Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.16 @ 22:54:21 Player: Utheran Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (2846) 2846 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-334) -334 TOTAL SCORE: 6512 Bonus ------- Follower Combat Kills 21 Friendly Fire -355 Cogmind --------- Core Integrity 591/850 Matter 265/300 Energy 47/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Carbon-fiber Leg Improved Airjet Improved Airjet Improved Reaction Control System Lightning Gun Precision Shock Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Airjet Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Armor Integrity Analyzer Microactuators Force Booster Thermal Defense Suite Improved Shield Generator > --- WEAPON ----------- Power Maul Katana > --- INVENTORY -------- Light Nuclear Core Improved Airjet Improved Airjet Improved Airjet Improved Heat Sink Core Shielding Lightning Gun Precision Shock Rifle Gauss Rifle Mining Laser [Rating: 58] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . . . 1 1 1 Utility 4 | . . 2 . . 1 1 Weapon . | . . . . . . . Parts Attached 119 | 1 13 9 1 64 20 11 Power 17 | . 2 1 . 11 2 1 Engine 11 | . 2 1 . 6 2 . Core 6 | . . . . 5 . 1 Reactor . | . . . . . . . Propulsion 34 | . 3 3 . 18 6 4 Treads 6 | . . . . 6 . . Leg 12 | . 3 3 . 6 . . Wheel . | . . . . . . . Hover 16 | . . . . 6 6 4 Flight . | . . . . . . . Utility 29 | 1 3 4 1 12 4 4 Device 13 | . 1 2 . 5 3 2 Storage 3 | 1 1 . . 1 . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 11 | . 1 2 1 4 1 2 Artifact . | . . . . . . . Weapon 39 | . 5 1 . 23 8 2 Energy Gun 13 | . 2 . . 7 4 . Energy Cannon 5 | . . . . 5 . . Ballistic Gun 4 | . 2 . . 2 . . Ballistic Cannon 3 | . . 1 . 2 . . Launcher 2 | . 1 . . 1 . . Special Weapon 4 | . . . . 3 . 1 Impact Weapon 4 | . . . . 2 2 . Slashing Weapon 4 | . . . . 1 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . 3 2 2 Parts Lost 52 | . 2 4 3 25 6 12 Power 12 | . . 1 1 6 1 3 Propulsion 19 | . 1 1 . 10 2 5 Utility 14 | . . 2 1 6 2 3 Weapon 7 | . 1 . 1 3 1 1 Highest Loss Streak 9 | . 2 2 1 7 4 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 98 92 90 93 87 85 Engine 9 | . 14 6 4 13 3 8 Core 2 | . . . . 3 10 . Treads 2 | . . . . 3 6 . Leg 14 | . 28 21 22 11 . . Hover 7 | . . . . 9 14 27 Device 16 | . 12 21 22 12 16 15 Storage 9 | . 14 11 11 9 7 6 Processor 3 | . . . . 6 7 6 Protection 6 | . 1 8 11 5 3 5 Energy Gun 7 | . 13 11 8 6 5 . Energy Cannon 1 | . . . . 4 . . Ballistic Gun 2 | . 12 1 . 2 . . Ballistic Cannon 3 | . . 9 11 1 . . Impact Weapon 1 | . . . . . 3 5 Slashing Weapon 1 | . . . . 2 4 5 Naked Turns . | . . . . . . . Heaviest Build 46 | 5 29 35 33 46 36 37 Greatest Support 60 | 3 20 26 26 60 40 44 Greatest Overweight (x) 11 | 1 1 3 1 11 3 4 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 Average Capacity 12 | 7 8 15 15 12 10 10 Most Carried 15 | 7 8 12 13 15 10 10 Average Carried 9 | 5 5 7 12 9 8 7 Final Capacity 15 | 8 15 15 15 10 10 10 Final Carried 13 | 7 8 12 13 8 9 7 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac Fac Matter Collected 1813 | 210 271 201 65 862 123 81 Remotely . | . . . . . . . Salvage Created 3378 | . 546 502 134 1632 372 192 Parts 221 | . 51 33 14 107 13 3 Haulers Intercepted 4 | . 1 . . 2 . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 79 | . 12 15 10 31 9 2 Melee 12 | . . . . 8 3 1 Guns 28 | . 9 5 3 10 1 . Cannons 20 | . . 10 4 6 . . AOE 15 | . 3 . 3 4 4 1 Classes Destroyed 13 | . 6 1 . 5 1 . Worker 4 | . 3 . . 1 . . Builder 3 | . 2 . . 1 . . Hauler 4 | . 1 . . 2 . 1 Operator 1 | . . . . 1 . . Watcher 7 | . 3 1 . 2 1 . Swarmer 31 | . 6 3 10 8 4 . Grunt 29 | . 6 9 1 10 3 . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . 1 . Sentry 11 | . . 3 . 7 1 . Specialist 4 | . . . . 4 . . Hunter 3 | . . . . 1 . 2 Heavy 1 | . . . . 1 . . Best Kill Streak 5 | . 4 5 4 5 5 2 Combat Bots Only 5 | . 4 5 4 4 4 2 Max Kills in Single Turn 5 | . 2 1 4 4 5 1 Gunslinging . | . . . . . . . Exploded 4 | . 1 . 3 3 4 1 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Damage Taken 6205 | . 