103 | -5/DSF | Lost 7 parts (2p1n4u) 7193 | -5/DSF | Core integrity fell below 50% 7230 | -5/DSF | Build established: Hacker-Mutant 7234 | -5/DSF | Core integrity fell below 20% 7243 | -5/DSF | Self-destructed Last Messages --------------- 07158_ Knocked back. 07160_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07167_ Penetrated by Slug. 07174_ Mic. Nuclear Core destroyed. 07174_ Knocked back. 07181_ Hvy. Mass Driver destroyed. 07185_ Acquired Hvy. Mass Driver. 07189_ The unstable cave ceiling collapses. 07193_ Penetrated by Slug. 07201_ Dropped Hvy. Mass Driver. 07204_ Acquired Mass Driver. 07205_ Acquired 1 matter. 07212_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07234_ Acquired 5 matter. 07239_ Slug penetrates Wall. 07242_ C-30 ARC bursts open, deploying its payload. 07242_ H-66 Slayer unfolds itself. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????""??????????????????????????????? | | ?????????""??????????????????????????????? | | ????????"< ??????????????????????????????? | | ????????" ??????????????????????????????? | | ????????" ??????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# #?????????????????????????????? | | ???????# /?????????????????????????????? | | ???????? /?????????????????????????????? | | ???????## ####??????????????????????????? | | ???????# * // ???????????????????????????? | | ???????#!%!//#???????????????????????????? | | ??????## = //????????????????????????????? | | ??????# %/ ########????????????????????? | | ??????#!!!!## #!!!#?????##?????????????? | | ?????##!! %## #@!!## ##????????????? | | ????## *^^! % ?????????? | | ????# # [^ x %% ?????????? | | ????# # == h ?????????? | | ??### ]=*##!!!#===##Hh A##!!!?????????? | | ??# # =%=##!!!#===#?? A%##?????????????? | | ??## %=##########?? % ###????????????? | | ???## ]==]]#????????? **#????????????? | | ???# #] = ]#????????? %**#????????????? | | ???#####]=/]]#????????? **#????????????? | | ???????## ! ##????????# "##????????????? | | ???????# #???????? #????????????? | | ???????#] #???????? #????????????? | | ???????## ##########? #????????????? | | ??????### ###]]#]]]### #??????????????? | | ???####"" =%##]]#] ##" ###????????????? | | ???#""""" ![ = ! #????????????? | | ???#"##"" ]%!%!!! #????????????? | | ??????#"""""##]]#] ]#!=^^^ #????????????? | | ??????#"""""#########!!!!! #????????????? | | ??????####"##???????####%%###????????????? | | ?????????#"#??????????#####??????????????? | | ?????????""#?????????????????????????????? | | ?????????###?????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Evasion (%) 64 Targeting Accuracy 10 Salvage Targeting 1 Offensive Hacking 41 Defensive Hacking 21 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Scanalyzed Reaction Control System | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Imp. Field Recycling Unit | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Med. Treads | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Chainsword | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Drone Bay | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Hacking Suite | x1 | -7/Factory K-01 Serf | x1 | -6/Factory | Preloaded Nuclear Pulse Thruster | x2 | -6/Factory H-55 Commando | x2 | -6/Factory L-31 Rogue | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Dynamic Key Everything Is Under Control Fist Fight GoHome() I Spy I'm Back, Baby! It's Just You Just What I Needed Loot Pinata Made in Tau Ceti IV My Command Is Your Wish Novice Programmer One Hack Too Far Party Time Risk Taker Robot Respite Serviceable Loadout Shopping List Storm Trooper System Compromised The More The Merrier The One Tourist True Hacker Uninvited Guest root@ Challenges ------------ None Game ------ Seed CombatAntimissileMembrane Manual? 0 Play Time 03:13:57 Cumulative 6.4 hours Start 2022.03.18 @ 17:08:38 End 2022.03.18 @ 20:58:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a56c8fa-daeb-4b95-92da-7cd22690b6c4