537 450 387 2553 1286 992 Core 1249 | . 81 89 65 455 300 259 Absorbed by Shields 530 | . . . . 348 55 127 Redirected to Shielding 150 | . . . . 101 25 24 Core Remaining (%) 60 | 100 67 . 61 17 57 . Volleys Fired 197 | . 51 33 14 84 8 7 Largest 2 | . 2 2 2 2 2 1 Hottest 126 | . 60 79 79 126 110 100 Shots Fired 355 | . 89 66 28 149 16 7 Gun 253 | . 88 36 14 99 16 . Cannon 90 | . . 30 14 46 . . Launcher 3 | . 1 . . 2 . . Special 9 | . . . . 2 . 7 Kinetic 136 | . 50 33 14 39 . . Thermal 87 | . 13 33 14 20 . 7 Explosive 3 | . 1 . . 2 . . Electromagnetic 129 | . 25 . . 88 16 . Robot Hit Streak 17 | . 13 8 4 14 17 . Robot Miss Streak 7 | . 7 3 4 4 1 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 256 | . 53 43 13 116 28 3 Core Hits 135 | . 29 24 10 57 15 . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 10 | . . 3 . 2 3 2 Blast 4 | . . 3 . 1 . . Smash 3 | . . . . . 1 2 Sever 3 | . . . . 1 2 . Melee Attacks 58 | . . . . 29 23 6 Impact 11 | . . . . . 5 6 Slashing 47 | . . . . 29 18 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 1 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . 1 . Damage Inflicted 6783 | . 984 654 523 3074 1310 238 Guns 2614 | . 728 273 110 1265 238 . Cannons 1308 | . . 381 142 785 . . Explosions 1455 | . 256 . 271 420 508 . Melee 1406 | . . . . 604 564 238 Ramming . | . . . . . . . Kinetic 1477 | . 434 406 142 495 . . Thermal 1411 | . 312 248 381 470 . . Explosive 783 | . 57 . . 218 508 . Electromagnetic 1706 | . 181 . . 1287 238 . Impact 462 | . . . . . 224 238 Slashing 944 | . . . . 604 340 . Piercing . | . . . . . . . Highest Corruption 9 | . . . . 9 . . Average Corruption 8 | . . . . 8 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 68 | . . . . 68 . . Message Errors 14 | . . . . 14 . . Matter Fused 20 | . . . . 20 . . Heat Flow Errors 6 | . . . . 6 . . Energy Discharges 14 | . . . . 14 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 6 | . . . . 6 . . Misfires 3 | . . . . 3 . . Alerts 2 | . . . . 2 . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 509 | . 31 . 51 17 182 228 Projectiles 5 | . . . . 5 . . Explosions 201 | . 31 . 51 . 119 . Melee 303 | . . . . 12 63 228 Knockbacks 7 | . . 2 1 1 3 . Impact 3 | . . . . . 3 . Kinetic 4 | . . 2 1 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 503 | . 48 . 48 39 368 . Shots 8 | . 2 . 1 1 4 . Rammed . | . . . . . . . Targets Rammed 2 | . 2 . . . . . Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 551 | . 132 13 . 551 78 140 Average Temperature 83 | . 65 8 . 92 35 66 Received Heat Transfer 1479 | . 216 186 . 750 306 21 Effects 7 | . . . . 7 . . Shutdowns 4 | . . . . 4 . . Energy Bleed 2 | . . . . 2 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . 3 1 . Combat Hostiles 4 | . . . . 3 1 . Parts Fried 21 | . . . . 11 5 5 Impact Corruptions 8 | . . . . . 2 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . 1 . . . Heat Transferred 2456 | . 600 575 550 731 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 3 . . 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Peak Influence 401 | . 341 303 275 344 401 276 Initial 156 | . . 27 117 74 127 156 Average 171 | . 134 178 168 163 223 196 Maximum Alert Level 2 | . 1 1 1 1 2 1 Low Security (%) 61 | 100 74 57 87 65 19 50 Level 1 37 | . 25 42 12 34 76 49 Level 2 . | . . . . . 3 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 4 . 5 1 2 Investigation 5 | . 1 3 . . . 1 Extermination . | . . . . . . . Reinforcement 9 | . 1 1 . 5 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Distress Signals 7 | . 1 1 . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 139 | . 17 24 11 46 26 15 Peak Tracking Total 7 | . 5 7 4 5 6 5 Tactical Retreats 12 | . . 1 1 2 4 4 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Traps Triggered 11 | . 1 1 . 3 3 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac Fac Machines Disabled 10 | . 2 . 2 2 4 . Max in Single Turn 4 | . 1 . 2 1 4 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Machines Accessed 28 | . 6 2 . 10 4 6 Terminals 20 | . 6 1 . 6 3 4 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . . . . 1 1 . Scanalyzers 3 | . . 1 . 2 . . Garrison Access 1 | . . . . 1 . . Total Hacks 70 | . 14 7 . 27 11 11 Successful 38 | . 7 5 . 17 4 5 Failed 32 | . 7 2 . 10 7 6 Catastrophic 6 | . 1 . . . 2 3 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 48 | . 14 3 . 14 9 8 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . . 2 Recycling Units 3 | . . . . 1 2 . Scanalyzers 13 | . . 4 . 9 . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 21 | . 7 1 . 7 3 3 Record 5 | . 1 . . 2 . 2 Prototype ID Bank 4 | . 1 1 . 1 . 1 Emergency Access Points 1 | . . . . 1 . . Alert Level 3 | . 2 . . 1 . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . . . . . 1 . Dispatch Records 3 | . 1 . . 1 1 . Investigation Status 1 | . . . . 1 . . Extermination Status 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 2 | . . . . 1 1 . Report Inventory 2 | . . . . 1 1 . Scanalyzer 12 | . . 4 . 8 . . Insert Component 6 | . . 2 . 4 . . Analyze 6 | . . 2 . 4 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 24 | . 5 2 . 7 4 6 Full Trace Events 4 | . . 2 . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 2 . 4 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . 2 . 4 . . Part Schematics Acquired 6 | . . 2 . 4 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 2 . . Highest-Rated Group 40 | . . . 40 29 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 18 | . . . 3 15 . . Total Damage 164 | . . . 10 154 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac Fac Turns Passed 5188 | 51 574 772 753 2041 679 318 Spaces Moved 2973 | 46 315 312 366 994 499 441 Core 54 | 46 2 . . 4 . 2 Treads 283 | . . . . 147 136 . Legs 1357 | . 313 312 366 366 . . Wheels . | . . . . . . . Hover 1279 | . . . . 477 363 439 Flight . | . . . . . . . Fastest Speed 42 | 50 100 190 190 112 48 42 Average Speed 134 | 93 128 192 190 152 106 49 Slowest Speed 600 | 100 190 330 190 600 280 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 67 28 79 74 14 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 73 | . 13 2 20 24 14 . Melee . | . . . . . . . Projectile 9 | . . 2 4 3 . . AOE 64 | . 13 . 16 21 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Total 3721 | 54 396 418 397 1339 606 511 Wait 174 | . 4 53 13 70 1 33 Move 2967 | 45 314 311 365 993 498 441 Hop . | . . . . . . . Pick Up 126 | 8 10 11 3 65 20 9 Fast Attach . | . . . . . . . Attach 73 | 1 9 6 1 39 10 7 Detach 2 | . 1 . . . 1 . Swap 46 | . 4 3 . 25 10 4 Drop 51 | . 1 1 1 34 10 4 Fire 197 | . 51 33 14 84 8 7 Melee 57 | . . . . 29 22 6 Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush . | . . . . . . . Escape Stasis 26 | . . . . . 26 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 52 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 3) 578 | -10/Materials | Discovered new exit (range 7) 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Utility x2 801 | -9/Materials | Discovered new exit (range 11) 1370 | -9/Materials | Discovered new exit (range 10) 1398 | -9/Materials | Entered Mines 1485 | -9/Mines | Learned Materials terminal intel 1855 | -9/Mines | Learned location of Storage (-9) 1923 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2087 | -9/Mines | Discovered new exit (range 12) 2119 | -9/Mines | Learned 2 Materials zone layouts 2151 | -9/Mines | Entered Materials 2151 | -8/Materials | Accompanied by 2 allies 2151 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2152 | -8/Materials | Identified exit to Factory 2153 | -8/Materials | Loaded intel: 12 terminal locations 2481 | -8/Materials | Build established: Scavenger-Mutant 2496 | -8/Materials | Lost 7 parts (3p2n1u1w) 2836 | -8/Materials | Discovered exit to Factory (range 16) 3280 | -8/Materials | Build established: Mutant 3557 | -8/Materials | Lost 3 parts (3n) 3787 | -8/Materials | Lost 4 parts (1p1n1u1w) 3833 | -8/Materials | Build established: Scavenger-Mutant 4047 | -8/Materials | Discovered exit to Factory (range 12) 4073 | -8/Materials | Core integrity fell below 50% 4091 | -8/Materials | Core integrity fell below 20% 4121 | -8/Materials | Lost 7 parts (2p3n1u1w) 4192 | -8/Materials | Entered Factory 4192 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4423 | -7/Factory | Discovered new exit (range 15) 4598 | -7/Factory | Lost 4 parts (1p2n1u) 4651 | -7/Factory | Discovered new exit (range 7) 4837 | -7/Factory | Discovered new exit (range 6) 4866 | -7/Factory | Build established: Mutant 4871 | -7/Factory | Entered another Factory area 4871 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5122 | -6/Factory | Lost 9 parts (2p4n3u) 5189 | -6/Factory | Self-destructed Last Messages --------------- >>Query(Titan) The largest [ISC] spacecraft ever manufactured, built specifically for exploring extra-solar space. Although powered by subluminal drives capable of reaching only 17% the speed of light, each ship is capable of perpetually sustaining a crew of thousands, making interstellar space travel a possibility for the first time in [Human] history. 05173_ Acquired Imp. Reaction Control System. 05173_ Power Maul destroyed. 05180_ Triggered Blade Trap. 05180_ Massive razor-sharp blades shoot up from within the floor. 05180_ Imp. Airjet severed. 05181_ Triggered Blade Trap. 05181_ Massive razor-sharp blades shoot up from within the floor. 05181_ Imp. Airjet severed. 05182_ Acquired Imp. Airjet. 05186_ Triggered Blade Trap. 05186_ Massive razor-sharp blades shoot up from within the floor. 05186_ Katana severed. 05186_ Transmission Jammer severed. 05186_ Armor Integrity Analyzer severed. Map ----- +----------------------------------------------------+ | ??????????????????? #????""" """ | | ??????????????????? ?????????""" | | ?????????????????? ? ?????????""" | | ?????????????????????? ?????? " | | ???????????????????????????????#######" | | ?????????????????????????????????????#"""" """ | | ????????????????????????????????######" | | ???????????????????????????????? | | ???????????????????????????????? ^ | | ????????????????????????????????? | | ????????????????????????????????? """ | | ???????????????????????????????? """ | | ?????????????????????????????????# ![ """ [ | | ?????????????????????????????????# ![ | | ?????????????????????????????????# [ | | ????????????#######???#######????# ###### | | ????????????# ##### #????# #????# | | ????????????# "" ###### #????# | | ????????????# T #????# | | ????????????# ########+######## | | ????????????# #####g #?# """ ## | | ????????????## #######g ##?# ""R" ## | | ?????????????# # ] # #??# "" " " " " ## | | ???????????? # + #??# " " " ## | | ??????????? # """ # ! #??# " " " ## | | ????????? # """ # @ #??# " " " ## | | ???????? ###### """ # / #??# " " " ## | | ???????"" ?????# "" # #??# " " " ## | | ???????"" ??????#! "" # #??# " " " ## | | ????????" ??????# # #??# " " " ## | | ???????? ????????####### #??# " " " ## "" | | ???????????????????????# #??# ## "" | | ??????????????????????? #??#####+#####+### "" | | ??????????????????????? #??????# #???? #?# "" | | ??????????????????????? #??????# #???? #?# | | ?????????????????????? #??????# #???# #?# "" | | ?????????????????????? #??????# #???# #?# "" | | ??????????????????????"" #??????# #???# #?# "" | | ??????????????????????"" ######## ##### #?# | | ??????????????????????"" #?# | | ????????????????????? #?# | | ??????????????????????"" #?### ## | | ???????????????????????" #?### ## | | ???????????????????????" ######## #?# | | ??????????????????????? ???????# ### T | | ?????????????????????? ###+#???????# "" | | ???????????????????????####?????????????##### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Core Shielding 20 Power Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 56 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Force Boost 20 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed CooledTrapBattery Manual? 0 Play Time 01:20:05 Cumulative 16.9 hours Start 2024.02.16 @ 15:57:59 End 2024.02.16 @ 22:54:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 701c7ab4-501d-40df-b066-7236c860e5be